GitHub topics: alphabeta
artiphishle/ch-grossmeister-api
Chess API built using Next.js & Docker
Language: TypeScript - Size: 116 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

Tearth/Proxima-b-2.0
Chess engine written in C# based on popular chess algorithms. Supports Chess Engine Communication Protocol and FICS.
Language: C# - Size: 1.16 MB - Last synced at: 2 months ago - Pushed at: over 6 years ago - Stars: 3 - Forks: 2

manyoso/allie
Allie: A UCI compliant chess engine
Language: C++ - Size: 700 KB - Last synced at: about 2 months ago - Pushed at: about 4 years ago - Stars: 105 - Forks: 21

frankkopp/FrankyGo
Learning Go by implementing a Chess Engine
Language: Go - Size: 306 MB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 11 - Forks: 2

marcluque/Reversi-Server
Server to play with the Reversi AI https://github.com/marcluque/Reversi-AI
Language: C - Size: 85 KB - Last synced at: 6 days ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

abasb75/Connect4
Language: JavaScript - Size: 498 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

GervinFung/AndroidSimpleAIChess
First Android Project - Parallel AI Chess Game with 10 different levels
Language: Java - Size: 7.32 MB - Last synced at: 2 months ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

constantingoeldel/alphabeta-rs
Tools for epigenetic data analysis
Language: Rust - Size: 92 MB - Last synced at: 10 days ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

RozhanMk/Connect4
Connect4 with Alphabeta and minimax
Language: Python - Size: 298 KB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

yilverdeja/AI-in-a-row
Using Python, making a tic-tac-toe AI that uses a utility function and the Minimax Algorithm with Alpha Beta Pruning
Language: Python - Size: 44.9 KB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

evolutionsoftswiss/tic-tac-toe-android
Android Tic Tac Toe sample App with simple user interactions.
Language: Java - Size: 1.46 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

sniklaus/teaching-minichess
the framework for my advanced artificial intelligence class, in which an artificial chess player is ought to be implemented
Language: C - Size: 2.95 MB - Last synced at: 5 months ago - Pushed at: about 1 year ago - Stars: 14 - Forks: 13

fffasttime/Reversi-bwcore
A simple but relative strong Reversi bot running on botzone.org
Language: C++ - Size: 426 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 6 - Forks: 1

quentinlegot/Othello 📦
Othello is a strategy board game created in 1971 based on Reversi game. This game is an ai-ai battle only (alphabeta or negamax algorithm)
Language: Java - Size: 3.43 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

cheretka/Artificial_Checkers
Implementation of checkers (draughts) strategy board game with AI
Language: Python - Size: 12.8 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

sniklaus/teaching-confour
the framework for my advanced artificial intelligence class, in which an connect-four player is ought to be implemented
Language: C - Size: 2.27 MB - Last synced at: 5 months ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

Raffaello/board-m-n-k
Tic Tac Toe generalization board game
Language: Scala - Size: 442 KB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 0 - Forks: 0

nzhang98/js-minimax-chessai
Simple Chess AI in JS using minimax with alpha-beta pruning. Final Project for the course Computer Science (Algorithms) 20602.
Language: JavaScript - Size: 2.95 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

florianvazelle/Connect4Solver
A perfect play program to solve Connect4
Language: C++ - Size: 16.6 KB - Last synced at: about 2 months ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

sphynx/rokumon
Implementation of Rokumon game
Language: Rust - Size: 19.5 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 1

yaniferhaoui/connect4-minimax-alphabeta
Connect4 : Minimax AI with Alphabeta Pruning
Language: Java - Size: 18.6 KB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0

righthandabacus/tttai
tic-tac-toe using old school AI
Language: Python - Size: 22.5 KB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 0

igavriil/two-player-ai
Intelligent agents for two player games
Language: Python - Size: 69.3 KB - Last synced at: over 2 years ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

RishabhTyagiHub/AI---AlphaBetaPruning
A program to determine the minimax value for given positions of the Reversi game, using the Alpha-Beta pruning algorithm with positional weight evaluation functions.
Language: Python - Size: 10.7 KB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 1
