GitHub topics: rlgl
cyprus327/psim-compute
CPU/GPU particle sim using compute shaders with rlgl
Language: C - Size: 1.66 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

TSnake41/raylib-lua
A modern LuaJIT binding for raylib (also available at https://gitlab.com/TSnake41/raylib-lua)
Language: Lua - Size: 3.48 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 189 - Forks: 16

PikoStudios/Muzzle
Game Framework with support with many backends such as GLFW and SDL2
Language: C - Size: 4.25 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 20 - Forks: 7

ColleagueRiley/Screenshot-Tool
Simple super lightweight screenshot tool with GUI written in pure C. (Based on XFCE's screenshoter) [WIP]
Language: C - Size: 387 KB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 1

sanjuchopracool/rlgl_fbo_qtquick
Minimal example to use raylib rlgl with QQuickFramebufferObject
Language: C++ - Size: 113 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

Rabios/raylua 📦
Cross-Platform, Modern, And updated LuaJIT bindings for raylib library.
Language: Lua - Size: 14.1 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 78 - Forks: 5
