GitHub topics: minimax-algorithm
Muhammad-Hassan31144/TicTacToexAI
This is my Shot at Integrating AI with Web. I built a fun TicTacToe game in easy, medium, hard mode. HUMAN vs AI
Language: JavaScript - Size: 1.18 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 0 - Forks: 0

chen-k-06/tic-tac-toe
Language: JavaScript - Size: 61.5 KB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 0

douglasrizzo/chesag
Chess-playing agents written in Python
Language: Python - Size: 81.1 KB - Last synced at: 4 days ago - Pushed at: 6 days ago - Stars: 1 - Forks: 0

Merve00akckaya/tictactoe_AI
Play classic Tic-Tac-Toe against an intelligent AI opponent in your terminal.
Language: Python - Size: 19.5 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 3 - Forks: 0

devidduma/tic-tac-toe
A game of Tic-Tac-Toe using Minimax algorithm, created with Angular and Tailwind.
Language: TypeScript - Size: 674 KB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 0 - Forks: 0

Root-Tester/Tic-Tac-Toe 📦
Looking for a quick game? Play Tic-Tac-Toe online! Challenge your friends or test your skills against our AI. Enjoy endless rounds of this classic favorite.
Language: HTML - Size: 899 KB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 1 - Forks: 0

shendriks/tic-tac-toe-java
A CLI implementation of Tic Tac Toe in Java using the Minimax algorithm
Language: Java - Size: 96.7 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 0 - Forks: 0

ognjen-simic/TicTacToe-in-cpp
Language: C++ - Size: 4.88 KB - Last synced at: 15 days ago - Pushed at: 15 days ago - Stars: 0 - Forks: 0

ognjen-simic/chess-engine-in-cpp
This is a work-in-progress chess engine made in C++,
Language: C++ - Size: 11.7 MB - Last synced at: 21 days ago - Pushed at: 22 days ago - Stars: 0 - Forks: 0

MrRighter/NaC_Game_Bot
Крестики-нолики на Aiogram
Language: Python - Size: 17.6 KB - Last synced at: 23 days ago - Pushed at: 24 days ago - Stars: 1 - Forks: 0

luccabb/moonfish
Didactic Python Chess Engine that implements: Negamax, PeSTO’s Evaluation, Null Move, Quiescence Search, Lazy SMP.
Language: Python - Size: 1.22 MB - Last synced at: 25 days ago - Pushed at: 25 days ago - Stars: 7 - Forks: 2

kigster/gomoku-ansi-c
ASCII Terminal implementation of the Gomoku game with MiniMax algorithm with Alpha/Beta pruning. Runs in your terminal and only requires your arrow keys, and Enter/Space to move.
Language: C - Size: 4.01 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 1 - Forks: 0

ThiagoAVicente/tictactoe
This project implements a classic Tic-Tac-Toe game played in the terminal, where players can challenge an agent.
Language: C++ - Size: 22.5 KB - Last synced at: 27 days ago - Pushed at: 27 days ago - Stars: 1 - Forks: 0

devluxor/sapphire-chess
Sapphire Chess is a Chess engine, entirely written from scratch. It has complete game rules, an algebraic input systen, and a functional AI. It provides three game modes: Human vs. Human, Human vs. AI, and AI vs. AI. It also comes with an optional UI.
Language: Ruby - Size: 348 KB - Last synced at: 22 days ago - Pushed at: 11 months ago - Stars: 2 - Forks: 0

artdelpi/tictactoe-minimax-ai
Implementation of Tic-Tac-Toe in Java, featuring a Minimax AI for simulating an optimal opponent.
Language: Java - Size: 9.41 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 0

theMHD-120/Othello-Pygame-AI-Project
Implementation of a digital Othello game using Python's Pygame library - Artificial Intelligence (AI) project - Summer 2024 /// by theMHD; thanks for chatGPT :)
Language: Python - Size: 2.67 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 0

privateboss0/Artificial_Intelligence_Stanford
Stanford-CS221 class practical's, Assignments and projects
Language: Python - Size: 724 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

