An open API service providing repository metadata for many open source software ecosystems.

Topic: "normal-maps"

YuliangXiu/ICON

[CVPR'22] ICON: Implicit Clothed humans Obtained from Normals

Language: Python - Size: 152 MB - Last synced at: 23 days ago - Pushed at: over 1 year ago - Stars: 1,631 - Forks: 218

YuliangXiu/ECON

[CVPR'23, Highlight] ECON: Explicit Clothed humans Optimized via Normal integration

Language: Python - Size: 222 MB - Last synced at: 25 days ago - Pushed at: 8 months ago - Stars: 1,147 - Forks: 110

satelllte/JSPlacementWeb

Online web version of JSplacement - procedural displacement sci-fi maps generator.

Language: HTML - Size: 23.9 MB - Last synced at: 24 days ago - Pushed at: about 1 year ago - Stars: 52 - Forks: 6

satelllte/displacement 📦

â–¶â–¶â–¶ Moved into https://github.com/satelllte/displacementx | Displacement maps generator

Language: TypeScript - Size: 7.84 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 0

willGuimont/normal_mapping

Language: Python - Size: 6.2 MB - Last synced at: 26 days ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

mrglaster/transformers-normal-maps-converter

Convert the normal maps used in the game Transformers: Fall of Cybertron to the Mikk format

Language: Python - Size: 1.78 MB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

Sir-Irk/si_normalmap

Simple Single Header Normal Map Generator

Language: C - Size: 64.5 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

Telltale-Modding-Group/Telltale-Normal-Map-Channel-Switcher

A very simple Unity-based tool to switch .png image channels from ABGR format to RGBA. Created to be used on normal maps found in certain games developed by Telltale (Seasons 1-3 of TWD, for example) for the purpose of editing or extracting.

Language: ASP.NET - Size: 25.2 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

shtuk41/EarthGLDemo

Demonstration of handling texture mapping, bump mapping, lighting, blending, specular and normal maps.

Language: C++ - Size: 104 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

saifkhichi96/textureless_data_web

The homepage of the RGBD dataset of texture-less objects.

Language: HTML - Size: 2.49 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

nuckable/Upscaled-TFC-Resource-Packs

xBRZ-Upscaled Textures

Size: 109 MB - Last synced at: over 1 year ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0