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GitHub topics: minmax

Razvan48/Proiect-Licenta-FMI-UNIBUC

Proiect Licenta Anul 3, Facultatea de Matematica si Informatica, Universitatea din Bucuresti

Language: C - Size: 6.85 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0

soenneker/soenneker.dtos.minmax

A minimal Record type with a Min (decimal) and a Max (decimal) and maximum JSON compatibility

Language: C# - Size: 354 KB - Last synced at: 3 days ago - Pushed at: 11 days ago - Stars: 0 - Forks: 0

soenneker/soenneker.autofaker.overrides.minmax

An AutoFaker (AutoBogus) override for the DTO MinMax

Language: C# - Size: 756 KB - Last synced at: 3 days ago - Pushed at: 11 days ago - Stars: 0 - Forks: 0

dreamfarer/NINE-MEN-MORRIS-MINIMAX πŸ“¦

Collaboration project for school where we implement GOFAI to play Nine Man Morris against a human player.

Language: MATLAB - Size: 807 KB - Last synced at: 5 days ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

soenneker/soenneker.extensions.dictionaries.intminmax

A collection of helpful Dictionary int, MinMax extension methods

Language: C# - Size: 110 KB - Last synced at: 3 days ago - Pushed at: 11 days ago - Stars: 0 - Forks: 0

akareset/TicTacToe_MinMax

Tic-Tac-Toe game implemented in JavaFX with a MinMax AI opponent.

Language: Java - Size: 601 KB - Last synced at: 12 days ago - Pushed at: 13 days ago - Stars: 0 - Forks: 0

ProgramciDusunur/Potential

A chess engine written in C

Language: C - Size: 1.45 MB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 7 - Forks: 2

asharifauzan/random-minmax

Math.random with min & max range value

Language: JavaScript - Size: 5.86 KB - Last synced at: 14 days ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

predict-idlab/tsdownsample

High-performance time series downsampling algorithms for visualization

Language: Jupyter Notebook - Size: 641 KB - Last synced at: 20 days ago - Pushed at: about 2 months ago - Stars: 177 - Forks: 17

stdlib-js/ndarray-base-minmax-view-buffer-index

Compute the minimum and maximum linear indices in an underlying data buffer which are accessible to an array view.

Language: JavaScript - Size: 484 KB - Last synced at: 11 days ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 0

Tearth/Proxima-b-2.0

Chess engine written in C# based on popular chess algorithms. Supports Chess Engine Communication Protocol and FICS.

Language: C# - Size: 1.16 MB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 3 - Forks: 2

netcan/AnimalChess

Animal Fight Chess GameοΌˆζ–—ε…½ζ£‹οΌ‰ written in rust.

Language: Rust - Size: 2 MB - Last synced at: 20 days ago - Pushed at: 22 days ago - Stars: 95 - Forks: 12

shahzodshafizod/ptaskbook-go

Let's Go To Learn Go

Language: Go - Size: 1.66 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

TomasZilinek/ChessCsharp

This is a project I did as a homework for a course at my bachelor's degree in university.

Language: C# - Size: 3.72 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

debitcash/Checkers

Checkers game: Player vs AI (Minimax with Alpha-Beta), Player vs Player, Over the Network.

Language: C++ - Size: 94.4 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

njmarko/alpha-beta-pruning-minmax-checkers

Minmax (minimax) algorithm with Alpha-Beta (π›Όβˆ’π›½, ab) Pruning optimization for the Checkers (Draughts) game in Python 3. Same minimax algorithm works for chess, tic tac toe or similar games.

Language: Python - Size: 357 KB - Last synced at: 16 days ago - Pushed at: over 4 years ago - Stars: 20 - Forks: 1

YINGXINGHUA/MiniMax-Next-Web

Language: TypeScript - Size: 62.6 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

zewebdev1337/go-tictactoe

Golang reimplementation of the CLI version of nim-tictactoe

Language: Go - Size: 2.93 KB - Last synced at: 23 days ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

pchampio/othello-prolog

:scroll: A fully functional Othello (Reversi) game, with several AIs, made in prolog for swipl.

