GitHub topics: gamedevelopment
Timmi306/Monogame-Test
My first game without Unity instead based only on framework of Monogame
Language: C# - Size: 96.7 KB - Last synced at: about 17 hours ago - Pushed at: about 19 hours ago - Stars: 0 - Forks: 0
wolfpld/tracy
Frame profiler
Language: C++ - Size: 31.4 MB - Last synced at: about 20 hours ago - Pushed at: about 22 hours ago - Stars: 13,033 - Forks: 881
BharathVishal/Particle-System-Unity
This project contains a set of eight particle effects for use in Unity projects.
Language: ASP.NET - Size: 273 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 5 - Forks: 4
BharathVishal/Singleton-Implementation-Unity
A sample project explaining the usage of singleton object to hold global game state.
Language: C# - Size: 272 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 10 - Forks: 2
dclxviclangames/OpenSource
Last 3 Games Open Source codes
Language: C# - Size: 1.65 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 2 - Forks: 1
Sirvincent21/snaki
Snaki is a reimagined version of the classic snake game, built using React Native and swipe gestures for controls. It brings back the nostalgia of the original game while adding modern features and smooth gameplay.
Size: 1.95 KB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 0 - Forks: 0
misbahiradat/Brick-Breaker-Game-
This is a brick breaker game project developed using Java programming language. The game is designed to run on any Java IDE, providing an enjoyable gaming experience. The game's source code is contained in the zip file, which can be easily downloaded and opened on any Java IDE.
Size: 487 KB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 2 - Forks: 0
snarkolepsy/heartbeast-zelda-like-udemy
Following an archived Udemy Course from Benjamin Anderson (aka Heartbeast) for creating a 2D hackenslash zelda-like in GameMaker Studio
Language: Game Maker Language - Size: 2.56 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 1 - Forks: 0
kriwin007/chaos-game
🌌 Generate stunning fractals effortlessly with this high-performance Chaos Game algorithm using Web Workers and OffscreenCanvas for a smooth experience.
Language: JavaScript - Size: 3.28 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 0 - Forks: 0
assimp/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Language: C++ - Size: 261 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 12,400 - Forks: 3,090
sefferri/tracy
Frame profiler
Language: C++ - Size: 23.2 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 0
KayraSpro/Snake-Fruit-Game-ASMR
ASMR Programming of snake-fruit arcade free online game in web dev
Size: 1000 Bytes - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0
kenjinp/hello-terrain
Terrain rendering and generation engine for threejs and react-three/fiber
Language: TypeScript - Size: 128 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 1 - Forks: 0
mikeroyal/Unreal-Engine-Guide
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
Language: C++ - Size: 1.59 MB - Last synced at: 6 days ago - Pushed at: 4 months ago - Stars: 1,359 - Forks: 142
Mike014/Game-Development-with-Epicode
A comprehensive collection of topics, exercises, and projects completed during the Epicode Game Development course. Featuring hands-on coding examples and practical implementations.
Language: Jupyter Notebook - Size: 1.16 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 0 - Forks: 0
hielo777/ConstructVault
Construct 2 and 3 vault
Size: 36.5 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 0 - Forks: 0
theycallmefreire/Introducao_ao_gamemaker-teste
Mine Curso Introdutório ao Game Maker
Language: Game Maker Language - Size: 11.7 KB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 0 - Forks: 0
Leadwerks/Documentation
Documentation contents for Ultra Engine
Language: C++ - Size: 2.1 GB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 4 - Forks: 6
rezdevir/UnityDialogueSystem
Powerful Unity dialogue framework with branching logic, dialogue actions, and animated text — built for seamless integration with the writer tool.
Language: ShaderLab - Size: 4.75 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 0 - Forks: 0
zwik/phaser-template
Phaser template based on Vite and Typescript
Language: TypeScript - Size: 2.11 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 3 - Forks: 2
WRB-Studio/Satellite_Defense
Protect planets from asteroids with a satellite.
