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GitHub topics: alphabeta

artiphishle/ch-grossmeister-api

Chess API built using Next.js & Docker

Language: TypeScript - Size: 116 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

Tearth/Proxima-b-2.0

Chess engine written in C# based on popular chess algorithms. Supports Chess Engine Communication Protocol and FICS.

Language: C# - Size: 1.16 MB - Last synced at: 2 months ago - Pushed at: over 6 years ago - Stars: 3 - Forks: 2

manyoso/allie

Allie: A UCI compliant chess engine

Language: C++ - Size: 700 KB - Last synced at: about 2 months ago - Pushed at: about 4 years ago - Stars: 105 - Forks: 21

frankkopp/FrankyGo

Learning Go by implementing a Chess Engine

Language: Go - Size: 306 MB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 11 - Forks: 2

marcluque/Reversi-Server

Server to play with the Reversi AI https://github.com/marcluque/Reversi-AI

Language: C - Size: 85 KB - Last synced at: 6 days ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

abasb75/Connect4

Language: JavaScript - Size: 498 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

GervinFung/AndroidSimpleAIChess

First Android Project - Parallel AI Chess Game with 10 different levels

Language: Java - Size: 7.32 MB - Last synced at: 2 months ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

constantingoeldel/alphabeta-rs

Tools for epigenetic data analysis

Language: Rust - Size: 92 MB - Last synced at: 10 days ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

RozhanMk/Connect4

Connect4 with Alphabeta and minimax

Language: Python - Size: 298 KB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

yilverdeja/AI-in-a-row

Using Python, making a tic-tac-toe AI that uses a utility function and the Minimax Algorithm with Alpha Beta Pruning

Language: Python - Size: 44.9 KB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

evolutionsoftswiss/tic-tac-toe-android

Android Tic Tac Toe sample App with simple user interactions.

Language: Java - Size: 1.46 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

sniklaus/teaching-minichess

the framework for my advanced artificial intelligence class, in which an artificial chess player is ought to be implemented

Language: C - Size: 2.95 MB - Last synced at: 5 months ago - Pushed at: about 1 year ago - Stars: 14 - Forks: 13

fffasttime/Reversi-bwcore

A simple but relative strong Reversi bot running on botzone.org

Language: C++ - Size: 426 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 6 - Forks: 1

quentinlegot/Othello 📦

Othello is a strategy board game created in 1971 based on Reversi game. This game is an ai-ai battle only (alphabeta or negamax algorithm)

Language: Java - Size: 3.43 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

cheretka/Artificial_Checkers

Implementation of checkers (draughts) strategy board game with AI

Language: Python - Size: 12.8 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

sniklaus/teaching-confour

the framework for my advanced artificial intelligence class, in which an connect-four player is ought to be implemented

Language: C - Size: 2.27 MB - Last synced at: 5 months ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

Raffaello/board-m-n-k

Tic Tac Toe generalization board game

Language: Scala - Size: 442 KB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 0 - Forks: 0

nzhang98/js-minimax-chessai

Simple Chess AI in JS using minimax with alpha-beta pruning. Final Project for the course Computer Science (Algorithms) 20602.

Language: JavaScript - Size: 2.95 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

florianvazelle/Connect4Solver

A perfect play program to solve Connect4

Language: C++ - Size: 16.6 KB - Last synced at: about 2 months ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

sphynx/rokumon

Implementation of Rokumon game

Language: Rust - Size: 19.5 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 1

yaniferhaoui/connect4-minimax-alphabeta

Connect4 : Minimax AI with Alphabeta Pruning

Language: Java - Size: 18.6 KB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0

righthandabacus/tttai

tic-tac-toe using old school AI

Language: Python - Size: 22.5 KB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 0

igavriil/two-player-ai

Intelligent agents for two player games

Language: Python - Size: 69.3 KB - Last synced at: over 2 years ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

RishabhTyagiHub/AI---AlphaBetaPruning

A program to determine the minimax value for given positions of the Reversi game, using the Alpha-Beta pruning algorithm with positional weight evaluation functions.

Language: Python - Size: 10.7 KB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 1