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gitlab.com topics: Procedural Generation

ekkaia/gridmap-playground

https://gridmap-playground.vercel.app Play around with simplex noise settings to create worlds. Adjust the height map and moisture map settings to generate biomes (2023).

Last synced at: about 2 years ago - Stars: 1 - Forks: 1

otto_link/highmap

C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.

Last synced at: about 2 years ago - Stars: 0 - Forks: 0

procedural2/vterrain

Python package to generate two-dimensional terrain heightmaps for software rendering or video games.

Last synced at: about 2 years ago - Stars: 0 - Forks: 1

procedural2/dunescape

Python package to generate dune fields using cellular automaton.

Last synced at: over 2 years ago - Stars: 0 - Forks: 1

keturn/cartesiannoise

Last synced at: almost 3 years ago - Stars: 0 - Forks: 0

33nano/interplanetary-destinesia

Awesome generative tools

Last synced at: about 2 months ago - Stars: 0 - Forks: 0

ExaltedBagel/infiniteworlds

Framework to help handling infinite data generation.

Last synced at: almost 3 years ago - Stars: 0 - Forks: 0

Traeighsea/ProceduralMusicGeneration

This program procedurally generates music in the form of MIDI files.

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

m21-cerutti/map_tile_grid_creator

Plugin for creating 3D Regular Grid Map in Unity. Permit to create and modify with a custom editor and apply procedural modifications on it. Also handle gameplay support for grid logic in game.

Last synced at: over 2 years ago - Stars: 3 - Forks: 4

LUACourses/GCB_Dungeon_Gen

Un simple générateur de donjons aléatoire, utilisant le framework Love2D_Skeleton_mini

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

flypig/knot3d

Render multi-dimensional Celtic Knots. See the [knot3d webpage](http://www.flypig.co.uk/?to=knot).

Last synced at: over 2 years ago - Stars: 0 - Forks: 0