Topic: "gamedevelopment"
wolfpld/tracy
Frame profiler
Language: C++ - Size: 28.6 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 11,802 - Forks: 800

assimp/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Language: C++ - Size: 284 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 11,651 - Forks: 3,022

TokisanGames/Terrain3D
A high performance, editable terrain system for Godot 4.
Language: C++ - Size: 121 MB - Last synced at: 11 days ago - Pushed at: about 1 month ago - Stars: 2,945 - Forks: 172

mikeroyal/Unreal-Engine-Guide
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
Language: C++ - Size: 1.48 MB - Last synced at: 8 days ago - Pushed at: over 1 year ago - Stars: 1,249 - Forks: 131

xajik/thedeck
The Deck: An Open-Source, Cross-Platform, Mobile, Turn by Turn Card Game Engine in Flutter
Language: Dart - Size: 8.02 MB - Last synced at: 9 days ago - Pushed at: 4 months ago - Stars: 701 - Forks: 36

AdultLink/HoloShield
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
Language: GLSL - Size: 187 MB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 551 - Forks: 65

knapeczadam/unity-shaders
:sparkles: Shader demo - More than 300 examples
Language: ShaderLab - Size: 854 MB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 330 - Forks: 40

FronkonGames/Awesome-Gamedev
A curated collection of resources to game development.
Size: 6.49 MB - Last synced at: 25 days ago - Pushed at: 3 months ago - Stars: 329 - Forks: 18

Yecats/GameDevTutorials
Houses various game development tutorials and resources.
Language: C# - Size: 462 MB - Last synced at: about 1 year ago - Pushed at: about 3 years ago - Stars: 256 - Forks: 43

orels1/UdonToolkit
A set of purpose-built Udon Behaviours and tools to make your own
Language: C# - Size: 35.8 MB - Last synced at: 20 days ago - Pushed at: about 1 year ago - Stars: 185 - Forks: 5

transferthought/transfer-thought
🔁Web platform for building virtual reality experiences.
Language: JavaScript - Size: 4.57 MB - Last synced at: 23 days ago - Pushed at: 11 months ago - Stars: 169 - Forks: 12

sarienn/MarketingTemplates
BRINDIE FREE - an .ai sourcefile with sizes for art assets needed to create Facebook page, Twitter profile, Steam Store page and Steam Developer page
Size: 82.4 MB - Last synced at: 24 days ago - Pushed at: about 5 years ago - Stars: 164 - Forks: 15

llamacademy/scriptable-object-based-guns
Learn how to create a ScriptableObject-based gun system from scratch for your game!
Language: C# - Size: 90.9 MB - Last synced at: 10 days ago - Pushed at: 4 months ago - Stars: 126 - Forks: 28

FronkonGames/GameWork-Foundation
Architecture-agnostic code and tools to make Unity based games.
Language: C# - Size: 72.4 MB - Last synced at: about 2 months ago - Pushed at: 9 months ago - Stars: 105 - Forks: 8

oskarnp/odin-tracy
Tracy profiler bindings/wrapper for the Odin programming language
Language: Odin - Size: 6 MB - Last synced at: 7 days ago - Pushed at: 11 months ago - Stars: 104 - Forks: 10

finepointcgi/Materialize Fork of maikramer/Materialize
Materialize Main Branch. Materialize is a program for converting images to materials for use in video games and other 3D applications.
Language: ShaderLab - Size: 46.8 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 99 - Forks: 7

FronkonGames/Steam-Games-Scraper
Extract information from all games published in Steam thanks to its Web API, and store it in JSON format.
Language: Python - Size: 3.55 MB - Last synced at: 2 months ago - Pushed at: 9 months ago - Stars: 88 - Forks: 20

shamim-akhtar/jigsaw-puzzle
This project is a Jigsaw Puzzle game. The tiles are dynamically created at runtime based on Bezier Curve. You can play the WebGL version of the game on Faramira.
Language: C# - Size: 101 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 85 - Forks: 31

asfdfdfd/renpy-live2d
Live2D module for RenPy
Language: C - Size: 4.08 MB - Last synced at: about 2 months ago - Pushed at: about 4 years ago - Stars: 83 - Forks: 13

