Topic: "rendering-3d-graphics"
QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Language: HTML - Size: 12.3 GB - Last synced at: 26 days ago - Pushed at: over 2 years ago - Stars: 3,645 - Forks: 1,059

eduard-permyakov/permafrost-engine
An OpenGL RTS game engine written in C
Language: C - Size: 305 MB - Last synced at: 10 days ago - Pushed at: 20 days ago - Stars: 2,675 - Forks: 114

KTStephano/StratusGFX
Realtime 3D rendering engine
Language: C++ - Size: 314 MB - Last synced at: 13 days ago - Pushed at: 2 months ago - Stars: 731 - Forks: 40

wdas/ptex
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
Language: C - Size: 60.9 MB - Last synced at: 12 days ago - Pushed at: 8 months ago - Stars: 701 - Forks: 142

Danial-Kord/DigiHuman
Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques
Language: C# - Size: 161 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 386 - Forks: 59

mortennobel/SimpleRenderEngine
Small C++14 render engine
Language: C++ - Size: 27.5 MB - Last synced at: 14 days ago - Pushed at: over 6 years ago - Stars: 350 - Forks: 63

ThePhysicsGuys/Physics3D
A 3D physics engine
Language: C++ - Size: 215 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 311 - Forks: 33

middlefeng/NuoModelViewer
A simple Wavefront OBJ viewer.
Language: C++ - Size: 22.5 MB - Last synced at: 5 months ago - Pushed at: over 1 year ago - Stars: 299 - Forks: 39

PrismPipeline/QuiltiX
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
Language: Python - Size: 33 MB - Last synced at: 11 months ago - Pushed at: about 1 year ago - Stars: 235 - Forks: 25

frostbone25/Unity-Baked-Volumetrics
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Language: C# - Size: 215 MB - Last synced at: 17 days ago - Pushed at: 5 months ago - Stars: 227 - Forks: 15

kevinmoran/BeginnerDirect3D11
Starter code samples for Direct3D11
Language: C - Size: 222 KB - Last synced at: 3 months ago - Pushed at: almost 4 years ago - Stars: 213 - Forks: 35

ahmetozlu/augmented_reality
:gem: "Marker-less Augmented Reality" with OpenCV and OpenGL.
Language: C++ - Size: 49.8 KB - Last synced at: 4 months ago - Pushed at: over 4 years ago - Stars: 207 - Forks: 55

douysu/graphics-algorithm
3D图形学算法Code。包括软渲染、光线追踪、PBR等等~
Language: C++ - Size: 102 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 189 - Forks: 63

superboubek/bcd
Bayesian Collaborative Denoiser for Monte Carlo Rendering
Language: C++ - Size: 53.8 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 179 - Forks: 25

DGLE-HQ/DGLE 📦
Powerful independent cross-platform engine for 2D/3D games and visualizations. Young, strong and crazy!
Language: C++ - Size: 20.5 MB - Last synced at: about 1 year ago - Pushed at: over 7 years ago - Stars: 159 - Forks: 35

DART2022/DART
DART: Articulated Hand Model with Diverse Accessories and Rich Textures (NeurIPS 2022 - Datasets and Benchmarks Track)
Language: Python - Size: 26.9 MB - Last synced at: 3 days ago - Pushed at: about 1 year ago - Stars: 142 - Forks: 10

frostbone25/Unity-Capsule-Shadows
A work in progress solution for capsule shadows in Unity.
Language: HLSL - Size: 123 MB - Last synced at: 15 days ago - Pushed at: over 1 year ago - Stars: 113 - Forks: 11

yilundu/cross_attention_renderer
CVPR 2023: Learning to Render Novel Views from Wide-Baseline Stereo Pairs
Language: Python - Size: 66.2 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 106 - Forks: 8

mtrebi/Rasterizer
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
Language: C++ - Size: 16.5 MB - Last synced at: 2 days ago - Pushed at: almost 8 years ago - Stars: 102 - Forks: 23

recp/gkern
🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)
Language: C - Size: 1.2 MB - Last synced at: 19 days ago - Pushed at: almost 2 years ago - Stars: 101 - Forks: 11