BrianLusina/tictac-ai
Simple TicTacToe in Python using multiple clients(front ends) with a re-useable game engine with different sets of players(human, randomized computer player and an unbeatable AI using a simple minimax algorithm)
Language: Python - Size: 867 KB - Last synced at: 29 days ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 1

viniciusfinger/harvard-cs50ai-tic-tac-toe
Implementing Minimax algorithm, a recursive algorithm for choosing the next move in an n-player game. In this case, applied to tic-tac-toe ❌
Language: Python - Size: 120 KB - Last synced at: 2 days ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

quochung365/python-gomoku
Gomoku web game
Language: Python - Size: 1.4 MB - Last synced at: 21 days ago - Pushed at: about 1 month ago - Stars: 2 - Forks: 0

je-suis-tm/operations-research
Python operations research applications including sudoku solver, tictactoe gaming AI
Language: Jupyter Notebook - Size: 360 KB - Last synced at: 17 days ago - Pushed at: about 3 years ago - Stars: 6 - Forks: 1

avianey/minimax4j
A generic JAVA implementation of the Minimax algorithm (and derivated...)
Language: Java - Size: 223 KB - Last synced at: 18 days ago - Pushed at: over 7 years ago - Stars: 28 - Forks: 8

nadakhader04/nadakhader04-tic-tac-toe-game-with-AI
An interactive Tic-Tac-Toe game built with HTML, CSS, and JavaScript — featuring a smart AI using the Minimax algorithm
Language: JavaScript - Size: 18.6 KB - Last synced at: 18 days ago - Pushed at: 3 months ago - Stars: 4 - Forks: 0

BraydonHampton/minimax-algorithm
Minimax algorithm with alpha-beta pruning. Uses general tree with nodes, but can easily be edited for other uses.
Language: Python - Size: 1000 Bytes - Last synced at: about 1 month ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

yewonnie/NaC_Game_Bot
# NaC_Game_BotThis is a simple bot built with Aiogram for playing Tic-Tac-Toe. 🎮 You can challenge the bot at various difficulty levels or compete with friends in a fun way! 🕹️
Language: Python - Size: 16.6 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

fraineralex/ChessAI
🤖 Chess AI using the minimax algorithm with alpha-beta pruning.
Language: Python - Size: 2.07 MB - Last synced at: 7 days ago - Pushed at: over 2 years ago - Stars: 10 - Forks: 1

lorenzofavaro/ultimate-tic-tac-toe
Implementation of a strategy for playing Ultimate Tic Tac Toe using the Minimax algorithm with Alpha-Beta pruning.
Language: Python - Size: 8.24 MB - Last synced at: 7 days ago - Pushed at: about 2 years ago - Stars: 4 - Forks: 2

shrutijaiswal2905/Tic-Tac-Toe_AI_Game
A Python-based Tic-Tac-Toe game with a simple GUI built using Tkinter. It features both Single Player mode (with AI using the Minimax algorithm) and Multiplayer mode, offering a fun and interactive way to play and learn about game logic and GUI development.
Language: Python - Size: 134 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

bandirevanth/Checkers
AI & algo-powered Checkers game. Compete against the computer!
Language: JavaScript - Size: 104 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

ksw0518/Turbulence_v4
WIP UCI chess engine written in C++
Language: C++ - Size: 24.9 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 5 - Forks: 3

kanavgoyal898/QueensGambit
QueensGambit is a Python-based chess engine using the Minimax algorithm with alpha-beta pruning to make optimal moves. It incorporates piece values inspired by AlphaZero and an entropy-based evaluation for dynamic gameplay. The engine supports both human-AI and AI-AI matches.
Language: Python - Size: 1.25 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

Ruuudy1/Seminar_GameTheory
Intro to Brainteasers + Post Order Traversal -> Minimax -> Alpha Beta Pruning
Size: 720 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

andrewjh271/chess
Command line chess program written in Ruby
Language: Ruby - Size: 12.1 MB - Last synced at: 17 days ago - Pushed at: about 2 months ago - Stars: 6 - Forks: 1

rohilvagarwal/Connect4MLSolver
FourSight: Connect 4 ML-Powered Solver
Language: Python - Size: 1.5 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 2 - Forks: 0

JoyM268/sdmcet-aiml
Repository of all the programs taught in AIML Lab at SDMCET, 2025
Language: Jupyter Notebook - Size: 5.04 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

nur-srijan/tictactoe-web
Simple web based implementation of Tic-Tac-Toe game with Minimax algorithm.
Language: JavaScript - Size: 58.6 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 1 - Forks: 1

pdrzxzz/tic-tac-toe-minimax
A simple terminal-based tic-tac-toe game against AI.
Language: Python - Size: 12.7 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

s2bd/ai-projects
Collection of random A.I. applets and programs aimed at testing and implementing both currently existing or novel algorithms
Language: HTML - Size: 385 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

