An open API service providing repository metadata for many open source software ecosystems.

Topic: "directx-11"

bkaradzic/bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Language: C++ - Size: 281 MB - Last synced at: 6 days ago - Pushed at: 22 days ago - Stars: 15,650 - Forks: 1,986

ultralight-ux/Ultralight

Lightweight, high-performance HTML renderer for game and app developers.

Language: CMake - Size: 4.15 MB - Last synced at: 23 days ago - Pushed at: about 1 year ago - Stars: 4,775 - Forks: 199

tooll3/t3

Tooll 3 is an open source software to create realtime motion graphics.

Language: C# - Size: 585 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 3,671 - Forks: 206

microsoft/DirectXTK

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

Language: C++ - Size: 8.82 MB - Last synced at: 4 days ago - Pushed at: 11 days ago - Stars: 2,662 - Forks: 520

microsoft/DirectXTex

DirectXTex texture processing library

Language: C++ - Size: 5.72 MB - Last synced at: 8 days ago - Pushed at: 9 days ago - Stars: 1,929 - Forks: 451

rbfx/rbfx

Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.

Language: C++ - Size: 337 MB - Last synced at: about 15 hours ago - Pushed at: 7 days ago - Stars: 920 - Forks: 148

PardCode/CPP-3D-Game-Tutorial-Series

C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch

Language: C++ - Size: 35.4 MB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 920 - Forks: 128

microsoft/DirectXMesh

DirectXMesh geometry processing library

Language: C++ - Size: 1.2 MB - Last synced at: 4 days ago - Pushed at: 6 days ago - Stars: 813 - Forks: 153

DiligentGraphics/DiligentCore

A modern cross-platform low-level graphics API

Language: C++ - Size: 44.8 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 663 - Forks: 148

ClassicUO/ClassicUO

ClassicUO - an open source implementation of the Ultima Online Classic Client.

Language: C# - Size: 127 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 629 - Forks: 341

steaklive/EveryRay-Rendering-Engine

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

Language: C++ - Size: 3.46 GB - Last synced at: 11 months ago - Pushed at: about 1 year ago - Stars: 594 - Forks: 22

microsoft/FX11 ๐Ÿ“ฆ

Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

Language: C++ - Size: 767 KB - Last synced at: 8 days ago - Pushed at: about 1 month ago - Stars: 451 - Forks: 140

microsoft/DXUT ๐Ÿ“ฆ

DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.

Language: C++ - Size: 1.35 MB - Last synced at: 4 days ago - Pushed at: about 1 month ago - Stars: 440 - Forks: 118

DiligentGraphics/DiligentSamples

Sample projects demonstrating the usage of Diligent Engine

Language: C++ - Size: 302 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 363 - Forks: 88

bolrog/d2dx

D2DX is a complete solution to make Diablo II run well on modern PCs, with high fps and better resolutions.

Language: C++ - Size: 17.6 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 340 - Forks: 43

nefarius/Indicium-Supra

DirectX API-hooking framework

Language: C++ - Size: 4.29 MB - Last synced at: 4 days ago - Pushed at: almost 2 years ago - Stars: 315 - Forks: 57

vilbeyli/VQEngine-Legacy

DirectX 11 Renderer written in C++11

Language: C++ - Size: 822 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 282 - Forks: 37

matt77hias/MAGE-v0

๐Ÿง™ MAGE v0

Language: C++ - Size: 10.5 MB - Last synced at: 10 days ago - Pushed at: 4 months ago - Stars: 271 - Forks: 20

sdslabs/Rootex

An advanced C++ 3D game engine powering an in-production game yet to be announced

Language: C++ - Size: 661 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 224 - Forks: 34

kevinmoran/BeginnerDirect3D11

Starter code samples for Direct3D11

Language: C - Size: 222 KB - Last synced at: 4 months ago - Pushed at: almost 4 years ago - Stars: 213 - Forks: 35

happy-turtle/oit-unity

Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists

Language: ShaderLab - Size: 55 MB - Last synced at: 5 days ago - Pushed at: 16 days ago - Stars: 209 - Forks: 29

harfang3d/dogfight-sandbox-hg2

Air to air combat sandbox, created in Python 3 using the HARFANG 3D 2 framework.

