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gitlab.com topics: client-server

mrdalv/udp-sc

Last synced at: about 2 years ago - Stars: 0 - Forks: 0

karim.kimsanbaev/CheekiBreeki-Survival

The player designated to go first says the number "1", and the players then count upwards in turn. However, any number divisible by three is replaced by the word 'Cheeki' and any number divisible by five by the word 'Breeki'. Numbers divisible by three and by five become 'CheekiBreeki'

Last synced at: about 2 years ago - Stars: 0 - Forks: 0

Drake.aren/java-console-chat

Chat, build on java using Socket's and basic Thread.

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

alexis_forestier/client_serveur-the_game

Last synced at: almost 3 years ago - Stars: 0 - Forks: 0

skylinker/Vue-Todo

Project with practical application of Express+Sequelize server logic

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

francoisbrouchoud/DistributedProg_P2PStreaming

Last synced at: about 2 years ago - Stars: 1 - Forks: 0

houmch/operating_systems

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

nicronom/voting-network-system

a client and a multi-threaded server, such that the client allow users to vote in a poll that is managed by the server.

Last synced at: about 2 years ago - Stars: 0 - Forks: 0

reyesevan/auction-rmi-project

Simulation of an interactive auctioning processing programmed with Java RMI and Java FX. Server side receives and perform client calls and requests, store the current auctioning session and informs with Callback the updates to all the clients.

Last synced at: over 2 years ago - Stars: 0 - Forks: 0