An open API service providing repository metadata for many open source software ecosystems.

Topic: "brdf"

vilbeyli/VQEngine

Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support

Language: C++ - Size: 154 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 644 - Forks: 30

Zielon/PBRVulkan

Vulkan Real-time Path Tracer Engine

Language: C++ - Size: 207 MB - Last synced at: 5 months ago - Pushed at: over 3 years ago - Stars: 488 - Forks: 37

knightcrawler25/Optix-PathTracer

Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine

Language: C - Size: 127 MB - Last synced at: 14 days ago - Pushed at: over 3 years ago - Stars: 320 - Forks: 36

kbladin/Monte_Carlo_Ray_Tracer

A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.

Language: C++ - Size: 20.7 MB - Last synced at: 19 days ago - Pushed at: about 6 years ago - Stars: 140 - Forks: 30

KimuraRyo/BSDFProcessor

Viewer for BSDF, BRDF, and BTDF

Language: C++ - Size: 628 KB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 57 - Forks: 9

ESDS-Leipzig/sen2nbar

Nadir BRDF Adjusted Reflectance (NBAR) for Sentinel-2 in Python

Language: Python - Size: 3.23 MB - Last synced at: 12 days ago - Pushed at: 10 months ago - Stars: 53 - Forks: 4

iftodebogdan/GITechDemo

Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor

Language: C++ - Size: 745 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 46 - Forks: 4

usnistgov/pySCATMECH

pySCATMECH is a Python interface to SCATMECH: Polarized Light Scattering C++ Class Library

Language: C++ - Size: 58.3 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 33 - Forks: 12

todaylg/three-viewer

PBR rendering equation playground and feature experiment, based on Threejs and Envtools

Language: JavaScript - Size: 53.3 MB - Last synced at: 12 days ago - Pushed at: over 4 years ago - Stars: 32 - Forks: 11

usnistgov/SCATMECH

SCATMECH: Polarized light scattering C++ class library

Language: C++ - Size: 2.1 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 29 - Forks: 13

mworchel/svbrdf-estimation

SVBRDF Estimation using a Physically-based Differentiable Renderer

Language: Jupyter Notebook - Size: 151 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 24 - Forks: 6

leftfield-geospatial/homonim

Correct drone, aerial and satellite imagery to surface reflectance.

Language: Python - Size: 77 MB - Last synced at: 10 days ago - Pushed at: about 2 months ago - Stars: 23 - Forks: 1

ryushinn/meta-sampling

The official repo for [Learning to Learn and Sample BRDFs, Eurographics 2023]

Language: Python - Size: 412 KB - Last synced at: 18 days ago - Pushed at: almost 2 years ago - Stars: 19 - Forks: 2

gmzorz/MiniRT

Ray tracing project for 42 school, Codam.

Language: C - Size: 40.3 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 18 - Forks: 0

rsahlin/graphics-by-opengl

PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.

Language: Java - Size: 4.62 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 17 - Forks: 4

usnistgov/ScatterMIST

Modeled Integrated Scatter Tool (MIST)

Language: C++ - Size: 3.35 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 12 - Forks: 4

huailiang/ibl_proj

在Unity中实现 LearnOpenGL中公式实现的 PBR 渲染, 包含生成辐射度贴图、预滤波环境贴图、镜面brdf积分贴图

Language: HLSL - Size: 131 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 12 - Forks: 5

iweinbau/Ray-Tracing

Basic ray tracing in C++

Language: C++ - Size: 28.6 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 11 - Forks: 1

Zielon/PBRScenes

Physically Based Rendering Scenes

Size: 207 MB - Last synced at: 11 months ago - Pushed at: over 3 years ago - Stars: 11 - Forks: 1

XrizZ/BRDF

BRDF Estimation

Language: C++ - Size: 85.4 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 10 - Forks: 7

rsahlin/gltf-viewer

GLTF Model Viewer

Language: Java - Size: 72.1 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 9 - Forks: 2

Zielon/PBRenderer

CPU Physically Based Path Tracer Engine

Language: C++ - Size: 97.3 MB - Last synced at: 11 months ago - Pushed at: almost 4 years ago - Stars: 9 - Forks: 0

eugenedeon/mitsuba Fork of mitsuba-renderer/mitsuba

Fork of the Mitsuba 0.x repo with additional BSDFs and phase functions

Language: C++ - Size: 97.6 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 1

ChaoEcohydroRS/ABoVE_PAD_AVIRIS-NG

Mapping vegetation communities in the Arctic-boreal wetlands of the Peace-Athabasca Delta using AVIRIS-NG hyperspectral data

Language: Python - Size: 92.8 KB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 4 - Forks: 0

vcoda/aggregated-graphics-samples

A collection of exemplary graphics samples based on Magma and Vulkan API

Language: C++ - Size: 19 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 1

NiverMK/RayTracingWithPBR

Implementation of Ray Tracing with physically based rendering

Language: C++ - Size: 5.57 MB - Last synced at: 12 months ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 0

romanlarionov/BRDFViewer

Language: JavaScript - Size: 921 KB - Last synced at: over 1 year ago - Pushed at: about 8 years ago - Stars: 4 - Forks: 0

cfnptr/math

SIMD optimized C++ mathematics library. (vector, matrix, quaternion, ray, triangle, sphere, AABB, etc.)