sametcn99/tic-tac-toe
Tic-Tac-Toe with AI is a web-based game built using React. The game provides a simple interface for playing Tic-Tac-Toe against an AI opponent. The game logic is implemented in JavaScript, and it uses the minimax algorithm to create a challenging AI opponent.
Language: TypeScript - Size: 287 KB - Last synced at: 2 days ago - Pushed at: 8 months ago - Stars: 3 - Forks: 0

milanlazarevic/OthelloGame
Python implementation of the classic board game Othello (Reversi) with Minimax algorithm.
Language: Python - Size: 27.3 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 1 - Forks: 0

cooperblacks/ai-projects
Collection of random A.I. applets and programs aimed at testing and implementing both currently existing or novel algorithms
Language: HTML - Size: 381 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

i13e/osmanthus
♟️ An algorithmic chess engine, written in Python.
Language: Python - Size: 1.19 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 3 - Forks: 0

elmomoilanen/k-in-a-row
Play k-in-a-row game against a bot player
Language: Rust - Size: 495 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 2 - Forks: 0

vasicm4/checkers
♟️ A Python-based Checkers game featuring an intelligent AI that makes strategic moves using the Minimax algorithm with Alpha-Beta pruning for optimal decision-making. The game includes a real-time graphical board interface powered by Pygame, delivering an interactive and engaging experience. Challenge the AI and enjoy a game of checkers!
Language: Python - Size: 20.7 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

amir-mostafa-hs/XO-Game-Online
بازی دوز آنلاین و آفلاین با Node.js، WebSocket و هوش مصنوعی Minimax
Language: JavaScript - Size: 0 Bytes - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

DidierFlamm/aigames
A Python framework to build solo or multiplayer perfect-information games, and design solvers or AI bots using algorithms like Backtracking, Pathfinding, Minimax, MCTS, or Neural Networks.
Language: Python - Size: 27.3 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

frottori/Chess
Chess Game and Engine
Language: Python - Size: 1.13 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

Kbassem10/XO
🎮 A responsive Tic Tac Toe web game with unbeatable AI powered by minimax algorithm, built with Flask and JavaScript.
Language: Python - Size: 11.7 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

sp-muramutsa/tictactoe
Tic Tac Toe game featuring an AI opponent using the Minimax algorithm with alpha-beta pruning to play optimally and never lose. Implemented with Python and Pygame with a clean graphical interface.
Language: Python - Size: 115 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

JoeStrout/miniscript-alphabeta
standard AI algorithm (Minimax with alpha-beta pruning) for 2-player deterministic games, in MiniScript
Size: 11.7 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

CodeByElie/Minimax-Tic-Tac-Toe
Language: Python - Size: 6.84 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

di0nion/Tic-Tac-Toe
# Tic-Tac-Toe
marcluque/Reversi-AI
An AI for a modified Reversi version. The AI works with a game server that manages the game (https://github.com/marcluque/Reversi-Server)
Language: Java - Size: 28.5 MB - Last synced at: 4 days ago - Pushed at: almost 3 years ago - Stars: 6 - Forks: 0

ripred/JavaChess
24-bit ANSI colored, console-based chess engine using Java. Optional multi-threaded AI using Minimax with alpha-beta pruning. Fully configurable properties including: ply depth, thread pool size, optional AI time limit, all colors, and more.
Language: Java - Size: 1020 KB - Last synced at: about 2 months ago - Pushed at: 3 months ago - Stars: 16 - Forks: 3

Amaan-Kazi/Chess
Play chess with anyone, in your browser
Language: TypeScript - Size: 1.79 MB - Last synced at: 22 days ago - Pushed at: 3 months ago - Stars: 2 - Forks: 0

ripred/MicroChess
A full featured chess engine designed to fit in an embedded environment, using less than 2K of RAM!
Language: C++ - Size: 25.1 MB - Last synced at: about 2 months ago - Pushed at: 3 months ago - Stars: 20 - Forks: 3

HafsaAli0310/AIES
AIES Assignment 02: understanding and implementing the Minimax algorithm and its optimization using Alpha-Beta Pruning for the classic game of Tic-Tac-Toe.
Language: Python - Size: 210 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

Ahmed-Aquarius/Gomoku-Game
A Python five-in-a-row game, with two modes: AI vs AI and human vs AI, with the option to play in the console, or on the GUI. The AI plays intelligently by employing the minimax or the alpha-beta-pruning algorithms
Language: Python - Size: 3.91 KB - Last synced at: 2 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