Language: Prolog - Size: 1.43 MB - Last synced at: 27 days ago - Pushed at: 12 months ago - Stars: 16 - Forks: 6

HxnDev/AI-Based-Chess-Game-Using-Minimax-and-Alpha-Beta-Prunning

The goal of this project was to make a User vs AI chess game, such that user makes whichever (legal) move they like and in turn, the AI performs the best move it can find. The game ends when either the user or the AI enters checkmate or stalemate state - or if you quit forcibly :)

Language: Python - Size: 1.9 MB - Last synced at: 24 days ago - Pushed at: over 3 years ago - Stars: 8 - Forks: 1

RainerZ/Connect4

Connect4 (Score4, Vier in einer Reihe, Vier gewinnt) game in Java/JavaFX and minimax AI

Language: Java - Size: 443 KB - Last synced at: 9 months ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

Bokhtiar-Adil/Vikings-chess-Hnefatafl

An AI based board game developed with Pygame.

Language: Python - Size: 595 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 3 - Forks: 2

dimitrijekaranfilovic/checkers

A game of checkers written using minmax algorithm and alpha-beta pruning.

Language: Python - Size: 162 KB - Last synced at: 11 months ago - Pushed at: over 1 year ago - Stars: 39 - Forks: 13

lfgaleota/ECE-Othello

Othello game in C++ and AllegroGL with MinMax "AI" (graph course project) β€” 2nd semester programming project for the second year at ECE Paris School of Engineering

Language: C++ - Size: 22 MB - Last synced at: 12 months ago - Pushed at: almost 7 years ago - Stars: 7 - Forks: 1

Christakou/Shallow-Blue

A PyGame chess board and game implementing the MinMax algorithm.

Language: Python - Size: 757 KB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

OofMani/Chess_Engine

Simple chess engine algorithm.

Language: Python - Size: 5.86 KB - Last synced at: 12 months ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Gionnino9000/Gionnino9000

La nostra soluzione per la Tablut Challenge 2022 β™ŸοΈ (Fondamenti di Intelligenza Artificiale M)

Language: HTML - Size: 67 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 11 - Forks: 1

abasb75/Connect4

Language: JavaScript - Size: 498 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

ShokhrukhbekYuldoshev/Tic-Tac-Toe

This is a simple Tic Tac Toe game made with Flutter. It has 2 player and AI feature. The AI is made with the help of Minimax and Alpha-Beta pruning algorithm.

Language: C++ - Size: 1.97 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

LlfeSteal/AlphaBeta_ConnectFour_AI πŸ“¦

Alpha Beta algorithm implementation for ConnectFour game.

Language: Java - Size: 21.5 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

nimaiji/AICodes

Nowadays we all know that how much AI and ML algorithms could impact our applications in various parts. Nonetheless, this repository was created with the purpose of sharing rudimentary and practical algorithms and concepts in this major. You can check out the contribution rules to know how you can join us for this help.

Language: Jupyter Notebook - Size: 38.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

thalesrc/js-utils

Javascript utility functions for web development

Language: TypeScript - Size: 624 KB - Last synced at: about 1 year ago - Pushed at: about 3 years ago - Stars: 24 - Forks: 4

Mooncake911/OpenMPI_Practice

OpenMPI Practice with Min/Max search in a vector, scalar product of vectors, matrix-multiplication: Strip & Fox algorithms.

Language: Jupyter Notebook - Size: 4.64 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 1

Mooncake911/OpenMP_Practice

OpenMP Practice with Min/Max search in a vector, scalar product of vectors, simplest work with matrices.

