An open API service providing repository metadata for many open source software ecosystems.

Topic: "rendering-3d-graphics"

QianMo/Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

Language: HTML - Size: 12.3 GB - Last synced at: 26 days ago - Pushed at: over 2 years ago - Stars: 3,645 - Forks: 1,059

eduard-permyakov/permafrost-engine

An OpenGL RTS game engine written in C

Language: C - Size: 305 MB - Last synced at: 10 days ago - Pushed at: 20 days ago - Stars: 2,675 - Forks: 114

KTStephano/StratusGFX

Realtime 3D rendering engine

Language: C++ - Size: 314 MB - Last synced at: 13 days ago - Pushed at: 2 months ago - Stars: 731 - Forks: 40

wdas/ptex

Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex

Language: C - Size: 60.9 MB - Last synced at: 12 days ago - Pushed at: 8 months ago - Stars: 701 - Forks: 142

Danial-Kord/DigiHuman

Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques

Language: C# - Size: 161 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 386 - Forks: 59

mortennobel/SimpleRenderEngine

Small C++14 render engine

Language: C++ - Size: 27.5 MB - Last synced at: 14 days ago - Pushed at: over 6 years ago - Stars: 350 - Forks: 63

ThePhysicsGuys/Physics3D

A 3D physics engine

Language: C++ - Size: 215 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 311 - Forks: 33

middlefeng/NuoModelViewer

A simple Wavefront OBJ viewer.

Language: C++ - Size: 22.5 MB - Last synced at: 5 months ago - Pushed at: over 1 year ago - Stars: 299 - Forks: 39

PrismPipeline/QuiltiX

QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets

Language: Python - Size: 33 MB - Last synced at: 11 months ago - Pushed at: about 1 year ago - Stars: 235 - Forks: 25

frostbone25/Unity-Baked-Volumetrics

A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.

Language: C# - Size: 215 MB - Last synced at: 17 days ago - Pushed at: 5 months ago - Stars: 227 - Forks: 15

kevinmoran/BeginnerDirect3D11

Starter code samples for Direct3D11

Language: C - Size: 222 KB - Last synced at: 3 months ago - Pushed at: almost 4 years ago - Stars: 213 - Forks: 35

ahmetozlu/augmented_reality

:gem: "Marker-less Augmented Reality" with OpenCV and OpenGL.

Language: C++ - Size: 49.8 KB - Last synced at: 4 months ago - Pushed at: over 4 years ago - Stars: 207 - Forks: 55

douysu/graphics-algorithm

3D图形学算法Code。包括软渲染、光线追踪、PBR等等~

Language: C++ - Size: 102 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 189 - Forks: 63

superboubek/bcd

Bayesian Collaborative Denoiser for Monte Carlo Rendering

Language: C++ - Size: 53.8 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 179 - Forks: 25

DGLE-HQ/DGLE 📦

Powerful independent cross-platform engine for 2D/3D games and visualizations. Young, strong and crazy!

Language: C++ - Size: 20.5 MB - Last synced at: about 1 year ago - Pushed at: over 7 years ago - Stars: 159 - Forks: 35

DART2022/DART

DART: Articulated Hand Model with Diverse Accessories and Rich Textures (NeurIPS 2022 - Datasets and Benchmarks Track)

Language: Python - Size: 26.9 MB - Last synced at: 3 days ago - Pushed at: about 1 year ago - Stars: 142 - Forks: 10

frostbone25/Unity-Capsule-Shadows

A work in progress solution for capsule shadows in Unity.

Language: HLSL - Size: 123 MB - Last synced at: 15 days ago - Pushed at: over 1 year ago - Stars: 113 - Forks: 11

yilundu/cross_attention_renderer

CVPR 2023: Learning to Render Novel Views from Wide-Baseline Stereo Pairs

Language: Python - Size: 66.2 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 106 - Forks: 8

mtrebi/Rasterizer

CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++

Language: C++ - Size: 16.5 MB - Last synced at: 2 days ago - Pushed at: almost 8 years ago - Stars: 102 - Forks: 23

recp/gkern

🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)

Language: C - Size: 1.2 MB - Last synced at: 19 days ago - Pushed at: almost 2 years ago - Stars: 101 - Forks: 11

Illation/PlanetRenderer

A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**

Language: C++ - Size: 104 MB - Last synced at: 14 days ago - Pushed at: over 4 years ago - Stars: 99 - Forks: 17

codebucks27/3D-Landing-page-for-Apple-iPhone

Create awesome landing page for Apple iPhone 14 using Three JS and React JS. This website uses threeJS to render 3D model of iPhone and GSAP for scrolling animations. If you want to learn how to create this website then you can follow tutorial link given in the ReadMe.