Language: Python - Size: 458 MB - Last synced at: 8 days ago - Pushed at: 3 months ago - Stars: 181 - Forks: 51

guidedhacking/GH_D3D11_Hook

Barebones D3D11 hook.

Language: C++ - Size: 218 KB - Last synced at: 10 days ago - Pushed at: almost 2 years ago - Stars: 166 - Forks: 49

giladreich/QtDirect3D

QDirect3DWidget implementation similar to the built-in QOpenGLWidget

Language: C - Size: 8.37 MB - Last synced at: 7 days ago - Pushed at: over 3 years ago - Stars: 153 - Forks: 27

matt77hias/RasterTek

DirectX 11 Tutorials

Language: C++ - Size: 16.7 MB - Last synced at: 4 months ago - Pushed at: almost 2 years ago - Stars: 138 - Forks: 41

microsoft/DxCapsViewer

DirectX Capabilities Viewer utility (dxcapsviewer.exe)

Language: C++ - Size: 227 KB - Last synced at: 4 days ago - Pushed at: about 1 month ago - Stars: 131 - Forks: 20

MrcSnm/HipremeEngine

Cross Platform D-Lang Game Engine with scripting support

Language: D - Size: 134 MB - Last synced at: 8 days ago - Pushed at: about 1 month ago - Stars: 118 - Forks: 9

SeanPesce/d3d11-wrapper

Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.

Language: C++ - Size: 25.3 MB - Last synced at: 8 days ago - Pushed at: about 2 years ago - Stars: 89 - Forks: 25

sfederic/VEngine

Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX

Language: C++ - Size: 373 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 77 - Forks: 4

0xC0000054/pdn-ddsfiletype-plus

A Paint.NET filetype plugin that adds support for some of the DDS formats introduced in DirectX 10 and later.

Language: C# - Size: 2.68 MB - Last synced at: 21 days ago - Pushed at: 21 days ago - Stars: 77 - Forks: 5

RaidcoreGG/Nexus

An Addon Engine for Guild Wars 2. Handling loading & updating addons and provides a mod API.

Language: C++ - Size: 57.6 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 74 - Forks: 6

alaingalvan/CrossWindow-Demos

๐Ÿฅช Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.

Language: C++ - Size: 177 KB - Last synced at: 25 days ago - Pushed at: over 1 year ago - Stars: 69 - Forks: 4

KebsCS/League-DirectX11-Internal

League of Legends DirectX11 Internal Base

Language: C++ - Size: 17.9 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 63 - Forks: 29

Selinux24/Skirmish

Game and prototypes with SharpDX and Directx 11

Language: C# - Size: 702 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 49 - Forks: 4

elasota/ConvectionKernels

Fast, high-quality texture compression library for many formats

Language: C++ - Size: 394 KB - Last synced at: 9 months ago - Pushed at: almost 3 years ago - Stars: 48 - Forks: 4

piegfx/Pie

Pie: The cross-platform graphics toolkit.

Language: C# - Size: 21.3 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 42 - Forks: 5

smourier/VCamSample

Windows 11 Virtual Camera sample code.

Language: C++ - Size: 232 KB - Last synced at: 21 days ago - Pushed at: about 1 month ago - Stars: 41 - Forks: 10

all500234765/Luna-Engine

Luna Engine is DirectX 11 based engine that i am trying to make.

Language: C++ - Size: 963 MB - Last synced at: almost 2 years ago - Pushed at: about 5 years ago - Stars: 41 - Forks: 4

matt77hias/Hieroglyph-v3 ๐Ÿ“ฆ

Hieroglyph 3 Rendering Engine

Language: C++ - Size: 17.2 MB - Last synced at: about 1 year ago - Pushed at: almost 8 years ago - Stars: 40 - Forks: 12

Ray1024/D3D11Tutorial

๐Ÿ“™ Direct3D11ๅญฆไน ็ฌ”่ฎฐ

Language: C++ - Size: 1.12 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 37 - Forks: 16

belazr/EasyWinHax

EasyWinHax is a C++ library designed to provide basic and low abstraction functionallity for windows process hacking and more specifically game hacking.

