Topic: "forward-plus-shading"
Angelo1211/HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Language: C++ - Size: 420 MB - Last synced at: 22 days ago - Pushed at: almost 3 years ago - Stars: 1,386 - Forks: 126

WindyDarian/Vulkan-Forward-Plus-Renderer 📦
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
Language: C++ - Size: 169 MB - Last synced at: 12 months ago - Pushed at: about 8 years ago - Stars: 655 - Forks: 64

Kermalis/HybridRenderingEngine-CS
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Language: C# - Size: 102 MB - Last synced at: about 1 month ago - Pushed at: almost 3 years ago - Stars: 20 - Forks: 4

InsaneZeroGame/FlyCore
A Toy Game Engine Using D3D12
Language: C++ - Size: 16.3 MB - Last synced at: about 1 year ago - Pushed at: over 4 years ago - Stars: 9 - Forks: 0

steaklive/SweetGL
Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and etc.
Language: C - Size: 537 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 8 - Forks: 2

anthark/DX12Tutorial
Samples for "Advanced Computer Graphics" lecture course in SPbSTU
Language: C++ - Size: 525 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 2

wai3aa1sam/rendersi1
rendersi1 is a personal renderer for demo purpose, easy to use and maintain.
Language: C++ - Size: 148 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 2 - Forks: 0

snowzurfer/vulkan-forward-plus
Forward plus renderer implementation with Vulkan.
Language: C++ - Size: 58.2 MB - Last synced at: 2 months ago - Pushed at: about 8 years ago - Stars: 2 - Forks: 0

Boostibot/forward-plus
The light binning algorithm for Forward+ rendering
Language: C - Size: 1.26 MB - Last synced at: about 2 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0