Language: C# - Size: 107 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 0 - Forks: 0
Tadhug56/VolaTile
A game made by Tadhg Mulvey
Language: C# - Size: 46.4 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 0 - Forks: 0
DeGGeD/ShaderStory
Unity URP Shaders & Graphics Programming - Free Technical Art Resources Library
Size: 46.9 MB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 49 - Forks: 7
TokisanGames/Terrain3D
A high performance, editable terrain system for Godot 4.
Language: C++ - Size: 129 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 3,379 - Forks: 205
AniBullet/BsKeyTools
✨ Bullet.S KeyTools, 🔋 All for Animator... ⚔️ Animation Tools All in One. ⭐ 3dsMax All Versions Supported !
Language: MAXScript - Size: 507 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 71 - Forks: 15
Jhub7682/zetro
We wish to bring easy to use developer tools, support, helpful constructive criticism and a great learning experience to all users no matter their skill set.
Language: HTML - Size: 61.7 MB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 1 - Forks: 1
3UR/Simpsons-Hit-Run
Source code for Simpsons Hit & Run ported to Xbox UWP and with a cleaner structure & more features.
Language: C++ - Size: 748 MB - Last synced at: 5 days ago - Pushed at: 15 days ago - Stars: 21 - Forks: 1
FronkonGames/Awesome-Gamedev
A curated collection of resources to game development.
Size: 6.49 MB - Last synced at: 13 days ago - Pushed at: 8 months ago - Stars: 419 - Forks: 31
ColinMichaels/Plunderverse
Language: TypeScript - Size: 129 MB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 0 - Forks: 0
ydinkov/Dialogative
A yaml interpreter for dialogue trees
Language: C# - Size: 187 KB - Last synced at: 16 days ago - Pushed at: 17 days ago - Stars: 0 - Forks: 0
jsoulier/savepoint
C++ key-value database for games
Language: C++ - Size: 2.44 MB - Last synced at: 19 days ago - Pushed at: 20 days ago - Stars: 1 - Forks: 0
tornikegomareli/awesome-georgian-games
🎮 List of Indie Games created by Georgian game devs or Studios.
Size: 43 KB - Last synced at: 4 days ago - Pushed at: 4 months ago - Stars: 27 - Forks: 7
Woopsie-Creations/Arcade-Games
This repository is dedicated to creating games written in x86 16-bit Assembly, developed using NASM and executed with DOSBox.
Language: Assembly - Size: 893 KB - Last synced at: 16 days ago - Pushed at: 17 days ago - Stars: 1 - Forks: 0
SkaLe3/SNoWay
Ludum Dare 58 entry — an arcade defense game where you roll a snowball to protect your snowman.
Language: ShaderLab - Size: 87.8 MB - Last synced at: 27 days ago - Pushed at: 27 days ago - Stars: 0 - Forks: 0
alex2136/VS-Studios
Professional Roblox game development studio
Language: CSS - Size: 562 KB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 0 - Forks: 0
gamedevware/charon
Charon is a powerful game development tool that streamlines the game development process. It provides a structured approach to designing and modeling game data, with automatic source code generation that reduces the load on programmers and eliminates human errors.
Language: Shell - Size: 14.9 MB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 73 - Forks: 6
oskarnp/odin-tracy
Tracy profiler bindings/wrapper for the Odin programming language
Language: Odin - Size: 6 MB - Last synced at: 22 days ago - Pushed at: over 1 year ago - Stars: 124 - Forks: 14
dulanjayabhanu/Uncle-James-Last-Harvest
A 3D side-scroller action game where Uncle James defends his farm from mutated rats, featuring story-driven gameplay, shooting mechanics, and stylized visuals.
Language: ShaderLab - Size: 119 MB - Last synced at: 18 days ago - Pushed at: 4 months ago - Stars: 5 - Forks: 0
llamacademy/light-lod
Learn how to apply the "LOD" (Level of Detail) concept to lights!
Language: C# - Size: 12.1 MB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 16 - Forks: 3
llamacademy/mobile-touch-inputs
In this tutorial repository you can learn how to add a Touch Movement Joystick to control your player using the New Input System.
Language: ShaderLab - Size: 2.44 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 19 - Forks: 3
llamacademy/ai-series-part-38
Learn how to create your very own Companion AI! In this tutorial video you will learn how to create a companion that follows the player when the player moves, rotates around the player when idle, and attacks nearby Attackable GameObjects when they come within range!
