GitHub topics: gamedevelopment
Sirvincent21/snaki
Snaki is a reimagined version of the classic snake game, built using React Native and swipe gestures for controls. It brings back the nostalgia of the original game while adding modern features and smooth gameplay.
Size: 1.95 KB - Last synced at: 3 minutes ago - Pushed at: about 1 hour ago - Stars: 0 - Forks: 0

Wuszt/Forge
My own game engine.
Language: C++ - Size: 340 MB - Last synced at: about 13 hours ago - Pushed at: about 15 hours ago - Stars: 3 - Forks: 1

llamacademy/baked-animation-meshes
Learn how to bake animations as a series of "snapshots" of meshes.
Language: ShaderLab - Size: 322 MB - Last synced at: about 11 hours ago - Pushed at: over 2 years ago - Stars: 35 - Forks: 9

sefferri/tracy
Frame profiler
Language: C++ - Size: 23.2 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 0 - Forks: 0

arcticengine/arctic
This is the official mirror of the https://gitlab.com/huldra/arctic arctic engine repository
Language: C++ - Size: 10.6 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 5 - Forks: 2

Sr242000/Red_Ball_3D_Game
Crazy Ball Adventures Made By Shreyash Rahate, Amey Mehta and Vatsal Chauhan
Language: C# - Size: 496 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 1 - Forks: 0

Jhub7682/zetrogames
ZetroGames is an educational platform that teaches people of all ages programming skills and encourage creativity!
Language: HTML - Size: 63.8 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 1 - Forks: 1

orels1/UdonToolkit
A set of purpose-built Udon Behaviours and tools to make your own
Language: C# - Size: 35.8 MB - Last synced at: 32 minutes ago - Pushed at: about 1 year ago - Stars: 188 - Forks: 5

Cadential-Studios/Lineage-AncestralLegacies
Lineage: Ancestral Legacies - An evolutionary RTS & colony simulation where players guide a tribe of early hominids, shaping their traits, culture, and legacy across generations in a procedurally-influenced world.
Language: C# - Size: 30.3 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 1 - Forks: 0

assimp/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Language: C++ - Size: 284 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 11,977 - Forks: 3,042

am1goo/playdate4j
Java framework to create games for Playdate console made by Panic Inc.
Language: Java - Size: 619 KB - Last synced at: 1 day ago - Pushed at: 9 months ago - Stars: 8 - Forks: 2

llamacademy/destructible-objects
Learn how to add destructible objects into your game - for free! In this tutorial you'll learn how to destroy any individual game object with a common "replacement" technique. Clean up afterwards with a subtle fade out effect.
Language: C# - Size: 38 MB - Last synced at: about 11 hours ago - Pushed at: about 3 years ago - Stars: 18 - Forks: 4

azedeveloper/azedev
Personal Portfolio.
Language: HTML - Size: 2.7 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 4 - Forks: 1

tornikegomareli/awesome-georgian-games
đŽ List of Indie Games created by Georgian game devs or Studios.
Size: 12.7 KB - Last synced at: 6 days ago - Pushed at: 7 days ago - Stars: 9 - Forks: 1

zwik/phaser-template
Phaser template based on Vite and Typescript
Language: TypeScript - Size: 1.96 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 2 - Forks: 1

misbahiradat/Brick-Breaker-Game-
This is a brick breaker game project developed using Java programming language. The game is designed to run on any Java IDE, providing an enjoyable gaming experience. The game's source code is contained in the zip file, which can be easily downloaded and opened on any Java IDE.
Size: 385 KB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 2 - Forks: 0

prasanna-debug/Bubbleoid-GGJ2025
My game in Delphi for the Global Gam Jam 2025.
Language: Pascal - Size: 11.9 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 3 - Forks: 0

TuanAnh1247374848/Bubbleoid-GGJ2025
My game in Delphi for the Global Gam Jam 2025.
Size: 1000 Bytes - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 0 - Forks: 0

