GitHub topics: unity-state-machine
yunnsbz/Unity-State-Machine
This project provides a flexible state machine system for managing AI behaviors in Unity. It includes AI states (Idle, Attack, SearchForTarget, TakeRange) and control mechanisms (Movement, Attack, Perception). A reusable solution for game developers.
Language: C# - Size: 74.2 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 2 - Forks: 1

Triple-A-Studios/TripleA-StateMachine
An Extensible State Machine for Unity
Language: C# - Size: 7.81 KB - Last synced at: 3 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0