JoebRogers/UnityDebug
A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
Language: C# - Size: 67.4 KB - Last synced at: about 1 month ago - Pushed at: almost 6 years ago - Stars: 62 - Forks: 9

jalbam/CrossBrowdy
Multimedia JavaScript framework
Language: JavaScript - Size: 662 MB - Last synced at: about 1 month ago - Pushed at: 10 months ago - Stars: 56 - Forks: 1

gamedevware/charon
Charon is a powerful game development tool that streamlines the game development process. It provides a structured approach to designing and modeling game data, with automatic source code generation that reduces the load on programmers and eliminates human errors.
Language: Shell - Size: 14.4 MB - Last synced at: 5 days ago - Pushed at: 10 days ago - Stars: 53 - Forks: 4

AniBullet/BsKeyTools
✨ Bullet.S KeyTools, 🔋 All for Animator... ⚔️ Animation Tools All in One. ⭐ 3dsMax All Versions Supported !
Language: MAXScript - Size: 495 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 51 - Forks: 11

MirzaBeig/Boids
Boids AI swarm demo for Unity.
Language: ShaderLab - Size: 1.36 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 49 - Forks: 4

mikeroyal/Unity-Guide
Unity Engine Guide
Language: C# - Size: 948 KB - Last synced at: 18 days ago - Pushed at: over 1 year ago - Stars: 48 - Forks: 7

peartreegames/blocky-world-editor
3d Tilemap Editor for Unity
Language: C# - Size: 315 KB - Last synced at: 11 days ago - Pushed at: 3 months ago - Stars: 47 - Forks: 11

llamacademy/line-renderer-bezier-path
In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves.
Language: C# - Size: 1.02 MB - Last synced at: 10 days ago - Pushed at: almost 2 years ago - Stars: 47 - Forks: 14

cengizhankervanci/Match_3D
Match_3D Game Mechanic
Language: C# - Size: 15.6 MB - Last synced at: about 2 months ago - Pushed at: over 4 years ago - Stars: 46 - Forks: 16

supermax/pubsub
Open Source Pub/Sub Messaging Library for Unity
Language: C# - Size: 63.5 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 41 - Forks: 5

0xWDG/GameControllerKit
GameControllerKit is a Swift package that makes it easy to work with game controllers on iOS, macOS, and tvOS. It provides a simple API to connect to game controllers, read input from them, and control their lights and haptics.
Language: Swift - Size: 920 KB - Last synced at: 11 days ago - Pushed at: 3 months ago - Stars: 36 - Forks: 3

R3DHULK/C-For-Gamers
I List All Games I Made In C In This Repository
Language: C - Size: 63.5 KB - Last synced at: about 1 month ago - Pushed at: about 2 years ago - Stars: 36 - Forks: 6

llamacademy/juicy-springs
Transform your simple, bland transitions and movement into juicy springy movement!
Language: ShaderLab - Size: 2.71 MB - Last synced at: 10 days ago - Pushed at: almost 3 years ago - Stars: 36 - Forks: 4

llamacademy/menu-controller
Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.
Language: C# - Size: 41.6 MB - Last synced at: 10 days ago - Pushed at: almost 3 years ago - Stars: 35 - Forks: 5

KinsonDigital/CASL
Cross-platform library for playing and managing sounds.
Language: C# - Size: 36.5 MB - Last synced at: 4 days ago - Pushed at: 11 days ago - Stars: 34 - Forks: 6