Language: JavaScript - Size: 21.2 MB - Last synced at: 6 days ago - Pushed at: over 1 year ago - Stars: 97 - Forks: 33

crud89/LiteFX

Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.

Language: C++ - Size: 88.3 MB - Last synced at: 15 days ago - Pushed at: 17 days ago - Stars: 92 - Forks: 9

ArtOfIllusion/ArtOfIllusion

Art of Illusion modeling and rendering suite - core application and tools

Language: Java - Size: 42.6 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 68 - Forks: 22

mtrebi/Raytracer

CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++

Language: C++ - Size: 1.49 MB - Last synced at: 2 days ago - Pushed at: almost 2 years ago - Stars: 63 - Forks: 6

kbladin/ElkEngine

Simple graphics engine used as submodule in many of my projects

Language: C++ - Size: 7.91 MB - Last synced at: 11 days ago - Pushed at: about 6 years ago - Stars: 62 - Forks: 11

FreezingMoon/Spritify

Add-on that converts rendered frames into a sprite sheet once the render is completed, so that you can have a nice animation for games, apps or websites

Language: Python - Size: 24.4 KB - Last synced at: 18 days ago - Pushed at: almost 2 years ago - Stars: 59 - Forks: 21

Enigmatisms/AdaPT 📦

A physically based mesh renderer named Ada Path Tracer based on Taichi lang

Language: Python - Size: 1.34 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 57 - Forks: 1

yumcyaWiz/volppm

Volumetric progressive photon mapping written in C++.

Language: C++ - Size: 2.31 MB - Last synced at: 17 days ago - Pushed at: over 2 years ago - Stars: 55 - Forks: 4

adelekuzmiakova/pytorch3d-renderer

A PyTorch3D walkthrough and a Medium article 👋 on how to render 3D .obj meshes from various viewpoints to create 2D images.

Language: Jupyter Notebook - Size: 11.1 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 54 - Forks: 9

xiumingzhang/mosculp-demo-ui

Demo for "MoSculp: Interactive Visualization of Shape and Time"

Language: Python - Size: 16.8 MB - Last synced at: 6 months ago - Pushed at: over 6 years ago - Stars: 52 - Forks: 9

codebucks27/Apple-iphone-3d-landing-page-starter-Code

Create awesome landing page for Apple iPhone 14 using Three JS and React JS. This website uses threeJS to render 3D model of iPhone and GSAP for scrolling animations. If you want to learn how to create this website then you can follow tutorial link given in the ReadMe.

Language: JavaScript - Size: 23.6 MB - Last synced at: 6 days ago - Pushed at: over 1 year ago - Stars: 48 - Forks: 21

stig-atle/io_scene_pbrt

Exporter for blender that exports the scene into pbrt's ascii file format.

Language: Python - Size: 3.49 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 48 - Forks: 14

jbikker/voxpopuli

Voxel / ray tracing template for the blog posts.

Language: C++ - Size: 3.4 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 44 - Forks: 5

bwoodsend/vtkplotlib

VTK (C++ 3D graphics library) wrapped into an easy to use 3D equivalent of matplotlib

Language: Python - Size: 3.11 MB - Last synced at: 16 days ago - Pushed at: over 1 year ago - Stars: 42 - Forks: 7

frostbone25/Unity-Specular-Probes

A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.

Language: C# - Size: 4.21 MB - Last synced at: 14 days ago - Pushed at: about 1 year ago - Stars: 37 - Forks: 4

AlexSabourinDev/software-development-resources

Collection of links to great software development resources!

