GitHub topics: minmax
Razvan48/Proiect-Licenta-FMI-UNIBUC
Proiect Licenta Anul 3, Facultatea de Matematica si Informatica, Universitatea din Bucuresti
Language: C - Size: 6.85 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0

soenneker/soenneker.dtos.minmax
A minimal Record type with a Min (decimal) and a Max (decimal) and maximum JSON compatibility
Language: C# - Size: 354 KB - Last synced at: 3 days ago - Pushed at: 11 days ago - Stars: 0 - Forks: 0

soenneker/soenneker.autofaker.overrides.minmax
An AutoFaker (AutoBogus) override for the DTO MinMax
Language: C# - Size: 756 KB - Last synced at: 3 days ago - Pushed at: 11 days ago - Stars: 0 - Forks: 0

dreamfarer/NINE-MEN-MORRIS-MINIMAX π¦
Collaboration project for school where we implement GOFAI to play Nine Man Morris against a human player.
Language: MATLAB - Size: 807 KB - Last synced at: 5 days ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

soenneker/soenneker.extensions.dictionaries.intminmax
A collection of helpful Dictionary int, MinMax extension methods
Language: C# - Size: 110 KB - Last synced at: 3 days ago - Pushed at: 11 days ago - Stars: 0 - Forks: 0

akareset/TicTacToe_MinMax
Tic-Tac-Toe game implemented in JavaFX with a MinMax AI opponent.
Language: Java - Size: 601 KB - Last synced at: 12 days ago - Pushed at: 13 days ago - Stars: 0 - Forks: 0

ProgramciDusunur/Potential
A chess engine written in C
Language: C - Size: 1.45 MB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 7 - Forks: 2

asharifauzan/random-minmax
Math.random with min & max range value
Language: JavaScript - Size: 5.86 KB - Last synced at: 14 days ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

predict-idlab/tsdownsample
High-performance time series downsampling algorithms for visualization
Language: Jupyter Notebook - Size: 641 KB - Last synced at: 20 days ago - Pushed at: about 2 months ago - Stars: 177 - Forks: 17

stdlib-js/ndarray-base-minmax-view-buffer-index
Compute the minimum and maximum linear indices in an underlying data buffer which are accessible to an array view.
Language: JavaScript - Size: 484 KB - Last synced at: 11 days ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 0

Tearth/Proxima-b-2.0
Chess engine written in C# based on popular chess algorithms. Supports Chess Engine Communication Protocol and FICS.
Language: C# - Size: 1.16 MB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 3 - Forks: 2

netcan/AnimalChess
Animal Fight Chess GameοΌζε ½ζ£οΌ written in rust.
Language: Rust - Size: 2 MB - Last synced at: 20 days ago - Pushed at: 22 days ago - Stars: 95 - Forks: 12

shahzodshafizod/ptaskbook-go
Let's Go To Learn Go
Language: Go - Size: 1.66 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

TomasZilinek/ChessCsharp
This is a project I did as a homework for a course at my bachelor's degree in university.
Language: C# - Size: 3.72 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

debitcash/Checkers
Checkers game: Player vs AI (Minimax with Alpha-Beta), Player vs Player, Over the Network.
Language: C++ - Size: 94.4 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

njmarko/alpha-beta-pruning-minmax-checkers
Minmax (minimax) algorithm with Alpha-Beta (πΌβπ½, ab) Pruning optimization for the Checkers (Draughts) game in Python 3. Same minimax algorithm works for chess, tic tac toe or similar games.
Language: Python - Size: 357 KB - Last synced at: 16 days ago - Pushed at: over 4 years ago - Stars: 20 - Forks: 1

