Topic: "directx"
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Language: C++ - Size: 284 MB - Last synced at: 6 days ago - Pushed at: 7 days ago - Stars: 15,754 - Forks: 1,995

baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
Language: C++ - Size: 146 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 9,657 - Forks: 1,410

Codeusa/Borderless-Gaming
Play your favorite games in a borderless window; no more time consuming alt-tabs.
Language: C# - Size: 6.68 MB - Last synced at: 8 days ago - Pushed at: 10 months ago - Stars: 5,887 - Forks: 538

ConfettiFX/The-Forge
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Language: C++ - Size: 2.31 GB - Last synced at: 17 days ago - Pushed at: 24 days ago - Stars: 5,111 - Forks: 533

OGRECave/ogre
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Language: C++ - Size: 424 MB - Last synced at: 9 days ago - Pushed at: 10 days ago - Stars: 4,241 - Forks: 1,004

DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
Language: Batchfile - Size: 9.63 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 3,874 - Forks: 352

tixl3d/tixl
Tooll 3 is an open source software to create realtime motion graphics.
Language: C# - Size: 589 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 3,723 - Forks: 209

OpenXRay/xray-16
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Language: C++ - Size: 378 MB - Last synced at: 8 days ago - Pushed at: 11 days ago - Stars: 3,226 - Forks: 472

Sergio0694/ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Language: C# - Size: 156 MB - Last synced at: 17 days ago - Pushed at: about 2 months ago - Stars: 2,947 - Forks: 136

microsoft/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Language: C++ - Size: 8.95 MB - Last synced at: 1 day ago - Pushed at: 3 days ago - Stars: 2,683 - Forks: 521

LukasBanana/LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Language: C++ - Size: 99.5 MB - Last synced at: 16 days ago - Pushed at: 18 days ago - Stars: 2,289 - Forks: 146

mausimus/ShaderGlass
Overlay for running GPU shaders on top of Windows desktop
Language: C++ - Size: 171 MB - Last synced at: 9 days ago - Pushed at: about 1 month ago - Stars: 2,242 - Forks: 60

FunkyFr3sh/cnc-ddraw Fork of mvdhout1992/cnc-ddraw
GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic 2D games for better compatibility with Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines
Language: C - Size: 2.88 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 2,051 - Forks: 142

helix-toolkit/helix-toolkit
Helix Toolkit is a collection of 3D components for .NET.
Language: C# - Size: 345 MB - Last synced at: 2 days ago - Pushed at: 3 days ago - Stars: 2,037 - Forks: 680

microsoft/DirectXTex
DirectXTex texture processing library
Language: C++ - Size: 5.78 MB - Last synced at: 1 day ago - Pushed at: 3 days ago - Stars: 1,947 - Forks: 453

GameFoundry/bsf
Modern C++14 library for the development of real-time graphical applications
Language: C++ - Size: 70.8 MB - Last synced at: 15 days ago - Pushed at: about 5 years ago - Stars: 1,752 - Forks: 193

microsoft/DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Language: C++ - Size: 2.04 MB - Last synced at: 1 day ago - Pushed at: 3 days ago - Stars: 1,666 - Forks: 249

microsoft/DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Language: C++ - Size: 7.35 MB - Last synced at: 1 day ago - Pushed at: 3 days ago - Stars: 1,603 - Forks: 463

effekseer/Effekseer
Language: C++ - Size: 192 MB - Last synced at: 9 days ago - Pushed at: 10 days ago - Stars: 1,549 - Forks: 224

elishacloud/dxwrapper
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
Language: C - Size: 15.9 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 1,491 - Forks: 99

awawa-dev/HyperHDR
Highly optimized open source ambient lighting implementation based on modern digital video and audio stream analysis for Windows, macOS and Linux (x86 and Raspberry Pi / ARM).
Language: C++ - Size: 59.2 MB - Last synced at: 9 days ago - Pushed at: 20 days ago - Stars: 1,433 - Forks: 149

