Topic: "volume-rendering"
f3d-app/f3d
Fast and minimalist 3D viewer.
Language: C++ - Size: 463 MB - Last synced at: about 14 hours ago - Pushed at: about 15 hours ago - Stars: 3,383 - Forks: 271

AcademySoftwareFoundation/openvdb
OpenVDB - Sparse volume data structure and tools
Language: C++ - Size: 117 MB - Last synced at: 11 days ago - Pushed at: 12 days ago - Stars: 2,892 - Forks: 689

kwea123/nerf_pl
NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning
Language: Jupyter Notebook - Size: 22.8 MB - Last synced at: 7 days ago - Pushed at: over 1 year ago - Stars: 2,784 - Forks: 480

widgetti/ipyvolume
3d plotting for Python in the Jupyter notebook based on IPython widgets using WebGL
Language: TypeScript - Size: 72.8 MB - Last synced at: 7 days ago - Pushed at: over 1 year ago - Stars: 1,958 - Forks: 233

Xharlie/pointnerf
Point-NeRF: Point-based Neural Radiance Fields
Language: Python - Size: 1.94 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 1,122 - Forks: 130

nroduit/Weasis
Weasis is a web-based DICOM viewer for advanced medical imaging and seamless PACS integration.
Language: Java - Size: 29.6 MB - Last synced at: 8 days ago - Pushed at: about 1 month ago - Stars: 916 - Forks: 311

FNNDSC/ami
AMI Medical Imaging (AMI) JS ToolKit
Language: JavaScript - Size: 159 MB - Last synced at: 9 days ago - Pushed at: over 2 years ago - Stars: 727 - Forks: 213

huwb/volsample
Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.
Language: C# - Size: 32.3 MB - Last synced at: 7 days ago - Pushed at: about 4 years ago - Stars: 638 - Forks: 74

sxyu/volrend
PlenOctree Volume Rendering (supports CUDA & fragment shader backends)
Language: C++ - Size: 7.44 MB - Last synced at: 6 days ago - Pushed at: 6 months ago - Stars: 613 - Forks: 84

mlavik1/UnityVolumeRendering
Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!
Language: C# - Size: 47.2 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 468 - Forks: 131

RaduAlexandru/permuto_sdf
Code for our CVPR'23 paper - "PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Lattices"
Language: Python - Size: 11.5 MB - Last synced at: 25 days ago - Pushed at: almost 2 years ago - Stars: 447 - Forks: 28

BlueBrain/Brayns
Visualizer for large-scale and interactive ray-tracing of neurons
Language: C++ - Size: 175 MB - Last synced at: 8 days ago - Pushed at: 4 months ago - Stars: 300 - Forks: 47

xxlong0/NeuralUDF
Volume rendering based surface reconstruction using Unsigned Distance Fields
Language: Python - Size: 25.1 MB - Last synced at: 14 days ago - Pushed at: about 1 year ago - Stars: 286 - Forks: 10

sergeneren/Volumetric-Path-Tracer
:cloud: Volumetric path tracer using cuda
Language: C++ - Size: 233 MB - Last synced at: 11 months ago - Pushed at: over 1 year ago - Stars: 248 - Forks: 21

r00tman/NeRF-OSR
NeRF for Outdoor Scene Relighting [ECCV 2022]
Language: Python - Size: 4.29 MB - Last synced at: 2 days ago - Pushed at: over 2 years ago - Stars: 241 - Forks: 17

kwea123/nerf_Unity
Unity project for nerf_pl (Neural Radiance Fields)
Language: C# - Size: 1.93 MB - Last synced at: 14 days ago - Pushed at: over 3 years ago - Stars: 225 - Forks: 23

AlizaMedicalImaging/AlizaMS
DICOM Viewer
Language: C++ - Size: 18 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 223 - Forks: 40

rordenlab/MRIcroGL
v1.2 GLSL volume rendering. Able to view NIfTI, DICOM, MGH, MHD, NRRD, AFNI format images.
Language: Python - Size: 57 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 208 - Forks: 33

hecomi/UnityVolumeRendering
A simple example of Volume Rendering for Unity.
Language: GLSL - Size: 104 KB - Last synced at: 21 days ago - Pushed at: over 1 year ago - Stars: 200 - Forks: 37