YINGXINGHUA/MiniMax-Next-Web
Language: TypeScript - Size: 62.6 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

zewebdev1337/go-tictactoe
Golang reimplementation of the CLI version of nim-tictactoe
Language: Go - Size: 2.93 KB - Last synced at: 23 days ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

pchampio/othello-prolog
:scroll: A fully functional Othello (Reversi) game, with several AIs, made in prolog for swipl.
Language: Prolog - Size: 1.43 MB - Last synced at: 27 days ago - Pushed at: 12 months ago - Stars: 16 - Forks: 6

HxnDev/AI-Based-Chess-Game-Using-Minimax-and-Alpha-Beta-Prunning
The goal of this project was to make a User vs AI chess game, such that user makes whichever (legal) move they like and in turn, the AI performs the best move it can find. The game ends when either the user or the AI enters checkmate or stalemate state - or if you quit forcibly :)
Language: Python - Size: 1.9 MB - Last synced at: 24 days ago - Pushed at: over 3 years ago - Stars: 8 - Forks: 1

RainerZ/Connect4
Connect4 (Score4, Vier in einer Reihe, Vier gewinnt) game in Java/JavaFX and minimax AI
Language: Java - Size: 443 KB - Last synced at: 9 months ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

Bokhtiar-Adil/Vikings-chess-Hnefatafl
An AI based board game developed with Pygame.
Language: Python - Size: 595 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 3 - Forks: 2

dimitrijekaranfilovic/checkers
A game of checkers written using minmax algorithm and alpha-beta pruning.
Language: Python - Size: 162 KB - Last synced at: 11 months ago - Pushed at: over 1 year ago - Stars: 39 - Forks: 13

lfgaleota/ECE-Othello
Othello game in C++ and AllegroGL with MinMax "AI" (graph course project) β 2nd semester programming project for the second year at ECE Paris School of Engineering
Language: C++ - Size: 22 MB - Last synced at: 12 months ago - Pushed at: almost 7 years ago - Stars: 7 - Forks: 1

Christakou/Shallow-Blue
A PyGame chess board and game implementing the MinMax algorithm.
Language: Python - Size: 757 KB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

OofMani/Chess_Engine
Simple chess engine algorithm.
Language: Python - Size: 5.86 KB - Last synced at: 12 months ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Gionnino9000/Gionnino9000
La nostra soluzione per la Tablut Challenge 2022 βοΈ (Fondamenti di Intelligenza Artificiale M)
Language: HTML - Size: 67 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 11 - Forks: 1

abasb75/Connect4
Language: JavaScript - Size: 498 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

ShokhrukhbekYuldoshev/Tic-Tac-Toe
This is a simple Tic Tac Toe game made with Flutter. It has 2 player and AI feature. The AI is made with the help of Minimax and Alpha-Beta pruning algorithm.
Language: C++ - Size: 1.97 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

LlfeSteal/AlphaBeta_ConnectFour_AI π¦
Alpha Beta algorithm implementation for ConnectFour game.
Language: Java - Size: 21.5 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

nimaiji/AICodes
Nowadays we all know that how much AI and ML algorithms could impact our applications in various parts. Nonetheless, this repository was created with the purpose of sharing rudimentary and practical algorithms and concepts in this major. You can check out the contribution rules to know how you can join us for this help.
Language: Jupyter Notebook - Size: 38.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

thalesrc/js-utils
Javascript utility functions for web development
Language: TypeScript - Size: 624 KB - Last synced at: about 1 year ago - Pushed at: about 3 years ago - Stars: 24 - Forks: 4

Mooncake911/OpenMPI_Practice
OpenMPI Practice with Min/Max search in a vector, scalar product of vectors, matrix-multiplication: Strip & Fox algorithms.
Language: Jupyter Notebook - Size: 4.64 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 1

Mooncake911/OpenMP_Practice
OpenMP Practice with Min/Max search in a vector, scalar product of vectors, simplest work with matrices.
Language: Jupyter Notebook - Size: 9.31 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Lysquid/prolog-connect4
Connect4 AI written in Prolog
Language: Prolog - Size: 307 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