Language: Jupyter Notebook - Size: 9.31 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Lysquid/prolog-connect4

Connect4 AI written in Prolog

Language: Prolog - Size: 307 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

ExalFabu/ci-quixo

Computational Intelligence @ Polito - Project Assignment

Language: Python - Size: 3.12 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

zahraei1376/algorithms

Language: JavaScript - Size: 78.1 KB - Last synced at: 11 months ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

Times0/ChessGame

Chess Bot playing using Minmax alpha beta algorithm

Language: Python - Size: 12.1 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

EvModder/CSCE-315-KalahGame

The Ultimate in competitive Kalah. The AI in here reigned supreme over all other AIs from a class of over 300 students. Also Player vs. Player or AI vs. Player versions. Game uses very flexible and attractive GUI. Server socket/port connection for online multiplayer. Highly customizable settings. Helpful tutorial window. Multi-threaded server host for playing against multiple incoming oponents/clients

Language: Java - Size: 24.6 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

aungpaing98/tictactoe

This repository contains code for basic tic tac toe algorithms in multiple programming languages.

Language: C - Size: 201 KB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

aungpaing98/tic-tac-toe

Unbeatable AI for the tic tac toe.

Language: Python - Size: 11.7 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

tb-yasu/sketchsort-minmax

Language: C++ - Size: 240 KB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 3 - Forks: 2

amirh-khali/artificial-intelligence-course-99001

This repository contains my solutions for the projects of Artificial Intelligence course at Iran University of Science and Technology (IUST).

Language: Python - Size: 5.86 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

aurelien-renault/tic_tac_toe

Small implementation of an Algorithm playing Tic tac toe.

Language: Python - Size: 1.95 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

aurelien-renault/4connect

Small implementation of 4 connect for a intra competition in ESILV AI class.

Language: Python - Size: 4.88 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

VictorLoy/NLR

Natural Language processing program that can identify hand written letters .

Language: Python - Size: 1000 Bytes - Last synced at: about 1 year ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

danielsmorais/min-max

Algoritmo min-max aplicado a um jogo-da-velha

Language: Python - Size: 907 KB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

GargamelJR1/TicTacToeAndroid

TicTacToe android game with single player (used minmax with alpha beta pruning algorithm) and multiplayer

Language: Java - Size: 222 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

xmonader/nim-tictactoe

tictactoe in nim with minmax algorithm

Language: Nim - Size: 4.88 KB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 7 - Forks: 2

pkonowrocki/Connect4

Minmax algorithm implementation to Connect4 game

Language: Python - Size: 1.95 KB - Last synced at: over 1 year ago - Pushed at: almost 6 years ago - Stars: 0 - Forks: 0

dabarre/Tic-Tac-Tom

Unbeatable tic-tac-toe game. Do you think you can beat Tom the AI?

Language: Java - Size: 5.86 KB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 0

Kvatsx/Statistical-Machine-Learning-Assignments

All assignments of Statistical Machine Learning Course

Language: Jupyter Notebook - Size: 750 MB - Last synced at: over 1 year ago - Pushed at: almost 6 years ago - Stars: 1 - Forks: 0

naosense/NewBe

五子棋aiοΌˆζ”―ζŒδΊΊζœΊγ€ζœΊζœΊε―Ήζˆ˜οΌ‰ | A gomoku ai implement by alpha-beta algorithm, zobrist hash and transposition tables

Language: Java - Size: 722 KB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 4 - Forks: 0

draxnor/PolishCheckers

International (Polish) Checkers game (10x10) with minimax algorithm with alpha-beta pruning. Practicing Python.

Language: Python - Size: 36.1 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

bill-io/reversi_game

Reversi game with Min-Max algorithm with alpha-beta pruning

Language: Java - Size: 7.81 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

kk-007/tic-tac-toe-minmax-react

You will never win this game. The computer used to choose an optimal move for a player assuming that the other player is also playing optimally.

Language: JavaScript - Size: 632 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

Shahir-47/Tic-Tac-Toe

Enjoy the classic Tic Tac Toe game with customizable markers, colors, and player names. Play against a friend or challenging AI. Responsive design, visually appealing interface. Source code for HTML, CSS, JavaScript implementation. Experience hours of interactive and addictive fun!

