GitHub topics: rts-engine
sandsmark/freeaoe
A free game engine capable of running Age of Empires 2 and Star Wars: Galactic Battlegrounds
Language: C++ - Size: 22.1 MB - Last synced at: 17 days ago - Pushed at: over 2 years ago - Stars: 214 - Forks: 21

eduard-permyakov/permafrost-engine
An OpenGL RTS game engine written in C
Language: C - Size: 312 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 2,699 - Forks: 114

SFTtech/openage
Clone of the Age of Empires II engine 🚀
Language: Python - Size: 17.9 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 13,657 - Forks: 1,195

downflux/go-game
Implementation of DownFlux, a collaborative RTS.
Language: Go - Size: 2 MB - Last synced at: 6 days ago - Pushed at: about 2 years ago - Stars: 6 - Forks: 2

simonsan-contrib/openage Fork of SFTtech/openage
openage 2D - Cross-platform RTS game engine based on Age of Empires mechanics :rocket:
Language: Python - Size: 120 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 6 - Forks: 0

age-rs/age-rs
age-rs - Cross-platform RTS game engine core based on Age of Empires mechanics
Language: Rust - Size: 66.4 KB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 17 - Forks: 2

ChariotEngine/Chariot
A cross-platform open-source reimplementation of the Age of Empires (1997) engine
Language: Rust - Size: 794 KB - Last synced at: almost 2 years ago - Pushed at: over 7 years ago - Stars: 368 - Forks: 45

jrdoughty/KhaRTS
The full Kha Port of RTSBase. Half of the design is from RTSBase, and half of it is new or adapted to work with the new engine.
Language: Haxe - Size: 851 KB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 12 - Forks: 2

SleepyMode/QuickRTS_Old 📦
A game engine written in C++ made to make making developing RTS games easier.
Language: C++ - Size: 22 MB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

sagneta/go-rtsengine
An RTS engine written in golang. Detaches the engine from the UI via a TCP/IP API. Any UI could be hung off of this. Tailored for large numbers of simultaneous players within a large world.
Language: Go - Size: 7.53 MB - Last synced at: about 1 year ago - Pushed at: almost 6 years ago - Stars: 9 - Forks: 3

dw5/ContinuityGE-sge Fork of dpalma/sge
An old from-scratch RTS strategy game engine project
Language: C++ - Size: 13.3 MB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 0

oruburos/ExpPsyRTS
Base code based on SC js to perform experimental psychology tests in a RTS environment
Language: TypeScript - Size: 12.4 MB - Last synced at: 9 months ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

mjkuranda/rts-game-engine
Simple, lightweight game engine for RTS games
Language: TypeScript - Size: 206 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

retrodump/Wars Fork of ClemensLode/Wars
(1996 - 1999) Planned as a real-time strategy game with a complex economy system. Unfortunately it never made it behind resource gathering snakemen on an isometric landscape. At least the snakemen did well because of my nice pathfinding engine ;) My first steps into C++...
Language: C++ - Size: 2.82 MB - Last synced at: over 2 years ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 0