Gargaj/Bonzomatic
Live shader coding tool and Shader Showdown workhorse
Language: C++ - Size: 16.3 MB - Last synced at: 15 days ago - Pushed at: 4 months ago - Stars: 1,417 - Forks: 114

dege-diosg/dgVoodoo2 📦
Glide/DirectX implementation on D3D11/12
Language: C++ - Size: 11.5 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 1,015 - Forks: 45

megai2/d912pxy 📦
DirectX9 to DirectX12 API proxy for Guild Wars 2
Language: C++ - Size: 101 MB - Last synced at: 21 days ago - Pushed at: over 3 years ago - Stars: 1,010 - Forks: 90

PardCode/CPP-3D-Game-Tutorial-Series
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Language: C++ - Size: 35.4 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 954 - Forks: 134

microsoft/UVAtlas
UVAtlas isochart texture atlas
Language: C++ - Size: 1.78 MB - Last synced at: 1 day ago - Pushed at: 3 days ago - Stars: 878 - Forks: 154

LuisaGroup/LuisaCompute
High-Performance Rendering Framework on Stream Architectures
Language: C++ - Size: 184 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 875 - Forks: 79

hiitiger/goverlay
DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game
Language: C++ - Size: 139 MB - Last synced at: 14 days ago - Pushed at: over 1 year ago - Stars: 854 - Forks: 121

storm-devs/storm-engine 📦
Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
Language: C++ - Size: 107 MB - Last synced at: 4 months ago - Pushed at: over 1 year ago - Stars: 851 - Forks: 125

GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
Language: C++ - Size: 3.1 MB - Last synced at: 9 days ago - Pushed at: 25 days ago - Stars: 846 - Forks: 97

misyltoad/d9vk 📦
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Language: C++ - Size: 18.8 MB - Last synced at: 2 months ago - Pushed at: over 5 years ago - Stars: 840 - Forks: 41

prasannavl/WinApi
A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop
Language: C# - Size: 703 KB - Last synced at: 8 days ago - Pushed at: over 2 years ago - Stars: 839 - Forks: 102

microsoft/DirectXMesh
DirectXMesh geometry processing library
Language: C++ - Size: 1.26 MB - Last synced at: 1 day ago - Pushed at: 4 days ago - Stars: 815 - Forks: 155

microsoft/DirectStorage
DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
Language: C++ - Size: 518 MB - Last synced at: 1 day ago - Pushed at: about 2 months ago - Stars: 761 - Forks: 85

RavEngine/RavEngine
A fast C++23 3D game engine for modern devices, with wide platform support
Language: C++ - Size: 775 MB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 733 - Forks: 48

vilbeyli/VQEngine
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Language: C++ - Size: 154 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 659 - Forks: 31

microsoft/DirectX-Headers
Official DirectX headers available under an open source license
Language: C - Size: 18.1 MB - Last synced at: 1 day ago - Pushed at: 7 days ago - Stars: 631 - Forks: 171

harfang3d/harfang3d
HARFANG 3D source code public repository
Language: C++ - Size: 8.14 MB - Last synced at: 14 days ago - Pushed at: over 1 year ago - Stars: 609 - Forks: 65

ProwlEngine/Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Language: C# - Size: 66.4 MB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 592 - Forks: 51

rocksdanister/weather
Windows native weather app powered by DirectX12 animations
Language: C# - Size: 66.6 MB - Last synced at: 15 days ago - Pushed at: 5 months ago - Stars: 591 - Forks: 30

wgpu-mc/wgpu-mc
Rust-based replacement for the default Minecraft renderer
Language: Rust - Size: 7.86 MB - Last synced at: 15 days ago - Pushed at: about 1 month ago - Stars: 549 - Forks: 32

AshenvaleZX/ZXEngine
C++ game engine project, for learning, practice and experiment.
Language: C++ - Size: 349 MB - Last synced at: 15 days ago - Pushed at: 20 days ago - Stars: 537 - Forks: 45