Language: ShaderLab - Size: 2.94 MB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 12 - Forks: 3
llamacademy/baked-animation-meshes
Learn how to bake animations as a series of "snapshots" of meshes.
Language: ShaderLab - Size: 322 MB - Last synced at: about 1 month ago - Pushed at: about 3 years ago - Stars: 39 - Forks: 10
Emelans/emelans
Emelans games web site
Language: HTML - Size: 2.4 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 0
pamirtuna/gamestudio-subagents
AI-Powered Game Development Team in Your Terminal
Language: Python - Size: 135 KB - Last synced at: 28 days ago - Pushed at: 2 months ago - Stars: 102 - Forks: 25
ASGrincewicz/WavePoolSpawnSystem
My modular and flexible Wave/Pool/Spawn system.
Language: C# - Size: 3.54 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 0
am1goo/playdate4j
Java framework to create games for Playdate console made by Panic Inc.
Language: Java - Size: 619 KB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 9 - Forks: 2
haktan313/H3DPathfinding
UE5 async A* pathfinding on a 3D grid. Handles dynamic obstacles (live occupancy + prediction), start and end relocation, path smoothing, detailed debugging tools, and automatic repathing.
Language: C++ - Size: 158 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 17 - Forks: 3
TheMrSnoop/TheLastPioneers
A website I created for my game using HTML, CSS and Javascript.
Language: HTML - Size: 1.01 GB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0
llamacademy/scriptable-object-based-guns
Learn how to create a ScriptableObject-based gun system from scratch for your game!
Language: C# - Size: 90.9 MB - Last synced at: about 1 month ago - Pushed at: 10 months ago - Stars: 130 - Forks: 27
arcticengine/arctic
This is the official mirror of the https://gitlab.com/huldra/arctic arctic engine repository
Language: C++ - Size: 10.2 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 5 - Forks: 2
llamacademy/juicy-springs
Transform your simple, bland transitions and movement into juicy springy movement!
Language: ShaderLab - Size: 2.71 MB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 38 - Forks: 4
lullinglore/lullinglore.github.io
Purple Planetarium website and blog
Language: HTML - Size: 4.34 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0
llamacademy/line-renderer-bezier-path
In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves.
Language: C# - Size: 1.02 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 48 - Forks: 14
TorresjDev/TS-Phaser-Game-Jumper
🎮 Platformer game built with Phaser.js 🌟 Collect coins 🪙 avoid bombs 💣 jump through fun levels!
Language: TypeScript - Size: 7.31 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 6 - Forks: 0
llamacademy/ai-series-part-31
learn how to show a path to a specific target without using a NavMeshAgent. We'll calculate the path on a NavMesh from the player's current location (controlled via a Third Person Controller) to the target location, and show that with a LineRenderer. The path calculation has a few knobs to turn, how high above the NavMesh to draw the line and how frequently to recalculate the path.
Language: C# - Size: 31.6 MB - Last synced at: about 1 month ago - Pushed at: about 4 years ago - Stars: 7 - Forks: 2
RaphaelShrestha/CalamitousCaverns
Calamitous Caverns is a first-person Unreal Engine 5 game where players mine ores, manage inventory, and sell resources to meet a rising quota. Featuring a day/night cycle, buy/sell economy, and multiplayer sessions, it was built to explore optimization, replication, and gameplay systems.
Size: 23.9 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0
dantelocao/dante-portfolio
Language: JavaScript - Size: 42.3 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0
llamacademy/minigolf
A minigolf microgame made with Unity for educational purposes
Language: ShaderLab - Size: 207 MB - Last synced at: about 1 month ago - Pushed at: 10 months ago - Stars: 30 - Forks: 1
llamacademy/line-renderer-collider
Learn how to dynamically generate a collider that aligns to your Line Renderer regardless of shape or size of your Line Renderer
Language: ShaderLab - Size: 3.68 MB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 17 - Forks: 6
llamacademy/chicken-defense
An Open Source game using Unity where you spawn Llamas to defend a chicken coop against spooky snakes and fiendish foxes
Language: C# - Size: 92.1 MB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 30 - Forks: 7
fabiopallini/ps1-graphics-demo
PlayStation 1 3D graphics Demo
Language: C - Size: 1.44 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 30 - Forks: 3
KinsonDigital/CASL
Cross-platform library for playing and managing sounds.