SuboptimalEng/volume-rendering
🌊 The code for my volume rendering implementation in Three.js and GLSL.
Language: GLSL - Size: 3.85 MB - Last synced at: 22 days ago - Pushed at: 7 months ago - Stars: 184 - Forks: 5

IVRL/VolRecon
Official code of VolRecon (CVPR 2023)
Language: Python - Size: 9.85 MB - Last synced at: 11 months ago - Pushed at: 12 months ago - Stars: 133 - Forks: 14

GraphicsEnthusiast/DreamRender
My cpu offline renderer for learning.
Language: C++ - Size: 666 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 128 - Forks: 7

oanegros/MicroscopyNodes
Loading and handling microscopy data in blender
Language: Python - Size: 492 MB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 113 - Forks: 9

pdaicode/awesome-3dgs
A curried list of recent literature of 3D Gaussians
Language: Jupyter Notebook - Size: 1.5 MB - Last synced at: 11 days ago - Pushed at: 8 months ago - Stars: 106 - Forks: 6

r00tman/EventNeRF
Neural Radiance Fields from a Single Colour Event Camera [CVPR 2023]
Language: Python - Size: 10.8 MB - Last synced at: 2 days ago - Pushed at: about 2 years ago - Stars: 89 - Forks: 8

Dywane/MCChatHUD
MatchaSKD中录音波形图实现,并增加其他多种样式
Language: Swift - Size: 34.2 KB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 82 - Forks: 11

gallickgunner/Volume-Renderer
A basic Volume Renderer mainly for Medical Images like CT-Scans and MRI Images
Language: C++ - Size: 1.13 MB - Last synced at: 24 days ago - Pushed at: over 3 years ago - Stars: 75 - Forks: 13

shocker-0x15/SLR
Monte Carlo Ray Tracing Renderer
Language: C++ - Size: 11.2 MB - Last synced at: about 1 year ago - Pushed at: over 6 years ago - Stars: 75 - Forks: 14

julienkay/SNeRG-Unity-Viewer
An unofficial Unity port of the SNeRG web viewer
Language: C# - Size: 166 KB - Last synced at: 10 days ago - Pushed at: over 1 year ago - Stars: 71 - Forks: 11

gillesferrand/Unity-RayTracing
Demo of volume rendering a data cube in Unity by performing ray tracing on the GPU
Language: C# - Size: 18.9 MB - Last synced at: almost 2 years ago - Pushed at: over 7 years ago - Stars: 62 - Forks: 16

neurolabusc/MRIcroGL10_OLD
DEPRECATED development has moved to https://github.com/rordenlab/MRIcroGL
Language: Pascal - Size: 89.5 MB - Last synced at: about 2 months ago - Pushed at: over 4 years ago - Stars: 59 - Forks: 24

RolandR/VolumeRayCasting
Volume rendering in the browser, using volume ray casting implemented in WebGL 2.
Language: CSS - Size: 59.9 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 59 - Forks: 21

MikhailGorobets/VolumeRender
Volume rendering
Language: C++ - Size: 29.3 MB - Last synced at: 18 days ago - Pushed at: almost 2 years ago - Stars: 58 - Forks: 17

yuta-hi/volume-renderer
Volume Renderer with VTK
Language: Python - Size: 9.95 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 57 - Forks: 13

yumcyaWiz/volppm
Volumetric progressive photon mapping written in C++.
Language: C++ - Size: 2.31 MB - Last synced at: 16 days ago - Pushed at: over 2 years ago - Stars: 55 - Forks: 4

pdaicode/awesome-dynamic-NeRF
A curated list of awesome neural radiance fields for dynamic scenes
Language: Jupyter Notebook - Size: 500 KB - Last synced at: 11 days ago - Pushed at: 8 months ago - Stars: 52 - Forks: 1

matthewberger/tfgan
Building generative models for synthesizing and analyzing volume-rendered images
Language: C++ - Size: 2.16 MB - Last synced at: 6 months ago - Pushed at: over 6 years ago - Stars: 51 - Forks: 15

Snektron/Xenodon
Volumetric Ray Tracer written in C++17 using Vulkan
Language: C++ - Size: 9.17 MB - Last synced at: 20 days ago - Pushed at: about 4 years ago - Stars: 50 - Forks: 4

pmocz/volumerender-python
Volume Render a Datacube
Language: Python - Size: 57.7 MB - Last synced at: 9 days ago - Pushed at: 6 months ago - Stars: 49 - Forks: 8

