GitHub topics: alpha-beta-pruning
8Altair/Tic-tac-toe
Tic-tac-toe implementation using minimax algorithm with alpha-beta pruning.
Language: Python - Size: 10.7 KB - Last synced at: about 2 hours ago - Pushed at: about 3 hours ago - Stars: 0 - Forks: 0

virgs/mancala
Language: Vue - Size: 1.58 MB - Last synced at: about 5 hours ago - Pushed at: about 6 hours ago - Stars: 0 - Forks: 0

Heiaha/Weiawaga
A UCI chess engine written in Rust.
Language: Rust - Size: 6.19 MB - Last synced at: about 5 hours ago - Pushed at: about 6 hours ago - Stars: 49 - Forks: 0

opendilab/LightZero
[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios (awesome MCTS)
Language: Python - Size: 115 MB - Last synced at: about 6 hours ago - Pushed at: 5 days ago - Stars: 1,370 - Forks: 154

ksw0518/Turbulence_v4
WIP UCI chess engine written in C++
Language: C++ - Size: 16.2 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 4 - Forks: 3

yantavares/ultimate-tic-tac-toe-ai
Ultimate Tic-Tac-Toe AI using Minimax algorithm with alpha-beta delta pruning. Can you win?
Language: Python - Size: 166 KB - Last synced at: about 4 hours ago - Pushed at: 11 months ago - Stars: 3 - Forks: 0

lorenzofavaro/ultimate-tic-tac-toe
Implementation of a strategy for playing Ultimate Tic Tac Toe using the Minimax algorithm with Alpha-Beta pruning.
Language: Python - Size: 8.24 MB - Last synced at: about 12 hours ago - Pushed at: almost 2 years ago - Stars: 4 - Forks: 2

binoydipu/connect4-ai
AI-Powered Connect4 Game
Language: Dart - Size: 911 KB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 1 - Forks: 0

calcitem/Sanmill
Sanmill is an open-source, UCI-like Mill/Morris/Merrills/Mühle/Malom (and its variants) program with CUI, Flutter GUI and Qt GUI, sharing and freely distributing the code, tools and data needed to deliver this mill game. We do this because we are convinced that open software and open data are key ingredients to make rapid progress.
Language: Dart - Size: 124 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 166 - Forks: 24

Gourab-Ghosh/timecat-rs
A chess engine written in Rust
Language: Rust - Size: 3.34 MB - Last synced at: 4 days ago - Pushed at: 28 days ago - Stars: 18 - Forks: 2

binoydipu/tictactoe-ai
AI-Powered Tic Tac Toe Game
Language: Dart - Size: 449 KB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 1 - Forks: 0

TheBlackPlague/StockDory
Strong Chess Engine in C++
Language: C++ - Size: 5.29 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 11 - Forks: 7

Mergener/illumina
Superhuman UCI chess engine.
Language: C++ - Size: 3.87 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 6 - Forks: 1

efeng2/k-in-a-row-agent
An AI game agent that uses minimax and alpha-beta pruning to serach what the next best move of the game is.
Language: HTML - Size: 515 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0

zubairahm3d/AI-Checkers-Game
Final Project – Artificial Intelligence (Spring 2024), FAST NUCES. Built a Python Checkers game with an AI opponent using Minimax with Alpha-Beta pruning and heuristic evaluation for smart move selection.
Language: Python - Size: 6.84 KB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 0 - Forks: 0

edersasch/boardgames
Framework including the game Mühle (nine men's morris)
Language: C++ - Size: 471 KB - Last synced at: 8 days ago - Pushed at: 9 days ago - Stars: 6 - Forks: 1

aronpetko/integral
Strong neural-network chess engine written in C++
Language: C++ - Size: 176 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 61 - Forks: 9

mcthouacbb/Sirius
Chess engine
Language: C++ - Size: 37.1 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 35 - Forks: 1

Alicia105/Chess
Chess game with AI adverser
Language: C++ - Size: 325 KB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 0 - Forks: 0

parsapoorsh/TicTacToe-XO-Ai
Best move generator algoritm. 3x3, 4x4 and more without limits.
Language: Python - Size: 40 KB - Last synced at: 13 days ago - Pushed at: 14 days ago - Stars: 4 - Forks: 0

Razamindset/pawnstar-chess-engine
A chess engine written in c++
Language: C++ - Size: 151 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 3 - Forks: 0