Developer-Mike/mindstorms-othello-minimax
An Othello bot made with LEGO Mindstorms.
Language: Python - Size: 37.1 KB - Last synced at: 29 days ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

EphraimYoussef/Gomoku_Game
A Python-based Gomoku (Five-in-a-Row) game with a modern GUI and AI opponents using Minimax and Alpha-Beta pruning algorithms. Features adjustable board size, AI depth settings, and a sleek interface built with CustomTkinter.
Language: Python - Size: 38.1 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

MohammadrezaAmani/TicTocToe
Tic-Tac-Toe game implemented in C++ with Minimax algorithm and Alpha-Beta Pruning!
Language: C++ - Size: 61.5 KB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 0

aaminahfarooq/AI-Strategic-MANCALA-Game
This repository contains the implementation of a strategic AI for the Mancala board game using Python and the Tkinter library for the graphical user interface (GUI). The AI utilizes the Minimax algorithm with Alpha-Beta pruning to determine the best moves for the computer player, providing a challenging opponent for human players.
Size: 0 Bytes - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

wxn151/TicTacToe-minimax
This project implements a console-based Tic Tac Toe game where you play against an AI that using a simple minimax algorithm.
Language: Python - Size: 28.3 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

MH-Alikhani/Iranian-Dooz-with-AI
A web-based implementation of the traditional Iranian game "Dooz," enhanced with AI for competitive or analysis purposes.
Language: JavaScript - Size: 30.3 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

phatnguyen13/ChineseChess Fork of chacachiene/ChineseChess
This project implements a classic Chinese Chess (Xiangqi) game using Python and Pygame, allowing players to challenge a computer opponent powered by the Minimax algorithm.
Language: Python - Size: 76.8 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 2 - Forks: 1

8Altair/Tic-tac-toe
Tic-tac-toe implementation using minimax algorithm with alpha-beta pruning.
Language: Python - Size: 10.7 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

virgs/mancala
Language: Vue - Size: 1.58 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

aymenbrahimdjelloul/Unbeatable-Tic-Tac-Tao
This is a Python implementation of an unbeatable Tic Tac Toe game, The game allows a human player to compete against a computer opponent that uses the minimax algorithm to make optimal moves
Language: Python - Size: 138 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

Zeyad97/TicTacToe-AI-MiniMax-PyGame
A Pygame implementation of Tic Tac Toe with an unbeatable AI using the Minimax algorithm
Language: Python - Size: 0 Bytes - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

Avik43218/TicTacToe
This is a Tic Tac Toe game built in Python featuring a clean GUI and an unbeatable AI opponent powered by the Minimax algorithm.
Language: Python - Size: 40 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

aalekhpatel07/minimax
A game-playing engine (written in Rust) that uses the Minimax Algorithm with alpha-beta pruning for arbitrary two-player Minimax games like Chess, TicTacToe, Go, Connect Four, etc.
Language: Rust - Size: 42 KB - Last synced at: 6 days ago - Pushed at: about 3 years ago - Stars: 13 - Forks: 3

vinhdq842/Tic-Tac-Toe-AI
A Tic-Tac-Toe game for you to play against the computer.
Language: Kotlin - Size: 3.62 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

binoydipu/connect4-ai
AI-Powered Connect4 Game
Language: Dart - Size: 911 KB - Last synced at: about 2 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

binoydipu/tictactoe-ai
AI-Powered Tic Tac Toe Game
Language: Dart - Size: 449 KB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

luisegarduno/EnigmaChess
EnigmaChess - Efficient chess engine written in C++
Language: C++ - Size: 3.23 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

GregoryKogan/tic-tac-toe
Simple 3x3 tic tac toe with minimax implemented in C++, compiled to wasm and run in web worker
Language: TypeScript - Size: 1.94 MB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

AlamRoman/King-Fisher-Chess-Engine
Chess engine with AI opponent, built in JavaScript.
Language: JavaScript - Size: 5.66 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0

Ashok-Bhatt/Tic-Tac-Toe---Tkinter
This repository contains a GUI based game - Tic Tac Toe build using Tkinter.
Language: Python - Size: 3.91 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

ion727/TicTacToe_Bot
Python AI bot to play TicTacToe against.
Language: Python - Size: 29.3 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