AlerianEmperor/LuxRenderer
Powerful Path Tracing Engine For Realistic Rendering
Language: C++ - Size: 140 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 47 - Forks: 6

naohisas/KVS
Kyoto Visualization System
Language: C++ - Size: 7.76 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 43 - Forks: 25

brainhublab/TheKnob
TheKnob - interactive volume control and scroll knob
Language: C++ - Size: 10.7 KB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 43 - Forks: 1

Gorilla-Lab-SCUT/HelixSurf
official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined Regularization"
Language: Python - Size: 1.09 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 42 - Forks: 1

julienkay/MERF-Unity-Viewer
An unofficial Unity port of the MERF viewer
Language: C# - Size: 187 KB - Last synced at: 10 days ago - Pushed at: over 1 year ago - Stars: 40 - Forks: 3

MitchellHansen/voxel-raycaster
Hardware accelerated voxel ray marching
Language: C++ - Size: 46.6 MB - Last synced at: 2 days ago - Pushed at: over 4 years ago - Stars: 39 - Forks: 4

fblupi/3DCurator
A 3D Viewer for CTs of Polychromed Wood Sculptures
Language: C++ - Size: 57.1 MB - Last synced at: 16 days ago - Pushed at: almost 6 years ago - Stars: 39 - Forks: 6

StarsX/FluidX12
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo I. Fast volume rendering using our novel ray marching with smoke simulations by Eulerian grid method for solving Navier-Stokes equation.
Language: C - Size: 315 MB - Last synced at: 10 months ago - Pushed at: about 1 year ago - Stars: 38 - Forks: 9

seelabutk/tapestry
Scientific Visualization as a Microservice
Language: Shell - Size: 2.39 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 35 - Forks: 7

casperdcl/brainweb
BrainWeb: Multimodal models of 20 normal brains
Language: Python - Size: 525 KB - Last synced at: 6 days ago - Pushed at: 9 months ago - Stars: 34 - Forks: 11

StarsX/MultiVolumes
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo III. Fast real-time multiple volumes rendering for external volume textures with mesh occlusion.
Language: C - Size: 314 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 31 - Forks: 3

StarsX/VolumeRender
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo II. Fast real-time volume rendering for an external volume texture with mesh occlusion.
Language: C - Size: 469 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 31 - Forks: 4

terier/vpt
VPT: The Volumetric Path Tracing Framework
Language: JavaScript - Size: 14.7 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 31 - Forks: 26

gokselgoktas/structured-volume-sampling
A clean room implementation of Structured Volume Sampling by Bowles and Zimmermann in Unity
Language: C# - Size: 26.4 KB - Last synced at: 19 days ago - Pushed at: about 8 years ago - Stars: 31 - Forks: 3

lquatrin/cpp_volume_rendering
Structured volume rendering using OpenGL, trying to reproduce some past proposed illumination techniques.
Language: C++ - Size: 8.03 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 29 - Forks: 17

ekatrukha/BigTrace
FIJI plugin for tracing of curvilinear structures in volumetric microscopy datasets
Language: Java - Size: 5.38 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 28 - Forks: 4

jose-villegas/StyleTransferFunction
This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style transfer is really useful in this regard as styles such as bones, wood, of vegetation can be stored in litspheres.
Language: C++ - Size: 3.61 MB - Last synced at: 7 days ago - Pushed at: almost 8 years ago - Stars: 28 - Forks: 4

dehezhang2/Point_Based_NeRF_Editing
This is a repository containing the code of NeRF editing based on point deformation
Language: Python - Size: 59.9 MB - Last synced at: 5 months ago - Pushed at: over 1 year ago - Stars: 27 - Forks: 0

surf-visualization/blospray
BLOSPRAY - OSPRay as a Blender render engine
Language: C++ - Size: 84.6 MB - Last synced at: over 1 year ago - Pushed at: about 5 years ago - Stars: 26 - Forks: 5

iaomw/Tracer
Ray Tracing on Metal / macOS
Language: Metal - Size: 141 MB - Last synced at: 7 days ago - Pushed at: over 2 years ago - Stars: 25 - Forks: 2

slongle/The-last-time
Physically based renderer
Language: C++ - Size: 60.6 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 25 - Forks: 1