JW-Limited/Crypterv2
An Application desinged to keep youre Data yours.
Language: C# - Size: 79.1 MB - Last synced at: 15 days ago - Pushed at: 15 days ago - Stars: 2 - Forks: 1

wano-rojano/ai-agent-tic-tac-toe
A modern Tic Tac Toe game built with Flet in Python that features an AI agent opponent that implements the Minimax algorithm with alpha-beta pruning. You can play against the AI in your browser (or Live Demo) or as a desktop application!
Language: Python - Size: 59.6 KB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 0 - Forks: 0

HironTez/Chess
A chess engine with position evaluation written in Typescript. This is a fully functional game core that implements all the functionality and logic and provides an easy way to interact with the pieces.
Language: TypeScript - Size: 267 KB - Last synced at: 1 day ago - Pushed at: 2 months ago - Stars: 1 - Forks: 0

ripred/MicroChess
A full featured chess engine designed to fit in an embedded environment, using less than 2K of RAM!
Language: C++ - Size: 25.1 MB - Last synced at: 22 days ago - Pushed at: 22 days ago - Stars: 20 - Forks: 3

Razvan48/Proiect-Licenta-FMI-UNIBUC
Proiect Licenta Anul 3, Facultatea de Matematica si Informatica, Universitatea din Bucuresti
Language: C - Size: 6.85 MB - Last synced at: 24 days ago - Pushed at: 25 days ago - Stars: 0 - Forks: 0

mgiannopoulos24/Artificial-Intelligence
Solutions for the Projects of the Artificial Intelligence (CS 188) course of UC Berkeley
Language: Python - Size: 22.6 MB - Last synced at: 25 days ago - Pushed at: 25 days ago - Stars: 12 - Forks: 9

vanshugalhotra/chess
Chess Game (GUI + Engine) created using python
Language: Python - Size: 7.14 MB - Last synced at: 25 days ago - Pushed at: 26 days ago - Stars: 1 - Forks: 0

msharjeelali/Artificial-Intelligence
Repository for Artificial Intelligence course assignment, labs and practice.
Language: Python - Size: 23.4 KB - Last synced at: 26 days ago - Pushed at: 26 days ago - Stars: 1 - Forks: 0

danilocavallini01/TablutChallenge
Ai Game Engine, used in a competition against other AIs by playing the Tafl Games
Language: C++ - Size: 49.4 MB - Last synced at: 28 days ago - Pushed at: 28 days ago - Stars: 1 - Forks: 0

i13e/osmanthus
♟️ An algorithmic chess engine, written in Python.
Language: Python - Size: 1.19 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 3 - Forks: 0

UsamaSarwar/minimax-simulator
Minimax algorithm is used with Alpha-beta pruning in programming
Language: JavaScript - Size: 340 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 1

utkuatasoy/Othello-Reversi-AI
This project presents an AI-driven Othello (Reversi) game designed to compare multiple algorithms, including Minimax, MCTS, A*, Q-Learning, and Negamax. It demonstrates various difficulty levels, which introduce controlled randomness to the AI for a more dynamic gameplay experience.
Language: Python - Size: 1010 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 0

healeycodes/andoma
♟️ A chess engine with alpha-beta pruning, piece-square tables, move ordering, and command-line UI.
Language: Python - Size: 125 KB - Last synced at: about 1 month ago - Pushed at: about 2 years ago - Stars: 161 - Forks: 28

Rico1102/Chess-Decision-Tree-
Chess game with two modes against friend or against computer
Language: Python - Size: 126 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

MatteoFasulo/Tablut
Project for the MSc in Artificial Intelligence of the University of Bologna, academic year 2023/2024. Tablut Challenge from the Fundamentals of Artificial Intelligence and Knowledge Representation course
Language: Python - Size: 5.66 MB - Last synced at: 19 days ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 1

kschuetz/checkers
Checkers game rendered in web browser using SVG and React, written in Scala.js
Language: Scala - Size: 2.36 MB - Last synced at: 3 days ago - Pushed at: over 2 years ago - Stars: 19 - Forks: 7