Eyyub38/PokemonGame
Pokemon Game Design
Language: C# - Size: 113 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 0 - Forks: 0

llamacademy/surface-manager
Create and use a ScriptableObject-based Surface Management system for your game!
Language: C# - Size: 64.8 MB - Last synced at: about 11 hours ago - Pushed at: about 3 years ago - Stars: 33 - Forks: 7

llamacademy/scriptable-object-based-guns
Learn how to create a ScriptableObject-based gun system from scratch for your game!
Language: C# - Size: 90.9 MB - Last synced at: about 11 hours ago - Pushed at: 5 months ago - Stars: 127 - Forks: 28

JuDelCo/Core
Service locator (IoC Container), object factory, util classes and lots of services to ease the development of C# applications and games
Language: C# - Size: 609 KB - Last synced at: 7 days ago - Pushed at: 8 days ago - Stars: 27 - Forks: 1

ZachDNichols/BBB
A personal, satirical passion project of a game made in the Unity Engine.
Language: C# - Size: 87.4 MB - Last synced at: 7 days ago - Pushed at: 8 days ago - Stars: 0 - Forks: 0

Woopsie-Creations/Arcade-Games
This repository is dedicated to creating games written in x86 16-bit Assembly, developed using NASM and executed with DOSBox.
Language: Assembly - Size: 836 KB - Last synced at: 7 days ago - Pushed at: 8 days ago - Stars: 0 - Forks: 0

llamacademy/advanced-lerping
In this tutorial repository you'll learn how you can easily apply smoothing and randomness to smoothing by using Animation Curves or MinMaxCurves to achieve nonlinear interpolation on "lerp"s.
Language: C# - Size: 41.7 MB - Last synced at: about 11 hours ago - Pushed at: about 3 years ago - Stars: 11 - Forks: 0

Godslain/blog.godslain.xyz
Devblog for Godslain: The Crimson Toll
Language: HTML - Size: 104 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 1 - Forks: 0

FoxesWorld/CGTEXeditor
CGTEXeditor - GTX packer and editor
Language: Java - Size: 13.6 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 0 - Forks: 0

DeveloppeurPascal/Bidioo-v1-AppGameKit đĻ
Archive of the 2013 release of Bidioo game source code in AGK Basic.
Language: Assembly - Size: 47.9 KB - Last synced at: 4 days ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

TokisanGames/Terrain3D
A high performance, editable terrain system for Godot 4.
Language: C++ - Size: 127 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 2,972 - Forks: 172

wolfpld/tracy
Frame profiler
Language: C++ - Size: 28.1 MB - Last synced at: 9 days ago - Pushed at: 10 days ago - Stars: 11,914 - Forks: 802

Caliverx2/raycasting-lewapnoob
Technological demo of a pseudo-3D game written in Kotlin and swing.JFrame utilizing raycasting and DDA algorithm.
Language: Kotlin - Size: 3.75 MB - Last synced at: 9 days ago - Pushed at: 10 days ago - Stars: 1 - Forks: 0

oskarnp/odin-tracy
Tracy profiler bindings/wrapper for the Odin programming language
Language: Odin - Size: 6 MB - Last synced at: 6 days ago - Pushed at: 11 months ago - Stars: 107 - Forks: 10

cfrankb/lgck-src
An open source all-in-one game construction kit written in C++/Qt targeted to be both powerful yet simple to use.
Language: C++ - Size: 3.59 MB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 1 - Forks: 0

natgluons/emoji-swap-game
Swipe. Match. Win: I Made an Emoji Swap Game Based on the TikTok Trend (bottle swap into the correct order)
Language: Python - Size: 6.84 KB - Last synced at: 7 days ago - Pushed at: 17 days ago - Stars: 1 - Forks: 0

TyeAlDev/TyeDev-Website
This has my website that can be accessed anywhere
Language: CSS - Size: 1.07 MB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 0 - Forks: 0

