GitHub topics: unity-
b-cancel/Unity3D_LerpKit_Library
Make Linear Interpolation Easier. Lerp a certain distance in a given unity of time. Pass the functions a distance and a time... or simply a velocity... and it will do the rest for you.
Language: C# - Size: 86.9 KB - Last synced at: over 2 years ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 0
