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Topic: "reusable-objects"

Silent0Wings/Unity-SimpleObjectPooler

An efficient Unity object pooling system designed for simplicity and flexibility. Supports multiple object types including particle systems and audio, with features for auto-enabling on instantiation, resetting on despawn, and dynamic pool resizing.

Language: C# - Size: 712 KB - Last synced at: 20 days ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0