3UR/Simpsons-Hit-Run
Source code for Simpsons Hit & Run ported to Xbox UWP and with a cleaner structure & more features.
Language: C++ - Size: 745 MB - Last synced at: 3 days ago - Pushed at: 27 days ago - Stars: 19 - Forks: 1

AniBullet/BsKeyTools
⨠Bullet.S KeyTools, đ All for Animator... âī¸ Animation Tools All in One. â 3dsMax All Versions Supported !
Language: MAXScript - Size: 496 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 51 - Forks: 12

pavle-goloskokovic/phaser3-webpack5-typescript-template
đšī¸ Phaser 3.88, Webpack 5, and TypeScript template.
Language: TypeScript - Size: 2.36 MB - Last synced at: 15 days ago - Pushed at: 15 days ago - Stars: 4 - Forks: 0

SirAlabar/Alabar_Site_V2
Alabar_Site_V2 is an enhanced website using Pixi.js for WebGL rendering, Bootstrap for responsive layout, and Modern JavaScript (ES6+) with design patterns. It also utilizes HTML5/CSS3 for structure and styling, and Howler.js for improved audio handling.
Language: JavaScript - Size: 9.52 MB - Last synced at: 15 days ago - Pushed at: 15 days ago - Stars: 0 - Forks: 0

gamedevware/charon
Charon is a powerful game development tool that streamlines the game development process. It provides a structured approach to designing and modeling game data, with automatic source code generation that reduces the load on programmers and eliminates human errors.
Language: Shell - Size: 14.4 MB - Last synced at: 15 days ago - Pushed at: 20 days ago - Stars: 53 - Forks: 4

mikeroyal/Unreal-Engine-Guide
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
Language: C++ - Size: 1.48 MB - Last synced at: 18 days ago - Pushed at: over 1 year ago - Stars: 1,249 - Forks: 131

Lulullia/lulullia.github.io
Purple Planetarium website and blog
Language: HTML - Size: 2.14 MB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 0 - Forks: 0

Leadwerks/Documentation
Documentation contents for Ultra Engine
Language: C++ - Size: 2.03 GB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 3 - Forks: 4

MountainLabz/Repton
A rasterized version of my Lepton engine
Size: 6.84 KB - Last synced at: 20 days ago - Pushed at: 20 days ago - Stars: 1 - Forks: 0

llamacademy/chicken-defense
An Open Source game using Unity where you spawn Llamas to defend a chicken coop against spooky snakes and fiendish foxes
Language: C# - Size: 92.1 MB - Last synced at: about 11 hours ago - Pushed at: 11 months ago - Stars: 29 - Forks: 6

FronkonGames/FronkonGames
Hi đ I'm Martin Bustos, a indie game developer and asset store publisher
Size: 6.46 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 1 - Forks: 0

TheMilton23/Dance-Hiphop-Rhythm-Games
Dance Hip-Hop Rhythm Game is a experimental simple Python game where players follow a sequence of dance moves using arrow keys. It challenges your timing and memory with fun, turn-based gameplay inspired by hip-hop dance.
Language: Python - Size: 1.31 MB - Last synced at: 23 days ago - Pushed at: 23 days ago - Stars: 0 - Forks: 0

llamacademy/line-renderer-bezier-path
In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves.
Language: C# - Size: 1.02 MB - Last synced at: about 11 hours ago - Pushed at: almost 2 years ago - Stars: 47 - Forks: 14

