An open API service providing repository metadata for many open source software ecosystems.

Topic: "rasterization"

NVIDIAGameWorks/kaolin

A PyTorch Library for Accelerating 3D Deep Learning Research

Language: Python - Size: 123 MB - Last synced at: about 21 hours ago - Pushed at: 6 days ago - Stars: 4,753 - Forks: 578

holoviz/datashader

Quickly and accurately render even the largest data.

Language: Python - Size: 58.6 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 3,400 - Forks: 372

ekzhang/graphics-workshop

Learn computer graphics by writing GPU shaders!

Language: GLSL - Size: 872 KB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 2,124 - Forks: 205

blend2d/blend2d

2D Vector Graphics Engine Powered by a JIT Compiler

Language: C++ - Size: 5.07 MB - Last synced at: about 18 hours ago - Pushed at: 5 days ago - Stars: 1,737 - Forks: 124

rswinkle/PortableGL

An implementation of OpenGL 3.x-ish in clean C

Language: C - Size: 27.8 MB - Last synced at: about 12 hours ago - Pushed at: about 2 months ago - Stars: 1,100 - Forks: 52

keith2018/SoftGLRender

Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison

Language: C++ - Size: 98.6 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 856 - Forks: 146

Angelo1211/SoftwareRenderer

Software rendering engine with PBR. Built from scratch on C++.

Language: C++ - Size: 210 MB - Last synced at: about 1 month ago - Pushed at: over 4 years ago - Stars: 648 - Forks: 68

dendenxu/fast-gaussian-rasterization

A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.

Language: Python - Size: 170 KB - Last synced at: 1 day ago - Pushed at: 3 months ago - Stars: 602 - Forks: 26

Zielon/PBRVulkan

Vulkan Real-time Path Tracer Engine

Language: C++ - Size: 207 MB - Last synced at: 6 months ago - Pushed at: over 3 years ago - Stars: 488 - Forks: 37

rafaqz/Rasters.jl

Raster manipulation for the Julia language

Language: Julia - Size: 117 MB - Last synced at: about 11 hours ago - Pushed at: about 11 hours ago - Stars: 242 - Forks: 38

Zielon/CPURasterizer

CPU Based Rasterizer Engine

Language: C++ - Size: 6.29 MB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 162 - Forks: 13

coelacant1/ProtoTracer

3D rendering and animation engine for multifaceted displays on microcontrollers

Language: C++ - Size: 137 MB - Last synced at: 3 days ago - Pushed at: about 1 month ago - Stars: 161 - Forks: 37

WW92030-STORAGE/VSC

Portable 3D Real-Time Rendering Engine in C++

Language: C++ - Size: 3.97 MB - Last synced at: 15 days ago - Pushed at: 15 days ago - Stars: 113 - Forks: 3

dendenxu/diff-gaussian-rasterization

Improved 3DGS rasterizer.

Language: Cuda - Size: 425 KB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 110 - Forks: 5

blitzcode/rust-exp

Software rasterization, N-Body simulation and Game of Life in Rust + Haskell

Language: Rust - Size: 6.11 MB - Last synced at: over 1 year ago - Pushed at: almost 9 years ago - Stars: 107 - Forks: 4

GlacioHack/geoutils

Analysis of georeferenced rasters, vectors and point clouds

Language: Python - Size: 5.34 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 104 - Forks: 24

StarsX/ComputeRaster

Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization (fine rasterization, which calls the pixel shaders).

Language: C - Size: 286 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 94 - Forks: 4

kosua20/PtahRenderer

A small software graphics renderer

Language: Swift - Size: 38 MB - Last synced at: about 1 month ago - Pushed at: almost 7 years ago - Stars: 88 - Forks: 7

behindthepixels/EDXRaster

A highly optimized CPU software rasterizer, which implements most of the common D3D pipeline stages.