ExalFabu/ci-quixo
Computational Intelligence @ Polito - Project Assignment
Language: Python - Size: 3.12 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

zahraei1376/algorithms
Language: JavaScript - Size: 78.1 KB - Last synced at: 11 months ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

Times0/ChessGame
Chess Bot playing using Minmax alpha beta algorithm
Language: Python - Size: 12.1 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

EvModder/CSCE-315-KalahGame
The Ultimate in competitive Kalah. The AI in here reigned supreme over all other AIs from a class of over 300 students. Also Player vs. Player or AI vs. Player versions. Game uses very flexible and attractive GUI. Server socket/port connection for online multiplayer. Highly customizable settings. Helpful tutorial window. Multi-threaded server host for playing against multiple incoming oponents/clients
Language: Java - Size: 24.6 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

aungpaing98/tictactoe
This repository contains code for basic tic tac toe algorithms in multiple programming languages.
Language: C - Size: 201 KB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

aungpaing98/tic-tac-toe
Unbeatable AI for the tic tac toe.
Language: Python - Size: 11.7 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

tb-yasu/sketchsort-minmax
Language: C++ - Size: 240 KB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 3 - Forks: 2

amirh-khali/artificial-intelligence-course-99001
This repository contains my solutions for the projects of Artificial Intelligence course at Iran University of Science and Technology (IUST).
Language: Python - Size: 5.86 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

aurelien-renault/tic_tac_toe
Small implementation of an Algorithm playing Tic tac toe.
Language: Python - Size: 1.95 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

aurelien-renault/4connect
Small implementation of 4 connect for a intra competition in ESILV AI class.
Language: Python - Size: 4.88 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

VictorLoy/NLR
Natural Language processing program that can identify hand written letters .
Language: Python - Size: 1000 Bytes - Last synced at: about 1 year ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

danielsmorais/min-max
Algoritmo min-max aplicado a um jogo-da-velha
Language: Python - Size: 907 KB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

GargamelJR1/TicTacToeAndroid
TicTacToe android game with single player (used minmax with alpha beta pruning algorithm) and multiplayer
Language: Java - Size: 222 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

xmonader/nim-tictactoe
tictactoe in nim with minmax algorithm
Language: Nim - Size: 4.88 KB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 7 - Forks: 2

pkonowrocki/Connect4
Minmax algorithm implementation to Connect4 game
Language: Python - Size: 1.95 KB - Last synced at: over 1 year ago - Pushed at: almost 6 years ago - Stars: 0 - Forks: 0

dabarre/Tic-Tac-Tom
Unbeatable tic-tac-toe game. Do you think you can beat Tom the AI?
Language: Java - Size: 5.86 KB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 0

Kvatsx/Statistical-Machine-Learning-Assignments
All assignments of Statistical Machine Learning Course
Language: Jupyter Notebook - Size: 750 MB - Last synced at: over 1 year ago - Pushed at: almost 6 years ago - Stars: 1 - Forks: 0

naosense/NewBe
δΊεζ£aiοΌζ―ζδΊΊζΊγζΊζΊε―ΉζοΌ | A gomoku ai implement by alpha-beta algorithm, zobrist hash and transposition tables
Language: Java - Size: 722 KB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 4 - Forks: 0

draxnor/PolishCheckers
International (Polish) Checkers game (10x10) with minimax algorithm with alpha-beta pruning. Practicing Python.
Language: Python - Size: 36.1 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

bill-io/reversi_game
Reversi game with Min-Max algorithm with alpha-beta pruning
Language: Java - Size: 7.81 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

kk-007/tic-tac-toe-minmax-react
You will never win this game. The computer used to choose an optimal move for a player assuming that the other player is also playing optimally.
Language: JavaScript - Size: 632 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