ShaquilleNathan/Dance-Hiphop-Rhythm-Games
Dance Hip-Hop Rhythm Game is a experimental simple Python game where players follow a sequence of dance moves using arrow keys. It challenges your timing and memory with fun, turn-based gameplay inspired by hip-hop dance.
Language: Python - Size: 1.31 MB - Last synced at: 24 days ago - Pushed at: 24 days ago - Stars: 0 - Forks: 0

llamacademy/raycasting-explained
In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!
Language: ShaderLab - Size: 2.58 MB - Last synced at: about 11 hours ago - Pushed at: almost 3 years ago - Stars: 26 - Forks: 2

llamacademy/minigolf
A minigolf microgame made with Unity for educational purposes
Language: ShaderLab - Size: 207 MB - Last synced at: about 11 hours ago - Pushed at: 5 months ago - Stars: 28 - Forks: 0

llamacademy/ai-series-part-47
Learn how you can implement Enemy AI with a Finite State Machine
Language: ShaderLab - Size: 70.3 MB - Last synced at: about 11 hours ago - Pushed at: almost 2 years ago - Stars: 12 - Forks: 4

xajik/thedeck
The Deck: An Open-Source, Cross-Platform, Mobile, Turn by Turn Card Game Engine in Flutter
Language: Dart - Size: 8.02 MB - Last synced at: 19 days ago - Pushed at: 4 months ago - Stars: 701 - Forks: 36

llamacademy/uitk-runtime-data-binding
you will learn about a powerful feature in UI Toolkit - Data Binding. You'll learn how to use the Data Binding feature in UI Toolkit for Runtime UIs to bind data to elements on the UI so they automatically update when the data changes.
Language: ShaderLab - Size: 971 KB - Last synced at: about 11 hours ago - Pushed at: 28 days ago - Stars: 2 - Forks: 0

llamacademy/raycast-bouncing-bullets
Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!
Language: C# - Size: 2.57 MB - Last synced at: about 11 hours ago - Pushed at: over 2 years ago - Stars: 15 - Forks: 5

yassine-mathlouthi/godot-3d-player-model-mixamo
godot 3d player model mixamo
Size: 1.6 MB - Last synced at: 27 days ago - Pushed at: 27 days ago - Stars: 0 - Forks: 0

CodeOnARaft/krpg
2.5D Old School RPG
Language: Zig - Size: 50.3 MB - Last synced at: 7 days ago - Pushed at: 27 days ago - Stars: 0 - Forks: 0

llamacademy/juicy-springs
Transform your simple, bland transitions and movement into juicy springy movement!
Language: ShaderLab - Size: 2.71 MB - Last synced at: about 11 hours ago - Pushed at: almost 3 years ago - Stars: 36 - Forks: 4

SamuelMacharia/RockPaperScissorsPython
a simple rock paper scissors game in python
Language: Jupyter Notebook - Size: 1000 Bytes - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 0 - Forks: 0

saikatdhrobo/unity3D
This repository contains Unity3D scenes along with their associated resources, shared for exploration and development.
Language: C# - Size: 231 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

DeveloppeurPascal/Digikoo-v1-AppGameKit đĻ
Archive of the 2012 release of Digikoo game source code in AGK Basic.
Language: Assembly - Size: 38.1 KB - Last synced at: 1 day ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

llamacademy/async-scene-transitions
Learn how to implement a framework to manage animations between scenes.
Language: ShaderLab - Size: 2.78 MB - Last synced at: about 11 hours ago - Pushed at: over 2 years ago - Stars: 15 - Forks: 1

schak04/Survivors-Clone
Learning game development by building a Vampire Survivors clone in Godot 4. Work in progress.
Language: GDScript - Size: 11.3 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 0

juanjo864/sunylandplayform
Language: C# - Size: 22.4 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

FronkonGames/Awesome-Gamedev
A curated collection of resources to game development.
Size: 6.49 MB - Last synced at: about 1 month ago - Pushed at: 4 months ago - Stars: 329 - Forks: 18

BK-97/PistiGame
Offline Pisti Game
Language: C# - Size: 260 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 3 - Forks: 0

sugarvoid/accept-or-reject
A game like deal or no deal.
Size: 115 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

llamacademy/ai-series-part-42
Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.
Language: ShaderLab - Size: 90.5 MB - Last synced at: about 11 hours ago - Pushed at: over 2 years ago - Stars: 19 - Forks: 10

llamacademy/ai-series-part-50
See a full implementation of an enemy AI with GOAP
Language: ShaderLab - Size: 190 MB - Last synced at: about 11 hours ago - Pushed at: over 1 year ago - Stars: 13 - Forks: 3

llamacademy/mobile-touch-inputs
In this tutorial repository you can learn how to add a Touch Movement Joystick to control your player using the New Input System.
Language: ShaderLab - Size: 2.44 MB - Last synced at: about 11 hours ago - Pushed at: 8 months ago - Stars: 19 - Forks: 3