Language: C++ - Size: 932 KB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 85 - Forks: 10

Erkaman/sse-avx-rasterization

Triangle rasterization routines accelerated by SSE and AVX

Language: C++ - Size: 23.4 KB - Last synced at: 13 days ago - Pushed at: over 7 years ago - Stars: 70 - Forks: 9

VisualGMQ/rs-cpurenderer

a cpu/gpu soft renderer in rust

Language: Rust - Size: 3.23 MB - Last synced at: about 1 month ago - Pushed at: almost 2 years ago - Stars: 60 - Forks: 4

Photosounder/rouziclib

This is my personal library of code that is common to my different projects (Photosounder, SplineEQ, Spiral and others)

Language: C - Size: 7.07 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 59 - Forks: 9

NotCamelCase/RasterizationInOneWeekend

Enter the world of rasterization with simple hands-on code

Language: C++ - Size: 108 MB - Last synced at: almost 2 years ago - Pushed at: about 5 years ago - Stars: 58 - Forks: 4

PassByYou888/zAnalysis

zAnalysis是基于Pascal语言编写的大型统计学开源库

Language: Pascal - Size: 675 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 52 - Forks: 25

ms0g/cube13h

Spinning 3D cube in VGA Mode 13h

Language: C++ - Size: 11.8 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 44 - Forks: 1

dubiousconst282/GLimpSW

Real time Physically Based Rendering on the CPU using AVX512

Language: C++ - Size: 59.2 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 44 - Forks: 1

r4dl/StopThePop-Rasterization

Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"

Language: Cuda - Size: 4.36 MB - Last synced at: 4 months ago - Pushed at: 11 months ago - Stars: 41 - Forks: 5

nadult/lucid

LucidRaster: real-time GPU software rasterizer for exact OIT

Language: C++ - Size: 1.34 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 35 - Forks: 0

Guarneri1743/CPU-Rasterizer

A tile based cpu rasterizer

Language: C++ - Size: 451 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 35 - Forks: 0

docprompt/Docprompt

Enterprise-ready Document Analysis with Large Language Models

Language: Python - Size: 11.4 MB - Last synced at: 20 days ago - Pushed at: 7 months ago - Stars: 35 - Forks: 2

Gaukler/PlainRenderer

C++ Vulkan real time renderer.

Language: C++ - Size: 2.71 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 33 - Forks: 3

rkibria/pyrasterize

A software 3d rasterizer for pygame (no other dependencies, e.g. numpy)

Language: Python - Size: 739 KB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 32 - Forks: 4

andrewlowndes/perfect-antialiasing

Antialiasing via conservative rasterisation and analytical area computation

Language: TypeScript - Size: 2.54 MB - Last synced at: 5 months ago - Pushed at: over 1 year ago - Stars: 24 - Forks: 0

Veykril/blend2d-rs

Blend2D Bindings for Rust

Language: Rust - Size: 590 KB - Last synced at: 25 days ago - Pushed at: about 5 years ago - Stars: 23 - Forks: 2

pannapudi/compaster

Rasterization using compute shaders

Language: Rust - Size: 186 KB - Last synced at: about 1 month ago - Pushed at: 10 months ago - Stars: 21 - Forks: 0

nxsaken/clipline

Efficient rasterization of line segments with pixel-perfect clipping.

Language: Rust - Size: 923 KB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 19 - Forks: 1

bchao1/go-render

🎦 3D renderer in Go.

Language: Go - Size: 66.8 MB - Last synced at: about 1 month ago - Pushed at: over 4 years ago - Stars: 19 - Forks: 1

maximeraafat/pointRF

Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis

Language: Python - Size: 4.64 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 17 - Forks: 0

Zang3th/SalinityGL

OpenGL baselayer library in C++

Language: C++ - Size: 382 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 15 - Forks: 3

LuizZak/swift-blend2d

Experimental Swift bindings for Blend2D

Language: C++ - Size: 13.6 MB - Last synced at: 23 days ago - Pushed at: 5 months ago - Stars: 12 - Forks: 0

aslze/minirender

A simple software rasterizer library for 3D meshes

Language: C++ - Size: 143 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 12 - Forks: 0

