A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#
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Links
- Source: https://github.com/FullStackForger/Unity-Programming-Patterns
- JSON API: repos.ecosyste.ms
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PURL:
pkg:github/FullStackForger/Unity-Programming-Patterns
Repository Details
- Fork of Habrador/Unity-Programming-Patterns
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- License mit
- Language
- Size 392 KB
- Created at over 3 years ago
- Updated at over 3 years ago
- Pushed at about 4 years ago
- Last synced at about 3 years ago
- Dependencies parsed at Pending