TeamDman/Vehicular-Game-Theory
Code for my Master's thesis, game theory for adversarial autonomous vehicle platooning scenarios
Language: Jupyter Notebook - Size: 247 MB - Last synced at: 6 days ago - Pushed at: over 2 years ago - Stars: 13 - Forks: 0

wano-rojano/ai-agent-tic-tac-toe
A modern Tic Tac Toe game built with Flet in Python that features an AI agent opponent that implements the Minimax algorithm with alpha-beta pruning. You can play against the AI in your browser (or Live Demo) or as a desktop application!
Language: Python - Size: 59.6 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

RisticDjordje/ai-chess-opponent
AI chess opponent that plays reasonably well against humans (~1800-1900 ELO). The engine has 4 modes: random, minimax with piece valuation, minimax with custom piece evaluation heuristics + positional evaluation heuristic, alphabeta pruning
Language: Jupyter Notebook - Size: 6.92 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

MillanUka/Tic-Tac-Toe-Updated
Tic Tac Toe using a minimax Algorithm, the AI will never lose. Made in React
Language: JavaScript - Size: 4.07 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

Amaan-Kazi/Tic-Tac-Toe-Java
Tic Tac Toe with bot and online play made in java
Language: Java - Size: 33.2 KB - Last synced at: 2 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

msharjeelali/Artificial-Intelligence
Repository for Artificial Intelligence course assignment, labs and practice.
Language: Python - Size: 23.4 KB - Last synced at: 3 months ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0

MuskanPaliwal/AI-Tic-Tac-Toe
Contains step-by-step creation of an Artificial Bot that plays Tic-Tac-Toe intelligently.
Language: Python - Size: 852 KB - Last synced at: 3 months ago - Pushed at: about 2 years ago - Stars: 12 - Forks: 2

MonHauVD/Caro_AI
The Caro AI game use minimax algorithm
Language: Python - Size: 29.7 MB - Last synced at: 4 months ago - Pushed at: 10 months ago - Stars: 4 - Forks: 1

3ento/streamlit_tictactoe
Streamlit Tic-Tac-Toe application
Language: Python - Size: 14.6 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

SverreNystad/board-master
BoardMaster utilizes the power of the Minimax algorithm, to simulate the best AI opponents one can face in simple board games.
Language: Java - Size: 3.96 MB - Last synced at: 7 days ago - Pushed at: 11 months ago - Stars: 4 - Forks: 0

UsamaSarwar/minimax-simulator
Minimax algorithm is used with Alpha-beta pruning in programming
Language: JavaScript - Size: 340 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 1

dylandibeneditto/connect4-ai
Unbeatable Connect4 AI written in C++
Language: C++ - Size: 125 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0

MorganKryze/Connect-4 📦
A simple connect-4 game built with python and blessed.
Language: Python - Size: 71.3 KB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

utkuatasoy/Othello-Reversi-AI
This project presents an AI-driven Othello (Reversi) game designed to compare multiple algorithms, including Minimax, MCTS, A*, Q-Learning, and Negamax. It demonstrates various difficulty levels, which introduce controlled randomness to the AI for a more dynamic gameplay experience.
Language: Python - Size: 1010 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0

arman-aminian/risk-game-ai-agent
Language: Java - Size: 1.3 MB - Last synced at: 4 months ago - Pushed at: over 4 years ago - Stars: 15 - Forks: 3

tanhongit/JavaScript-Tic-Tac-Toe-Project
This tic-tac-toe game applies a minimax algorithm to AI players and no one can beat it. An invincible game!
Language: JavaScript - Size: 30.3 KB - Last synced at: 4 months ago - Pushed at: almost 5 years ago - Stars: 8 - Forks: 4

Mycyl/Fischers-Fish-Chess-Engine
♟️Fischers Fish is a chess engine that employs the minimax algorithm along with related heuristics written in java
Language: Java - Size: 220 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

Rico1102/Chess-Decision-Tree-
Chess game with two modes against friend or against computer
Language: Python - Size: 126 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

JoeNice1/react-tic-tac-toe
A single-player Tic-Tac-Toe game built with React, featuring a simple AI opponent, clean UI, and deployable on Vercel.
Language: JavaScript - Size: 212 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

pablorocg/kulibrat
Kulibrat: A Python implementation of a strategic 3x4 board game with multiple AI opponents. Features both console and graphical interfaces, with AI players using minimax, Monte Carlo Tree Search, and Principal Value Search strategies.
Language: Python - Size: 818 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

ntmkimm/CARO-GAME-GOMOKU-HCMUS
MINIMAX - ALPHA BETA PRUNING | CARO GAME - GOMOKU | HCMUS PROJECT
Language: C++ - Size: 120 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 1