AlpyneDreams/d8vk Fork of doitsujin/dxvk
Direct3D 8 to Vulkan translation for DXVK! Merged into dxvk: https://github.com/doitsujin/dxvk
Language: C++ - Size: 19.1 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 487 - Forks: 9

Pikachuxxxx/Razix
A Cool High Performance Game Engine
Language: C++ - Size: 1.48 GB - Last synced at: 15 days ago - Pushed at: about 1 month ago - Stars: 486 - Forks: 29

microsoft/FX11
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
Language: C++ - Size: 683 KB - Last synced at: 1 day ago - Pushed at: 4 days ago - Stars: 454 - Forks: 141

microsoft/DXUT
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
Language: C++ - Size: 1.4 MB - Last synced at: 1 day ago - Pushed at: 3 days ago - Stars: 447 - Forks: 118

s1ddok/Fiber2D
Cross-platform 2D Game Engine in pure Swift
Language: Swift - Size: 28 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 438 - Forks: 42

danielkrupinski/GOESP
Cross-platform streamproof ESP hack for Counter-Strike: Global Offensive, written in modern C++. Rendering and GUI powered by Dear ImGui + FreeType.
Language: C++ - Size: 4.84 MB - Last synced at: 23 days ago - Pushed at: over 2 years ago - Stars: 437 - Forks: 70

GPUOpen-Tools/GPU-Reshape
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
Language: C++ - Size: 251 MB - Last synced at: 3 days ago - Pushed at: 7 days ago - Stars: 425 - Forks: 17

andrejnau/FlyCube
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Language: C++ - Size: 843 MB - Last synced at: 29 days ago - Pushed at: about 2 months ago - Stars: 411 - Forks: 21

BrutPitt/imGuIZMO.quat
ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them
Language: C++ - Size: 3.23 MB - Last synced at: 4 days ago - Pushed at: 2 months ago - Stars: 411 - Forks: 44

misyltoad/dxvk-native 📦
D3D9/11 but it runs natively on Linux!
Language: C++ - Size: 11.9 MB - Last synced at: 5 months ago - Pushed at: over 2 years ago - Stars: 408 - Forks: 30

ShaftUI/Shaft
A cross-platform GUI framework for Swift, built for demanding workloads and developer ergonomics
Language: Swift - Size: 10.9 MB - Last synced at: 5 days ago - Pushed at: about 1 month ago - Stars: 394 - Forks: 9

STREGAsGate/GateEngine
Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
Language: Swift - Size: 7.16 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 384 - Forks: 17

doodlum/skyrim-community-shaders
Community-driven advanced graphics modifications for AE, SE and VR.
Language: C++ - Size: 113 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 367 - Forks: 71

DiligentGraphics/DiligentSamples
Sample projects demonstrating the usage of Diligent Engine
Language: C++ - Size: 302 MB - Last synced at: 5 days ago - Pushed at: 12 days ago - Stars: 366 - Forks: 88

jessey-git/fx-gltf
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
Language: C++ - Size: 2.96 MB - Last synced at: 4 days ago - Pushed at: over 3 years ago - Stars: 359 - Forks: 40

supernovaengine/supernova
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
Language: C++ - Size: 173 MB - Last synced at: 5 days ago - Pushed at: 6 days ago - Stars: 350 - Forks: 36

Aminator/DirectX12GameEngine
DirectX 12 .NET game engine
Language: C# - Size: 57 MB - Last synced at: 6 days ago - Pushed at: 11 months ago - Stars: 349 - Forks: 45

smourier/DirectN
Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.
Language: C# - Size: 15.4 MB - Last synced at: 8 days ago - Pushed at: 10 days ago - Stars: 343 - Forks: 29

clshortfuse/renodx
Renovation Engine for DirectX Games
Language: HLSL - Size: 11.6 MB - Last synced at: 17 minutes ago - Pushed at: 24 minutes ago - Stars: 336 - Forks: 28

alipbcs/ZetaRay
Real-time Direct3D 12 path tracer
Language: C++ - Size: 53.5 MB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 335 - Forks: 17

Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
Language: C# - Size: 94.6 MB - Last synced at: 14 days ago - Pushed at: 7 months ago - Stars: 309 - Forks: 21

TheNewJavaman/unreal-vr
Adds virtual reality support to flatscreen Unreal Engine games
Language: C++ - Size: 3.38 MB - Last synced at: 17 days ago - Pushed at: over 2 years ago - Stars: 297 - Forks: 23

alaingalvan/CrossShader
⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
Language: C++ - Size: 1.41 MB - Last synced at: 11 days ago - Pushed at: over 2 years ago - Stars: 295 - Forks: 12

dtrajko/MoravaEngine
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Language: C++ - Size: 690 MB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 281 - Forks: 16

kvakvs/hge
HGE 1.9 configured with CMake DirectX9 version, with shaders. The classic 1.8.1. version is in the `master` branch if you ever need that.
Language: CMake - Size: 21.5 MB - Last synced at: 2 months ago - Pushed at: over 4 years ago - Stars: 273 - Forks: 75

matt77hias/MAGE-v0
🧙 MAGE v0
Language: C++ - Size: 10.5 MB - Last synced at: 4 days ago - Pushed at: 5 months ago - Stars: 272 - Forks: 20

discosultan/dx12-game-programming
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
Language: C# - Size: 37.6 MB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 272 - Forks: 66

Open-KO/KnightOnline
Open-KO is an open source version of the old school Knight Online MMORPG
Language: C++ - Size: 280 MB - Last synced at: 3 days ago - Pushed at: 4 days ago - Stars: 257 - Forks: 139

vinjn/awesome-d3d12
Awesome D3D12 ecosystem
Size: 13.7 KB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 250 - Forks: 21

WindowsNT/ScreenCapture
A DirectX hardware video + audio capture with mixing capabilities and Media Foundation file encoding (Windows 8+)
Language: C++ - Size: 2.55 MB - Last synced at: 17 days ago - Pushed at: about 1 year ago - Stars: 239 - Forks: 64

elishacloud/DirectX-Wrappers
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.
Language: C++ - Size: 713 KB - Last synced at: about 2 months ago - Pushed at: about 2 years ago - Stars: 229 - Forks: 45

sdslabs/Rootex
An advanced C++ 3D game engine powering an in-production game yet to be announced
Language: C++ - Size: 661 MB - Last synced at: 18 days ago - Pushed at: about 1 month ago - Stars: 224 - Forks: 34

storm-devs/captain-blood
Language: C++ - Size: 58.1 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 224 - Forks: 36

EduApps-CDG/OpenDX
Bring DirectX to Linux! This is a Open Source DirectX implementation for Linux, providing native support for DirectX-based applications and games, without relying on Wine's Windows compatibility layer.
Language: C++ - Size: 61.7 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 222 - Forks: 6

bruhmoment21/UniversalHookX
Universal graphical hook for Windows apps.
Language: C++ - Size: 1.03 MB - Last synced at: about 2 months ago - Pushed at: 10 months ago - Stars: 219 - Forks: 45

kevinmoran/BeginnerDirect3D11
Starter code samples for Direct3D11
Language: C - Size: 222 KB - Last synced at: 5 months ago - Pushed at: almost 4 years ago - Stars: 213 - Forks: 35

KiwanoEngine/Kiwano
A simple game framework for C++
Language: C++ - Size: 27.1 MB - Last synced at: 8 days ago - Pushed at: 3 months ago - Stars: 208 - Forks: 17

excess-demogroup/vlee
very last engine ever
Language: C++ - Size: 239 MB - Last synced at: about 1 year ago - Pushed at: almost 3 years ago - Stars: 205 - Forks: 28

daktronics/cef-mixer
High Performance off-screen rendering (OSR) demo using CEF
Language: C++ - Size: 283 KB - Last synced at: over 1 year ago - Pushed at: about 5 years ago - Stars: 205 - Forks: 49

