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GitHub / llamacademy / ai-series-part-45
Learn how you can generate a Mesh at runtime based on the NavMesh Triangulation.
JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/llamacademy%2Fai-series-part-45
Stars: 1
Forks: 0
Open Issues: 0
License: mit
Language: ShaderLab
Repo Size: 70.7 MB
Dependencies: pending
Created: about 1 year ago
Updated: about 1 year ago
Last pushed: about 1 year ago
Last synced: about 1 year ago
Topics: ai, game-development, gamedev, gamedevelopment, navigation, navmesh, tutorial, unity, unity3d