MathisPct/tictactoeia
Projet réalisé avec @guillaumeGRANDY dans le cadre du module d'Intelligence Artificielle/Apprentissage par renforcement en 4ème année à Polytech Lyon. Le but du projet était d'implémenter des algorithmes tels que min-max, alpha-beta et MCTS afin de jouer au morpion
Language: Python - Size: 473 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

ntmkimm/CARO-GAME-GOMOKU-HCMUS
MINIMAX - ALPHA BETA PRUNING | CARO GAME - GOMOKU | HCMUS PROJECT
Language: C++ - Size: 120 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 1

andi611/Pacman-With-AI-Python
Implementations of artificial intelligence agents that plays Pac-Man
Language: Python - Size: 556 KB - Last synced at: about 1 month ago - Pushed at: about 6 years ago - Stars: 8 - Forks: 3

ahmadfantastic/chess_checkmate_puzzle_solver
Solves Chess Checkmate Puzzles using simple AI search techniques
Language: Python - Size: 256 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

fraineralex/ChessAI
🤖 Chess AI using the minimax algorithm with alpha-beta pruning.
Language: Python - Size: 2.07 MB - Last synced at: about 16 hours ago - Pushed at: over 2 years ago - Stars: 9 - Forks: 1

rachelccurry/unbeatableTTT
A tkinter program to run tic tac toe with a decent UI, which uses minimax with alpha beta pruning.
Language: Python - Size: 26.4 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

angstrom-123/Jupiter
Chess engine to play against
Language: Java - Size: 216 KB - Last synced at: about 1 month ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

rJefferyXie/Chess-Program-with-Minimax-Visualizer
A functional chess game implemented in python, with pygame as a supporting graphics module.
Language: Python - Size: 161 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 2 - Forks: 0

desty2k/Kalaha
Kalaha game written in Python, PyQt and C++
Language: Python - Size: 504 KB - Last synced at: about 2 months ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

cometbeetle/mancalamax
A Mancala game-playing algorithm based on minimax with alpha-beta pruning.
Language: C - Size: 0 Bytes - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

keyu-tian/Cpp-Gomoku-with-AI
C++ Gomoku with a strong AI based on minimax search and alpha-beta pruning with Qt5 GUI. *Dozens of C++ tricks & hacks are used to improve efficiency.* Come and try to see if you can beat the powerful AI!
Language: C++ - Size: 12.5 MB - Last synced at: 19 days ago - Pushed at: almost 5 years ago - Stars: 81 - Forks: 20

Layheng-Hok/Jungle-Chess
Jungle: Chess Game Engine - Implementation of Minimax, Alpha-Beta Pruning, Move Ordering, and Quiescence Search - SUSTech project of course CS109: Introduction to Programming in Spring 2023 - Score: 110/100
Language: Java - Size: 96.7 MB - Last synced at: about 2 months ago - Pushed at: almost 2 years ago - Stars: 3 - Forks: 0

CodeJester01/the-connect-six-AI
此项目是吉大老学长们以前一起组队做的数据结构课设成果,虽然说实力没有那么强,但是也是值得一战的AI,可以提供借鉴思路和参考,需要的自取哦
Language: C++ - Size: 68.4 KB - Last synced at: about 2 months ago - Pushed at: 2 months ago - Stars: 1 - Forks: 0

Shoaib-Programmer/tictactoe
This is a tic-tac-toe website, where users can play an undefeatable bot.
Language: TypeScript - Size: 99.6 KB - Last synced at: about 2 months ago - Pushed at: 2 months ago - Stars: 1 - Forks: 0

NirajXtha/chess
Chess ai using minimax, optimized with alpha-beta pruning in PHP
Language: JavaScript - Size: 33.7 MB - Last synced at: 29 days ago - Pushed at: 2 months ago - Stars: 2 - Forks: 0

LeeYuJoung/OmokGo
Unity2D_대전 전략 오목 게임
Language: C# - Size: 9.33 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

szelinskip/nine_mens_morris
Nine men's morris game implementation with computer AI based on minmax algorithm (enhanced with alpha beta prunning) made for AI course at Wroclaw University of Science And Technology. Implementation is done in C++ with QT lib serving as GUI.
Language: C++ - Size: 220 KB - Last synced at: 4 days ago - Pushed at: almost 6 years ago - Stars: 2 - Forks: 1

selma-Bentaiba/Mancala_Game_AI_Using_Minimax_and_Alpha_Beta_Pruning
Mancala AI that thinks ahead! This game uses Minimax with Alpha-Beta pruning to strategize, compete, and outsmart you 🚀
Language: Python - Size: 398 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

Tearth/Inanis
UCI chess engine written in Rust, the successor of Proxima b, Proxima b 2.0 and Cosette.
Language: Rust - Size: 7.08 MB - Last synced at: 27 days ago - Pushed at: 3 months ago - Stars: 30 - Forks: 1