Ilya3point999K/RAL

Single header fixed point software renderer

Language: C - Size: 9.96 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 11 - Forks: 1

upf-gti/CGFrameworkStudent

C++ Framework for Computer Graphics Course at UPF

Language: C++ - Size: 58.5 MB - Last synced at: about 1 month ago - Pushed at: 4 months ago - Stars: 10 - Forks: 29

xyproto/pixelpusher

:space_invader: Plot pixels on a 320x200 256c canvas

Language: Go - Size: 38.8 MB - Last synced at: 29 days ago - Pushed at: over 1 year ago - Stars: 10 - Forks: 2

Zujaj/image_color_switcher

A custom widget that demonstrates how to switch specific colors of an image using Flutter.

Language: Dart - Size: 132 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 10 - Forks: 1

obarry/Aventura

A lightweight 3D rendering engine 100% written in Java (no hardware dependency) and providing a java API to build world geometry, define graphic and rendering parameters and render the scene on any java application display.

Language: Java - Size: 10.8 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 9 - Forks: 1

WWmore/gaussian-splatting Fork of graphdeco-inria/gaussian-splatting

Modified code of the paper "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Language: Jupyter Notebook - Size: 37.4 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 9 - Forks: 0

rastapasta/points-in-polygon

🖼️ Process all points inside any 2D polygon

Language: JavaScript - Size: 9.77 KB - Last synced at: about 1 month ago - Pushed at: over 5 years ago - Stars: 9 - Forks: 2

superman-t/SoftRasterization

软光栅化工程

Language: Mathematica - Size: 74.5 MB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 8 - Forks: 1

BeratE/SoftwareRasterizer

Simple software rendering engine with vertex/fragment shaders, attribute interpolation, buffers and all that jazz.

Language: C - Size: 6.09 MB - Last synced at: almost 2 years ago - Pushed at: about 5 years ago - Stars: 8 - Forks: 2

rastapasta/wresenham

📈 Bresenham line algorithm with stroke Width - process all points on a line, given two points and a width

Language: JavaScript - Size: 4.88 KB - Last synced at: about 5 hours ago - Pushed at: over 5 years ago - Stars: 8 - Forks: 0

charlesnchr/embedded-3d-rendering

A light-weight CPU implementation of a 3D graphics pipeline for embedded systems

Language: C - Size: 10.9 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 8 - Forks: 0

canmom/rasteriser

A software renderer loosely imitating the OpenGL pipeline.

Language: C++ - Size: 3.05 MB - Last synced at: about 2 years ago - Pushed at: about 8 years ago - Stars: 8 - Forks: 2

dominiksalvet/cpurast

Software-based rasterization library

Language: C++ - Size: 152 KB - Last synced at: 10 months ago - Pushed at: over 2 years ago - Stars: 6 - Forks: 0

pmkroeker/rasterize-svg

Rasterize SVG Elements for Download as PNG

Language: TypeScript - Size: 25.4 KB - Last synced at: 25 days ago - Pushed at: over 3 years ago - Stars: 6 - Forks: 0

dot-cross/eduraster

A software rasterizer written in C

Language: C - Size: 15.4 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 3

rastapasta/points-in-triangle

🔺 Process all points inside any 2D triangle (Bresenham Triangle Rasterization)

Language: JavaScript - Size: 4.88 KB - Last synced at: 21 days ago - Pushed at: over 5 years ago - Stars: 6 - Forks: 0

0opsDev/Farquhar-Engine

Farquhar Engine is a Open Source c++ game engine created for the purpose of learning opengl

Language: C++ - Size: 670 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 5 - Forks: 1

tudelft3d/geo1101.2020.ahn3

An improved AHN3 gridded DTM/DSM done as university project for the MSc Geomatics @ TU Delft

Language: Python - Size: 188 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 5 - Forks: 2

stepulak/Interpolation_Clipping_Rasterization

Interpolation, clipping and rasterization algorithms in C++

Language: C++ - Size: 452 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 5 - Forks: 0

LinkClinton/SoftwareGraphics

Simple Software Render.

