Topic: "brdf"
vilbeyli/VQEngine
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Language: C++ - Size: 154 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 644 - Forks: 30

Zielon/PBRVulkan
Vulkan Real-time Path Tracer Engine
Language: C++ - Size: 207 MB - Last synced at: 5 months ago - Pushed at: over 3 years ago - Stars: 488 - Forks: 37

knightcrawler25/Optix-PathTracer
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
Language: C - Size: 127 MB - Last synced at: 14 days ago - Pushed at: over 3 years ago - Stars: 320 - Forks: 36

kbladin/Monte_Carlo_Ray_Tracer
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Language: C++ - Size: 20.7 MB - Last synced at: 19 days ago - Pushed at: about 6 years ago - Stars: 140 - Forks: 30

KimuraRyo/BSDFProcessor
Viewer for BSDF, BRDF, and BTDF
Language: C++ - Size: 628 KB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 57 - Forks: 9

ESDS-Leipzig/sen2nbar
Nadir BRDF Adjusted Reflectance (NBAR) for Sentinel-2 in Python
Language: Python - Size: 3.23 MB - Last synced at: 12 days ago - Pushed at: 10 months ago - Stars: 53 - Forks: 4

iftodebogdan/GITechDemo
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
Language: C++ - Size: 745 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 46 - Forks: 4

usnistgov/pySCATMECH
pySCATMECH is a Python interface to SCATMECH: Polarized Light Scattering C++ Class Library
Language: C++ - Size: 58.3 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 33 - Forks: 12

todaylg/three-viewer
PBR rendering equation playground and feature experiment, based on Threejs and Envtools
Language: JavaScript - Size: 53.3 MB - Last synced at: 12 days ago - Pushed at: over 4 years ago - Stars: 32 - Forks: 11

usnistgov/SCATMECH
SCATMECH: Polarized light scattering C++ class library
Language: C++ - Size: 2.1 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 29 - Forks: 13

mworchel/svbrdf-estimation
SVBRDF Estimation using a Physically-based Differentiable Renderer
Language: Jupyter Notebook - Size: 151 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 24 - Forks: 6

leftfield-geospatial/homonim
Correct drone, aerial and satellite imagery to surface reflectance.
Language: Python - Size: 77 MB - Last synced at: 10 days ago - Pushed at: about 2 months ago - Stars: 23 - Forks: 1

ryushinn/meta-sampling
The official repo for [Learning to Learn and Sample BRDFs, Eurographics 2023]
Language: Python - Size: 412 KB - Last synced at: 18 days ago - Pushed at: almost 2 years ago - Stars: 19 - Forks: 2

gmzorz/MiniRT
Ray tracing project for 42 school, Codam.
Language: C - Size: 40.3 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 18 - Forks: 0

rsahlin/graphics-by-opengl
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
Language: Java - Size: 4.62 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 17 - Forks: 4

usnistgov/ScatterMIST
Modeled Integrated Scatter Tool (MIST)
Language: C++ - Size: 3.35 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 12 - Forks: 4

huailiang/ibl_proj
在Unity中实现 LearnOpenGL中公式实现的 PBR 渲染, 包含生成辐射度贴图、预滤波环境贴图、镜面brdf积分贴图
Language: HLSL - Size: 131 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 12 - Forks: 5

iweinbau/Ray-Tracing
Basic ray tracing in C++
Language: C++ - Size: 28.6 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 11 - Forks: 1

Zielon/PBRScenes
Physically Based Rendering Scenes
Size: 207 MB - Last synced at: 11 months ago - Pushed at: over 3 years ago - Stars: 11 - Forks: 1

XrizZ/BRDF
BRDF Estimation
Language: C++ - Size: 85.4 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 10 - Forks: 7

rsahlin/gltf-viewer
GLTF Model Viewer
Language: Java - Size: 72.1 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 9 - Forks: 2

Zielon/PBRenderer
CPU Physically Based Path Tracer Engine
Language: C++ - Size: 97.3 MB - Last synced at: 11 months ago - Pushed at: almost 4 years ago - Stars: 9 - Forks: 0

eugenedeon/mitsuba Fork of mitsuba-renderer/mitsuba
Fork of the Mitsuba 0.x repo with additional BSDFs and phase functions
Language: C++ - Size: 97.6 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 1

ChaoEcohydroRS/ABoVE_PAD_AVIRIS-NG
Mapping vegetation communities in the Arctic-boreal wetlands of the Peace-Athabasca Delta using AVIRIS-NG hyperspectral data
Language: Python - Size: 92.8 KB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 4 - Forks: 0

vcoda/aggregated-graphics-samples
A collection of exemplary graphics samples based on Magma and Vulkan API
Language: C++ - Size: 19 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 1

