An open API service providing repository metadata for many open source software ecosystems.

Topic: "physically-based-rendering"

f3d-app/f3d

Fast and minimalist 3D viewer.

Language: C++ - Size: 489 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 3,441 - Forks: 291

xelatihy/yocto-gl

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

Language: C++ - Size: 298 MB - Last synced at: 28 days ago - Pushed at: about 1 year ago - Stars: 2,863 - Forks: 208

Overload-Technologies/Overload

3D game engine with lua scripting

Language: C++ - Size: 37.4 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 2,189 - Forks: 265

AcademySoftwareFoundation/MaterialX

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

Language: C++ - Size: 221 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 1,980 - Forks: 376

QianMo/PBR-White-Paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

Size: 66.3 MB - Last synced at: 10 days ago - Pushed at: over 5 years ago - Stars: 1,903 - Forks: 367

Angelo1211/HybridRenderingEngine

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

Language: C++ - Size: 420 MB - Last synced at: 4 days ago - Pushed at: almost 3 years ago - Stars: 1,429 - Forks: 127

Nadrin/PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

Language: C++ - Size: 74.9 MB - Last synced at: 6 months ago - Pushed at: over 3 years ago - Stars: 1,388 - Forks: 115

kanition/pbrtbook

pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation

Language: TeX - Size: 120 MB - Last synced at: 29 days ago - Pushed at: about 1 month ago - Stars: 1,185 - Forks: 79

wahn/rs_pbrt

Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...

Language: Rust - Size: 210 MB - Last synced at: 23 days ago - Pushed at: over 1 year ago - Stars: 817 - Forks: 58

ange-yaghi/manta-ray

An open source physically based renderer.

Language: C++ - Size: 675 MB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 770 - Forks: 23

Angelo1211/SoftwareRenderer

Software rendering engine with PBR. Built from scratch on C++.

Language: C++ - Size: 210 MB - Last synced at: about 1 month ago - Pushed at: over 4 years ago - Stars: 648 - Forks: 68

AcademySoftwareFoundation/OpenPBR

Specification and reference implementation for the OpenPBR Surface shading model

Language: CSS - Size: 51.5 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 558 - Forks: 25

Ershany/Arcane-Engine

3D C/C++ Game Engine - Created By Brady Jessup

Language: C++ - Size: 1.05 GB - Last synced at: 4 days ago - Pushed at: 12 days ago - Stars: 519 - Forks: 37

AuburnSounds/Dplug

Make VST2 / VST3 / AU / AAX / CLAP / LV2 / FLP plug-ins for Linux/macOS/Windows, using D.

Language: D - Size: 34.9 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 514 - Forks: 32

Nadrin/Quartz

Vulkan RTX path tracer with a declarative ES7-like scene description language.

Language: C++ - Size: 1.71 MB - Last synced at: 4 days ago - Pushed at: over 5 years ago - Stars: 441 - Forks: 24

ekzhang/rpt

A physically-based path tracer

Language: Rust - Size: 10.8 MB - Last synced at: 29 days ago - Pushed at: about 3 years ago - Stars: 419 - Forks: 14

pezcode/Cluster

Clustered shading implementation with bgfx

Language: C++ - Size: 2.2 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 373 - Forks: 26

AntonPalmqvist/physically-based-api

A database of physically based values for CG artists.

Language: HTML - Size: 72.1 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 368 - Forks: 15

alipbcs/ZetaRay

Real-time Direct3D 12 path tracer

Language: C++ - Size: 53.5 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 335 - Forks: 17

avilapa/vxr

General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)

Language: C++ - Size: 849 MB - Last synced at: 4 days ago - Pushed at: about 6 years ago - Stars: 271 - Forks: 32

qiutang98/flower

Miku fan-made free MikuMikuDacne renderer

Language: C - Size: 436 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 269 - Forks: 28

TomClabault/HIPRT-Path-Tracer

Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer

Language: C++ - Size: 37.8 MB - Last synced at: about 13 hours ago - Pushed at: about 14 hours ago - Stars: 194 - Forks: 10

Bauxitedev/godot-texture-painter

A GPU-accelerated texture painter written in Godot 3.0

Language: GDScript - Size: 3.93 MB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 194 - Forks: 18

JulianThijssen/Flux

A real-time physically based rendering engine written in C++ and OpenGL

Language: C++ - Size: 3.17 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 180 - Forks: 22

superboubek/bcd

Bayesian Collaborative Denoiser for Monte Carlo Rendering

Language: C++ - Size: 53.8 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 179 - Forks: 25

chellmuth/gpu-motunui

GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.

