Topic: "sutherland-hodgman-algorithm"
mhdadk/sutherland-hodgman
A differentiable Python implementation of the Sutherland–Hodgman algorithm for clipping polygons in 2D.
Language: Python - Size: 65.4 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 29 - Forks: 4
GokuGhoul/Open-GL
Computer Graphics - Lab assignments
Language: C++ - Size: 78.1 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 13 - Forks: 19
mateusz83/msRay
This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
Language: C - Size: 45.2 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 11 - Forks: 2
Sarah-Hesham-2022/ComputerGraphics-Algorithms-With-CPP
Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving with C++. Implementing the most famous computer graphics algorithms from scratch.
Language: C++ - Size: 1.35 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 7 - Forks: 0
SamDaQueen/Computer-Graphics
Computer Graphics algorithms for line drawing, shape filling, circle drawing, ellipse drawing, polygon clipping, shear, transformation, and reflection
Language: C++ - Size: 12.7 KB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 4 - Forks: 1
psyclone20/Sutherland-Hodgman-Polygon-Clipping
An implementation of the Sutherland–Hodgman algorithm used for clipping polygons in C
Language: C - Size: 2.93 KB - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 3 - Forks: 1
KarthikRIyer/Computer-Graphics-PrinciplesAndPractice
A C++ and WPF implementation of Computer-Graphics-Principles And Practice by JOHN F. HUGHES, ANDRIES VAN DAM, MORGAN MCGUIRE, DAVID F. SKLAR, JAMES D. FOLEY, STEVEN K. FEINER and KURT AKELEY
Language: C++ - Size: 672 KB - Last synced at: 8 months ago - Pushed at: over 7 years ago - Stars: 3 - Forks: 0
LoronsoDev/3D-CPU-Rendering
A basic 3D model visualization system that implements a hierarchy system for each model transformation, lighting and sutherland-hodgman polygon clipping algorithm. Everything is documented, can be used as a resource for learning.
Language: C++ - Size: 75.2 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0
edwino-stein/ufrr-15.2-cg-recorte
Trabalho sobre Recorte desenvolvido durante a disciplina de Computação Gráfica 2015.2 do curso de Ciência da Computação da Universidade Federal de Roraima
Language: JavaScript - Size: 400 KB - Last synced at: over 2 years ago - Pushed at: about 6 years ago - Stars: 1 - Forks: 0
aayush301/Computer-Graphics-Lab
This repository contains some of the experiments that are covered in Computer Graphics Lab.
Language: Python - Size: 19.5 KB - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0
uttom-akash/image-processing
Image Processing algorithm
Language: C++ - Size: 47.9 KB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 1
gzachos/cgis-course-uoi
A repository for the OpenGL project of the Computer Graphics and Interaction Systems course @cse.uoi.gr
Language: C++ - Size: 69.3 KB - Last synced at: 11 months ago - Pushed at: almost 6 years ago - Stars: 0 - Forks: 0