FronkonGames/Build-History
Keep a history of all the builds you do.
Language: C# - Size: 1.99 MB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 34 - Forks: 2

llamacademy/baked-animation-meshes
Learn how to bake animations as a series of "snapshots" of meshes.
Language: ShaderLab - Size: 322 MB - Last synced at: 10 days ago - Pushed at: over 2 years ago - Stars: 34 - Forks: 9

cengizhankervanci/Cube_Surfer_Mechanic
Cube Surfer Mechanic
Language: C# - Size: 17.1 MB - Last synced at: about 2 months ago - Pushed at: over 4 years ago - Stars: 34 - Forks: 4

llamacademy/persistent-data
Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!
Language: ShaderLab - Size: 3.35 MB - Last synced at: 10 days ago - Pushed at: almost 3 years ago - Stars: 32 - Forks: 4

llamacademy/surface-manager
Create and use a ScriptableObject-based Surface Management system for your game!
Language: C# - Size: 64.8 MB - Last synced at: 10 days ago - Pushed at: about 3 years ago - Stars: 32 - Forks: 7

dannygaray60/localization-editor-g3
A tool for adding/editing/deleting translations in .csv files made with Godot Engine
Language: GDScript - Size: 12.7 MB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 31 - Forks: 4

knapeczadam/unity-procedural-examples-updated
:stars: Updated version of the official Unity Procedural Examples project
Language: ShaderLab - Size: 3.29 MB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 31 - Forks: 9

marciovmf/smol
Uma game engine desenvolvida ao longo de uma série de vídeos do canal https://www.youtube.com/gamedevlog
Language: CMake - Size: 27 MB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 30 - Forks: 1

JoebRogers/ScriptFinder
A Unity editor extension to find script references within your project in seconds.
Language: C# - Size: 248 KB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 30 - Forks: 2

LucaJunge/godot_orbit_controls
Orbit Controls for the Godot Engine based on three.js Orbit Controls
Language: JavaScript - Size: 29 MB - Last synced at: about 2 months ago - Pushed at: 11 months ago - Stars: 29 - Forks: 2

llamacademy/minigolf
A minigolf microgame made with Unity for educational purposes
Language: ShaderLab - Size: 207 MB - Last synced at: 10 days ago - Pushed at: 4 months ago - Stars: 28 - Forks: 0

llamacademy/chicken-defense
An Open Source game using Unity where you spawn Llamas to defend a chicken coop against spooky snakes and fiendish foxes
Language: C# - Size: 92.1 MB - Last synced at: 10 days ago - Pushed at: 11 months ago - Stars: 28 - Forks: 6

llamacademy/raycast-bullet-trails
Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitscan gun that makes bullet impact effects, has bullet trails, and fires on left mouse click using the new input system.
Language: C# - Size: 55.9 MB - Last synced at: 10 days ago - Pushed at: over 2 years ago - Stars: 28 - Forks: 14

JuDelCo/Core
Service locator (IoC Container), object factory, util classes and lots of services to ease the development of C# applications and games
Language: C# - Size: 543 KB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 27 - Forks: 1

Atennop1/Remagures 📦
My failed second game. It was supposed to be a pixel RPG with an open world
Language: C# - Size: 23.7 MB - Last synced at: 4 months ago - Pushed at: over 1 year ago - Stars: 26 - Forks: 1

llamacademy/raycasting-explained
In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!
Language: ShaderLab - Size: 2.58 MB - Last synced at: 10 days ago - Pushed at: almost 3 years ago - Stars: 26 - Forks: 2

janbodnar/Java-Space-Invaders
Java Space Invaders game clone source code
Language: Java - Size: 38.1 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 25 - Forks: 24

eleev/hungry-wormy
🐛 iOS & macOS game - classic snake game [Swift + SpriteKit].
Language: Swift - Size: 25.9 MB - Last synced at: 19 days ago - Pushed at: over 4 years ago - Stars: 23 - Forks: 3

llamacademy/ragdolls
Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.
Language: C# - Size: 41.7 MB - Last synced at: 10 days ago - Pushed at: about 3 years ago - Stars: 22 - Forks: 1

