Ecosyste.ms: Repos
An open API service providing repository metadata for many open source software ecosystems.
GitHub topics: evaluation-functions
hyeonsangjeon/computing-Korean-STT-error-rates
STT 한글 문장 인식기 출력 스크립트의 외자 오류율(CER), 단어 오류율(WER)을 계산하는 Python 함수 패키지
Language: Python - Size: 108 KB - Last synced: 17 days ago - Pushed: 9 months ago - Stars: 47 - Forks: 8
mauriciopoppe/function-plot
A 2d function plotter for the web
Language: TypeScript - Size: 5.79 MB - Last synced: 20 days ago - Pushed: 27 days ago - Stars: 895 - Forks: 111
erdogant/classeval
Evaluation of supervised predictions for two-class and multi-class classifiers
Language: Python - Size: 7.48 MB - Last synced: 27 days ago - Pushed: 4 months ago - Stars: 7 - Forks: 2
BeeGass/AI-Project2
In the class CS-4341, Artificial Intelligence, we were tasked to build an agent that could play the game of Gomoku. In order to achieve this the team implemented the MiniMax algorithm, Alpha-beta-pruning as well as our own understanding of evualtion function to facilitate the previous two algorithms. Additionally to aide in the agents compentency the team built, from scratch, a linear neural network.
Language: Python - Size: 1.2 MB - Last synced: about 1 month ago - Pushed: about 3 years ago - Stars: 1 - Forks: 0
shaniadicen/hexed-game-ai
A java program that plays a custom standard two-player game called Hexed!
Language: Java - Size: 42 KB - Last synced: 5 months ago - Pushed: 5 months ago - Stars: 0 - Forks: 0
nirjarigandhi/Sokoban-Game-Tree-Searching
Language: Python - Size: 264 KB - Last synced: 7 months ago - Pushed: about 3 years ago - Stars: 0 - Forks: 0
Haydart/ReversiAI
Desktop Reversi game made in Kotlin and Swing. The project focuses on implementing and exploring AI algorithms for zero-sum games, including MinMax, Alpha-Beta pruning, and various heuristics.
Language: Kotlin - Size: 121 KB - Last synced: 10 months ago - Pushed: almost 7 years ago - Stars: 0 - Forks: 0
OfekYa/AI_PACMAN_multi-agent
Introduction to Artificial Intelligence - Assignment 13 miniMax, alpha-beta Pruning, Expectimax...
Language: Python - Size: 72.3 KB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0
Haydart/GeneticResourceScheduler
A project using a combination of genetic algorithm and greedy approaches in order to find best project schedule for defined problem constraints
Language: Java - Size: 499 KB - Last synced: 10 months ago - Pushed: about 7 years ago - Stars: 3 - Forks: 1
AnshGaikwad/Chess-World
A simple chess game for comparing your moves with other chess engines
Language: Python - Size: 22.6 MB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 26 - Forks: 17
ArianQazvini/Ai-Adversarial_Search
Language: Python - Size: 225 KB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0
Iaco1/GW 📦
An MNK-game player that can generally look 2 moves ahead of the current state of the game.
Language: Java - Size: 513 KB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 0 - Forks: 0
barishazar3431/connect-four-game
Connect Four Game AI Implementation with Javascript, Using Minimax Algorithm and Alpha-Beta Pruning
Language: JavaScript - Size: 631 KB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0
Transkribus/competitions
The ScriptNet / competitions site.
Language: Python - Size: 263 MB - Last synced: about 1 year ago - Pushed: over 5 years ago - Stars: 5 - Forks: 6
terpyPy/Tic-Tac-Toe-with-AI
the second algorithm I've ever "written."
Language: Python - Size: 43 KB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0
muhammad-sayed-mahdy/Checkers
Checkers playing agent with alpha-beta pruning
Language: Python - Size: 569 KB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 1 - Forks: 2
phoemur/reversi
This is an implementation of the strategy board game Reversi (a.k.a. Othello tm) in C++14 and QT5
Language: C++ - Size: 115 KB - Last synced: about 1 year ago - Pushed: about 6 years ago - Stars: 1 - Forks: 1
vaquierm/Pentago-Swap-AI-Agent
♟ AI agent for a deterministic board game with no hidden information
Language: Java - Size: 1.34 MB - Last synced: about 1 year ago - Pushed: about 5 years ago - Stars: 1 - Forks: 0
armanr99/KonaneMinimax
Implementing an Minimax agent for Konane game and improving it's efficiency using Alpha-beta pruning
Language: Jupyter Notebook - Size: 676 KB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 1 - Forks: 0
RodneyShag/Othello
An advanced AI to play the 2-player board game Othello
Language: Java - Size: 1.24 MB - Last synced: about 1 year ago - Pushed: over 7 years ago - Stars: 6 - Forks: 6
stivenramireza/numerical-analysis-2s Fork of sebospc/numerical_analysis_2s
Mobile application about numerical methods like one variable equations, linear systems of equations and interpolation. (Published in Google Play Store in its version 1.0.5 and +1.000 downloads).
Language: Java - Size: 19.9 MB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 0 - Forks: 0
shashwatkathuria/Artificial-Intelligence-Multi-Agent-Search
Implemented AI Multi Agent Search Algorithms - Minimax, Expectimax, Alpha-Beta Pruning, Evaluation Functions.
Language: Python - Size: 189 KB - Last synced: about 1 year ago - Pushed: about 4 years ago - Stars: 1 - Forks: 0
Vvkmnn/isolationAI
An isolation game solver.
Language: Jupyter Notebook - Size: 515 KB - Last synced: about 1 year ago - Pushed: about 7 years ago - Stars: 0 - Forks: 0