KinsonDigital/CASL
Cross-platform library for playing and managing sounds.
Language: C# - Size: 36.5 MB - Last synced at: 5 days ago - Pushed at: 21 days ago - Stars: 34 - Forks: 6

emmanuelmarvin/DreamTranslatePO
An automated translation tool for po localization files or csv localization files
Language: C# - Size: 2.53 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

llamacademy/ai-series-part-19
Tutorial repo for AI Series Part 19, where you will learn how to do round-based spawning and scaling up enemies per round.
Language: C# - Size: 37.8 MB - Last synced at: about 11 hours ago - Pushed at: almost 4 years ago - Stars: 10 - Forks: 1

llamacademy/persistent-data
Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!
Language: ShaderLab - Size: 3.35 MB - Last synced at: about 11 hours ago - Pushed at: almost 3 years ago - Stars: 32 - Forks: 4

workm001/Bezier_Curve_Editor
Free After Effects extension to create and apply custom Bezier easing curves with an interactive canvas. Flow-like, but open-source!
Language: JavaScript - Size: 39.1 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

R3DHULK/C-For-Gamers
I List All Games I Made In C In This Repository
Language: C - Size: 63.5 KB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 36 - Forks: 6

fabiopallini/ps1-graphics-demo
PlayStation 1 3D graphics Demo
Language: C - Size: 1.56 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 20 - Forks: 1

llamacademy/raycast-bullet-trails
Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitscan gun that makes bullet impact effects, has bullet trails, and fires on left mouse click using the new input system.
Language: C# - Size: 55.9 MB - Last synced at: about 11 hours ago - Pushed at: over 2 years ago - Stars: 28 - Forks: 14

Schildgard/2D-Jump-Run
2D Jump & Run Controller with basic Movement. Unity Game Engine
Language: ShaderLab - Size: 70.9 MB - Last synced at: 20 days ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

haktan313/H3DPathAIPro
This plugin brings together 3D pathfinding and advanced AI plugin(HAIPro). Characters can walk/fly through 3D spaces, while the AI management model with features like token based task prioritization for NPCs, integration with an Advanced AIController using the CrowdFollowing, and flexible multi-action support through the DoAction task.
Language: C++ - Size: 114 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 12 - Forks: 2

sarienn/MarketingTemplates
BRINDIE FREE - an .ai sourcefile with sizes for art assets needed to create Facebook page, Twitter profile, Steam Store page and Steam Developer page
Size: 82.4 MB - Last synced at: about 1 month ago - Pushed at: over 5 years ago - Stars: 164 - Forks: 15

pkoutoupis/gb-studio-misc-extras
Miscellaneous extra features and plugins for GB Studio.
Language: JavaScript - Size: 18.6 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

MrEliptik/coots_you
Submission for Ludwig Jam 2023
Language: GDScript - Size: 14.6 MB - Last synced at: 8 days ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

Just-a-Jason/R.E.P.O-v0.1.2-source-code
R.E.P.O v0.1.2 â Source code from the early version of the R.E.P.O game. This release is modding-friendly and intended for developers who want to explore, modify, or expand the game with custom content and features.
Language: C# - Size: 884 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

llamacademy/worldspace-health-bars
Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial.
Language: C# - Size: 94.5 MB - Last synced at: about 11 hours ago - Pushed at: about 3 years ago - Stars: 13 - Forks: 5

shamim-akhtar/jigsaw-puzzle
This project is a Jigsaw Puzzle game. The tiles are dynamically created at runtime based on Bezier Curve. You can play the WebGL version of the game on Faramira.
Language: C# - Size: 101 MB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 85 - Forks: 31