Illation/PlanetRenderer
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
Language: C++ - Size: 104 MB - Last synced at: 14 days ago - Pushed at: over 4 years ago - Stars: 99 - Forks: 17

codebucks27/3D-Landing-page-for-Apple-iPhone
Create awesome landing page for Apple iPhone 14 using Three JS and React JS. This website uses threeJS to render 3D model of iPhone and GSAP for scrolling animations. If you want to learn how to create this website then you can follow tutorial link given in the ReadMe.
Language: JavaScript - Size: 21.2 MB - Last synced at: 6 days ago - Pushed at: over 1 year ago - Stars: 97 - Forks: 33

crud89/LiteFX
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
Language: C++ - Size: 88.3 MB - Last synced at: 15 days ago - Pushed at: 17 days ago - Stars: 92 - Forks: 9

ArtOfIllusion/ArtOfIllusion
Art of Illusion modeling and rendering suite - core application and tools
Language: Java - Size: 42.6 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 68 - Forks: 22

mtrebi/Raytracer
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
Language: C++ - Size: 1.49 MB - Last synced at: 2 days ago - Pushed at: almost 2 years ago - Stars: 63 - Forks: 6

kbladin/ElkEngine
Simple graphics engine used as submodule in many of my projects
Language: C++ - Size: 7.91 MB - Last synced at: 11 days ago - Pushed at: about 6 years ago - Stars: 62 - Forks: 11

FreezingMoon/Spritify
Add-on that converts rendered frames into a sprite sheet once the render is completed, so that you can have a nice animation for games, apps or websites
Language: Python - Size: 24.4 KB - Last synced at: 18 days ago - Pushed at: almost 2 years ago - Stars: 59 - Forks: 21

Enigmatisms/AdaPT 📦
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
Language: Python - Size: 1.34 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 57 - Forks: 1

yumcyaWiz/volppm
Volumetric progressive photon mapping written in C++.
Language: C++ - Size: 2.31 MB - Last synced at: 17 days ago - Pushed at: over 2 years ago - Stars: 55 - Forks: 4

adelekuzmiakova/pytorch3d-renderer
A PyTorch3D walkthrough and a Medium article 👋 on how to render 3D .obj meshes from various viewpoints to create 2D images.
Language: Jupyter Notebook - Size: 11.1 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 54 - Forks: 9

xiumingzhang/mosculp-demo-ui
Demo for "MoSculp: Interactive Visualization of Shape and Time"
Language: Python - Size: 16.8 MB - Last synced at: 6 months ago - Pushed at: over 6 years ago - Stars: 52 - Forks: 9

codebucks27/Apple-iphone-3d-landing-page-starter-Code
Create awesome landing page for Apple iPhone 14 using Three JS and React JS. This website uses threeJS to render 3D model of iPhone and GSAP for scrolling animations. If you want to learn how to create this website then you can follow tutorial link given in the ReadMe.
Language: JavaScript - Size: 23.6 MB - Last synced at: 6 days ago - Pushed at: over 1 year ago - Stars: 48 - Forks: 21

stig-atle/io_scene_pbrt
Exporter for blender that exports the scene into pbrt's ascii file format.
Language: Python - Size: 3.49 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 48 - Forks: 14

jbikker/voxpopuli
Voxel / ray tracing template for the blog posts.
Language: C++ - Size: 3.4 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 44 - Forks: 5

bwoodsend/vtkplotlib
VTK (C++ 3D graphics library) wrapped into an easy to use 3D equivalent of matplotlib
Language: Python - Size: 3.11 MB - Last synced at: 16 days ago - Pushed at: over 1 year ago - Stars: 42 - Forks: 7

frostbone25/Unity-Specular-Probes
A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.
Language: C# - Size: 4.21 MB - Last synced at: 14 days ago - Pushed at: about 1 year ago - Stars: 37 - Forks: 4