JaneliaSciComp/workstation
Janelia Workstation
Language: Java - Size: 97.8 MB - Last synced at: 5 days ago - Pushed at: 25 days ago - Stars: 23 - Forks: 12

KeKsBoTer/vape4d
Visualisation for 4D Volumes (Space + Time) written in WebGPU and Rust
Language: Rust - Size: 28.8 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 22 - Forks: 1

dehezhang2/PointNeRF-Assistant
This is a repository is an assistant to run PointNeRF. We set up a stable environment for point-nerf for ubuntu 20.04, and modified point-nerf code to fix some bug during running. We also share a pipeline to generate your own dataset using BlenderNeRF
Language: Python - Size: 50.1 MB - Last synced at: 5 months ago - Pushed at: almost 2 years ago - Stars: 22 - Forks: 4

Pjbomb2/Unofficial-Basic-Embergen-VDB-Loader-for-Unity
Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer
Language: C# - Size: 54.2 MB - Last synced at: 10 days ago - Pushed at: about 2 years ago - Stars: 20 - Forks: 2

yuehaowang/volume_renderer
CUDA-based interactive volume visualizer.
Language: C++ - Size: 26 MB - Last synced at: 16 days ago - Pushed at: almost 4 years ago - Stars: 20 - Forks: 2

pannapudi/vokselis
Interactive volume renderer with Rust and Wgpu
Language: Rust - Size: 4.79 MB - Last synced at: 18 days ago - Pushed at: about 2 years ago - Stars: 18 - Forks: 0

CristianQiu/Unity-Raymarched-Clouds-Simple-Wave
Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.
Language: ShaderLab - Size: 58.8 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 18 - Forks: 2

besnik/parallel-volume-rendering
Overview and detailed dicussion about parallel volume rendering on a cluster. We describe algorithms, optimalization techniques and challenges for real time rendering of big data on high performance clusters.
Language: C++ - Size: 3.2 MB - Last synced at: 16 days ago - Pushed at: over 9 years ago - Stars: 18 - Forks: 2

TheSmokeyGuys/Volume-ReSTIR-Vulkan
Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.
Language: C++ - Size: 489 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 17 - Forks: 1

yy0yaolinjun1/UnityVolumeRendering
This is a simple volume rendering project(including shading and transferFunction)made with Unity
Language: C# - Size: 24.9 MB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 17 - Forks: 2

beantowel/Aerosol
Precomputed Atmospheric Scattering for unity
Language: HLSL - Size: 1.32 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 15 - Forks: 2

Kosmonaut3d/FusionCompute
Kinect Fusion realized with OpenGL Computer Shaders
Language: C++ - Size: 43 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 15 - Forks: 2

fblupi/rendering-volume-from-dicom-vtk
Example for rendering a volume from DICOM files using VTK
Language: C++ - Size: 15.6 KB - Last synced at: 16 days ago - Pushed at: over 8 years ago - Stars: 15 - Forks: 2

StarsX/SparseVolumeDXR
DirectX 12 sample: real-time rendering with a sparsely volumetric representation from a mesh by depth peeling OIT. The ray-traced shadow path is only enabled with the native DXR, while DXR fallback layer is not supported for this sample, since IgnoreHit() causes crash due with dxrfallbackcompiler anyway.
Language: C - Size: 192 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 14 - Forks: 2

DakaiZhou/Volume-Rendering
A demo script of ray casting direct volume rendering without using image processing packages, for the sake of algorithm understanding.
Language: Python - Size: 131 KB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 14 - Forks: 1

RoaldFre/mitsuba-ALVRL-fwddip Fork of mitsuba-renderer/mitsuba
Fork of the Mitsuba renderer containing reference implementations of: (1) Adaptive Lightslice for Virtual Ray Lights, (2) the Forward Scattering Dipole model.
Language: C++ - Size: 96.9 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 13 - Forks: 2

alexandershaw4/SourceMesh
A multipurpose matlab-based MEG/EEG overlay & network plotter
Language: MATLAB - Size: 217 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 13 - Forks: 7

thewildnath/PathTracer
Direct Volume Rendering Path Tracer
Language: C - Size: 47.7 MB - Last synced at: about 1 year ago - Pushed at: about 5 years ago - Stars: 12 - Forks: 1

brugr9/UEPluginVolumeCreator
Unreal Engine Plugin: Volume Creator – Documentation
Size: 43 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 11 - Forks: 2

yliess86/NeRF
Efficient and comprehensive pytorch implementation of NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis from Mildenhall et al. 2020.
Language: Python - Size: 97.8 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 11 - Forks: 1

palasjir/ct-volumetric-rendering
Demo application - Volume rendering using ray casting algorithm
Language: Kotlin - Size: 12.1 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 10 - Forks: 0