Size: 655 KB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 34 - Forks: 6

frostbone25/Unity-Improved-Box-Projected-Reflections

My adventures into improving Box Projected Specular Reflections!

Language: ShaderLab - Size: 338 MB - Last synced at: 15 days ago - Pushed at: 3 months ago - Stars: 31 - Forks: 3

frostbone25/Unity-Voxel-Tracer

Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.

Language: C# - Size: 598 MB - Last synced at: 12 days ago - Pushed at: 6 months ago - Stars: 31 - Forks: 2

frostbone25/Unity-Cubemap-Fog

A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based fog as well.

Language: C# - Size: 9.82 MB - Last synced at: 14 days ago - Pushed at: over 2 years ago - Stars: 31 - Forks: 0

AntonioNoack/RemsEngine

OpenSource game engine for Kotlin

Language: Kotlin - Size: 174 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 28 - Forks: 3

mustafaquraish/rt

Ray tracing engine, from scratch, in C++

Language: C++ - Size: 25.6 MB - Last synced at: about 1 year ago - Pushed at: almost 3 years ago - Stars: 26 - Forks: 3

gillett-hernandez/rust-pathtracer

Wavelength aware path tracer written in rust

Language: Rust - Size: 103 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 24 - Forks: 2

Nickelium/Rasterizer

Realtime Software Rasterizer

Language: C++ - Size: 104 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 24 - Forks: 1

sporsh/sundog.js

physically based path tracer written in JavaScript

Language: JavaScript - Size: 4.26 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 20 - Forks: 3

nicoell/Grass-Simulation

Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision detection. Developed for my bachelor thesis.

Language: C# - Size: 76.5 MB - Last synced at: 5 months ago - Pushed at: almost 7 years ago - Stars: 18 - Forks: 4

zertovitch/globe-3d

GLOBE_3D: a real-time 3D Engine written in Ada

Language: Ada - Size: 39.2 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 16 - Forks: 4

KabalMcBlade/Ion

Vulkan Render Engine

Language: C++ - Size: 45.1 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 16 - Forks: 3

choi303/Citrus

High performance, Direct3D 11 based 3D renderer.

Language: C++ - Size: 272 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 16 - Forks: 3

vfxpipeline/zone

Web based cluster computing apps

Language: Python - Size: 10 MB - Last synced at: 15 days ago - Pushed at: almost 7 years ago - Stars: 15 - Forks: 2

XieYHccc/Quark

My personal game engine for learning purpose

Language: C++ - Size: 312 MB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 14 - Forks: 2

AEspinosaDev/Three-Hair

Hair card rendering demo for WebGL

Language: TypeScript - Size: 182 MB - Last synced at: 1 day ago - Pushed at: over 1 year ago - Stars: 14 - Forks: 2

RedNicStone/CubiCAD

A fast and modern vulkan based rendering engine

Language: C++ - Size: 334 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 14 - Forks: 1

ACskyline/vksssss

A screen space sub-surface scattering demo implemented with vulkan api

Language: C++ - Size: 160 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 14 - Forks: 1

trrt-good/3d-Rendering-JAVA

A 3d rendering engine built with native Java.

Language: Java - Size: 54.2 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 12 - Forks: 2

vSatori/VRenderer

A simple soft renderer

Language: C++ - Size: 19.6 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 11 - Forks: 2

kevenv/prt

Precomputed Radiance Transfert (PRT)

Language: JavaScript - Size: 4.71 MB - Last synced at: almost 2 years ago - Pushed at: over 7 years ago - Stars: 11 - Forks: 4

sguimmara/hammerhead.gl

3D renderer written in WebGPU and TypeScript

Language: TypeScript - Size: 2.24 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 10 - Forks: 0

ms0g/terrain

Raymarching Terrain

Language: GLSL - Size: 12.8 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 10 - Forks: 0

ChrisTwaitees/ChromaEngine

Open Source Game Engine

Language: C++ - Size: 1.15 GB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 10 - Forks: 2

shinerd/BriefRenderer

Making my first own Brief Renderer (for Study OpenGL)

Language: C++ - Size: 207 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 10 - Forks: 0

obarry/Aventura

A lightweight 3D rendering engine 100% written in Java (no hardware dependency) and providing a java API to build world geometry, define graphic and rendering parameters and render the scene on any java application display.

