GitHub / gkjohnson / three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
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PURL: pkg:github/gkjohnson/three-mesh-bvh
Stars: 2,876
Forks: 288
Open issues: 80
License: mit
Language: JavaScript
Size: 148 MB
Dependencies parsed at: Pending
Created at: over 7 years ago
Updated at: 11 days ago
Pushed at: 11 days ago
Last synced at: 11 days ago
Commit Stats
Commits: 2421
Authors: 48
Mean commits per author: 50.44
Development Distribution Score: 0.109
More commit stats: https://commits.ecosyste.ms/hosts/GitHub/repositories/gkjohnson/three-mesh-bvh
Topics: acceleration, bounds, bounds-hierarchy, bvh, distance, geometry, graphics, intersection, mesh, pathtracing, performance, point-cloud, pointcloud, raycast, raytracing, three-js, three-mesh-bvh, threejs, tree, webvr
Funding Links https://github.com/sponsors/gkjohnson