Language: C# - Size: 3.52 MB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 5 - Forks: 0

DCubix/3D-Software-Renderer

3D Software Renderer in C++

Language: C++ - Size: 2.29 MB - Last synced at: 14 days ago - Pushed at: almost 7 years ago - Stars: 5 - Forks: 0

marianpekar/software-renderer-odin

3D software renderer written in Odin.

Language: Odin - Size: 701 KB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 4 - Forks: 1

microscopic-image-analysis/DiffPointRasterisation.jl

Differentiable rasterisation of point clouds in julia

Language: Julia - Size: 4.16 MB - Last synced at: 3 months ago - Pushed at: 9 months ago - Stars: 4 - Forks: 0

rowanwins/vector-to-grid

Convert geojson to a grid/raster

Language: JavaScript - Size: 4.68 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

muratcanakcay/Computer-Graphics

My work in C#/WPF for the 6th Semester "Computer Graphics" class in the Computer Science B.S. program at Politechnika Warszawa. Image Processing, Rasterization & 3D-Modeling

Language: C# - Size: 5.11 MB - Last synced at: 7 days ago - Pushed at: almost 3 years ago - Stars: 4 - Forks: 1

ysyesilyurt/ComputerGraphics

Implementations for various rendering algorithms and OpenGL with programmable shaders, written in C++ and GLSL

Language: C++ - Size: 16.3 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 1

UnGast/SwiftVulkanRenderer

A basic rasterization and a raytracing renderer written in Swift using Vulkan.

Language: Swift - Size: 6.93 MB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 0

jpvt/Computer_Graphics

Repository dedicated to Introduction to Computer Graphics class

Language: C - Size: 16.3 MB - Last synced at: about 1 month ago - Pushed at: almost 4 years ago - Stars: 4 - Forks: 1

universome/rtrs

Simple ray tracing and rasterization engine

Language: Rust - Size: 16.8 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 0

mateustoin/Computacao-Grafica

Repositório utilizado para expor os resultados das implementações da disciplina de Computação Gráfica, com a utilização do Opengl

Language: C - Size: 12.1 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 0

miht/Kamehameha

This is a graphics engine that I have been developing for the last couple of months. It features a ray tracer, path tracer, rasterizer and a wireframer, all interacted with using a simple GUI designed using Qt Creator.

Language: C++ - Size: 117 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 4 - Forks: 0

kapvipoor/VFrame

A compilation of few Rasterization and Hybrid Ray Tracing techniques using Vulkan API.

Language: C++ - Size: 98.9 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 3 - Forks: 0

omkarchittar/PyTorch3D_Rendering_Basics

Learning the basics of rendering with PyTorch3D, exploring 3D representations, and practicing constructing simple geometry.

Language: Python - Size: 25.7 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

twwang97/3D-Computer-Vision-Homework

Some projects are modified from Chu-Song Chen's class of 3D Computer Vision with Deep Learning Applications at National Taiwan University.

Language: Python - Size: 890 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 0

oceanzhang88/Vulkan-Rasterizer-Apple-Silicon

A Vulkan renderer running on macOS M1 chip

Language: C++ - Size: 29.7 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 3 - Forks: 0

ozgecanmuyanli/tiny-renderer

A tiny software rasterizer.

Language: C - Size: 12.1 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

Erfan-Ahmadi/Rasterizer

SoftwareRasterizer with D3D12 for Graphics and Compute and Hardware Rasterization

Language: C - Size: 23.4 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 0

johannesuhl/geoprocessing

Selected python scripts for geoprocessing using open source geospatial resources

Language: Python - Size: 2.84 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 0

yurpl/traviz

General purpose trajectory analytics toolbox

Language: R - Size: 34.7 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 2

Caio-Maia/Rasterisation

Repositório do material da disciplina de Introdução à Computação Gráfica do CI/UFPB.