SaurabhJalendra/Catch-up-with-Numbers-and-Prolog-Decision-System
This repo features two AI-driven projects: a Python game that employs Min-Max and Alpha-Beta pruning algorithms for strategic gameplay, and a Prolog-based expert system designed for optimizing water resource management using decision trees.
Language: Jupyter Notebook - Size: 1.05 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

romantech/tic-tac-toe
Tic-tac-toe with minimax algorithm
Language: TypeScript - Size: 396 KB - Last synced at: about 1 month ago - Pushed at: 7 months ago - Stars: 1 - Forks: 0

FaisalAhmed21/CSE422-Artificial-Intelligence
Language: Jupyter Notebook - Size: 16.2 MB - Last synced at: about 1 month ago - Pushed at: 6 months ago - Stars: 4 - Forks: 0

VarunS2002/Ionic-Tic-Tac-Toe
This is a fully fledged 2 or 1 player tic-tac-toe game written in TypeScript using Ionic Framework.
Language: HTML - Size: 13.7 MB - Last synced at: about 1 month ago - Pushed at: almost 4 years ago - Stars: 5 - Forks: 3

AvivYaish/KhetAI
Optimizing Alpha-beta-based Khet AI Agents
Size: 14.7 MB - Last synced at: about 1 month ago - Pushed at: 9 months ago - Stars: 4 - Forks: 0

Pasek108/TicTacToe
Three tic-tac-toe versions in two modes. Playable vsvs AI, vs player locally and multiplayer in real-time
Language: JavaScript - Size: 2.55 MB - Last synced at: 2 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

TarikSeyceri/Connect4.ai.js
Connect4 v4.0, Is a game developed in four versions, Node.js + AI, Java SE, C++, C, newer to older respect
Language: JavaScript - Size: 1.14 MB - Last synced at: about 2 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

ognjenvujovic04/asp-checkers-bot
This project was created as part of the Algorithms and Data Structures course. It is a checkers game featuring an AI opponent that utilizes the Minimax algorithm with alpha-beta pruning for decision-making. The game includes a graphical interface, two game modes, and visual indicators for available moves.
Language: Python - Size: 474 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

MohammadrezaAmani/TicTocToe
Tic-Tac-Toe game implemented in C++ with Minimax algorithm and Alpha-Beta Pruning!
Language: C++ - Size: 61.5 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 0

MohammadrezaAmani/Pacman
Pacman Solver is an advanced implementation of the classic Pacman game, featuring a fast solver utilizing the Minimax algorithm, Alpha-Beta pruning, and A* heuristic.
Language: Python - Size: 29.3 KB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 3 - Forks: 0

ThashmikaX/Tictactoe-Game
Minmax algorithm and Alpha-beta pruning implemented python Tic-Tac-Toe game (still developing)
Language: Python - Size: 115 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

frottori/Chess
Chess Game and Engine
Language: Python - Size: 1.18 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

liAmirali/UIAI-MultiAgent-Search Fork of InFluX-M/UIAI-MultiAgent-Search
This repository implements a Pacman AI agent that uses the minimax algorithm with alpha-beta pruning to make strategic decisions in a multi-agent game environment
Language: Python - Size: 662 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

Rishabhmannu/Minimax-Algorithm-Tic-Tac-Toe
Classic Tic Tac Toe implementations in C++ (console-based with minimax) and Python (GUI with α-β pruning), showcasing AI decision-making algorithms for perfect gameplay
Language: C++ - Size: 107 KB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 0 - Forks: 1

netcan/AnimalChess
Animal Fight Chess Game(斗兽棋) written in rust.
Language: Rust - Size: 2 MB - Last synced at: 3 days ago - Pushed at: about 1 month ago - Stars: 95 - Forks: 12

Ebrizzzz/Hex-Game
A Java implementation of the classic Hex board game featuring an AI opponent with strategic decision-making capabilities.
Language: Java - Size: 151 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

MichaelMrt/ChessPHP
Chess in PHP with an enemy bot
Language: PHP - Size: 4.64 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

theomkumar/TicTacToeVsAI
Practice Project - Cpp
Language: C++ - Size: 0 Bytes - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

LazyyVenom/Chess
Creating a Chess in Python and Py-Game
Language: Python - Size: 157 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 5 - Forks: 0

stylke/Nogo
基于qt开发的不围棋小游戏
Language: C++ - Size: 1.36 MB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

Roncooo/gtproject
Project developed for the Game Theory university course
Language: Python - Size: 3.29 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

josephmars/connect4_solver_AI
Connect 4 AI puzzle solver using Minimax and Alpha-Beta Pruning algorithms.
Language: Python - Size: 6.84 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

philippmwirth/kikande
Stockfish, but for Bao la Kiswahili.
Language: Rust - Size: 419 KB - Last synced at: 24 days ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