Shahir-47/Tic-Tac-Toe
Enjoy the classic Tic Tac Toe game with customizable markers, colors, and player names. Play against a friend or challenging AI. Responsive design, visually appealing interface. Source code for HTML, CSS, JavaScript implementation. Experience hours of interactive and addictive fun!
Language: JavaScript - Size: 85 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 1

dxavx/algorithms
algorithms for Golang : Binary Sort , Select Sort , Recursive , Quick Sort , Hash table
Language: Go - Size: 33.2 KB - Last synced at: 7 months ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

RabadanDotDev/PROP_Jeirostoc π¦
Language: Java - Size: 8.96 MB - Last synced at: 6 months ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

thomaschiari/AI-TicTacToe
ImplementaΓ§Γ£o de um agente MinMax para jogar tictactoe, elaborado via Classroom para a disciplina de IA do Insper.
Language: Jupyter Notebook - Size: 220 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

panchosoft/TicTacToe π¦
ImplementaciΓ³n del juego de Gato, Tres en raya o Tic tac toe en Java. Creado en 2009.
Language: Java - Size: 1.2 MB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 1 - Forks: 0

RPG-coder/TicTacToe-Game
Tic-Tac-Toe Game with an unbeatable AI using Minimax Algorithm
Language: Python - Size: 49.9 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 7 - Forks: 0

markphelps/tictac π¦
Un-winnable game of Tic Tac Toe using MinMax
Language: Ruby - Size: 30.3 KB - Last synced at: 12 months ago - Pushed at: over 8 years ago - Stars: 16 - Forks: 15

LuigiFederico/Agent-able-to-play-Quarto
Final project for the course Computational Intelligence of Politecnico of Turin (2022/23)
Language: Python - Size: 1.48 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

noahhendlish/Tic-Tac-Toe
Tic Tac Toe Game with AI using minimax
Language: JavaScript - Size: 57.6 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

avestura/othello-ai-minmax π¦
MinMax AI with Alpha-beta pruning for Othello board game
Language: Java - Size: 1.81 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

Rajacharles/Responsive-Simple-Contact-Form-UI
Responsive Simple Contact Form | Autofit | MinMax
Language: HTML - Size: 1.95 KB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

Azeved00/ConnectFourAI
A connect four ai in c++ using only stl. You can play against several algorithms with varying levels of difficulty.
Language: C++ - Size: 2.49 MB - Last synced at: almost 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

shxvani/Tic-Tac-Toe
Tic Tac Toe implemented in python using min-max and alpha beta pruning. Designed to win against non-optimal players and tie against optimal players.
Language: Python - Size: 1.95 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

UndergraduateArtificialIntelligenceClub/connect4 π¦
Connect4 AI using neural network
Language: Python - Size: 411 KB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 2 - Forks: 0

vhmvd/AI-for-Tic-Tac-Toe π¦
Player vs Computer TicTacToe game where the Computer never loses.
Language: C++ - Size: 14.6 KB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

Svestis/Othello_MinMax π¦
Language: Python - Size: 369 KB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

MateuszNaKodach/Studies.PWr.Kotlin.ArtificialIntelligence π¦
Language: Kotlin - Size: 19.7 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

HenrikSandberg/TicTacToe
Excame in PGR202
Language: Kotlin - Size: 12 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 1 - Forks: 0

pktcodes/css-grid-basics
CSS Grid Basics
Language: HTML - Size: 8.79 KB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

Razvan48/Chess-AI
A Chess AI able to play at an ELO rating of 1300 points
Language: C++ - Size: 2.52 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