Language: JavaScript - Size: 85 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 1

dxavx/algorithms

algorithms for Golang : Binary Sort , Select Sort , Recursive , Quick Sort , Hash table

Language: Go - Size: 33.2 KB - Last synced at: 7 months ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

RabadanDotDev/PROP_Jeirostoc πŸ“¦

Language: Java - Size: 8.96 MB - Last synced at: 6 months ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

thomaschiari/AI-TicTacToe

ImplementaΓ§Γ£o de um agente MinMax para jogar tictactoe, elaborado via Classroom para a disciplina de IA do Insper.

Language: Jupyter Notebook - Size: 220 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

panchosoft/TicTacToe πŸ“¦

ImplementaciΓ³n del juego de Gato, Tres en raya o Tic tac toe en Java. Creado en 2009.

Language: Java - Size: 1.2 MB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 1 - Forks: 0

RPG-coder/TicTacToe-Game

Tic-Tac-Toe Game with an unbeatable AI using Minimax Algorithm

Language: Python - Size: 49.9 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 7 - Forks: 0

markphelps/tictac πŸ“¦

Un-winnable game of Tic Tac Toe using MinMax

Language: Ruby - Size: 30.3 KB - Last synced at: 12 months ago - Pushed at: over 8 years ago - Stars: 16 - Forks: 15

LuigiFederico/Agent-able-to-play-Quarto

Final project for the course Computational Intelligence of Politecnico of Turin (2022/23)

Language: Python - Size: 1.48 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

noahhendlish/Tic-Tac-Toe

Tic Tac Toe Game with AI using minimax

Language: JavaScript - Size: 57.6 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

avestura/othello-ai-minmax πŸ“¦

MinMax AI with Alpha-beta pruning for Othello board game

Language: Java - Size: 1.81 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

Rajacharles/Responsive-Simple-Contact-Form-UI

Responsive Simple Contact Form | Autofit | MinMax

Language: HTML - Size: 1.95 KB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

Azeved00/ConnectFourAI

A connect four ai in c++ using only stl. You can play against several algorithms with varying levels of difficulty.

Language: C++ - Size: 2.49 MB - Last synced at: almost 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

shxvani/Tic-Tac-Toe

Tic Tac Toe implemented in python using min-max and alpha beta pruning. Designed to win against non-optimal players and tie against optimal players.

Language: Python - Size: 1.95 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

UndergraduateArtificialIntelligenceClub/connect4 πŸ“¦

Connect4 AI using neural network

Language: Python - Size: 411 KB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 2 - Forks: 0

vhmvd/AI-for-Tic-Tac-Toe πŸ“¦

Player vs Computer TicTacToe game where the Computer never loses.

Language: C++ - Size: 14.6 KB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

Svestis/Othello_MinMax πŸ“¦

Language: Python - Size: 369 KB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

MateuszNaKodach/Studies.PWr.Kotlin.ArtificialIntelligence πŸ“¦

Language: Kotlin - Size: 19.7 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

HenrikSandberg/TicTacToe

Excame in PGR202

Language: Kotlin - Size: 12 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 1 - Forks: 0

pktcodes/css-grid-basics

CSS Grid Basics

Language: HTML - Size: 8.79 KB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

Razvan48/Chess-AI

A Chess AI able to play at an ELO rating of 1300 points

Language: C++ - Size: 2.52 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

FrequentlyMissedDeadlines/Chuck-Norris-Chess

β™œA kicking chess game with minmax and alphabeta pruning but not written by Chuck Norris. Queen's gambit enabled.

Language: Java - Size: 1.65 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

bkthomps/Ajedrez

Chess game with one or two players. In either mode, only valid moves can be performed. In one-player mode, minimax alpha-beta pruning is used to determine the computer's moves.