Language: Java - Size: 10.8 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 9 - Forks: 1

Voxelers/3d

3D in Voxelers

Language: GDScript - Size: 8.58 MB - Last synced at: 16 days ago - Pushed at: almost 2 years ago - Stars: 9 - Forks: 1

plopgrizzly/barg

A GUI toolkit & 3D graphics renderer.

Language: Rust - Size: 1.47 MB - Last synced at: 23 days ago - Pushed at: almost 5 years ago - Stars: 8 - Forks: 1

charlesnchr/embedded-3d-rendering

A light-weight CPU implementation of a 3D graphics pipeline for embedded systems

Language: C - Size: 10.9 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 8 - Forks: 0

aryaman-gupta/Realistic-Soft-Shadows

Implementation of realistic and efficient screen space soft shadows for 3D Graphics Rendering with OpenGL

Language: C - Size: 31.3 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 8 - Forks: 2

Bogdy555/BSR

This project is a software rasterizer able to render 3D graphics in real time and save the rendered results to disk.

Language: C++ - Size: 91.8 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 7 - Forks: 3

mouayed-keziz/3D-ENGINE-IN-JAVA

this Project is a basic 3D engine built from absolute scratch with Java it uses java-core to render 3D shapes and entities to a 2D shape that the screen can display.

Language: Java - Size: 39.1 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 7 - Forks: 0

markusmoenig/RPU_OLD

A procedural 2D and 3D scene definition language with integrated scripting and shaders.

Language: Rust - Size: 4.82 MB - Last synced at: 22 days ago - Pushed at: over 2 years ago - Stars: 7 - Forks: 0

brunosegiu/radiosum

🌞 radiōsum (radiant) is an implementation of "A general two-pass method integrating specular and diffuse reflection."

Language: C++ - Size: 52.6 MB - Last synced at: 12 months ago - Pushed at: about 5 years ago - Stars: 7 - Forks: 1

fraserlove/ossium

Volume rendering application to display 3D medical imaging data in the browser. Built with WebGPU.

Language: TypeScript - Size: 14 MB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 6 - Forks: 3

Federicoand98/PathTracing

A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.

Language: Jupyter Notebook - Size: 90.9 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 6 - Forks: 0

hedronvision/hedronvision.github.io

Splash page for Hedron Vision

Language: SCSS - Size: 3.01 MB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 6 - Forks: 0

dbeyda/OpenGLRenderer

A 3D Real-Time Renderer using OpenGL and C++.

Language: C++ - Size: 58.3 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 6 - Forks: 1

livingcreative/xgs

3D Graphics API low-level abstraction layer

Language: C++ - Size: 626 KB - Last synced at: almost 2 years ago - Pushed at: almost 6 years ago - Stars: 6 - Forks: 3

walcht/Unity-CTVisualizer

Unity3D package for efficient volumetric data direct rendering and manipulation

Language: C# - Size: 41.4 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 5 - Forks: 0

Tachikoma87/CrossForge

A C/C++ and OpenGL Cross-Platform 3D Visualization and Animation Framework for Research and Education in Computer Graphics

Language: C++ - Size: 264 MB - Last synced at: 12 months ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 5

MatheusMarkies/MagicByte

Render Pipeline for Unity 3D.

Language: HLSL - Size: 87.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 1

Contingencyy/DX12Renderer

A 3D rendering and rasterization project written in C++17, using DirectX 12 as the graphics API.

Language: C++ - Size: 115 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 0

ilmetjj/Easy-Ray-Tracing-Render

A simple c++ based ray-tracer rendering-engine with montecarlo sampling integration

Language: C++ - Size: 174 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 5 - Forks: 0

RickyMexx/yocto-gl-vpt

Volumetric Path Tracing support for Yocto/GL Library

Language: C++ - Size: 39.4 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 5 - Forks: 1

Santi-7/render_engine

Render engine made from scratch using only C++ std library. Two techniques are used: ray tracing and photon mapping.

