An open API service providing repository metadata for many open source software ecosystems.

Topic: "cpu-rendering"

vectozavr/3dzavr

3D game engine with custom CPU rendering

Language: C++ - Size: 27.2 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 86 - Forks: 11

vblanco20-1/Rasterizer

Fully multithreaded C++ CPU rasterizer

Language: C++ - Size: 15.1 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 18 - Forks: 1

pipliz/cpuvox

A C# implementation of voxlap-style rendering, using Unity and their Burst compiler

Language: C# - Size: 451 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 13 - Forks: 1

tqjxlm/Monte-Carlo-Ray-Tracer

A CPU renderer using Monte-Carlo ray tracing algorithm.

Language: C++ - Size: 4.57 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 11 - Forks: 0

itsYakub/Soft

Simple 2D Real-Time Graphics Library

Language: C - Size: 129 KB - Last synced at: about 1 month ago - Pushed at: 12 months ago - Stars: 6 - Forks: 1

dehezhang2/Kombu

Physically based renderer based on Nori in C++11

Language: C++ - Size: 530 MB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 2 - Forks: 0

tqjxlm/ZBuffer-Scanline-Renderer

A CPU renderer using z-buffer scan line algorithm

Language: C++ - Size: 146 KB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 0

xNasuni/terminalrender

a cpu based raycaster that renders inside of terminal

Language: C - Size: 22.8 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 0

LoronsoDev/3D-CPU-Rendering

A basic 3D model visualization system that implements a hierarchy system for each model transformation, lighting and sutherland-hodgman polygon clipping algorithm. Everything is documented, can be used as a resource for learning.

Language: C++ - Size: 75.2 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

janekb04/CpuRaytracer

A multithreaded CPU raytracer written in C++. Based on Raytracing in One Weekend. For educational purposes.

Language: C++ - Size: 27.1 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

Geolm/flow

offline artistic image generator

Language: C - Size: 12.2 MB - Last synced at: over 1 year ago - Pushed at: about 5 years ago - Stars: 1 - Forks: 1

OetkenPurveyorOfCode/Rust-Mandelbrot-Renderer

Rust Mandelbrot software rendering application.

Language: Rust - Size: 9.77 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

SanderGi/CSharp3D

Experiments with 3D graphics using the CPU in C# • Includes a functional 3D rendering engine with frustum culling, parallel triangle drawing, and more all written from scratch!

Language: C# - Size: 81.8 MB - Last synced at: about 1 month ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

mintyproof/arcana

cpu-driven voxel renderer written in rust

Language: Rust - Size: 30.3 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

ghadj/Photon-Mapping

Implementation of the photon-mapping algorithm.

Language: HTML - Size: 5.35 MB - Last synced at: almost 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

kuyuri-iroha/RaytracingFirstTouch

プログラミング演習1で作成したもの。

Language: Processing - Size: 1.66 MB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0