amerkoleci/leoncino
Cross platform .NET graphics library
Language: C# - Size: 207 KB - Last synced at: about 1 month ago - Pushed at: 5 months ago - Stars: 21 - Forks: 0

fabiopallini/ps1-graphics-demo
PlayStation 1 3D graphics Demo
Language: C - Size: 1.56 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 20 - Forks: 1

llamacademy/ai-series-part-32
Learn how NavMeshAgent obstacle avoidance works... in DEPTH! In this deep dive into NavMeshAgent avoidance you'll learn 5 key takeaways for improving NavMeshAgent avoidance using the Unity Navigation System, no external assets needed!
Language: ShaderLab - Size: 2.89 MB - Last synced at: 10 days ago - Pushed at: over 3 years ago - Stars: 20 - Forks: 8

3UR/Simpsons-Hit-Run
Source code for Simpsons Hit & Run ported to Xbox UWP and with a cleaner structure & more features.
Language: C++ - Size: 745 MB - Last synced at: 4 days ago - Pushed at: 18 days ago - Stars: 19 - Forks: 1

llamacademy/mobile-touch-inputs
In this tutorial repository you can learn how to add a Touch Movement Joystick to control your player using the New Input System.
Language: ShaderLab - Size: 2.44 MB - Last synced at: 10 days ago - Pushed at: 7 months ago - Stars: 19 - Forks: 3

shamim-akhtar/tutorial-pathfinding
In this tutorial, we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based pathfinding to a more robust generic pathfinder that we can use for a graph-based data structure. We will then apply our pathfinder to a variety of pathfinding problems.
Language: C# - Size: 32 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 19 - Forks: 11

christinec-dev/GodotInventorySystem
Source code for my Godot Inventory System tutorial series on YouTube.
Language: GDScript - Size: 408 KB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 19 - Forks: 6

llamacademy/unity-iap-2023
Learn how to set up Unity IAP for both Google Play and the Apple App Store
Language: ShaderLab - Size: 3.27 MB - Last synced at: 10 days ago - Pushed at: about 2 years ago - Stars: 19 - Forks: 5

llamacademy/ai-series-part-42
Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.
Language: ShaderLab - Size: 90.5 MB - Last synced at: 10 days ago - Pushed at: over 2 years ago - Stars: 19 - Forks: 10

JoebRogers/PICO-TweenMachine
A small wrapper library for the PICO-8 fantasy console, meant as an extension to the PICO-Tween easing library.
Language: Lua - Size: 111 KB - Last synced at: about 2 months ago - Pushed at: almost 5 years ago - Stars: 19 - Forks: 1

llamacademy/3d-model-ui-preview
Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model
Language: ShaderLab - Size: 87.5 MB - Last synced at: 10 days ago - Pushed at: over 2 years ago - Stars: 18 - Forks: 5

llamacademy/doors
Learn how to create multiple different types of doors in Unity
Language: C# - Size: 42.9 MB - Last synced at: 10 days ago - Pushed at: about 3 years ago - Stars: 18 - Forks: 18

llamacademy/light-lod
Learn how to apply the "LOD" (Level of Detail) concept to lights!
Language: C# - Size: 12.1 MB - Last synced at: 10 days ago - Pushed at: 11 months ago - Stars: 17 - Forks: 3

greenworksjs/greenworks Fork of Spacetech/greenworks
Community maintained version of Greenworks - a Steamworks API for Node/Electron/NW.js
Language: C++ - Size: 4.44 MB - Last synced at: 10 months ago - Pushed at: almost 3 years ago - Stars: 17 - Forks: 2

llamacademy/destructible-objects
Learn how to add destructible objects into your game - for free! In this tutorial you'll learn how to destroy any individual game object with a common "replacement" technique. Clean up afterwards with a subtle fade out effect.
Language: C# - Size: 38 MB - Last synced at: 10 days ago - Pushed at: about 3 years ago - Stars: 17 - Forks: 4