FrequentlyMissedDeadlines/Chuck-Norris-Chess
βA kicking chess game with minmax and alphabeta pruning but not written by Chuck Norris. Queen's gambit enabled.
Language: Java - Size: 1.65 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

bkthomps/Ajedrez
Chess game with one or two players. In either mode, only valid moves can be performed. In one-player mode, minimax alpha-beta pruning is used to determine the computer's moves.
Language: Java - Size: 4.54 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0

ashkanmradi/constrained-k-means
Implementing COP-Kmeans and PC-Kmeans
Language: Python - Size: 114 KB - Last synced at: almost 2 years ago - Pushed at: about 6 years ago - Stars: 11 - Forks: 6

ivanmrsulja/checkers-bot
Very simple checkers bot made using minimax algorithm with alpha-beta pruning to calculate the ideal move.
Language: Python - Size: 30.3 KB - Last synced at: 19 days ago - Pushed at: over 4 years ago - Stars: 5 - Forks: 1

danorel/AdversarialTree
AI powered Tree solver with Min-Max and Alpha-Beta search algorithms
Language: Python - Size: 10.7 KB - Last synced at: 12 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Marwan-Mahmoud/Connect-4
Connect 4 AI Agent
Language: Java - Size: 868 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 1

code-geek/pybaghchal
Baghchal implementation in Python
Language: Python - Size: 39.1 KB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 6 - Forks: 3

lipeeeee/chessUCI
Custom chessUCI with minmax AI
Language: Python - Size: 2.18 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Mojtaba-Alehosseini/ILPD-Data-Mining
Data mining on Indian Liver Patient Dataset
Size: 4.78 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

eduardpauliuc/gomokai
Gomoku with minmax bot
Language: Python - Size: 2.33 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

othmane099/tictactoe-minimax-processing
implementing MinMax Algorithm in TicTacToe game using Processing.
Language: Processing - Size: 126 KB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 1

ZviRosenfeld/MinMaxSearch
A MinMax Search Engine
Language: C# - Size: 323 KB - Last synced at: 2 days ago - Pushed at: almost 4 years ago - Stars: 5 - Forks: 2

oriyanh/Bridge-AI
In this project we try to create a sophisticated computer agent to play the Contact Bridge card game. Our goal is to develop an agent that is tough to play against, with fast reaction time so it is able to play in real time against humans. We approached this as a search problem, and implemented search-tree heuristics based on Minimax and Monte Carlo Tree Search. Implemented as a final project for the "Introduction to Aritifical Intelligence" course of the Hebrew University of Jerusalem.
Language: Python - Size: 4.69 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 8 - Forks: 3

louisgeisler/Board_Games_Engine_TicTacToe_and_ConnectFour
Small Board Games Engine for Tic-Tac-Toe and Connect-4 with bot players
Language: Python - Size: 23.4 KB - Last synced at: almost 2 years ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

3approx4/Numerical-Methods
Numerical methods algorithms implementation
Language: C# - Size: 88.9 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 0

Leonardpepa/TicTacToe
Tic tac toe AI made with java swing framework
Language: Java - Size: 20.5 KB - Last synced at: about 1 month ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

PARSA-MHMDI/AI-pacman-game-minimax
Pacman AI that utilizes minimax, alpha beta pruning, expectimax.
Language: Python - Size: 1.87 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Koukyosyumei/TenToHako
Dots and Boxes with reinforcement lerning
Language: Python - Size: 2.75 MB - Last synced at: about 2 months ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

thanadolps/chess_game
graphical chess with AI
Language: Rust - Size: 83 KB - Last synced at: 6 days ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

abarriel/Gomoku
π Make an AI capable of beating human players at Gomoku
Language: C++ - Size: 4.72 MB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 7 - Forks: 1

MarcoBramini/connect-4-minmax-mtcs
An implementation of MinMax and Monte Carlo Tree Search solvers for Connect 4.
Language: Python - Size: 12.7 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

NP-compete/MasterMIndAI
MinMax implementation in the game of Mastermind
Language: Python - Size: 277 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 2

Leonidius20/Reversi
Reversi game (Human vs AI) built with React. Uses minmax algorithm with alpha-beta pruning
Language: JavaScript - Size: 776 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

MahamdiAmine/Estimation-function-in-chess
Chess :estimation function
Language: C - Size: 3.35 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0
