gitlab.com topics: Procedural Generation
ekkaia/gridmap-playground
https://gridmap-playground.vercel.app Play around with simplex noise settings to create worlds. Adjust the height map and moisture map settings to generate biomes (2023).
Last synced at: about 2 years ago - Stars: 1 - Forks: 1
otto_link/highmap
C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.
Last synced at: about 2 years ago - Stars: 0 - Forks: 0
procedural2/vterrain
Python package to generate two-dimensional terrain heightmaps for software rendering or video games.
Last synced at: about 2 years ago - Stars: 0 - Forks: 1

procedural2/dunescape
Python package to generate dune fields using cellular automaton.
Last synced at: over 2 years ago - Stars: 0 - Forks: 1

33nano/interplanetary-destinesia
Awesome generative tools
Last synced at: about 2 months ago - Stars: 0 - Forks: 0
ExaltedBagel/infiniteworlds
Framework to help handling infinite data generation.
Last synced at: almost 3 years ago - Stars: 0 - Forks: 0
Traeighsea/ProceduralMusicGeneration
This program procedurally generates music in the form of MIDI files.
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
m21-cerutti/map_tile_grid_creator
Plugin for creating 3D Regular Grid Map in Unity. Permit to create and modify with a custom editor and apply procedural modifications on it. Also handle gameplay support for grid logic in game.
Last synced at: over 2 years ago - Stars: 3 - Forks: 4

LUACourses/GCB_Dungeon_Gen
Un simple générateur de donjons aléatoire, utilisant le framework Love2D_Skeleton_mini
Last synced at: over 2 years ago - Stars: 0 - Forks: 0

flypig/knot3d
Render multi-dimensional Celtic Knots. See the [knot3d webpage](http://www.flypig.co.uk/?to=knot).
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