Language: C++ - Size: 950 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 3 - Forks: 0

hg-chung/DPIR

Differentiable Point-based Inverse Rendering

Language: Python - Size: 97.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 1

n1ckfg/BRDF_Shader

Collecting BRDF shader examples for Unity.

Language: C# - Size: 10.4 MB - Last synced at: 12 months ago - Pushed at: about 7 years ago - Stars: 3 - Forks: 0

lukaselmer/ethz-computer-graphics-brdf-2013

Computer Graphics Exercise 4 - BRDF and Procedural Textures

Language: JavaScript - Size: 10.1 MB - Last synced at: about 1 year ago - Pushed at: over 7 years ago - Stars: 3 - Forks: 0

STARS-Data-Fusion/VNP43NRT.jl

Near-Real-Time Implementation of the VNP43 VIIRS BRDF Correction Algorithm for VNP09GA Surface Reflectance

Language: Julia - Size: 15.6 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 2

rsahlin/varg-engine

[WOLF] Vulkan Accelerated Render of GLTF - a vulkan based renderer in Java

Language: Java - Size: 1.7 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

oceanzhang88/3-Path-Tracers

3 flavors of path tracing renderers, one adapted from course with prof. Greg Turk

Language: C++ - Size: 102 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

luisbarrancos/brdf Fork of wdas/brdf

BRDF Explorer

Language: C++ - Size: 6.42 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 2 - Forks: 0

yongsen/mitsuba

Homework of CSCI780: implementing BRDF models using mitsuba

Language: C++ - Size: 232 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 2 - Forks: 3

AlfonsoLRz/LiDAR_BRDF

Source code of "Enhancing LiDAR point cloud generation with BRDF-based appearance modelling" (yet to be published).

Size: 18.6 KB - Last synced at: 20 days ago - Pushed at: 20 days ago - Stars: 1 - Forks: 0

giuvecchio/PyPBR

PyPBR is a Python library for easy and fast manipulation of Physically Based Rendering (PBR) materials with PyTorch integration.

Language: Python - Size: 164 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 1 - Forks: 1

wanggongxue/Mie-DISORT

Mie-DISORT for snow bidirectional reflectance and albedo. It can also models the effects of snow grain shape with the use of SNICAR LUT.

Language: Batchfile - Size: 1010 KB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 1 - Forks: 0

RichardSqd/VisualEngine

A multithreaded renderer based on DirectX 12, this project explores various rendering techniques and incorporates experimental features. It supports glTF 2.0, allowing seamless integration of glTF assets into the rendering pipeline.

Language: C++ - Size: 42 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

edisonlee0212/SorghumFactory

A procedural 3D model of sorghum plants. The project is based on UniEngine.

Language: C++ - Size: 370 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 3

Paillette/PBR

Physically Based Rendering visualizer C++ OpenGL

Language: C - Size: 278 MB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

xavierchermain/real_time_glint Fork of ASTex-ICube/real_time_glint

Implementation of Procedural Physically based BRDF for Real-Time Rendering of Glints.

Language: C++ - Size: 1.62 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 1

afichet/brdf-snippets

Some Codes I use regularly for various BRDF format loading

Language: Python - Size: 15.6 KB - Last synced at: 16 days ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

muzammilaz/Awesome-Neural-Materials

The idea of this repo is to collect datasets and deep methods for material / surface appearance modeling. You are invited to contribute to this list by adding a pull request.

Size: 5.86 KB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

luismautone/fundamentals-computer-graphics

Main Physically-Based Rendering algorithms

Language: C++ - Size: 3.99 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

asztr/SVBRDF-Remapping

Code repository for the paper "Image-based remapping of spatially-varying material appearance" (JCGT)

Language: C++ - Size: 70.7 MB - Last synced at: 5 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 2

lore14th/tTexture

Texture Loader

Language: C++ - Size: 39 MB - Last synced at: over 1 year ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0

rsahlin/computer-graphics-presentations

Presentation material for all things 3D computer graphics related. Focus on Khronos APIs.

Size: 8.83 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

som1990/Cook-Torrence-PBR

Implementation of the Cook Torrence Paper via a Physically Based Renderer

Language: C++ - Size: 209 KB - Last synced at: almost 2 years ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 0

GeorgeWeb/GGraphix 📦

An original 3D scene with PBR, Parallax Mapping, Post-Processing and other rendering techniques I imlpemented for a coursework in CGI / C++11, OpenGL and GLSL /

Language: C++ - Size: 195 MB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

Satre95/Babylon 📦

A rendering engine utilizing path tracing.

Language: C - Size: 4.12 MB - Last synced at: 2 days ago - Pushed at: about 7 years ago - Stars: 0 - Forks: 0

anchen1011/monte-carlo-renderer

Language: C - Size: 25.2 MB - Last synced at: 2 months ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 1

ReinierMaas/microfacet

microfacet for rust

Language: Rust - Size: 2.93 KB - Last synced at: 23 days ago - Pushed at: about 8 years ago - Stars: 0 - Forks: 0