llamacademy/bullet-impacts
In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.
Language: ShaderLab - Size: 2.41 MB - Last synced at: 10 days ago - Pushed at: almost 4 years ago - Stars: 17 - Forks: 2

greggman/rockfall
Rockfall. A game where rocks fall
Language: JavaScript - Size: 15.8 MB - Last synced at: 9 days ago - Pushed at: about 2 years ago - Stars: 16 - Forks: 2

llamacademy/line-renderer-collider
Learn how to dynamically generate a collider that aligns to your Line Renderer regardless of shape or size of your Line Renderer
Language: ShaderLab - Size: 3.68 MB - Last synced at: 10 days ago - Pushed at: almost 3 years ago - Stars: 16 - Forks: 6

llamacademy/ai-series-part-35
In this tutorial repository you will learn how to make NavMeshAgents move on a NavMesh with a curved path.
Language: C# - Size: 4.87 MB - Last synced at: 10 days ago - Pushed at: about 3 years ago - Stars: 16 - Forks: 6

endiliey/TerritoryBoss
:video_game: Minimalistic third person shooter game
Language: C++ - Size: 25.7 MB - Last synced at: 8 days ago - Pushed at: over 6 years ago - Stars: 16 - Forks: 17

CompleteUnityDeveloper2/5_Realm_Rush
Very basic pathfinding, C# design patterns for more complex games, UI including menus. (Ref: RR_CU2) http://gdev.tv/cu2github
Language: C# - Size: 67.5 MB - Last synced at: 3 days ago - Pushed at: about 7 years ago - Stars: 16 - Forks: 18

llamacademy/async-scene-transitions
Learn how to implement a framework to manage animations between scenes.
Language: ShaderLab - Size: 2.78 MB - Last synced at: 10 days ago - Pushed at: over 2 years ago - Stars: 15 - Forks: 1

llamacademy/raycast-bouncing-bullets
Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!
Language: C# - Size: 2.57 MB - Last synced at: 10 days ago - Pushed at: over 2 years ago - Stars: 15 - Forks: 5

llamacademy/projectile-trajectory
Learn how to use a Line Renderer and a basic kinematic equation to show the trajectory of any projectile! We're using a grenade in this case, but it can be applied to cannon balls, bullets affected by gravity, throwing a banana, or any other projectile!
Language: ShaderLab - Size: 89.1 MB - Last synced at: 10 days ago - Pushed at: almost 3 years ago - Stars: 15 - Forks: 4

FronkonGames/GameWork-Core
A micro-kernel game framework with dependency injection and event-driven communication.
Language: C# - Size: 3.25 MB - Last synced at: about 2 months ago - Pushed at: 11 months ago - Stars: 14 - Forks: 2

llamacademy/urp-decal-projector
Learn about the URP Decal Projector in this tutorial repository and video!
Language: Mathematica - Size: 1.4 MB - Last synced at: 10 days ago - Pushed at: about 3 years ago - Stars: 14 - Forks: 3

llamacademy/ai-series-part-50
See a full implementation of an enemy AI with GOAP
Language: ShaderLab - Size: 190 MB - Last synced at: 10 days ago - Pushed at: over 1 year ago - Stars: 13 - Forks: 3

SemyonDyachenko/RayCast-Engine
RayCast simple engine for 3d game
Language: C - Size: 123 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 13 - Forks: 2

ToWelie89/TotalRisk
This is a Javascript-implementation of the boardgame known as Risk
Language: HTML - Size: 274 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 13 - Forks: 4

llamacademy/flamethrower
In this repository you can learn how to implement a flamethrower that damages enemies over time, including applying a burning effect to the enemy
Language: ShaderLab - Size: 106 MB - Last synced at: 10 days ago - Pushed at: over 2 years ago - Stars: 13 - Forks: 5