Language: C++ - Size: 6.54 MB - Last synced at: about 1 month ago - Pushed at: over 4 years ago - Stars: 148 - Forks: 9

schell/renderling

GPU driven real-time renderer, backed by wgpu and rust-gpu

Language: Rust - Size: 49.3 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 147 - Forks: 6

HectorMF/BRDFGenerator

BRDF LUT generation for PBR Pipelines

Language: HTML - Size: 13.2 MB - Last synced at: 6 months ago - Pushed at: over 7 years ago - Stars: 145 - Forks: 22

astra-vision/rain-rendering

Rain Rendering for Evaluating and Improving Robustness to Bad Weather (Tremblay et al., 2020) (S. S. Halder et al., 2019)

Language: Python - Size: 5 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 141 - Forks: 23

mateeeeeee/Adria-DX11

DirectX 11 graphics engine

Language: C++ - Size: 457 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 133 - Forks: 11

GraphicsEnthusiast/DreamRender

My cpu offline renderer for learning.

Language: C++ - Size: 666 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 128 - Forks: 7

chicio/Spectral-Clara-Lux-Tracer

✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨

Language: C++ - Size: 79.8 MB - Last synced at: 18 days ago - Pushed at: about 2 years ago - Stars: 116 - Forks: 7

TzuChieh/Photon-v2

A program that takes photographs of a virtual world.

Language: C++ - Size: 76.4 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 89 - Forks: 6

Hyper3D/hyper3d-envmapgen 📦

Pre-filtered mipmapped radiance environment map generator that runs on WebAssembly.

Language: Rust - Size: 1.23 MB - Last synced at: about 2 months ago - Pushed at: over 7 years ago - Stars: 84 - Forks: 2

KaminariOS/rustracer

Vulkan path tracing with Rust

Language: Rust - Size: 20.2 MB - Last synced at: 22 days ago - Pushed at: over 1 year ago - Stars: 76 - Forks: 3

kbladin/ElkEngine

Simple graphics engine used as submodule in many of my projects

Language: C++ - Size: 7.91 MB - Last synced at: about 1 month ago - Pushed at: about 6 years ago - Stars: 62 - Forks: 11

Enigmatisms/AdaPT 📦

A physically based mesh renderer named Ada Path Tracer based on Taichi lang

Language: Python - Size: 1.34 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 57 - Forks: 1

HummaWhite/ZillumGL

GPU Physically Based Renderer (OpenGL Base) [2021-]

Language: C++ - Size: 37.3 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 57 - Forks: 6

chicio/Exploring-SceneKit

:space_invader: An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering (Blinn-Phong), physically based rendering.

Language: Swift - Size: 176 MB - Last synced at: 18 days ago - Pushed at: over 3 years ago - Stars: 56 - Forks: 3

AlerianEmperor/LuxRenderer

Powerful Path Tracing Engine For Realistic Rendering

Language: C++ - Size: 140 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 47 - Forks: 6

SamuelTallet/SketchUp-PBR-Plugin

Open-source Physically-Based Rendering extension for SketchUp 2017 or newer.

Language: JavaScript - Size: 152 MB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 47 - Forks: 5

iftodebogdan/GITechDemo

Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor

Language: C++ - Size: 745 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 46 - Forks: 4

amanshenoy/path-tracer

A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

Language: C++ - Size: 198 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 44 - Forks: 2

TAMS-Group/tamsviz

Visualization and Annotation Tool for ROS

Language: C++ - Size: 10.7 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 43 - Forks: 5

emackey/testing-pbr

Various tests of Physically-Based Rendering via Three.js

Language: JavaScript - Size: 41.7 MB - Last synced at: 28 days ago - Pushed at: about 8 years ago - Stars: 39 - Forks: 3

nikolausrauch/software-rasterizer

C++ CPU Software-Rasterizer

Language: C++ - Size: 71.2 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 35 - Forks: 2

Danielmelody/CanvasToy

lightweight webgl rendering tool

Language: JavaScript - Size: 15 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 35 - Forks: 2

penumbra23/PBR-Shaders

Standard PBR shader written in Unity Cg

Language: ShaderLab - Size: 230 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 35 - Forks: 14

xh5a5n6k6/cadise

A developing physically-based offline renderer written in C++.