Language: C++ - Size: 16.6 MB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 5 - Forks: 3

podgorskiy/ProceduralSky_bgfx

Language: C++ - Size: 3.31 MB - Last synced at: 15 days ago - Pushed at: over 7 years ago - Stars: 5 - Forks: 1

basimkhajwal/RayTracer

A ray tracer written in Scala for my AQA Extended Project Qualification.

Language: Scala - Size: 12.4 MB - Last synced at: about 2 years ago - Pushed at: almost 8 years ago - Stars: 5 - Forks: 0

jinhyeonseo01/EasyToUnderstand-Cpp-OpenGL-Template

Easy to understand, wrapped for ease of use C++ OpenGL API Pipeline Template Project. With) Assimp, ImGui, OpenGL SOIL

Language: C++ - Size: 192 MB - Last synced at: 22 days ago - Pushed at: about 1 month ago - Stars: 4 - Forks: 0

AEspinosaDev/OpenGL-StarterPack

OpenGL-StarterPack (GLSP) is a lightweight open source OpenGL based framework that facilitates and speeds up project creation by offering a thin and flexible abstraction to the basic objects of the OpenGL API

Language: C++ - Size: 14.7 MB - Last synced at: 13 days ago - Pushed at: 6 months ago - Stars: 4 - Forks: 0

AEspinosaDev/OpenGL-Renderer

OpenGL renderer showcasing all basic functionality to render 3D scenes.

Language: C++ - Size: 831 MB - Last synced at: 1 day ago - Pushed at: about 1 year ago - Stars: 4 - Forks: 0

Yannick-Kees/Learning-geometric-phase-field-representations

Implementation of two phase field approaches for the surface reconstruction problem. One based of the Modica-Mortola theorem and the other based on Ambrosio-Tortorelli | Master Thesis

Language: Python - Size: 771 MB - Last synced at: 12 days ago - Pushed at: about 2 years ago - Stars: 4 - Forks: 0

akoreman/Forward-Render-Pipeline 📦

Custom forward rendering Unity SRP in order gain a better intuition for Unity's render pipelines. Shaders written in HLSL.

Language: HLSL - Size: 26.5 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

mgroling/GymRubiksCube

OpenAi gym environment for the Rubik's Cube (3x3x3).

Language: Python - Size: 26.6 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

icf3ver/feo-oop-engine

This is a 3D engine made with Rust

Language: Rust - Size: 523 KB - Last synced at: 24 days ago - Pushed at: about 3 years ago - Stars: 4 - Forks: 0

Zang3th/RenderingEngine

RenderingEngine in C with OpenGL

Language: C - Size: 52.7 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 4 - Forks: 0

MucTepDayH16/RayTracing

3d visualizer, using raymarching technology to draw vectorized primitives

Language: Cuda - Size: 2.27 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 4 - Forks: 0

paramphy/runblender

Running big blender projects using Google Colab

Language: Jupyter Notebook - Size: 10.7 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 1

pimpale/opencl-renderer

A renderer made in OpenCL

Language: C++ - Size: 1.7 MB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 4 - Forks: 0

Timendus/css-3d-engine

Experiment in rendering a navigable 3D scene using only CSS (and a sprinkle of JS)

Language: JavaScript - Size: 30 MB - Last synced at: 16 days ago - Pushed at: over 5 years ago - Stars: 4 - Forks: 1

Alopex6414/Cerasus

This Program is a Cerasus Render Dynamic Link Library Project.(DirectX9渲染动态链接库)

Language: C++ - Size: 266 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 4 - Forks: 4

ivokabel/PG3Render

My physically-based CPU pet renderer

Language: C++ - Size: 78.2 MB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 4 - Forks: 0

SanQri/SmoothedSharpening

CPU C# graphic engine. Currently very sharp

Language: C# - Size: 34.2 KB - Last synced at: almost 2 years ago - Pushed at: over 7 years ago - Stars: 4 - Forks: 0

nojoule/joulegl

Low-level rendering framework in python

Language: Python - Size: 344 KB - Last synced at: 11 days ago - Pushed at: 7 months ago - Stars: 3 - Forks: 0