FronkonGames/GameWork-Local-Data
Async load / save local data with compression, encryption and integrity check.
Language: C# - Size: 2.19 MB - Last synced at: about 2 months ago - Pushed at: almost 3 years ago - Stars: 13 - Forks: 1

llamacademy/worldspace-health-bars
Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial.
Language: C# - Size: 94.5 MB - Last synced at: 10 days ago - Pushed at: about 3 years ago - Stars: 13 - Forks: 5

CCheckley/Unity-FPS-Template
Template to make FPS games in Unity3D
Language: C# - Size: 32.2 KB - Last synced at: 11 months ago - Pushed at: over 5 years ago - Stars: 13 - Forks: 4

haktan313/H3DPathAIPro
This plugin brings together 3D pathfinding and advanced AI plugin(HAIPro). Characters can walk/fly through 3D spaces, while the AI management model with features like token based task prioritization for NPCs, integration with an Advanced AIController using the CrowdFollowing, and flexible multi-action support through the DoAction task.
Language: C++ - Size: 114 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 12 - Forks: 2

helpcomputer/nydd
A dark mini-platform/RPG/adventure game using Pyxel engine.
Language: Python - Size: 960 KB - Last synced at: 2 months ago - Pushed at: about 1 year ago - Stars: 12 - Forks: 0

llamacademy/ai-series-part-47
Learn how you can implement Enemy AI with a Finite State Machine
Language: ShaderLab - Size: 70.3 MB - Last synced at: 10 days ago - Pushed at: almost 2 years ago - Stars: 12 - Forks: 4

meredoth/Unity-Fluent-Debug
A wrapper over the Unity Debug class, offering fluent syntax and extra features.
Language: C# - Size: 81.1 KB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 12 - Forks: 2

llamacademy/ai-series-part-41
In this Unity tutorial, learn how to make your AI throw accurate projectiles at stationary or moving targets given only a maximum allowable throw
Language: ShaderLab - Size: 70.4 MB - Last synced at: 10 days ago - Pushed at: almost 3 years ago - Stars: 12 - Forks: 2

cryptic-game/gamedesign
Game design develops the game on its theoretical level
Size: 92.8 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 12 - Forks: 4

BharathVishal/Singleton-Implementation-Unity
A sample project explaining the usage of singleton object to hold global game state.
Language: C# - Size: 271 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 11 - Forks: 2

RYanXuDev/LetsLearnUnrealEngineTogether_Paper2DBasic
【虚幻引擎一起学!】2D游戏开发基础篇~
Language: C++ - Size: 4.53 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 11 - Forks: 2

ashifolfi/Chisel
A multiplatform, godot-based level editor for games
Language: C# - Size: 3.99 MB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 11 - Forks: 1

llamacademy/lerping-fundamentals
Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.
Language: C# - Size: 41.7 MB - Last synced at: 10 days ago - Pushed at: about 3 years ago - Stars: 11 - Forks: 1

llamacademy/ai-series-part-38
Learn how to create your very own Companion AI! In this tutorial video you will learn how to create a companion that follows the player when the player moves, rotates around the player when idle, and attacks nearby Attackable GameObjects when they come within range!
Language: ShaderLab - Size: 2.94 MB - Last synced at: 10 days ago - Pushed at: about 3 years ago - Stars: 11 - Forks: 3

llamacademy/2021-object-pool
Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.
Language: C# - Size: 1.23 MB - Last synced at: 10 days ago - Pushed at: over 3 years ago - Stars: 11 - Forks: 3

CrystalClearEngine/CrystalClear
A WIP C# game- and software engine
Language: C# - Size: 17.9 MB - Last synced at: 12 days ago - Pushed at: over 4 years ago - Stars: 11 - Forks: 0

dxv2k/SE102-intro-game-development
Course assignments and the final project will be a complete Super Mario 3
Language: C++ - Size: 10.2 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 11 - Forks: 7
