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GitHub / simeonradivoev / GPU-Planetary-Rendering

GPU atmosphertic scattering and planet generation in Unity 3D

JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/simeonradivoev%2FGPU-Planetary-Rendering

Stars: 177
Forks: 24
Open Issues: 4

License: apache-2.0
Language: C#
Repo Size: 13.9 MB
Dependencies: 0

Created: over 4 years ago
Updated: 4 months ago
Last pushed: over 2 years ago
Last synced: 4 months ago

Topics: atmosphere, charp, compute-shader, graphics, hlsl, large-scale, planet, postprocessing, shader, unity, unity3d

Funding links: https://ko-fi.com/simeonradivoev

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