Language: C# - Size: 36.5 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 35 - Forks: 6
bukkbeek/GodotPixelRenderer
Complete 3D to Pixel Toolkit [Built using Godot Engine]
Language: GDScript - Size: 22.6 MB - Last synced at: about 2 months ago - Pushed at: 2 months ago - Stars: 539 - Forks: 53
T3mps/Astra
An Entity Component System reimagined for modern CPU architectures and cache hierarchies.
Language: C++ - Size: 8.08 MB - Last synced at: about 2 months ago - Pushed at: 2 months ago - Stars: 3 - Forks: 2
greggman/rockfall
Rockfall. A game where rocks fall
Language: JavaScript - Size: 15.8 MB - Last synced at: 22 days ago - Pushed at: over 2 years ago - Stars: 18 - Forks: 2
0xWDG/GameControllerKit
GameControllerKit is a Swift package that makes it easy to work with game controllers on iOS, macOS, and tvOS. It provides a simple API to connect to game controllers, read input from them, and control their lights and haptics.
Language: Swift - Size: 920 KB - Last synced at: about 1 month ago - Pushed at: 9 months ago - Stars: 37 - Forks: 3
Sr242000/Flappy-Bird-Game
Flappy Bird Game made in Unity
Language: C# - Size: 54.4 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0
Sr242000/Crazy_Ball_Adventures_Game
Crazy Ball Adventures is a game (Capstone Project) Made By Shreyash Rahate, Amey Mehta and Vatsal Chauhan
Language: C# - Size: 598 MB - Last synced at: 29 days ago - Pushed at: about 2 months ago - Stars: 2 - Forks: 1
mikeroyal/Unity-Guide
Unity Engine Guide
Language: C# - Size: 948 KB - Last synced at: 21 days ago - Pushed at: almost 2 years ago - Stars: 50 - Forks: 7
llamacademy/menu-controller
Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.
Language: C# - Size: 41.6 MB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 34 - Forks: 5
llamacademy/scene-inspector-debug-information
Learn how to extend an existing Inspector in the Unity Editor and draw debug information in the Scene View.
Language: ShaderLab - Size: 90.5 MB - Last synced at: about 1 month ago - Pushed at: about 3 years ago - Stars: 5 - Forks: 2
Ws041/DeadLetterOffice_Day1
📜 Explore Dead Letter Office, a point-and-click game where you inspect and sort letters, uncovering stories from a nation torn by war.
Language: C# - Size: 20.7 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0
peartreegames/blocky-world-editor
3d Tilemap Editor for Unity
Language: C# - Size: 315 KB - Last synced at: 9 days ago - Pushed at: 8 months ago - Stars: 51 - Forks: 12
llamacademy/ai-series-part-42
Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.
Language: ShaderLab - Size: 90.5 MB - Last synced at: about 1 month ago - Pushed at: about 3 years ago - Stars: 21 - Forks: 10
Atennop1/Remagures 📦
My failed second game. It was supposed to be a pixel RPG with an open world
Language: C# - Size: 23.7 MB - Last synced at: about 1 month ago - Pushed at: about 2 years ago - Stars: 27 - Forks: 0
Wuszt/Forge
My own game engine.
Language: C++ - Size: 336 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 3 - Forks: 1
JuDelCo/Core
Service locator (IoC Container), object factory, util classes and lots of services to ease the development of C# applications and games
Language: C# - Size: 609 KB - Last synced at: about 1 month ago - Pushed at: 5 months ago - Stars: 28 - Forks: 2
KimHaAnhTran/DeadLetterOffice_Day1
A 2D point-and-click documents-inspection style game about sorting through letters and learning about those who live under two nations at war. Made in 2 months as a solo personal project.