Language: C++ - Size: 1.36 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 35 - Forks: 14

michael-fadely/d3d8to11

Run DirectX 8 programs in DirectX 11

Language: C++ - Size: 703 KB - Last synced at: 24 days ago - Pushed at: 24 days ago - Stars: 31 - Forks: 10

ohchase/shroud

Universal Windows library for discovering common render engines functions. Supports DirectX9 (D3D9), DirectX10 (D3D10), DirectX11 (D3D11), DirectX12 (D3D12).

Language: Rust - Size: 1.4 MB - Last synced at: 20 days ago - Pushed at: 3 months ago - Stars: 31 - Forks: 2

guitarfreak/DirectX-11-Demo ๐Ÿ“ฆ

Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.

Language: C - Size: 146 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 29 - Forks: 12

Code-Gains/DX11-Engine

Game Engine project for self improvement.

Language: C++ - Size: 27.8 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 28 - Forks: 5

papaboo/Bifrost3D

Global illumination rendering engine

Language: C++ - Size: 13.5 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 27 - Forks: 6

OpenImageViewer/OpenImageViewer

Open image viewer is a hardware accelerated open code c++20 compliant cross platform 'C' library and application for viewing and manipulating images.

Language: C++ - Size: 2.23 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 25 - Forks: 7

Light7734/Light_AbandonedIteration

A Cross-Platform, Cross-GraphicsAPI game engine

Language: C++ - Size: 4.2 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 23 - Forks: 1

Omega172/OmegaWare-Framework

And empty version of my cheat framework

Language: C++ - Size: 14.8 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 22 - Forks: 2

Calvin-LLC/nvidia-overlay-hijack

An imgui window rendered on top of nvidia's overlay with animations

Language: C++ - Size: 710 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 22 - Forks: 5

ForserX/DLAA

(DLAA) Directionally Localized antiAliasing

Language: HLSL - Size: 20.5 KB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 21 - Forks: 3

ChetanGandhi/realTimeRendering

Real Time Rendering Code

Language: C++ - Size: 90.7 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 20 - Forks: 11

zombihello/lifeEngine

3D Game Engine with architecture like Unreal Engine

Language: C++ - Size: 504 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 20 - Forks: 4

bnoazx005/TDEngine2

TDEngine2 is a cross-platform game engine

Language: C++ - Size: 245 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 19 - Forks: 4

Rickidlord/League-Of-Legends

League-Of-Legends is a popular multiplayer online battle arena game developed by Riot Games. Engage in strategic team-based battles, choose from a diverse roster of champions, and strive for victory on Summoner's Rift.

Language: Squirrel - Size: 3.69 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 19 - Forks: 0

Afterback/Deadrop

Deadrop is a small game engine that was made as part of the Afterback project.

Language: C++ - Size: 112 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 19 - Forks: 2

rtarun9/ComputePathTracer

A simple real time GPU path tracer, using DX11 Compute shaders :red_circle:.

Language: C++ - Size: 72.7 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 19 - Forks: 1

Bloodysharp/Heaven-menu

DX11 imgui cheat menu for CS:GO/CS2

Language: C++ - Size: 6.85 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 18 - Forks: 5

HighLo-Engine/HighLo-Engine

The HighLo Engine is a free open source game engine made only by two very passionate programmers.

Language: C++ - Size: 308 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 16 - Forks: 0

mikeroyal/DirectX-Guide

DirectX Guide

Language: C++ - Size: 62.5 KB - Last synced at: 3 days ago - Pushed at: over 3 years ago - Stars: 16 - Forks: 2

matt77hias/D3D11-Projects ๐Ÿ“ฆ

๐Ÿ”ฌ Projects to start learning Direct3D11 (D3D11)

Language: C++ - Size: 1.11 MB - Last synced at: 8 days ago - Pushed at: over 1 year ago - Stars: 15 - Forks: 6

henrikvik/Stockman

:skull: :fire: :fireworks: Stockman รคr ett projekt fรถr "Stort Spel" DV1544 av Grupp 4