AlexSabourinDev/software-development-resources
Collection of links to great software development resources!
Size: 655 KB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 34 - Forks: 6

frostbone25/Unity-Improved-Box-Projected-Reflections
My adventures into improving Box Projected Specular Reflections!
Language: ShaderLab - Size: 338 MB - Last synced at: 15 days ago - Pushed at: 3 months ago - Stars: 31 - Forks: 3

frostbone25/Unity-Voxel-Tracer
Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.
Language: C# - Size: 598 MB - Last synced at: 12 days ago - Pushed at: 6 months ago - Stars: 31 - Forks: 2

frostbone25/Unity-Cubemap-Fog
A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based fog as well.
Language: C# - Size: 9.82 MB - Last synced at: 14 days ago - Pushed at: over 2 years ago - Stars: 31 - Forks: 0

AntonioNoack/RemsEngine
OpenSource game engine for Kotlin
Language: Kotlin - Size: 174 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 28 - Forks: 3

mustafaquraish/rt
Ray tracing engine, from scratch, in C++
Language: C++ - Size: 25.6 MB - Last synced at: about 1 year ago - Pushed at: almost 3 years ago - Stars: 26 - Forks: 3

gillett-hernandez/rust-pathtracer
Wavelength aware path tracer written in rust
Language: Rust - Size: 103 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 24 - Forks: 2

Nickelium/Rasterizer
Realtime Software Rasterizer
Language: C++ - Size: 104 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 24 - Forks: 1

sporsh/sundog.js
physically based path tracer written in JavaScript
Language: JavaScript - Size: 4.26 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 20 - Forks: 3

nicoell/Grass-Simulation
Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision detection. Developed for my bachelor thesis.
Language: C# - Size: 76.5 MB - Last synced at: 5 months ago - Pushed at: almost 7 years ago - Stars: 18 - Forks: 4

zertovitch/globe-3d
GLOBE_3D: a real-time 3D Engine written in Ada
Language: Ada - Size: 39.2 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 16 - Forks: 4

KabalMcBlade/Ion
Vulkan Render Engine
Language: C++ - Size: 45.1 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 16 - Forks: 3

choi303/Citrus
High performance, Direct3D 11 based 3D renderer.
Language: C++ - Size: 272 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 16 - Forks: 3

vfxpipeline/zone
Web based cluster computing apps
Language: Python - Size: 10 MB - Last synced at: 15 days ago - Pushed at: almost 7 years ago - Stars: 15 - Forks: 2

XieYHccc/Quark
My personal game engine for learning purpose
Language: C++ - Size: 312 MB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 14 - Forks: 2

AEspinosaDev/Three-Hair
Hair card rendering demo for WebGL
Language: TypeScript - Size: 182 MB - Last synced at: 1 day ago - Pushed at: over 1 year ago - Stars: 14 - Forks: 2

RedNicStone/CubiCAD
A fast and modern vulkan based rendering engine
Language: C++ - Size: 334 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 14 - Forks: 1

ACskyline/vksssss
A screen space sub-surface scattering demo implemented with vulkan api
Language: C++ - Size: 160 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 14 - Forks: 1

trrt-good/3d-Rendering-JAVA
A 3d rendering engine built with native Java.
Language: Java - Size: 54.2 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 12 - Forks: 2

vSatori/VRenderer
A simple soft renderer
Language: C++ - Size: 19.6 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 11 - Forks: 2

kevenv/prt
Precomputed Radiance Transfert (PRT)
Language: JavaScript - Size: 4.71 MB - Last synced at: almost 2 years ago - Pushed at: over 7 years ago - Stars: 11 - Forks: 4

sguimmara/hammerhead.gl
3D renderer written in WebGPU and TypeScript
Language: TypeScript - Size: 2.24 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 10 - Forks: 0

ms0g/terrain
Raymarching Terrain
Language: GLSL - Size: 12.8 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 10 - Forks: 0

ChrisTwaitees/ChromaEngine
Open Source Game Engine
Language: C++ - Size: 1.15 GB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 10 - Forks: 2

shinerd/BriefRenderer
Making my first own Brief Renderer (for Study OpenGL)
Language: C++ - Size: 207 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 10 - Forks: 0

obarry/Aventura
A lightweight 3D rendering engine 100% written in Java (no hardware dependency) and providing a java API to build world geometry, define graphic and rendering parameters and render the scene on any java application display.
Language: Java - Size: 10.8 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 9 - Forks: 1