NiverMK/RayTracingWithPBR
Implementation of Ray Tracing with physically based rendering
Language: C++ - Size: 5.57 MB - Last synced at: 12 months ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 0

romanlarionov/BRDFViewer
Language: JavaScript - Size: 921 KB - Last synced at: over 1 year ago - Pushed at: about 8 years ago - Stars: 4 - Forks: 0

cfnptr/math
SIMD optimized C++ mathematics library. (vector, matrix, quaternion, ray, triangle, sphere, AABB, etc.)
Language: C++ - Size: 950 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 3 - Forks: 0

hg-chung/DPIR
Differentiable Point-based Inverse Rendering
Language: Python - Size: 97.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 1

n1ckfg/BRDF_Shader
Collecting BRDF shader examples for Unity.
Language: C# - Size: 10.4 MB - Last synced at: 12 months ago - Pushed at: about 7 years ago - Stars: 3 - Forks: 0

lukaselmer/ethz-computer-graphics-brdf-2013
Computer Graphics Exercise 4 - BRDF and Procedural Textures
Language: JavaScript - Size: 10.1 MB - Last synced at: about 1 year ago - Pushed at: over 7 years ago - Stars: 3 - Forks: 0

STARS-Data-Fusion/VNP43NRT.jl
Near-Real-Time Implementation of the VNP43 VIIRS BRDF Correction Algorithm for VNP09GA Surface Reflectance
Language: Julia - Size: 15.6 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 2

rsahlin/varg-engine
[WOLF] Vulkan Accelerated Render of GLTF - a vulkan based renderer in Java
Language: Java - Size: 1.7 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

oceanzhang88/3-Path-Tracers
3 flavors of path tracing renderers, one adapted from course with prof. Greg Turk
Language: C++ - Size: 102 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

luisbarrancos/brdf Fork of wdas/brdf
BRDF Explorer
Language: C++ - Size: 6.42 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 2 - Forks: 0

yongsen/mitsuba
Homework of CSCI780: implementing BRDF models using mitsuba
Language: C++ - Size: 232 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 2 - Forks: 3

AlfonsoLRz/LiDAR_BRDF
Source code of "Enhancing LiDAR point cloud generation with BRDF-based appearance modelling" (yet to be published).
Size: 18.6 KB - Last synced at: 20 days ago - Pushed at: 20 days ago - Stars: 1 - Forks: 0

giuvecchio/PyPBR
PyPBR is a Python library for easy and fast manipulation of Physically Based Rendering (PBR) materials with PyTorch integration.
Language: Python - Size: 164 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 1 - Forks: 1

wanggongxue/Mie-DISORT
Mie-DISORT for snow bidirectional reflectance and albedo. It can also models the effects of snow grain shape with the use of SNICAR LUT.
Language: Batchfile - Size: 1010 KB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 1 - Forks: 0

RichardSqd/VisualEngine
A multithreaded renderer based on DirectX 12, this project explores various rendering techniques and incorporates experimental features. It supports glTF 2.0, allowing seamless integration of glTF assets into the rendering pipeline.
Language: C++ - Size: 42 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

edisonlee0212/SorghumFactory
A procedural 3D model of sorghum plants. The project is based on UniEngine.
Language: C++ - Size: 370 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 3

Paillette/PBR
Physically Based Rendering visualizer C++ OpenGL
Language: C - Size: 278 MB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

xavierchermain/real_time_glint Fork of ASTex-ICube/real_time_glint
Implementation of Procedural Physically based BRDF for Real-Time Rendering of Glints.
Language: C++ - Size: 1.62 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 1

afichet/brdf-snippets
Some Codes I use regularly for various BRDF format loading
Language: Python - Size: 15.6 KB - Last synced at: 16 days ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

muzammilaz/Awesome-Neural-Materials
The idea of this repo is to collect datasets and deep methods for material / surface appearance modeling. You are invited to contribute to this list by adding a pull request.
Size: 5.86 KB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

luismautone/fundamentals-computer-graphics
Main Physically-Based Rendering algorithms
Language: C++ - Size: 3.99 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

asztr/SVBRDF-Remapping
Code repository for the paper "Image-based remapping of spatially-varying material appearance" (JCGT)
Language: C++ - Size: 70.7 MB - Last synced at: 5 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 2

lore14th/tTexture
Texture Loader
Language: C++ - Size: 39 MB - Last synced at: over 1 year ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0

rsahlin/computer-graphics-presentations
Presentation material for all things 3D computer graphics related. Focus on Khronos APIs.
Size: 8.83 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

som1990/Cook-Torrence-PBR
Implementation of the Cook Torrence Paper via a Physically Based Renderer
Language: C++ - Size: 209 KB - Last synced at: almost 2 years ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 0

GeorgeWeb/GGraphix 📦
An original 3D scene with PBR, Parallax Mapping, Post-Processing and other rendering techniques I imlpemented for a coursework in CGI / C++11, OpenGL and GLSL /
Language: C++ - Size: 195 MB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

Satre95/Babylon 📦
A rendering engine utilizing path tracing.
Language: C - Size: 4.12 MB - Last synced at: 2 days ago - Pushed at: about 7 years ago - Stars: 0 - Forks: 0

anchen1011/monte-carlo-renderer
Language: C - Size: 25.2 MB - Last synced at: 2 months ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 1

ReinierMaas/microfacet
microfacet for rust
Language: Rust - Size: 2.93 KB - Last synced at: 23 days ago - Pushed at: about 8 years ago - Stars: 0 - Forks: 0
