An open API service providing repository metadata for many open source software ecosystems.

Topic: "volume-rendering"

f3d-app/f3d

Fast and minimalist 3D viewer.

Language: C++ - Size: 463 MB - Last synced at: about 14 hours ago - Pushed at: about 15 hours ago - Stars: 3,383 - Forks: 271

AcademySoftwareFoundation/openvdb

OpenVDB - Sparse volume data structure and tools

Language: C++ - Size: 117 MB - Last synced at: 11 days ago - Pushed at: 12 days ago - Stars: 2,892 - Forks: 689

kwea123/nerf_pl

NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning

Language: Jupyter Notebook - Size: 22.8 MB - Last synced at: 7 days ago - Pushed at: over 1 year ago - Stars: 2,784 - Forks: 480

widgetti/ipyvolume

3d plotting for Python in the Jupyter notebook based on IPython widgets using WebGL

Language: TypeScript - Size: 72.8 MB - Last synced at: 7 days ago - Pushed at: over 1 year ago - Stars: 1,958 - Forks: 233

Xharlie/pointnerf

Point-NeRF: Point-based Neural Radiance Fields

Language: Python - Size: 1.94 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 1,122 - Forks: 130

nroduit/Weasis

Weasis is a web-based DICOM viewer for advanced medical imaging and seamless PACS integration.

Language: Java - Size: 29.6 MB - Last synced at: 8 days ago - Pushed at: about 1 month ago - Stars: 916 - Forks: 311

FNNDSC/ami

AMI Medical Imaging (AMI) JS ToolKit

Language: JavaScript - Size: 159 MB - Last synced at: 9 days ago - Pushed at: over 2 years ago - Stars: 727 - Forks: 213

huwb/volsample

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

Language: C# - Size: 32.3 MB - Last synced at: 7 days ago - Pushed at: about 4 years ago - Stars: 638 - Forks: 74

sxyu/volrend

PlenOctree Volume Rendering (supports CUDA & fragment shader backends)

Language: C++ - Size: 7.44 MB - Last synced at: 6 days ago - Pushed at: 6 months ago - Stars: 613 - Forks: 84

mlavik1/UnityVolumeRendering

Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!

Language: C# - Size: 47.2 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 468 - Forks: 131

RaduAlexandru/permuto_sdf

Code for our CVPR'23 paper - "PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Lattices"

Language: Python - Size: 11.5 MB - Last synced at: 25 days ago - Pushed at: almost 2 years ago - Stars: 447 - Forks: 28

BlueBrain/Brayns

Visualizer for large-scale and interactive ray-tracing of neurons

Language: C++ - Size: 175 MB - Last synced at: 8 days ago - Pushed at: 4 months ago - Stars: 300 - Forks: 47

xxlong0/NeuralUDF

Volume rendering based surface reconstruction using Unsigned Distance Fields

Language: Python - Size: 25.1 MB - Last synced at: 14 days ago - Pushed at: about 1 year ago - Stars: 286 - Forks: 10

sergeneren/Volumetric-Path-Tracer

:cloud: Volumetric path tracer using cuda

Language: C++ - Size: 233 MB - Last synced at: 11 months ago - Pushed at: over 1 year ago - Stars: 248 - Forks: 21

r00tman/NeRF-OSR

NeRF for Outdoor Scene Relighting [ECCV 2022]

Language: Python - Size: 4.29 MB - Last synced at: 2 days ago - Pushed at: over 2 years ago - Stars: 241 - Forks: 17

kwea123/nerf_Unity

Unity project for nerf_pl (Neural Radiance Fields)

Language: C# - Size: 1.93 MB - Last synced at: 14 days ago - Pushed at: over 3 years ago - Stars: 225 - Forks: 23

AlizaMedicalImaging/AlizaMS

DICOM Viewer

Language: C++ - Size: 18 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 223 - Forks: 40

rordenlab/MRIcroGL

v1.2 GLSL volume rendering. Able to view NIfTI, DICOM, MGH, MHD, NRRD, AFNI format images.

Language: Python - Size: 57 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 208 - Forks: 33

hecomi/UnityVolumeRendering

A simple example of Volume Rendering for Unity.

Language: GLSL - Size: 104 KB - Last synced at: 21 days ago - Pushed at: over 1 year ago - Stars: 200 - Forks: 37

SuboptimalEng/volume-rendering

🌊 The code for my volume rendering implementation in Three.js and GLSL.