Language: C# - Size: 20.7 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 1 - Forks: 0
rafal0kiljan-dev/Little-Knight-s-Arena
A short arcade game using the mouse
Language: GDScript - Size: 8.67 MB - Last synced at: 2 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0
JoebRogers/UnityDebug
A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
Language: C# - Size: 67.4 KB - Last synced at: 10 days ago - Pushed at: over 6 years ago - Stars: 65 - Forks: 9
kbrddestroyer/Unity.DungeonCrawler
Just a dungeon crawler game. The goal is to build a playable high-quality Unity game in 2 weeks!
Language: C# - Size: 2.79 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 2 - Forks: 0
GearOfRage/GearOfRage-s-Games
Language: CSS - Size: 4.74 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0
Sr242000/Crazy_Ball_Adventures
Crazy Ball Adventures Made By Shreyash Rahate, Amey Mehta and Vatsal Chauhan
Language: C# - Size: 505 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 2 - Forks: 0
llamacademy/doors
Learn how to create multiple different types of doors in Unity
Language: C# - Size: 42.9 MB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 19 - Forks: 18
cengizhankervanci/Cube_Surfer_Mechanic
Cube Surfer Mechanic
Language: C# - Size: 17.1 MB - Last synced at: about 2 months ago - Pushed at: about 5 years ago - Stars: 36 - Forks: 5
Blitz-TCG/Game-Client
The open-source repository for Blitz TCG's game client code and assets. Please see licensing for more information about free use.
Language: C# - Size: 1.47 GB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0
DeveloppeurPascal/Digikoo-v1-AppGameKit
Archive of the 2012 release of Digikoo game source code in AGK Basic.
Language: Assembly - Size: 38.1 KB - Last synced at: about 1 month ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0
DeveloppeurPascal/Bidioo-v1-AppGameKit
Archive of the 2013 release of Bidioo game source code in AGK Basic.
Language: Assembly - Size: 47.9 KB - Last synced at: about 1 month ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0
llamacademy/ai-series-part-45
Learn how you can generate a Mesh at runtime based on the NavMesh Triangulation.
Language: ShaderLab - Size: 70.7 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0
ewaldhorn/floaty_car
A little JavaScript game using the Floaty game engine.
Language: JavaScript - Size: 260 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0
FrodoAlaska/UsefulSamples
A repository full of samples of popular libraries used by GameDevs
Language: C++ - Size: 16.6 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0
llamacademy/dino-attack
An Inverse Tower Defense Tutorial Game
Language: C# - Size: 152 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 17 - Forks: 4
shrutiii1109/Tic-tac-game
A simple two-player Tic-Tac-Toe game built using Python and Tkinter. Features include a graphical game board, turn-based logic, win/tie detection, score tracking, and a replay option—all in an interactive GUI.
Language: Python - Size: 5.86 KB - Last synced at: 3 months ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0
llamacademy/3d-model-ui-preview
Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model
Language: ShaderLab - Size: 87.5 MB - Last synced at: about 1 month ago - Pushed at: almost 3 years ago - Stars: 19 - Forks: 5
llamacademy/ai-series-part-47
Learn how you can implement Enemy AI with a Finite State Machine
Language: ShaderLab - Size: 70.3 MB - Last synced at: about 1 month ago - Pushed at: about 2 years ago - Stars: 13 - Forks: 4
JoebRogers/PICO-TweenMachine
A small wrapper library for the PICO-8 fantasy console, meant as an extension to the PICO-Tween easing library.
Language: Lua - Size: 111 KB - Last synced at: 9 days ago - Pushed at: over 5 years ago - Stars: 21 - Forks: 1
BK-97/GridBattle
A hyper casual game I developed.
Language: C# - Size: 26.6 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 12 - Forks: 2
llamacademy/projectile-trajectory
Learn how to use a Line Renderer and a basic kinematic equation to show the trajectory of any projectile! We're using a grenade in this case, but it can be applied to cannon balls, bullets affected by gravity, throwing a banana, or any other projectile!
Language: ShaderLab - Size: 89.1 MB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 17 - Forks: 4
imvickykumar999/Watch-Out-Car-Crash
Avoid Car from Crashing Game using Pygame Module
Language: Python - Size: 38.5 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 4 - Forks: 1
congcoi123/tenio-common
The common module is for the TenIO framework.
Language: Java - Size: 437 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 2 - Forks: 0