Language: C++ - Size: 212 MB - Last synced at: 23 days ago - Pushed at: over 7 years ago - Stars: 15 - Forks: 7

medranSolus/ZenithEngine

3D graphics rendering engine

Language: C++ - Size: 479 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 13 - Forks: 2

Helioform/RTCW-BSP-Map-Viewer

Loads and renders Return To Castle Wolfenstein maps

Language: C++ - Size: 3.46 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 13 - Forks: 0

hoffstadt/mvImporter ๐Ÿ“ฆ

A small toy PBR renderer used for testing some of my small "stb-style" asset loading libraries.

Language: C++ - Size: 26.2 MB - Last synced at: 12 days ago - Pushed at: about 3 years ago - Stars: 13 - Forks: 4

OzgurCerlet/precomputed_atmospheric_scattering_dx11

This project is a DirectX 11 port of the new implementation of the Precomputed Atmospheric Scattering paper by Bruneton and Neyret.

Language: C++ - Size: 529 KB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 13 - Forks: 4

michailowski/Teeditor

Map editor for a retro multiplayer shooter TeeWorlds.

Language: C# - Size: 15 MB - Last synced at: 7 days ago - Pushed at: about 3 years ago - Stars: 12 - Forks: 0

guillaume-haerinck/directx11-playground

๐ŸŒ  Simple app to play around with DirectX with an ECS architecture

Language: C++ - Size: 23.9 MB - Last synced at: 27 days ago - Pushed at: over 5 years ago - Stars: 12 - Forks: 6

ferasdawod/VortexEngine

Fast and Compact 3D Graphics and Game Engine

Language: C++ - Size: 41.8 MB - Last synced at: almost 2 years ago - Pushed at: over 7 years ago - Stars: 12 - Forks: 2

FalsePattern/jwin32 ๐Ÿ“ฆ

Win32 and DirectX mappings for java using Project Panama. Ignore the C# tag, it's just reference code used for decompilation

Language: C# - Size: 371 KB - Last synced at: 3 months ago - Pushed at: over 2 years ago - Stars: 11 - Forks: 3

Abdul-AZ/Ainan

A visual effects and motion graphics making application mainly targeting game developers.

Language: C++ - Size: 80.5 MB - Last synced at: about 2 months ago - Pushed at: almost 3 years ago - Stars: 11 - Forks: 2

Ciremun/InscryptionCheat ๐Ÿ“ฆ

ImGui DX11 Hack

Language: C++ - Size: 934 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 11 - Forks: 1

AndreyTulyakov/Tuxis-Engine

Simple DirectX 11 game engine

Language: C++ - Size: 320 KB - Last synced at: about 2 years ago - Pushed at: over 11 years ago - Stars: 11 - Forks: 4

Tremus/nanovg_compat

NanoVG wrapper for Windows and MacOS

Language: C - Size: 50.8 KB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 10 - Forks: 1

dj-himp/DX11GPUParticles

A fully gpu particle system with Directx 11

Language: C++ - Size: 240 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 9 - Forks: 1

guidedhacking/D3D11TestEnvironment

Simple Direct3D11 Test Environment for practicing hooking

Language: C++ - Size: 17.6 KB - Last synced at: 10 days ago - Pushed at: almost 2 years ago - Stars: 9 - Forks: 12

DavidColson/AthenaLegacy

An abandoned game dev toolset.

Language: C - Size: 23.5 MB - Last synced at: 5 months ago - Pushed at: over 3 years ago - Stars: 9 - Forks: 1

AirGuanZ/VoxelWorld

A simple simulator of minecraft-style world

Language: C++ - Size: 13.5 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 9 - Forks: 3

rtarun9/RadiumEngine

Simple PBR Graphics renderer, using C++ / DX11

Language: C++ - Size: 271 MB - Last synced at: about 1 year ago - Pushed at: about 3 years ago - Stars: 8 - Forks: 1

ridhwandll/Spike ๐Ÿ“ฆ

[Old engine] We moved to Surge https://discord.gg/35DgEhZ8J7

Language: C++ - Size: 216 MB - Last synced at: about 1 year ago - Pushed at: almost 4 years ago - Stars: 8 - Forks: 0

dnblank123/D-fix Fork of doitsujin/atelier-sync-fix

D-Fix (fork)

Language: C++ - Size: 245 KB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 7 - Forks: 1

Pecas-Dev/DX3DCube

Cube with fading shaders made with DirectX 11 from scratch in C++.