Language: GLSL - Size: 3.85 MB - Last synced at: 22 days ago - Pushed at: 7 months ago - Stars: 184 - Forks: 5

IVRL/VolRecon

Official code of VolRecon (CVPR 2023)

Language: Python - Size: 9.85 MB - Last synced at: 11 months ago - Pushed at: 12 months ago - Stars: 133 - Forks: 14

GraphicsEnthusiast/DreamRender

My cpu offline renderer for learning.

Language: C++ - Size: 666 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 128 - Forks: 7

oanegros/MicroscopyNodes

Loading and handling microscopy data in blender

Language: Python - Size: 492 MB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 113 - Forks: 9

pdaicode/awesome-3dgs

A curried list of recent literature of 3D Gaussians

Language: Jupyter Notebook - Size: 1.5 MB - Last synced at: 11 days ago - Pushed at: 8 months ago - Stars: 106 - Forks: 6

r00tman/EventNeRF

Neural Radiance Fields from a Single Colour Event Camera [CVPR 2023]

Language: Python - Size: 10.8 MB - Last synced at: 2 days ago - Pushed at: about 2 years ago - Stars: 89 - Forks: 8

Dywane/MCChatHUD

MatchaSKD中录音波形图实现,并增加其他多种样式

Language: Swift - Size: 34.2 KB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 82 - Forks: 11

gallickgunner/Volume-Renderer

A basic Volume Renderer mainly for Medical Images like CT-Scans and MRI Images

Language: C++ - Size: 1.13 MB - Last synced at: 24 days ago - Pushed at: over 3 years ago - Stars: 75 - Forks: 13

shocker-0x15/SLR

Monte Carlo Ray Tracing Renderer

Language: C++ - Size: 11.2 MB - Last synced at: about 1 year ago - Pushed at: over 6 years ago - Stars: 75 - Forks: 14

julienkay/SNeRG-Unity-Viewer

An unofficial Unity port of the SNeRG web viewer

Language: C# - Size: 166 KB - Last synced at: 10 days ago - Pushed at: over 1 year ago - Stars: 71 - Forks: 11

gillesferrand/Unity-RayTracing

Demo of volume rendering a data cube in Unity by performing ray tracing on the GPU

Language: C# - Size: 18.9 MB - Last synced at: almost 2 years ago - Pushed at: over 7 years ago - Stars: 62 - Forks: 16

neurolabusc/MRIcroGL10_OLD

DEPRECATED development has moved to https://github.com/rordenlab/MRIcroGL

Language: Pascal - Size: 89.5 MB - Last synced at: about 2 months ago - Pushed at: over 4 years ago - Stars: 59 - Forks: 24

RolandR/VolumeRayCasting

Volume rendering in the browser, using volume ray casting implemented in WebGL 2.

Language: CSS - Size: 59.9 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 59 - Forks: 21

MikhailGorobets/VolumeRender

Volume rendering

Language: C++ - Size: 29.3 MB - Last synced at: 18 days ago - Pushed at: almost 2 years ago - Stars: 58 - Forks: 17

yuta-hi/volume-renderer

Volume Renderer with VTK

Language: Python - Size: 9.95 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 57 - Forks: 13

yumcyaWiz/volppm

Volumetric progressive photon mapping written in C++.

Language: C++ - Size: 2.31 MB - Last synced at: 16 days ago - Pushed at: over 2 years ago - Stars: 55 - Forks: 4

pdaicode/awesome-dynamic-NeRF

A curated list of awesome neural radiance fields for dynamic scenes

Language: Jupyter Notebook - Size: 500 KB - Last synced at: 11 days ago - Pushed at: 8 months ago - Stars: 52 - Forks: 1

matthewberger/tfgan

Building generative models for synthesizing and analyzing volume-rendered images

Language: C++ - Size: 2.16 MB - Last synced at: 6 months ago - Pushed at: over 6 years ago - Stars: 51 - Forks: 15

Snektron/Xenodon

Volumetric Ray Tracer written in C++17 using Vulkan

Language: C++ - Size: 9.17 MB - Last synced at: 20 days ago - Pushed at: about 4 years ago - Stars: 50 - Forks: 4

pmocz/volumerender-python

Volume Render a Datacube

Language: Python - Size: 57.7 MB - Last synced at: 9 days ago - Pushed at: 6 months ago - Stars: 49 - Forks: 8

