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Topic: "scriptable-objects"

neon-age/Tags

Exploring usage of custom tags with ScriptableObjects in Unity

Language: C# - Size: 29.3 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 80 - Forks: 7

heathen-engineering/BGSDK-Foundation 📦

Heathen Engineering's BGSDK Foundation allows you to manage in-game items as blockchain assets. It is a complete wrapper around Venly's Web API. The tool simplifies integration with Venly API exposing all features and functions to C# classes and includes Editor extensions to aid in design and deployment of Contracts and Tokens.

Language: C# - Size: 957 KB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 57 - Forks: 17

Jason-Skillman/Unity-Scriptable-Tags

Unity Package: Quickly set up object tags without using the standard Unity tag system. Inspired by Gameplay Tags for Unreal Engine.

Language: C# - Size: 29.3 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 6 - Forks: 1

dre0dru/Shared.Sources 📦

Collections of code that is reused across projects

Language: C# - Size: 228 KB - Last synced at: 5 months ago - Pushed at: over 2 years ago - Stars: 6 - Forks: 0

GabrielBigardi/Unity-Utils

Personal collection of tools for using in any Unity Project to make your life easier

Language: C# - Size: 88.9 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 6 - Forks: 3

GhooTS/GTScriptableVariable

Scriptable variable base on Ryan Hipple Talk about Game Architecture with Scriptable Objects

Language: C# - Size: 246 KB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 6 - Forks: 3

makeplayhappy/reactive-menu-system

Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.

Language: ShaderLab - Size: 42.5 MB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 5 - Forks: 2

bzgeb/ScriptableObjectExamples

Examples of interesting uses for Scriptable Objects.

Language: C# - Size: 28.3 KB - Last synced at: about 1 year ago - Pushed at: about 4 years ago - Stars: 3 - Forks: 0

RCJ15/Wormhole-Signal

A tool for Unity which creates events that are tied to scriptable objects.

Language: C# - Size: 21.5 KB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

ninito-ph/Scriptable-Architecture

An implementation of common general-use ScriptableObject classes, for ScriptableObject-driven game architecture.

Language: C# - Size: 667 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

tunchasan/Unite2017 Fork of roboryantron/Unite2017

Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

Size: 3.35 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

rodellison/BabyYodasEscape

A Unity 3d Platformer game for a Star Wars gamejam

Language: C# - Size: 144 MB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 2 - Forks: 0

SteveTaylorDev/modular-gameplay-builder

First version of a modular, state machine driven logic system which enables behaviour to be built out of scriptable objects in the Unity editor.

Language: ASP.NET - Size: 42.6 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

MartiinWalsh/text-adventure-game

Text adventure game using scriptable objects in Unity.

Language: C# - Size: 3.22 MB - Last synced at: 3 months ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

DiegoRuizGil/unity-global-variables

Global variables system for Unity

Language: C# - Size: 212 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

nhminh0701/Brick-Breaker

BrickBreaker demo applying SO architecture in Unity

Language: C# - Size: 178 MB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0