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GitHub / NotTheStallion / Game-theory_minimax_alpha_beta_prunning
This project is about implementing the Minimax alpha beta pruning method (maybe more) of taking a playing decision on a type of games like Othello
Stars: 1
Forks: 0
Open Issues: 0
License: None
Language: Python
Repo Size: 95.7 KB
Dependencies:
0
Created: over 1 year ago
Updated: about 1 year ago
Last pushed: 3 months ago
Last synced: 13 days ago
Topics: ai, alpha-beta-pruning, game, minimax-algorithm, othello
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