geissomatik/geiss
The Geiss screensaver and Winamp music visualization plug-in
Language: C++ - Size: 714 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 189 - Forks: 8

yottaawesome/intro-to-dx12
Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".
Language: C++ - Size: 33.3 MB - Last synced at: 25 days ago - Pushed at: 10 months ago - Stars: 169 - Forks: 53

gongminmin/Dilithium
Dilithium is a bidirectional shader converter for converting between DXIL and SPIR-V.
Language: C++ - Size: 333 KB - Last synced at: about 1 month ago - Pushed at: over 7 years ago - Stars: 168 - Forks: 13

Try/Tempest
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
Language: C++ - Size: 19.4 MB - Last synced at: 13 days ago - Pushed at: 17 days ago - Stars: 167 - Forks: 31

giladreich/QtDirect3D
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
Language: C - Size: 8.37 MB - Last synced at: 2 days ago - Pushed at: over 3 years ago - Stars: 153 - Forks: 26

evevision/evevision
EVE Online Extended UI
Language: C++ - Size: 54.5 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 148 - Forks: 39

alaingalvan/directx12-seed
✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.
Language: C++ - Size: 27.3 KB - Last synced at: about 2 months ago - Pushed at: about 3 years ago - Stars: 137 - Forks: 23

microsoft/DxCapsViewer
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
Language: C++ - Size: 238 KB - Last synced at: 1 day ago - Pushed at: 3 days ago - Stars: 132 - Forks: 22

aelyo-softworks/Wice
Windows Interface Composition Engine is a .NET C# UI engine for creating Windows application.
Language: C# - Size: 128 MB - Last synced at: 3 days ago - Pushed at: 4 days ago - Stars: 129 - Forks: 7

fbertola/bgfx-python
Python 3.7+ wrapper for the BGFX library. 🐍
Language: CMake - Size: 2.2 MB - Last synced at: 21 days ago - Pushed at: over 2 years ago - Stars: 126 - Forks: 5

techiew/DirectXHook
DirectX 11/12 hook including a simple overlay framework.
Language: C - Size: 16.7 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 121 - Forks: 19

walbourn/walbourn.github.io
Games for Windows and the DirectX SDK blog
Language: HTML - Size: 66.8 MB - Last synced at: 13 days ago - Pushed at: 15 days ago - Stars: 120 - Forks: 24

adamhlt/D3D9-Hook-ImGui
D3D9 Hook with ImGui integration (x86 / x64) - Make D3D9 internal menu with ImGui (Resize & Fullscreen support)
Language: C++ - Size: 26 MB - Last synced at: 3 days ago - Pushed at: 7 months ago - Stars: 117 - Forks: 26

septag/dds-ktx
Single header "no-allocation" KTX/DDS file reader
Language: C - Size: 642 KB - Last synced at: about 2 months ago - Pushed at: about 1 year ago - Stars: 116 - Forks: 6

sawickiap/D3d12info
A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12
Language: C++ - Size: 57 MB - Last synced at: 4 days ago - Pushed at: 23 days ago - Stars: 114 - Forks: 8

dtrebilco/PreMulAlpha
Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
Language: C++ - Size: 6.81 MB - Last synced at: over 1 year ago - Pushed at: about 7 years ago - Stars: 109 - Forks: 3

adamhlt/D3D11-Overlay-ImGui
D3D11 Overlay with ImGui (x86 / x64) - EXE / DLL DirectX 11 Overlay
Language: C++ - Size: 750 KB - Last synced at: 3 days ago - Pushed at: almost 2 years ago - Stars: 104 - Forks: 12

FaberSanZ/Xultaik
Xultaik Game Engine
Language: C# - Size: 416 MB - Last synced at: 9 days ago - Pushed at: 6 months ago - Stars: 99 - Forks: 8

AlexanderVeselov/MyLibrary
📚 A list of some interesting papers (computer graphics) that I read 📚
Size: 158 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 98 - Forks: 10