Language: Java - Size: 4.54 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0

ashkanmradi/constrained-k-means

Implementing COP-Kmeans and PC-Kmeans

Language: Python - Size: 114 KB - Last synced at: almost 2 years ago - Pushed at: about 6 years ago - Stars: 11 - Forks: 6

ivanmrsulja/checkers-bot

Very simple checkers bot made using minimax algorithm with alpha-beta pruning to calculate the ideal move.

Language: Python - Size: 30.3 KB - Last synced at: 19 days ago - Pushed at: over 4 years ago - Stars: 5 - Forks: 1

danorel/AdversarialTree

AI powered Tree solver with Min-Max and Alpha-Beta search algorithms

Language: Python - Size: 10.7 KB - Last synced at: 12 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Marwan-Mahmoud/Connect-4

Connect 4 AI Agent

Language: Java - Size: 868 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 1

code-geek/pybaghchal

Baghchal implementation in Python

Language: Python - Size: 39.1 KB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 6 - Forks: 3

lipeeeee/chessUCI

Custom chessUCI with minmax AI

Language: Python - Size: 2.18 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Mojtaba-Alehosseini/ILPD-Data-Mining

Data mining on Indian Liver Patient Dataset

Size: 4.78 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

eduardpauliuc/gomokai

Gomoku with minmax bot

Language: Python - Size: 2.33 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

othmane099/tictactoe-minimax-processing

implementing MinMax Algorithm in TicTacToe game using Processing.

Language: Processing - Size: 126 KB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 1

ZviRosenfeld/MinMaxSearch

A MinMax Search Engine

Language: C# - Size: 323 KB - Last synced at: 2 days ago - Pushed at: almost 4 years ago - Stars: 5 - Forks: 2

oriyanh/Bridge-AI

In this project we try to create a sophisticated computer agent to play the Contact Bridge card game. Our goal is to develop an agent that is tough to play against, with fast reaction time so it is able to play in real time against humans. We approached this as a search problem, and implemented search-tree heuristics based on Minimax and Monte Carlo Tree Search. Implemented as a final project for the "Introduction to Aritifical Intelligence" course of the Hebrew University of Jerusalem.

Language: Python - Size: 4.69 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 8 - Forks: 3

louisgeisler/Board_Games_Engine_TicTacToe_and_ConnectFour

Small Board Games Engine for Tic-Tac-Toe and Connect-4 with bot players

Language: Python - Size: 23.4 KB - Last synced at: almost 2 years ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

3approx4/Numerical-Methods

Numerical methods algorithms implementation

Language: C# - Size: 88.9 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 0

Leonardpepa/TicTacToe

Tic tac toe AI made with java swing framework

Language: Java - Size: 20.5 KB - Last synced at: about 1 month ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

PARSA-MHMDI/AI-pacman-game-minimax

Pacman AI that utilizes minimax, alpha beta pruning, expectimax.

Language: Python - Size: 1.87 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Koukyosyumei/TenToHako

Dots and Boxes with reinforcement lerning

Language: Python - Size: 2.75 MB - Last synced at: about 2 months ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

thanadolps/chess_game

graphical chess with AI

Language: Rust - Size: 83 KB - Last synced at: 6 days ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

abarriel/Gomoku

πŸ† Make an AI capable of beating human players at Gomoku

Language: C++ - Size: 4.72 MB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 7 - Forks: 1

MarcoBramini/connect-4-minmax-mtcs

An implementation of MinMax and Monte Carlo Tree Search solvers for Connect 4.

Language: Python - Size: 12.7 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

NP-compete/MasterMIndAI

MinMax implementation in the game of Mastermind

Language: Python - Size: 277 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 2

Leonidius20/Reversi

Reversi game (Human vs AI) built with React. Uses minmax algorithm with alpha-beta pruning

Language: JavaScript - Size: 776 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

MahamdiAmine/Estimation-function-in-chess

Chess :estimation function

Language: C - Size: 3.35 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0