Voxelers/3d
3D in Voxelers
Language: GDScript - Size: 8.58 MB - Last synced at: 16 days ago - Pushed at: almost 2 years ago - Stars: 9 - Forks: 1

plopgrizzly/barg
A GUI toolkit & 3D graphics renderer.
Language: Rust - Size: 1.47 MB - Last synced at: 23 days ago - Pushed at: almost 5 years ago - Stars: 8 - Forks: 1

charlesnchr/embedded-3d-rendering
A light-weight CPU implementation of a 3D graphics pipeline for embedded systems
Language: C - Size: 10.9 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 8 - Forks: 0

aryaman-gupta/Realistic-Soft-Shadows
Implementation of realistic and efficient screen space soft shadows for 3D Graphics Rendering with OpenGL
Language: C - Size: 31.3 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 8 - Forks: 2

Bogdy555/BSR
This project is a software rasterizer able to render 3D graphics in real time and save the rendered results to disk.
Language: C++ - Size: 91.8 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 7 - Forks: 3

mouayed-keziz/3D-ENGINE-IN-JAVA
this Project is a basic 3D engine built from absolute scratch with Java it uses java-core to render 3D shapes and entities to a 2D shape that the screen can display.
Language: Java - Size: 39.1 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 7 - Forks: 0

markusmoenig/RPU_OLD
A procedural 2D and 3D scene definition language with integrated scripting and shaders.
Language: Rust - Size: 4.82 MB - Last synced at: 22 days ago - Pushed at: over 2 years ago - Stars: 7 - Forks: 0

brunosegiu/radiosum
🌞 radiōsum (radiant) is an implementation of "A general two-pass method integrating specular and diffuse reflection."
Language: C++ - Size: 52.6 MB - Last synced at: 12 months ago - Pushed at: about 5 years ago - Stars: 7 - Forks: 1

fraserlove/ossium
Volume rendering application to display 3D medical imaging data in the browser. Built with WebGPU.
Language: TypeScript - Size: 14 MB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 6 - Forks: 3

Federicoand98/PathTracing
A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.
Language: Jupyter Notebook - Size: 90.9 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 6 - Forks: 0

hedronvision/hedronvision.github.io
Splash page for Hedron Vision
Language: SCSS - Size: 3.01 MB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 6 - Forks: 0

dbeyda/OpenGLRenderer
A 3D Real-Time Renderer using OpenGL and C++.
Language: C++ - Size: 58.3 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 6 - Forks: 1

livingcreative/xgs
3D Graphics API low-level abstraction layer
Language: C++ - Size: 626 KB - Last synced at: almost 2 years ago - Pushed at: almost 6 years ago - Stars: 6 - Forks: 3

walcht/Unity-CTVisualizer
Unity3D package for efficient volumetric data direct rendering and manipulation
Language: C# - Size: 41.4 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 5 - Forks: 0

Tachikoma87/CrossForge
A C/C++ and OpenGL Cross-Platform 3D Visualization and Animation Framework for Research and Education in Computer Graphics
Language: C++ - Size: 264 MB - Last synced at: 12 months ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 5

MatheusMarkies/MagicByte
Render Pipeline for Unity 3D.
Language: HLSL - Size: 87.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 1

Contingencyy/DX12Renderer
A 3D rendering and rasterization project written in C++17, using DirectX 12 as the graphics API.
Language: C++ - Size: 115 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 0

ilmetjj/Easy-Ray-Tracing-Render
A simple c++ based ray-tracer rendering-engine with montecarlo sampling integration
Language: C++ - Size: 174 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 5 - Forks: 0

RickyMexx/yocto-gl-vpt
Volumetric Path Tracing support for Yocto/GL Library
Language: C++ - Size: 39.4 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 5 - Forks: 1