Language: C++ - Size: 20.5 KB - Last synced at: 27 days ago - Pushed at: 2 months ago - Stars: 7 - Forks: 0

LeeVangraefschepe/LeapGameEngine

A component based 3D game engine writen in C++

Language: C++ - Size: 176 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 7 - Forks: 2

eugen15/directx-present-hook

The project shows how to hook IDXGISwapChain::Present and capture window frames.

Language: C - Size: 57.6 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 7 - Forks: 4

Dabudabot/dll-injector

DLL-injection into project and directx based game

Language: C++ - Size: 203 KB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 7 - Forks: 1

pmborg/WoMA3Dengine

C++ DirectX 11, 12, OpenGL Advanced 3D online Tutorials

Language: C++ - Size: 570 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 6 - Forks: 0

NorbertGerberg/NGE2

A collection of libraries for easy software and game development.

Language: C++ - Size: 193 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 6 - Forks: 0

kkEngine/NirnLabUIPlatform

Language: C++ - Size: 130 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 6 - Forks: 2

Mesujin/LF2-Enchanted-4th

A non-profit project, "Little Fighter 2 : Enchanted (4th)", a modification or rework of "Little Fighter 2", originally made by Marti Wong and Starsky Wong.

Language: C++ - Size: 59.4 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 6 - Forks: 1

theswiftfox/sparkle-rs

D3D11 rendering engine written in Rust

Language: Rust - Size: 6.38 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 6 - Forks: 0

khalladay/triangle-injection

Using a proxy d3d11 dll and function hooking to inject triangle drawing code into Skyrim

Language: C++ - Size: 1.26 MB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 3

KillerAery/MazeDemo

DirectX11&Bullet็‰ฉ็†ๅผ•ๆ“Ž ่ฟทๅฎซ3DๆธธๆˆDemo

Language: C++ - Size: 67.7 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 6 - Forks: 5

YeeYoungHan/HLSL-Development-Cookbook

HLSL Development Cookbook ๋„์„œ์˜ ์†Œ์Šค ์ฝ”๋“œ๋ฅผ VC++ 2008 ์—์„œ ๋นŒ๋“œ

Language: C++ - Size: 39.2 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 6 - Forks: 2

ddrmax/swiftshader-ex Fork of google/swiftshader

This fork is all about trying to add SwiftShader support for D3D10 and D3D11 in the same way as WARP. SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs. Its goal is to provide hardware independence for advanced 3D graphics.

Language: C++ - Size: 43.3 MB - Last synced at: almost 2 years ago - Pushed at: about 7 years ago - Stars: 6 - Forks: 0

Bloodysharp/Sapphire

DX11 cheat Imgui menu

Language: C - Size: 2.03 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 5 - Forks: 1

JDSherbert/Sherbert-Engine

Custom game engine written in C++ and implementing various middleware.

Language: C++ - Size: 269 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 3

Immanuel-C/IWindow

A simple windowing library that supports Windows. I Window is meant to be used with Vulkan, OpenGL or Direct3D.

Language: C - Size: 2.19 MB - Last synced at: 2 days ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 2

microdee/mp.dx

DX11 / EX9 related nodes from mcropack

Language: C# - Size: 252 MB - Last synced at: 25 days ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 4

tebjan/CraftLie

A lightweight DX11 fake drawing system for VL.

Language: C# - Size: 7.54 MB - Last synced at: 13 days ago - Pushed at: almost 5 years ago - Stars: 5 - Forks: 3

GabrielMajeri/directx-rs ๐Ÿ“ฆ

Rust wrappers for the DirectX APIs.

Language: Rust - Size: 25.4 KB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 5 - Forks: 1