GitHub topics: rigging-framework
PeizhuoLi/neural-blend-shapes
An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]
Language: Python - Size: 5.5 MB - Last synced at: 21 days ago - Pushed at: almost 4 years ago - Stars: 672 - Forks: 98

nemgreene/BaseScripter
Python | Pymel | OpenMaya | Autodesk Maya
Language: Python - Size: 37.1 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

Yuqian-He/USD-Rigging-Schema
This project introduces a novel approach for transferring mesh and skeleton data from Maya to Houdini using USD format.
Language: C++ - Size: 9.75 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0
