An open API service providing repository metadata for many open source software ecosystems.

Topic: "rasterisation"

pypdfium2-team/pypdfium2

Python bindings to PDFium

Language: Python - Size: 2.7 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 568 - Forks: 25

alanmacleod/wasm-render

Software 3D renderer & rasteriser written in WASM/C & TypeScript to test / showcase WebAssembly and compare performance

Language: TypeScript - Size: 653 KB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 27 - Forks: 5

andrewlowndes/perfect-antialiasing

Antialiasing via conservative rasterisation and analytical area computation

Language: TypeScript - Size: 2.54 MB - Last synced at: 5 months ago - Pushed at: over 1 year ago - Stars: 24 - Forks: 0

AlLiberali/Blend2NET

.NET bindings for the Blend2D Vector graphics engine

Language: C# - Size: 238 KB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 0 - Forks: 0

Zermil/disasterisation

Graphics rasterisation - journey to learn more about computer graphics

Language: C++ - Size: 2.72 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

render-farm/psr-3d-rendering-engine

A rasterization rendering engine written from scratch in C++ with a custom-built entity component system.

Language: C++ - Size: 1.74 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

WorseIdea/Limestone

[WIP] A software rasterisater and graphics API

Language: Python - Size: 1000 Bytes - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

knot126/Rayse 📦

Computer graphics testing

Language: D - Size: 472 KB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

pleaseRedo/Computer-Graphics-Technique-Showcase

C++, GLSL based CG implementations including Ray Tracing, Rasterizing, Bezier Curves and Path Tracing

Language: C++ - Size: 28.3 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 2

gpdaniels/DeferredRasterisation 📦

A real-time voxel renderer using OpenGL GLSL shaders to perform deferred rasterisation of points into voxels.

Language: C++ - Size: 3.15 MB - Last synced at: about 1 year ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0