GitHub topics: negamax-algorithm
pssnyder/c0br4-chess-engine
C0BR4 is a modern chess engine written in C# with UCI (Universal Chess Interface) support for tournament play and GUI compatibility. Built following Sebastian Lague's chess programming guide with comprehensive search algorithms and evaluation functions. My learning transition from runtime back to pre-compiled languages.
Language: C# - Size: 862 KB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 0 - Forks: 0

rreemmii-dev/Checkers-AI
A checkers (or draughts) game with an AI algorithm (negamax search using alpha-beta pruning)
Language: Rust - Size: 22.5 KB - Last synced at: 26 days ago - Pushed at: 26 days ago - Stars: 2 - Forks: 0

anhban3t/python-chess-game
♟️ Build a Python-based chess game with a stunning GUI, AI opponent, move history, and timers, perfect for learning game programming and algorithms.
Language: Python - Size: 762 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

avianey/minimax4j
A generic JAVA implementation of the Minimax algorithm (and derivated...)
Language: Java - Size: 223 KB - Last synced at: 2 months ago - Pushed at: almost 8 years ago - Stars: 28 - Forks: 8

Shynee1/ChessEngine
Fully functional chess engine built from the ground-up with LibGDX
Language: Java - Size: 18.2 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 1 - Forks: 0

a2ys/chess-ai
A chess AI (currently in development) made in Python and GUI provided by Pygame.
Language: Python - Size: 453 KB - Last synced at: 6 days ago - Pushed at: about 1 year ago - Stars: 4 - Forks: 1

mpcal/shashki-ai
AI for Playing Russian Checkers (aka "Shashki")
Language: C++ - Size: 1.26 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 7 - Forks: 2

SamRagusa/Batch-First
A JIT compiled chess engine which traverses the search tree in batches in a best-first manner, allowing for neural network batching, asynchronous GPU use, and vectorized CPU computations.
Language: Python - Size: 450 KB - Last synced at: 9 months ago - Pushed at: over 3 years ago - Stars: 28 - Forks: 5

sergi-s/Special-Topics-in-Artificial-Intelligence
Porjects for Algorithmic Techniques for Artificial Intelligence
Size: 326 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

elakaddo/Intelligence-artificelle-jeux-adverseriaux
Ce projet est un travail pratique pendant la deuxième année universitaire en informatique. Au but de pratiquer les algorithme d'élagage Alphabeta, Minimax et Negamax.
Language: Java - Size: 6.84 KB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

Arthur199212/connect-four-game
Connect Four Game
Language: TypeScript - Size: 3.07 MB - Last synced at: 4 months ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

anuragjain-git/chess-ai
A simple chess game, chess AI implemented in Python.
Language: Python - Size: 89.8 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

JohnAD/negamax
negamax AI algorithm for turn-based games
Language: HTML - Size: 31.3 KB - Last synced at: 4 months ago - Pushed at: about 6 years ago - Stars: 13 - Forks: 1

IMobinI/Hex-Game
Artificial Intelligence final project. implementing negamax.
Language: Python - Size: 1.95 KB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

mehzabin-haque/minichess Fork of shazzad5709/Mini-Chess
This is a mini chess game developed using the Next.js framework, where you can play against an AI opponent. It is a simple but fun game that can be enjoyed by players of all ages.
Language: TypeScript - Size: 5.37 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

siddheshsingh26/ChessAI-Game
This Game is made up from scratch . This is 1 Player and 2 Player Game . The AI for this Game is made by NegMax algo.
Language: Python - Size: 72.3 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

alivssut/fourInLine
Language: Java - Size: 16.6 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

jenningsfan/Gravy-Chess-Engine
Gravy - A C# Chess Engine
Language: C# - Size: 93.8 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

erosten/Bengal
Bengal - A traditional chess engine written in python, play me on Lichess!
Language: Python - Size: 697 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Ayushii12/TicTacToe
This repository contains Tic-Tac-Toe game that offers two options: 1) Human Vs Human 2) Human Vs Computer. The computer player uses the Minimax and Negamax algorithms to make its moves.
Language: JavaScript - Size: 540 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Avo-k/black_numba
Python compiled with Numba (from 7300 to 1500000 nodes/second)
Language: Python - Size: 442 KB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 11 - Forks: 0

AnshGaikwad/Chess-World
A simple chess game for comparing your moves with other chess engines
Language: Python - Size: 22.6 MB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 26 - Forks: 17

ernestoyaquello/TwoPlayerZeroSumGameEngine
Basic AI engine written in C# that implements the alpha–beta pruning algorithm to create two-player, zero-sum games like Tic Tac Toe or Connect 4.
Language: C# - Size: 771 KB - Last synced at: over 2 years ago - Pushed at: almost 5 years ago - Stars: 3 - Forks: 1

Meriem-DAHMANI/chess-engine
Language: Python - Size: 29.3 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

pedjamitrovic/Chess3D
3D chess game playable in a PvP or PvE mode. Implemented decent AI player for amateur gameplay. Developed a bug free chess engine. Implemented in C#, Unity Engine.
Language: C# - Size: 33.7 MB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 7 - Forks: 0

bishopmate/bishopKara-chess-engine
A chess engine developed using pygame for GUI and using negamax algorithm for AI
Language: Python - Size: 97.7 KB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 2 - Forks: 0

quentinlegot/Othello 📦
Othello is a strategy board game created in 1971 based on Reversi game. This game is an ai-ai battle only (alphabeta or negamax algorithm)
Language: Java - Size: 3.43 MB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

danthurston/BeatMyChessAI
A multi-algorithm chess game that aims to teach AI concepts through experimentation. Users can select from four algorithms to compete against, as well set the search depth.
Language: Python - Size: 11.8 MB - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

tmijieux/tistouchess
Language: C++ - Size: 1.02 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

pbondoer/42-gomoku-rust
gomoku @ 42 - gomoku AI using negamax written in Rust / JavaScript
Language: Rust - Size: 53.7 KB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 3 - Forks: 1

tassoneroberto/unstable
AI playing the Unstable (Chain Reaction) game.
Language: Java - Size: 189 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

x1ew/four-in-row-negamax
Artificial Intelligence final project. implementing negamax.
Language: Python - Size: 14.6 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

Jabezng2/Star-Wars-Chess-AI-Game
This game is inspired by Eddie Sharwick's chess series. Added in UI features and made it Star Wars themed :)
Language: Python - Size: 2.46 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

Guigui14460/infection-et-intelligence-artificielle
Jeu d'infection et implémentation d'algorithmes d'intelligence artificielle
Language: Python - Size: 181 KB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 0

coyorkdow/gomoku_AI
gomoku AI via negamax search, implementing in C language
Language: C - Size: 5.86 KB - Last synced at: about 2 months ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

gabboraron/MI-EA
AI | MI | mesterséges inteligencia
Size: 35.5 MB - Last synced at: 6 months ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

tigertv/tic-tac-toe
A widely known game
Language: C++ - Size: 62.5 KB - Last synced at: over 2 years ago - Pushed at: almost 6 years ago - Stars: 0 - Forks: 0

rodrigoAMF/connect-four
Implementation of connect four game using Javascript, Python and basic of AI
Language: JavaScript - Size: 3.5 MB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

CHEREF-Mehdi/Othello
Creating a game (Othello) and its AI based on heuristic search algorithms (Alpha-Beta-prunning and NegaMax) using Processing (Java library and a free development environment).
Language: Processing - Size: 12.9 MB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 1