AlerianEmperor/LuxRenderer

Powerful Path Tracing Engine For Realistic Rendering

Language: C++ - Size: 140 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 47 - Forks: 6

naohisas/KVS

Kyoto Visualization System

Language: C++ - Size: 7.76 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 43 - Forks: 25

brainhublab/TheKnob

TheKnob - interactive volume control and scroll knob

Language: C++ - Size: 10.7 KB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 43 - Forks: 1

Gorilla-Lab-SCUT/HelixSurf

official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined Regularization"

Language: Python - Size: 1.09 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 42 - Forks: 1

julienkay/MERF-Unity-Viewer

An unofficial Unity port of the MERF viewer

Language: C# - Size: 187 KB - Last synced at: 10 days ago - Pushed at: over 1 year ago - Stars: 40 - Forks: 3

MitchellHansen/voxel-raycaster

Hardware accelerated voxel ray marching

Language: C++ - Size: 46.6 MB - Last synced at: 2 days ago - Pushed at: over 4 years ago - Stars: 39 - Forks: 4

fblupi/3DCurator

A 3D Viewer for CTs of Polychromed Wood Sculptures

Language: C++ - Size: 57.1 MB - Last synced at: 16 days ago - Pushed at: almost 6 years ago - Stars: 39 - Forks: 6

StarsX/FluidX12

Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo I. Fast volume rendering using our novel ray marching with smoke simulations by Eulerian grid method for solving Navier-Stokes equation.

Language: C - Size: 315 MB - Last synced at: 10 months ago - Pushed at: about 1 year ago - Stars: 38 - Forks: 9

seelabutk/tapestry

Scientific Visualization as a Microservice

Language: Shell - Size: 2.39 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 35 - Forks: 7

casperdcl/brainweb

BrainWeb: Multimodal models of 20 normal brains

Language: Python - Size: 525 KB - Last synced at: 6 days ago - Pushed at: 9 months ago - Stars: 34 - Forks: 11

StarsX/MultiVolumes

Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo III. Fast real-time multiple volumes rendering for external volume textures with mesh occlusion.

Language: C - Size: 314 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 31 - Forks: 3

StarsX/VolumeRender

Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo II. Fast real-time volume rendering for an external volume texture with mesh occlusion.

Language: C - Size: 469 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 31 - Forks: 4

terier/vpt

VPT: The Volumetric Path Tracing Framework

Language: JavaScript - Size: 14.7 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 31 - Forks: 26

gokselgoktas/structured-volume-sampling

A clean room implementation of Structured Volume Sampling by Bowles and Zimmermann in Unity

Language: C# - Size: 26.4 KB - Last synced at: 19 days ago - Pushed at: about 8 years ago - Stars: 31 - Forks: 3

lquatrin/cpp_volume_rendering

Structured volume rendering using OpenGL, trying to reproduce some past proposed illumination techniques.

Language: C++ - Size: 8.03 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 29 - Forks: 17

ekatrukha/BigTrace

FIJI plugin for tracing of curvilinear structures in volumetric microscopy datasets

Language: Java - Size: 5.38 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 28 - Forks: 4

jose-villegas/StyleTransferFunction

This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style transfer is really useful in this regard as styles such as bones, wood, of vegetation can be stored in litspheres.

Language: C++ - Size: 3.61 MB - Last synced at: 7 days ago - Pushed at: almost 8 years ago - Stars: 28 - Forks: 4

dehezhang2/Point_Based_NeRF_Editing

This is a repository containing the code of NeRF editing based on point deformation

Language: Python - Size: 59.9 MB - Last synced at: 5 months ago - Pushed at: over 1 year ago - Stars: 27 - Forks: 0

surf-visualization/blospray

BLOSPRAY - OSPRay as a Blender render engine

Language: C++ - Size: 84.6 MB - Last synced at: over 1 year ago - Pushed at: about 5 years ago - Stars: 26 - Forks: 5

iaomw/Tracer

Ray Tracing on Metal / macOS

Language: Metal - Size: 141 MB - Last synced at: 7 days ago - Pushed at: over 2 years ago - Stars: 25 - Forks: 2

slongle/The-last-time

Physically based renderer

Language: C++ - Size: 60.6 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 25 - Forks: 1

