GitHub / llamacademy / ai-series-part-45
Learn how you can generate a Mesh at runtime based on the NavMesh Triangulation.
JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/llamacademy%2Fai-series-part-45
PURL: pkg:github/llamacademy/ai-series-part-45
Stars: 4
Forks: 0
Open issues: 0
License: mit
Language: ShaderLab
Size: 70.7 MB
Dependencies parsed at: Pending
Created at: about 2 years ago
Updated at: almost 2 years ago
Pushed at: about 2 years ago
Last synced at: 4 days ago
Topics: ai, game-development, gamedev, gamedevelopment, navigation, navmesh, tutorial, unity, unity3d
Funding Links https://github.com/sponsors/llamacademy