Language: C++ - Size: 22.7 MB - Last synced at: 19 days ago - Pushed at: almost 2 years ago - Stars: 34 - Forks: 1

abusch/rustracer

A toy raytracer written in Rust based on PBRT

Language: Rust - Size: 57 MB - Last synced at: about 1 month ago - Pushed at: almost 3 years ago - Stars: 30 - Forks: 2

papaboo/Bifrost3D

Global illumination rendering engine

Language: C++ - Size: 13.5 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 27 - Forks: 6

doppioslash/PBSUnityBookCode

The code and assets for my book "Physically Based Shader Development for Unity 2017"

Language: C# - Size: 41.6 MB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 27 - Forks: 6

lightest/clouds

WebGL2 based Volumetric sky and clouds

Language: JavaScript - Size: 4.96 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 26 - Forks: 1

Cewein/nerv_pathtracer

a pathtracer with physically based rendering in mind

Language: C++ - Size: 31.8 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 26 - Forks: 1

Kitware/iMSTK

Mirror of https://gitlab.kitware.com/iMSTK/iMSTK

Language: C++ - Size: 83.7 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 25 - Forks: 13

ravi688/VulkanRenderer

Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows

Language: C - Size: 130 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 25 - Forks: 2

slongle/The-last-time

Physically based renderer

Language: C++ - Size: 60.6 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 25 - Forks: 1

gillett-hernandez/rust-pathtracer

Wavelength aware path tracer written in rust

Language: Rust - Size: 103 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 24 - Forks: 2

yblein/tracing

A simple physically-based path tracer

Language: Rust - Size: 9.14 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 23 - Forks: 3

slongle/Rainbow

My renderer for learning

Language: C++ - Size: 290 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 22 - Forks: 0

maxbrundev/AmberEngine

Personal OpenGL C++ Game Engine Project

Language: C++ - Size: 152 MB - Last synced at: about 1 month ago - Pushed at: 6 months ago - Stars: 21 - Forks: 0

voithos/muon

A subatomic path tracer.

Language: C++ - Size: 16 MB - Last synced at: 10 days ago - Pushed at: over 2 years ago - Stars: 21 - Forks: 1

sporsh/sundog.js

physically based path tracer written in JavaScript

Language: JavaScript - Size: 4.26 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 20 - Forks: 3

Kermalis/HybridRenderingEngine-CS

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

Language: C# - Size: 102 MB - Last synced at: about 1 month ago - Pushed at: almost 3 years ago - Stars: 20 - Forks: 4

LBNL-ETA/pyradiance

Python wrapper for the validated RADIANCE ray-tracing engine

Language: C - Size: 13 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 19 - Forks: 4

thalesfm/differentiable-renderer

Physically based differentiable rendering in C++

Language: C++ - Size: 676 KB - Last synced at: almost 2 years ago - Pushed at: almost 3 years ago - Stars: 18 - Forks: 1

alexmeli100/pbrt-rust

Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.

Language: Rust - Size: 33.4 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 17 - Forks: 1

rsahlin/graphics-by-opengl

PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.

Language: Java - Size: 4.62 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 17 - Forks: 4

BrassLion/rust-pbr

PBR renderer written with Rust and wgpu-rs

Language: Rust - Size: 19.2 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 15 - Forks: 0

HummaWhite/Zillum

CPU Physically Based Renderer [2020-]

Language: C++ - Size: 11.3 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 14 - Forks: 3

pedromsferraz/PhysicsBasedClothAnimation

A 3D cloth animation created using Verlet Integration.

Language: C++ - Size: 28.3 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 14 - Forks: 2

fgarlin/skytracer

A spectral volumetric path tracer for atmosphere rendering

Language: C++ - Size: 403 KB - Last synced at: 19 days ago - Pushed at: 8 months ago - Stars: 13 - Forks: 0

juhyeonkim95/Mitsuba3DopplerToF

This is the official Mitsuba3 implementation of "Doppler Time-of-Flight Rendering" (SIGGRAPH Asia 2023)

Language: C++ - Size: 37.7 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 12 - Forks: 3

studio42gmbh/jara

JARA is a educational 100% Java based ray tracer.