JaneliaSciComp/workstation

Janelia Workstation

Language: Java - Size: 97.8 MB - Last synced at: 5 days ago - Pushed at: 25 days ago - Stars: 23 - Forks: 12

KeKsBoTer/vape4d

Visualisation for 4D Volumes (Space + Time) written in WebGPU and Rust

Language: Rust - Size: 28.8 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 22 - Forks: 1

dehezhang2/PointNeRF-Assistant

This is a repository is an assistant to run PointNeRF. We set up a stable environment for point-nerf for ubuntu 20.04, and modified point-nerf code to fix some bug during running. We also share a pipeline to generate your own dataset using BlenderNeRF

Language: Python - Size: 50.1 MB - Last synced at: 5 months ago - Pushed at: almost 2 years ago - Stars: 22 - Forks: 4

Pjbomb2/Unofficial-Basic-Embergen-VDB-Loader-for-Unity

Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer

Language: C# - Size: 54.2 MB - Last synced at: 10 days ago - Pushed at: about 2 years ago - Stars: 20 - Forks: 2

yuehaowang/volume_renderer

CUDA-based interactive volume visualizer.

Language: C++ - Size: 26 MB - Last synced at: 16 days ago - Pushed at: almost 4 years ago - Stars: 20 - Forks: 2

pannapudi/vokselis

Interactive volume renderer with Rust and Wgpu

Language: Rust - Size: 4.79 MB - Last synced at: 18 days ago - Pushed at: about 2 years ago - Stars: 18 - Forks: 0

CristianQiu/Unity-Raymarched-Clouds-Simple-Wave

Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.

Language: ShaderLab - Size: 58.8 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 18 - Forks: 2

besnik/parallel-volume-rendering

Overview and detailed dicussion about parallel volume rendering on a cluster. We describe algorithms, optimalization techniques and challenges for real time rendering of big data on high performance clusters.

Language: C++ - Size: 3.2 MB - Last synced at: 16 days ago - Pushed at: over 9 years ago - Stars: 18 - Forks: 2

TheSmokeyGuys/Volume-ReSTIR-Vulkan

Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.

Language: C++ - Size: 489 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 17 - Forks: 1

yy0yaolinjun1/UnityVolumeRendering

This is a simple volume rendering project(including shading and transferFunction)made with Unity

Language: C# - Size: 24.9 MB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 17 - Forks: 2

beantowel/Aerosol

Precomputed Atmospheric Scattering for unity

Language: HLSL - Size: 1.32 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 15 - Forks: 2

Kosmonaut3d/FusionCompute

Kinect Fusion realized with OpenGL Computer Shaders

Language: C++ - Size: 43 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 15 - Forks: 2

fblupi/rendering-volume-from-dicom-vtk

Example for rendering a volume from DICOM files using VTK

Language: C++ - Size: 15.6 KB - Last synced at: 16 days ago - Pushed at: over 8 years ago - Stars: 15 - Forks: 2

StarsX/SparseVolumeDXR

DirectX 12 sample: real-time rendering with a sparsely volumetric representation from a mesh by depth peeling OIT. The ray-traced shadow path is only enabled with the native DXR, while DXR fallback layer is not supported for this sample, since IgnoreHit() causes crash due with dxrfallbackcompiler anyway.

Language: C - Size: 192 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 14 - Forks: 2

DakaiZhou/Volume-Rendering

A demo script of ray casting direct volume rendering without using image processing packages, for the sake of algorithm understanding.

Language: Python - Size: 131 KB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 14 - Forks: 1

RoaldFre/mitsuba-ALVRL-fwddip Fork of mitsuba-renderer/mitsuba

Fork of the Mitsuba renderer containing reference implementations of: (1) Adaptive Lightslice for Virtual Ray Lights, (2) the Forward Scattering Dipole model.

Language: C++ - Size: 96.9 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 13 - Forks: 2

alexandershaw4/SourceMesh

A multipurpose matlab-based MEG/EEG overlay & network plotter

Language: MATLAB - Size: 217 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 13 - Forks: 7

thewildnath/PathTracer

Direct Volume Rendering Path Tracer

Language: C - Size: 47.7 MB - Last synced at: about 1 year ago - Pushed at: about 5 years ago - Stars: 12 - Forks: 1

brugr9/UEPluginVolumeCreator

Unreal Engine Plugin: Volume Creator – Documentation

Size: 43 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 11 - Forks: 2

yliess86/NeRF

Efficient and comprehensive pytorch implementation of NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis from Mildenhall et al. 2020.