Language: Objective-C - Size: 1.32 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 3 - Forks: 0

voidstar69/softray

A software-based raytracer and scan-line renderer

Language: C# - Size: 2.23 MB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 3 - Forks: 0

sj14/graphic-engine-tutorials

⚙️ A curated list of tutorials about building graphic engines.

Size: 8.79 KB - Last synced at: about 19 hours ago - Pushed at: over 5 years ago - Stars: 3 - Forks: 1

OzgurCerlet/Malevich

This project is a study into the graphics pipeline, software rendering via rasterization and parallel programming (multithreading and SIMD) in C.

Language: C - Size: 29.9 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 3 - Forks: 1

KarthikRIyer/Computer-Graphics-PrinciplesAndPractice

A C++ and WPF implementation of Computer-Graphics-Principles And Practice by JOHN F. HUGHES, ANDRIES VAN DAM, MORGAN MCGUIRE, DAVID F. SKLAR, JAMES D. FOLEY, STEVEN K. FEINER and KURT AKELEY

Language: C++ - Size: 672 KB - Last synced at: about 2 months ago - Pushed at: almost 7 years ago - Stars: 3 - Forks: 0

shimeoki/jfx-rasterization

A JavaFX shape rasterization library.

Language: Java - Size: 583 KB - Last synced at: 30 days ago - Pushed at: 4 months ago - Stars: 2 - Forks: 1

YashKarthik/tinyrenderer

A rasterization engine written from scratch (no libraries) in C++

Language: C++ - Size: 40.1 MB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

Mouradouchane/Graphics_Testing

project for educational purposes "2D/3D" , "Drawing/Rendering" using HTML-CANVAS and JavaScript .

Language: JavaScript - Size: 366 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 1

johannesuhl/hisdac-es

HISDAC-ES: Creating historical settlement data for Spain (1900-2020) based on cadastral building footprint data

Language: Python - Size: 19.3 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 1

stal12/rasterizer

A small rasterizer developed for learning purpose, based on the OpenGL rendering pipeline

Language: C++ - Size: 1.14 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

avramtraian/Hiccup

Hiccup is a rendering technology capable of creating photorealistic images, as well as stylized game environments. Is has an emphasis on high-performance, while keeping a minimalistic codebase.

Language: C++ - Size: 826 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

stefanpgd/TinyPBR

A small renderer that is able to load in a (single) chosen model and uses a PBR pipeline to present it.

Language: C++ - Size: 269 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

burtonjb/computer-graphics

Repository for testing 2D computer graphics code

Language: C - Size: 358 KB - Last synced at: 3 months ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

tevoran/simple-software-renderer

This is a simple software renderer used as an educational exercise for both C++ and software rasterization. Its goal is to be able to show textured .obj models with phong shading via software rasterization.

Language: C++ - Size: 15.5 MB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 2 - Forks: 0

sakrist/SimpleCPURaster

A simple CPU rasterizer is written with C++. GLM is a math library.

Language: C++ - Size: 598 KB - Last synced at: about 1 month ago - Pushed at: about 4 years ago - Stars: 2 - Forks: 1

m-rei/go-3d-rasterizer

3d rasterizer written in Go

Language: Go - Size: 3.74 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 1

detunized/tile-generator-docker

Docker container to rasterize OSM tiles

Language: Shell - Size: 6.84 KB - Last synced at: about 2 months ago - Pushed at: almost 6 years ago - Stars: 2 - Forks: 0

idilsulo/CENG477

Course related work for the CENG477 - Introduction to Computer Graphics course

Language: C++ - Size: 20 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 2 - Forks: 3

rachit491/computer-graphics-csc561

Language: JavaScript - Size: 1.99 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 2 - Forks: 2

EcSolticia/dekha-prototype

My first attempt at programming a 3D weak perspective projection renderer (prototype)

Language: C++ - Size: 41 KB - Last synced at: about 1 month ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0