Ana06/contact4
The Connect Four game implemented in C++ using the minimax algorithm and different heuristics
Language: C++ - Size: 764 KB - Last synced at: 6 days ago - Pushed at: almost 9 years ago - Stars: 1 - Forks: 0

rmodi6/pacman-ai-multiagent
Solutions to Pacman AI Multi-Agent Search problems
Language: Python - Size: 90.8 KB - Last synced at: 11 days ago - Pushed at: over 5 years ago - Stars: 6 - Forks: 7

TomasZilinek/ChessCsharp
This is a project I did as a homework for a course at my bachelor's degree in university.
Language: C# - Size: 3.72 MB - Last synced at: about 2 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

debitcash/Checkers
Checkers game: Player vs AI (Minimax with Alpha-Beta), Player vs Player, Over the Network.
Language: C++ - Size: 94.4 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

miskibin/py-draughts
A checkers library with modern web GUI, Supprots multiple variants of game.
Language: Python - Size: 7.73 MB - Last synced at: 19 days ago - Pushed at: 4 months ago - Stars: 11 - Forks: 2

Rupert-S/Simple-ChessAI
Simple-ChessAI is a project designed for an Introduction to Artificial Intelligence course, highlighting key AI principles like agents, their operational environments, and advanced algorithms such as alpha-beta pruning.
Language: Python - Size: 63.5 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

millkyx/AI-Powered-Tic-Tac-Toe
Modern Tic-Tac-Toe game with advanced AI and real-time move analysis engine
Language: JavaScript - Size: 50.8 KB - Last synced at: about 2 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

Tearth/Cosette
UCI chess engine written in C# for .NET platform.
Language: C# - Size: 3.47 MB - Last synced at: 27 days ago - Pushed at: almost 4 years ago - Stars: 26 - Forks: 6

Zedrichu/Chinese-Checkers-AI
Implementation of the Chinese Checkers game and an AI agent for it
Language: Python - Size: 1.41 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 2 - Forks: 1

tubo28/reversi
A simple reversi AI written in Rust!
Language: Rust - Size: 4.56 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 1 - Forks: 1

aalekhpatel07/minimax
A game-playing engine (written in Rust) that uses the Minimax Algorithm with alpha-beta pruning for arbitrary two-player Minimax games like Chess, TicTacToe, Go, Connect Four, etc.
Language: Rust - Size: 42 KB - Last synced at: 7 days ago - Pushed at: almost 3 years ago - Stars: 12 - Forks: 2

cryptolympix/checkers
The french version of the checkers game developped with p5.js
Language: JavaScript - Size: 423 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

cryptolympix/connect-four
Try to beat the artificial intelligence in the famous game of connect four.
Language: JavaScript - Size: 447 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 1

Sabdikay/Connect4
This is a simple Connect Four game implemented in Python with ability to play against computer
Language: Python - Size: 7.81 KB - Last synced at: 2 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

Amirreza81/Artificial-Intelligence
Solutions to practical assignments of Artificial Intelligence course (CE-417) at Sharif University of Technology
Language: Jupyter Notebook - Size: 25 MB - Last synced at: 21 days ago - Pushed at: 7 months ago - Stars: 4 - Forks: 1

mpcal/shashki-ai
AI for Playing Russian Checkers (aka "Shashki")
Language: C++ - Size: 1.26 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 7 - Forks: 2

LazoVelko/Tic-Tac-Toe
An unbeatable game of Tic Tac Toe.
Language: Java - Size: 545 KB - Last synced at: 29 days ago - Pushed at: about 8 years ago - Stars: 81 - Forks: 42

jysperm/WizardChess
Search-based low-intelligence international chess AI with visible UI
Language: TypeScript - Size: 85 KB - Last synced at: 15 days ago - Pushed at: almost 2 years ago - Stars: 32 - Forks: 6

pigeooon/minimax-alphabeta-pruning
Algoritmos de Minimax y Alpha-Beta Pruning para analizar las posibles jugadas y optimizar el rendimiento del Qubic Game (Tic-Tac-Toe 3D)
Language: Python - Size: 27.3 KB - Last synced at: 5 months ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

thejus03/ChessAI
Chess AI game in python using alpha beta pruning
Language: Python - Size: 236 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

Big-ShahMir/Checkers-AI-Solver
This project involves creating a Python program capable of solving Checkers endgame puzzles using advanced AI techniques such as alpha-beta pruning, node ordering, and state caching.
Language: Python - Size: 10.7 KB - Last synced at: about 2 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0