Santi-7/render_engine
Render engine made from scratch using only C++ std library. Two techniques are used: ray tracing and photon mapping.
Language: C++ - Size: 16.6 MB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 5 - Forks: 3

podgorskiy/ProceduralSky_bgfx
Language: C++ - Size: 3.31 MB - Last synced at: 15 days ago - Pushed at: over 7 years ago - Stars: 5 - Forks: 1

basimkhajwal/RayTracer
A ray tracer written in Scala for my AQA Extended Project Qualification.
Language: Scala - Size: 12.4 MB - Last synced at: about 2 years ago - Pushed at: almost 8 years ago - Stars: 5 - Forks: 0

jinhyeonseo01/EasyToUnderstand-Cpp-OpenGL-Template
Easy to understand, wrapped for ease of use C++ OpenGL API Pipeline Template Project. With) Assimp, ImGui, OpenGL SOIL
Language: C++ - Size: 192 MB - Last synced at: 22 days ago - Pushed at: about 1 month ago - Stars: 4 - Forks: 0

AEspinosaDev/OpenGL-StarterPack
OpenGL-StarterPack (GLSP) is a lightweight open source OpenGL based framework that facilitates and speeds up project creation by offering a thin and flexible abstraction to the basic objects of the OpenGL API
Language: C++ - Size: 14.7 MB - Last synced at: 13 days ago - Pushed at: 6 months ago - Stars: 4 - Forks: 0

AEspinosaDev/OpenGL-Renderer
OpenGL renderer showcasing all basic functionality to render 3D scenes.
Language: C++ - Size: 831 MB - Last synced at: 1 day ago - Pushed at: about 1 year ago - Stars: 4 - Forks: 0

Yannick-Kees/Learning-geometric-phase-field-representations
Implementation of two phase field approaches for the surface reconstruction problem. One based of the Modica-Mortola theorem and the other based on Ambrosio-Tortorelli | Master Thesis
Language: Python - Size: 771 MB - Last synced at: 12 days ago - Pushed at: about 2 years ago - Stars: 4 - Forks: 0

akoreman/Forward-Render-Pipeline 📦
Custom forward rendering Unity SRP in order gain a better intuition for Unity's render pipelines. Shaders written in HLSL.
Language: HLSL - Size: 26.5 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

mgroling/GymRubiksCube
OpenAi gym environment for the Rubik's Cube (3x3x3).
Language: Python - Size: 26.6 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

icf3ver/feo-oop-engine
This is a 3D engine made with Rust
Language: Rust - Size: 523 KB - Last synced at: 24 days ago - Pushed at: about 3 years ago - Stars: 4 - Forks: 0

Zang3th/RenderingEngine
RenderingEngine in C with OpenGL
Language: C - Size: 52.7 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 4 - Forks: 0

MucTepDayH16/RayTracing
3d visualizer, using raymarching technology to draw vectorized primitives
Language: Cuda - Size: 2.27 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 4 - Forks: 0

paramphy/runblender
Running big blender projects using Google Colab
Language: Jupyter Notebook - Size: 10.7 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 1

pimpale/opencl-renderer
A renderer made in OpenCL
Language: C++ - Size: 1.7 MB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 4 - Forks: 0

Timendus/css-3d-engine
Experiment in rendering a navigable 3D scene using only CSS (and a sprinkle of JS)
Language: JavaScript - Size: 30 MB - Last synced at: 16 days ago - Pushed at: over 5 years ago - Stars: 4 - Forks: 1

Alopex6414/Cerasus
This Program is a Cerasus Render Dynamic Link Library Project.(DirectX9渲染动态链接库)
Language: C++ - Size: 266 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 4 - Forks: 4

ivokabel/PG3Render
My physically-based CPU pet renderer
Language: C++ - Size: 78.2 MB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 4 - Forks: 0

SanQri/SmoothedSharpening
CPU C# graphic engine. Currently very sharp
Language: C# - Size: 34.2 KB - Last synced at: almost 2 years ago - Pushed at: over 7 years ago - Stars: 4 - Forks: 0

nojoule/joulegl
Low-level rendering framework in python
Language: Python - Size: 344 KB - Last synced at: 11 days ago - Pushed at: 7 months ago - Stars: 3 - Forks: 0
