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Topic: "specular-maps"

shtuk41/EarthGLDemo

Demonstration of handling texture mapping, bump mapping, lighting, blending, specular and normal maps.

Language: C++ - Size: 104 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

coolestKitten/DragonJaws

A Unity project made during my game development specialization, intended to show mastery of the topics we covered during the first period

Language: C# - Size: 1020 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 1

dushyant-shukla/lighting-maps

Lighting maps implementation in OpenGL

Language: C++ - Size: 63.3 MB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

nuckable/Upscaled-TFC-Resource-Packs

xBRZ-Upscaled Textures

Size: 109 MB - Last synced at: over 1 year ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0