Language: Java - Size: 485 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 12 - Forks: 2

thewildnath/PathTracer

Direct Volume Rendering Path Tracer

Language: C - Size: 47.7 MB - Last synced at: about 1 year ago - Pushed at: about 5 years ago - Stars: 12 - Forks: 1

pjessesco/caramel

🍭 Simple physically-based offline renderer

Language: C++ - Size: 289 MB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 11 - Forks: 0

azer89/HelloVulkan

🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!

Language: C++ - Size: 47.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 11 - Forks: 2

TheFlyingPiano99/HomebrewGraphicsEngine

A grahics/videogame engine writen in C++ using OpenGL.

Language: C++ - Size: 1010 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 11 - Forks: 2

zjiayao/pyTracer

Physically Based Rendering with Python

Language: Python - Size: 609 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 11 - Forks: 3

giannic/melt

Physically-based melting simulation

Language: C - Size: 3.42 MB - Last synced at: about 1 year ago - Pushed at: about 13 years ago - Stars: 11 - Forks: 4

mchenwang/PupilOptixLab

OptiX ray tracing toy framework

Language: C++ - Size: 11.1 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 10 - Forks: 5

mad-s/hijiki

Another physically based renderer named after edible seaweed

Language: Rust - Size: 1.64 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 10 - Forks: 0

IngInx747/xengine

An experimental real-time render engine

Language: C++ - Size: 281 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 10 - Forks: 2

LinkClinton/rainbow-renderer

a simple physical based rendering renderer.

Language: C++ - Size: 5.19 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 9 - Forks: 1

Derpius/gmod-pbr

PBR textures for GMod and any mountable game

Size: 23.1 MB - Last synced at: 10 months ago - Pushed at: almost 3 years ago - Stars: 9 - Forks: 0

nitrix/layman 📦

A simple 3D engine for the layman.

Language: C - Size: 13.4 MB - Last synced at: about 1 year ago - Pushed at: about 4 years ago - Stars: 9 - Forks: 1

0x2A/physicam

Language: C++ - Size: 19.4 MB - Last synced at: about 2 years ago - Pushed at: almost 8 years ago - Stars: 9 - Forks: 0

romanlarionov/VirtualVistaVulkan

Physically Based Renderer Written with Vulkan

Language: C++ - Size: 470 MB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 8 - Forks: 2

HummaWhite/Project3-CUDA-Path-Tracer Fork of CIS565-Fall-2022/Project3-CUDA-Path-Tracer

GPU Physically Based Renderer (CUDA Base) [2022]

Language: C++ - Size: 491 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 7 - Forks: 0

topfs2/shadow-swan

Physically based rendering in c++ and OpenGL

Language: C++ - Size: 141 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 7 - Forks: 2

Kataglyphis/GraphicEngine 📦

Serves as starting point for my rendering research/projects in modern OpenGL.

Language: C++ - Size: 279 MB - Last synced at: 7 days ago - Pushed at: 6 months ago - Stars: 6 - Forks: 0

tyanyuy3125/rendertoy2

RenderToy2 is the Monte-Carlo-estimated PBR final project for Advanced Computer Graphics (Fall 2023, IIIS, Tsinghua University). Course grade is A+.

Language: C++ - Size: 37.2 MB - Last synced at: 11 months ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 0

sshashank124/fission

Physically-Based Ray Tracing Renderer

Language: Rust - Size: 34.6 MB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 6 - Forks: 3

yumcyaWiz/Photorealism2

Physically Based Full Spectral Renderer

Language: C++ - Size: 1.3 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 6 - Forks: 1

lingtorp/RayTracer

Minimalistic ray tracer written in C++17

Language: C - Size: 1.04 MB - Last synced at: 5 days ago - Pushed at: almost 5 years ago - Stars: 6 - Forks: 0

aidenyg/TFG-PBR

Trabajo de Fin de Grado: Iluminación basada en la física para gráficos por computador.

Language: JavaScript - Size: 173 KB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 6 - Forks: 0

HaydenD100/OpenGL-Multiplayer-FPS

Multiplayer FPS OpenGL Rendering/Game Engine written in c++

Language: C++ - Size: 1.02 GB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 5 - Forks: 1

WinteryFox/Vixen

Yet another PBR 3D game engine

Language: C++ - Size: 42.7 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 5 - Forks: 0

MatheusMarkies/MagicByte

Render Pipeline for Unity 3D.

Language: HLSL - Size: 87.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 1

biteworks/PBR-Database-Importer

Blender add-on to import base materials, lights and cameras from https://api.physicallybased.info

Language: Python - Size: 25.4 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0