Topic: "scriptable-objects"
neon-age/Tags
Exploring usage of custom tags with ScriptableObjects in Unity
Language: C# - Size: 29.3 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 80 - Forks: 7

heathen-engineering/BGSDK-Foundation 📦
Heathen Engineering's BGSDK Foundation allows you to manage in-game items as blockchain assets. It is a complete wrapper around Venly's Web API. The tool simplifies integration with Venly API exposing all features and functions to C# classes and includes Editor extensions to aid in design and deployment of Contracts and Tokens.
Language: C# - Size: 957 KB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 57 - Forks: 17

Jason-Skillman/Unity-Scriptable-Tags
Unity Package: Quickly set up object tags without using the standard Unity tag system. Inspired by Gameplay Tags for Unreal Engine.
Language: C# - Size: 29.3 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 6 - Forks: 1

dre0dru/Shared.Sources 📦
Collections of code that is reused across projects
Language: C# - Size: 228 KB - Last synced at: 5 months ago - Pushed at: over 2 years ago - Stars: 6 - Forks: 0

GabrielBigardi/Unity-Utils
Personal collection of tools for using in any Unity Project to make your life easier
Language: C# - Size: 88.9 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 6 - Forks: 3

GhooTS/GTScriptableVariable
Scriptable variable base on Ryan Hipple Talk about Game Architecture with Scriptable Objects
Language: C# - Size: 246 KB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 6 - Forks: 3

makeplayhappy/reactive-menu-system
Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.
Language: ShaderLab - Size: 42.5 MB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 5 - Forks: 2

bzgeb/ScriptableObjectExamples
Examples of interesting uses for Scriptable Objects.
Language: C# - Size: 28.3 KB - Last synced at: about 1 year ago - Pushed at: about 4 years ago - Stars: 3 - Forks: 0

RCJ15/Wormhole-Signal
A tool for Unity which creates events that are tied to scriptable objects.
Language: C# - Size: 21.5 KB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

ninito-ph/Scriptable-Architecture
An implementation of common general-use ScriptableObject classes, for ScriptableObject-driven game architecture.
Language: C# - Size: 667 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

tunchasan/Unite2017 Fork of roboryantron/Unite2017
Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
Size: 3.35 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

rodellison/BabyYodasEscape
A Unity 3d Platformer game for a Star Wars gamejam
Language: C# - Size: 144 MB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 2 - Forks: 0

SteveTaylorDev/modular-gameplay-builder
First version of a modular, state machine driven logic system which enables behaviour to be built out of scriptable objects in the Unity editor.
Language: ASP.NET - Size: 42.6 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

MartiinWalsh/text-adventure-game
Text adventure game using scriptable objects in Unity.
Language: C# - Size: 3.22 MB - Last synced at: 3 months ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

DiegoRuizGil/unity-global-variables
Global variables system for Unity
Language: C# - Size: 212 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

nhminh0701/Brick-Breaker
BrickBreaker demo applying SO architecture in Unity
Language: C# - Size: 178 MB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0