WWmore/gaussian-splatting Fork of graphdeco-inria/gaussian-splatting
Modified code of the paper "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Language: Jupyter Notebook - Size: 37.4 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 9 - Forks: 0

yuehaowang/lets_CG
Learning and practice Computer Graphics.
Language: C++ - Size: 29.8 MB - Last synced at: 16 days ago - Pushed at: about 2 years ago - Stars: 9 - Forks: 0

torchvtk/torchvtk
PyTorch volume toolkit. Efficient data loading, dataset conversions, visualization tools
Language: Python - Size: 137 MB - Last synced at: 11 days ago - Pushed at: over 2 years ago - Stars: 9 - Forks: 0

surf-visualization/ospray-python
Python bindings for the OSPRay ray tracing library
Language: C++ - Size: 230 KB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 9 - Forks: 3

imaging-tools/ivvv 📦
The image voxel volume viewer (pronounced ivy)
Language: Python - Size: 44.7 MB - Last synced at: 8 days ago - Pushed at: about 3 years ago - Stars: 9 - Forks: 3

achalpandeyy/VolumeRenderer
3D Scalar field visualizer
Language: C++ - Size: 10.8 MB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 9 - Forks: 0

StormPhoenix/kaguya
a simple physically based rendering renderer.
Language: C++ - Size: 7.48 MB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 8 - Forks: 0

DavinderMaverick/VolumeRaycasting
Volume Data Rendering using GPU Raycasting/Raymarching
Language: C++ - Size: 90.7 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 8 - Forks: 5

theShmoo/MultiNodeRendering
The main idea of remote rendering is to distribute the rendering onto multiple nodes. A client splits its screen into multiple tiles, and each buffer for each tile is calculated by a different node. These calculated buffers are stacked back together by the client and it calculates the final illumination.
Language: C# - Size: 32.5 MB - Last synced at: over 1 year ago - Pushed at: almost 9 years ago - Stars: 8 - Forks: 1

victorubieto/easyVDB
Light-weight library to import/export .vdb files with easy integration in other projects using submodules via cmake.
Language: C++ - Size: 4.53 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 7 - Forks: 1

rhnfzl/raycasting-volume-rendering
ray casting Implementation on volumetric data and a slice-based renderer
Language: Python - Size: 29.3 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 7 - Forks: 1

andersblomqvist/unity-nanovdb-renderer
A proof of concept renderer for NanoVDB in Unity 6
Language: HLSL - Size: 13 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 6 - Forks: 0

codeonwort/pvr
Production Volume Rendering with Rust
Language: Rust - Size: 221 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 6 - Forks: 0

upupming/volume-rendering
Volume rendering (ray casting) implemented in C++
Language: HTML - Size: 52.9 MB - Last synced at: 13 days ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 1

AirGuanZ/D3D11-Volume
My personal physically-based volume rendering lab on GPU
Language: C++ - Size: 22.6 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 0

jaykay12/Large-Volume-Data-Visualization
Interactive Visualisation of Large-scale Medical Datasets on Low-level GPUs using Octrees, Cuda C & OpenGL
Language: C++ - Size: 161 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 6 - Forks: 0

stonexjr/geodesic_grid_dvr
C++ implementation of Direct Volume Rendering of Geodesic Grid
Language: C++ - Size: 34.1 MB - Last synced at: about 1 year ago - Pushed at: almost 6 years ago - Stars: 6 - Forks: 2

Scarysize/webgl-raycasting
Volumne rendering via ray casting in webgl
Language: JavaScript - Size: 10.4 MB - Last synced at: 2 days ago - Pushed at: almost 8 years ago - Stars: 6 - Forks: 2

examachine/promptspace
A volume rendering tool in C++ that implements the shear-warp factorization algorithm
Language: C++ - Size: 6.25 MB - Last synced at: about 2 years ago - Pushed at: about 8 years ago - Stars: 6 - Forks: 1
