Topic: "unity-physics"
Ninjajie/Fusion
Unity Physics on GPU
Language: C# - Size: 463 MB - Last synced at: 5 months ago - Pushed at: over 5 years ago - Stars: 449 - Forks: 58

AkanshDivker/Simple-ECS
An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.
Language: C# - Size: 145 KB - Last synced at: 16 days ago - Pushed at: about 4 years ago - Stars: 51 - Forks: 6

Gann4Life/com.gann4games.ragdollfactory
A tool to create and modify ragdolls easily in Unity by clicking on the bones you want to have rigidbodies, joints and collisions.
Language: C# - Size: 69.3 KB - Last synced at: 16 days ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 1

coetus-jd/unity-physics
🧪 Studies and activities of the discipline of Physics Applied to Digital Games, using Unity
Language: C# - Size: 112 KB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 3 - Forks: 1

Stefaaan06/Unity-Editor-Physics-Simulation
Allows you to simulate physics inside the unity editor. Supports unity´s undo System & + Full documentation
Language: C# - Size: 260 KB - Last synced at: 20 days ago - Pushed at: about 2 months ago - Stars: 2 - Forks: 0

llamacademy/physic-materials-explained
This repository is intended to be a playground to see the impacts of changes to Physic Materials in Unity
Language: Mathematica - Size: 533 KB - Last synced at: 6 days ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 1

laironcosta1994/Simple-ECS
An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.
Language: C# - Size: 96.7 KB - Last synced at: 15 days ago - Pushed at: 7 months ago - Stars: 1 - Forks: 0

SteveTaylorDev/modular-gameplay-builder
First version of a modular, state machine driven logic system which enables behaviour to be built out of scriptable objects in the Unity editor.
Language: ASP.NET - Size: 42.6 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

debbieyuen/squishydonuts
A softbody physics simulation game of a photorealistic donut. Made with Unity Obi Physics, MudBun, and Blender
Language: C# - Size: 24.8 MB - Last synced at: 5 days ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

hsadler/junk-science-prototype
Lab Phyzz - An alchemy inspired video game prototype
Language: ShaderLab - Size: 25.8 MB - Last synced at: about 1 year ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

OliverMead/dots-guide
Information on setup and use of DOTS in Unity
Size: 22.5 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

OliverMead/Rollaball-DOTS
Converting the (Unity) Rollaball tutorial project to a DOTS project
Language: ShaderLab - Size: 762 MB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

SteveTaylorDev/modular-accelerometer-control
Refactored project focusing on small scripts with specific functions. Scripts attached to an object are built to automatically reference one another, so gameplay can be built entirely in editor.
Language: ASP.NET - Size: 11.7 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0