Akineyshen/TetrisJavaFX
Implementation of the classic Tetris game using JavaFX. The project is built on the MVC architecture and includes features such as keyboard controls, score tracking, level progression, dynamic piece generation, and line clearing. The game supports a graphical interface and animation, ensuring a smooth gameplay experience.
Language: Java - Size: 20.5 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

Akineyshen/TetrisLanterna
A terminal-based implementation of the classic Tetris game using the Lanterna library. Designed to run in any terminal emulator, this project delivers a minimalist gaming experience. Features include intuitive keyboard controls, score tracking, progressively increasing difficulty levels, and monochrome block rendering.
Language: Java - Size: 12.7 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

Blitz-TCG/Game-Client
The open-source repository for Blitz TCG's game client code and assets. Please see licensing for more information about free use.
Language: C# - Size: 1.47 GB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

CursedPrograms/RTS_oU Fork of Cursed-Entertainment/RTS_oU
Open Source Unity RTS Editor
Language: C# - Size: 46.6 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 5 - Forks: 0

knapeczadam/unity-shaders
:sparkles: Shader demo - More than 300 examples
Language: ShaderLab - Size: 854 MB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 330 - Forks: 40

ThunderTecke/Press-and-repeat-interaction
Hold and repeat interaction for Unity Input System
Language: C# - Size: 14.6 KB - Last synced at: 11 days ago - Pushed at: 4 months ago - Stars: 10 - Forks: 3

peartreegames/blocky-world-editor
3d Tilemap Editor for Unity
Language: C# - Size: 315 KB - Last synced at: about 13 hours ago - Pushed at: 3 months ago - Stars: 47 - Forks: 10

llamacademy/light-lod
Learn how to apply the "LOD" (Level of Detail) concept to lights!
Language: C# - Size: 12.1 MB - Last synced at: about 11 hours ago - Pushed at: 11 months ago - Stars: 17 - Forks: 3

H-D-OWL/Variable-Storage
Adds a structure and a set of functions that allow you to write multiple pieces of data to a single structure, and then retrieve any written data from it.
Language: C++ - Size: 49.8 KB - Last synced at: about 1 month ago - Pushed at: 2 months ago - Stars: 2 - Forks: 0

AdultLink/HoloShield
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
Language: GLSL - Size: 187 MB - Last synced at: about 2 months ago - Pushed at: over 6 years ago - Stars: 551 - Forks: 65

estineali/Elementary
Elementary is a game about the existence of the Primal forms of each element: with their destruction, all atoms of the element will cease to exist. The story revolves around Jerome Krane who merges with the prime essence of Carbon, and with their combined abilities and wisdom, Carbon-Jerome saves the world from the plans and villainy of Sulfur-Grady.
Language: C++ - Size: 38.3 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

LucaJunge/godot_orbit_controls
Orbit Controls for the Godot Engine based on three.js Orbit Controls
Language: JavaScript - Size: 29 MB - Last synced at: 2 months ago - Pushed at: 12 months ago - Stars: 29 - Forks: 2

ls9512/EasyX_AyaCrossX
Aya Cross X is a cross-elimination game implemented using EasyX, designed for learning basic C++ programming and the use of the EasyX graphics library.
Language: C++ - Size: 161 KB - Last synced at: 9 days ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

llamacademy/ai-series-part-34
In this tutorial repository you will learn how to make a NavMeshAgent traverse a NavMesh without using SetDestination nor the mouse to click-to-move. We'll use the keyboard to move the NavMeshAgent along the NavMesh instead, apply a configurable smoothing to the inputs so the agent doesn't abruptly swap directions and rotations.
Language: C# - Size: 4.76 MB - Last synced at: about 11 hours ago - Pushed at: about 3 years ago - Stars: 7 - Forks: 1
