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GitHub topics: rigging-framework

PeizhuoLi/neural-blend-shapes

An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]

Language: Python - Size: 5.5 MB - Last synced at: 21 days ago - Pushed at: almost 4 years ago - Stars: 672 - Forks: 98

nemgreene/BaseScripter

Python | Pymel | OpenMaya | Autodesk Maya

Language: Python - Size: 37.1 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

Yuqian-He/USD-Rigging-Schema

This project introduces a novel approach for transferring mesh and skeleton data from Maya to Houdini using USD format.

Language: C++ - Size: 9.75 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0