GitHub topics: unity-camera
andreasbaumde/UnityCinematicControl
UnityCinematicControl is a versatile Unity camera control script, enabling dynamic and cinematic camera movements with ease. Ideal for crafting compelling game trailers and cutscenes, it provides developers with intuitive tools for enhancing visual storytelling in their games.
Language: C# - Size: 54.7 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 0

deathwatchgaming/Unity-PreviewCameraControl
Create a basic ("Preview Camera" / "Fly Cam") by example for your Unity asset and or project
Language: C# - Size: 326 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

luizppa/third-person-camera
🎥 Third person camera mechanics for Unity
Language: C# - Size: 81.2 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 23 - Forks: 3

nilmoreno128/MultiTargetCameraController-Unity
A Unity script that allows the camera to smoothly follow multiple targets simultaneously.
Size: 10.5 MB - Last synced at: about 2 months ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0

nilmoreno128/CameraShakeController-Unity
A Unity script designed to add shake effects to your camera.
Size: 5.86 KB - Last synced at: 2 months ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0

nilmoreno128/FreeCameraController-Unity
A Unity asset designed to provide smooth and customizable camera controls for 3D games.
Size: 13.7 KB - Last synced at: 2 months ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0

igooose/Unity-TPCamera
🎥 Third person camera system for unity project.
Language: C# - Size: 27.7 MB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

B0N3head/unity-fps-movement-controller
A 3D Unity fps movement controller using rigidbody physics. Made to be simple to setup and easy to edit.
Language: C# - Size: 12.2 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 9 - Forks: 1

alejandrodlsp/Unity-Camera-Follow
Easily customizable camera follow system for a 3D platformer for the Unity Engine. Features hard and soft follow zones for follow target, an independent virtual camera with its own follow parameters that controll dead zones for height follow, and a radius and follow speed to the camera rig.
Language: C# - Size: 5.86 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 9 - Forks: 1