Language: Python - Size: 97.8 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 11 - Forks: 1

palasjir/ct-volumetric-rendering

Demo application - Volume rendering using ray casting algorithm

Language: Kotlin - Size: 12.1 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 10 - Forks: 0

WWmore/gaussian-splatting Fork of graphdeco-inria/gaussian-splatting

Modified code of the paper "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Language: Jupyter Notebook - Size: 37.4 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 9 - Forks: 0

yuehaowang/lets_CG

Learning and practice Computer Graphics.

Language: C++ - Size: 29.8 MB - Last synced at: 16 days ago - Pushed at: about 2 years ago - Stars: 9 - Forks: 0

torchvtk/torchvtk

PyTorch volume toolkit. Efficient data loading, dataset conversions, visualization tools

Language: Python - Size: 137 MB - Last synced at: 11 days ago - Pushed at: over 2 years ago - Stars: 9 - Forks: 0

surf-visualization/ospray-python

Python bindings for the OSPRay ray tracing library

Language: C++ - Size: 230 KB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 9 - Forks: 3

imaging-tools/ivvv 📦

The image voxel volume viewer (pronounced ivy)

Language: Python - Size: 44.7 MB - Last synced at: 8 days ago - Pushed at: about 3 years ago - Stars: 9 - Forks: 3

achalpandeyy/VolumeRenderer

3D Scalar field visualizer

Language: C++ - Size: 10.8 MB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 9 - Forks: 0

StormPhoenix/kaguya

a simple physically based rendering renderer.

Language: C++ - Size: 7.48 MB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 8 - Forks: 0

DavinderMaverick/VolumeRaycasting

Volume Data Rendering using GPU Raycasting/Raymarching

Language: C++ - Size: 90.7 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 8 - Forks: 5

theShmoo/MultiNodeRendering

The main idea of remote rendering is to distribute the rendering onto multiple nodes. A client splits its screen into multiple tiles, and each buffer for each tile is calculated by a different node. These calculated buffers are stacked back together by the client and it calculates the final illumination.

Language: C# - Size: 32.5 MB - Last synced at: over 1 year ago - Pushed at: almost 9 years ago - Stars: 8 - Forks: 1

victorubieto/easyVDB

Light-weight library to import/export .vdb files with easy integration in other projects using submodules via cmake.

Language: C++ - Size: 4.53 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 7 - Forks: 1

rhnfzl/raycasting-volume-rendering

ray casting Implementation on volumetric data and a slice-based renderer

Language: Python - Size: 29.3 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 7 - Forks: 1

andersblomqvist/unity-nanovdb-renderer

A proof of concept renderer for NanoVDB in Unity 6

Language: HLSL - Size: 13 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 6 - Forks: 0

codeonwort/pvr

Production Volume Rendering with Rust

Language: Rust - Size: 221 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 6 - Forks: 0

upupming/volume-rendering

Volume rendering (ray casting) implemented in C++

Language: HTML - Size: 52.9 MB - Last synced at: 13 days ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 1

AirGuanZ/D3D11-Volume

My personal physically-based volume rendering lab on GPU

Language: C++ - Size: 22.6 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 0

jaykay12/Large-Volume-Data-Visualization

Interactive Visualisation of Large-scale Medical Datasets on Low-level GPUs using Octrees, Cuda C & OpenGL

Language: C++ - Size: 161 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 6 - Forks: 0

stonexjr/geodesic_grid_dvr

C++ implementation of Direct Volume Rendering of Geodesic Grid

Language: C++ - Size: 34.1 MB - Last synced at: about 1 year ago - Pushed at: almost 6 years ago - Stars: 6 - Forks: 2

Scarysize/webgl-raycasting

Volumne rendering via ray casting in webgl

Language: JavaScript - Size: 10.4 MB - Last synced at: 2 days ago - Pushed at: almost 8 years ago - Stars: 6 - Forks: 2

examachine/promptspace

A volume rendering tool in C++ that implements the shear-warp factorization algorithm

Language: C++ - Size: 6.25 MB - Last synced at: about 2 years ago - Pushed at: about 8 years ago - Stars: 6 - Forks: 1