GitHub topics: addressables
comakli17/TestTaskCIFCORE
Unity приложение для загрузки и отображения данных по API (Zenject + Addressables + MVC + UniTask)
Size: 1000 Bytes - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 0 - Forks: 0

starikcetin/Eflatun.SceneReference
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
Language: C# - Size: 2.04 MB - Last synced at: 6 days ago - Pushed at: 6 months ago - Stars: 617 - Forks: 40

TastSong/CrazyCar
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
Language: C# - Size: 1.92 GB - Last synced at: 7 days ago - Pushed at: 4 months ago - Stars: 1,639 - Forks: 348

Haruma-K/Addler
Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
Language: C# - Size: 6.47 MB - Last synced at: 11 days ago - Pushed at: 6 months ago - Stars: 286 - Forks: 23

CementGB-4-0/CementSource
A general-purpose modding utility for Gang Beasts.
Language: C# - Size: 68.3 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 2 - Forks: 0

CyberAgentGameEntertainment/SmartAddresser
Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
Language: C# - Size: 11.9 MB - Last synced at: 5 days ago - Pushed at: 2 months ago - Stars: 490 - Forks: 32

Dvurechensky/TestTaskCIFCORE
Unity приложение для загрузки и отображения данных по API (Zenject + Addressables + MVC + UniTask)
Language: C# - Size: 27.9 MB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 0 - Forks: 0

favoyang/unity-addressable-importer
A rule based addressable asset importer
Language: C# - Size: 584 KB - Last synced at: 5 days ago - Pushed at: over 1 year ago - Stars: 909 - Forks: 122

juniordiscart/com.unity.addressables Fork of needle-mirror/com.unity.addressables
Addressables extended with the ability to build multiple catalogs, ideal for traditional DLC purposes.
Language: C# - Size: 13 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 86 - Forks: 25

pschraut/UnityAddressablesBuildLayoutExplorer
BuildLayout Explorer for Unity 2019.3 and newer allows you to inspect the buildlayout.txt report that is generated by Addressables.
Language: C# - Size: 120 KB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 175 - Forks: 22

delmarle/RPG-Core
UNITY engine RPG framework
Language: C# - Size: 1.39 GB - Last synced at: about 1 month ago - Pushed at: about 2 years ago - Stars: 656 - Forks: 76

dre0dru/AssetManagement
A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.
Language: C# - Size: 188 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 105 - Forks: 12

Justin-sky/Nice-Lua
基于xlua的MVVM框架,支持Addressables, 统一渲染管线等Unity新特性
Language: C# - Size: 98.9 MB - Last synced at: 21 days ago - Pushed at: almost 2 years ago - Stars: 340 - Forks: 88

mikerochip/addressables-training-manual
Bringing clarity to Unity's Addressables system
Size: 531 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 34 - Forks: 2

Bian-Sh/Assemblies-Hotfix-Toolkit-Unity
Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by wolong(HybridCLR)
Language: C# - Size: 3.91 MB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 183 - Forks: 30

HuiSungz/Unity-AddressableResourcesSystem
Addressable wrapping utility system framework
Language: C# - Size: 469 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 5 - Forks: 0

starikcetin/unity-ccd-locker
A git-based locking mechanism for Unity CCD bucket operations. Can be used to prevent simultaneous operations.
Language: TypeScript - Size: 621 KB - Last synced at: about 1 month ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

fontinixxl/data-persistence-demo
Basic implementation of a system for persisting data between scenes and sessions using event-driven architecture based on Scriptable Objects
Language: C# - Size: 267 KB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 1

tung23062003/Survival-Shooter
An 3D FPS Game for Android using Addressable for remote loading and optimization (In progress)
Language: C# - Size: 269 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 3 - Forks: 0

Haruma-K/EZAddresser
Automatic addressing system for Unity Addressable Asset System.
Language: C# - Size: 426 KB - Last synced at: about 1 month ago - Pushed at: about 2 years ago - Stars: 167 - Forks: 7

inc8877/AddressablesMaster
Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching
Language: C# - Size: 89.8 KB - Last synced at: about 1 month ago - Pushed at: 9 months ago - Stars: 44 - Forks: 4

danliukuri/StickmanSliding
Hyper-casual endless runner inspired by Cube Surfer, featuring a physics-based cube stacking mechanic
Language: C# - Size: 23.7 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

IShix-g/CMSuniVortex
Data can be retrieved from CMS and imported into ScriptableObject. CMSからデータを取得し、ScriptableObjectにインポート
Language: C# - Size: 19.2 MB - Last synced at: 8 days ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0

synboxdev/WitcherGuessr
'Witcher Guessr' is an unofficial map location guessing game, based entirely on The Witcher 3: Wild Hunt made by CD Projekt Red.
Language: C# - Size: 19.6 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 1 - Forks: 0

Unity-Technologies/AddressableAssetsWebinar
Language: ASP - Size: 353 MB - Last synced at: 19 days ago - Pushed at: over 5 years ago - Stars: 204 - Forks: 85

ese9/Extended-Asset-References
Language: C# - Size: 56.6 KB - Last synced at: about 2 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

Reviiix/unity-template
A template Unity project with example functionality.
Language: C# - Size: 6.82 MB - Last synced at: about 2 months ago - Pushed at: 8 months ago - Stars: 3 - Forks: 0

Shepherd0619/MirrorAddressablesDemo
A demo project that added Addressables Scene Management support to Mirror Networking.
Language: C# - Size: 15.5 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

leonnik28/ClickerAdventuresGame
Language: C# - Size: 12.5 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

SwingCosmic/Addressables.NET
A standalone version of Unity.Addressables for extracting addressable assets
Language: C# - Size: 22.5 KB - Last synced at: 2 months ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

cyberaslan/Addressables-ComponentReference-with-DerivedClass
ComponentReference<T> capable to get derived class of component that inherits T.
Language: C# - Size: 11.7 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

Alexiush/UAddMd
Unity + Addressables + Markdown
Language: C# - Size: 2.82 MB - Last synced at: about 2 months ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 1

gubicsz/SpaceInvaders
A simple Space Invaders clone made in Unity using MVP, dependency injection, reactive programming and Addressables.
Language: C# - Size: 38.2 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 3

NgTienHungg/UI-Manager
Basic UI Manager in Unity (use Addressables)
Language: C# - Size: 5.78 MB - Last synced at: 3 months ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 1

tani-shi/unity-master-data
UnityMasterData is a tool that works just on Unity, to provide a workflow of operating master data for developing quickly/serviceability with using "Excel" for your project.
Language: C# - Size: 1.18 MB - Last synced at: about 1 month ago - Pushed at: over 5 years ago - Stars: 8 - Forks: 1

njelly/addressables-scriptableobjects-test
A demonstration of how to use ScriptableObjects with Addressables in Unity, so as to avoid unexpected instances of your assets.
Language: ShaderLab - Size: 1.32 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

StinkySteak/unity-load-asset-benchmark
Unity Benchmark comparing "Resources" vs Addressable load time
Language: ShaderLab - Size: 642 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

gubicsz/CoreTemplate
A Unity project template that contains installed and configured core official and popular third party packages to quickly start new projects.
Language: C# - Size: 2.81 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 4 - Forks: 2

reallyfancy/addressables-so-demo
A minimal demonstration of keeping a persistent, shared instance of a ScriptableObject in memory across multiple scenes when using Addressables in Unity 2021.2.
Language: ShaderLab - Size: 1.27 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

GameArki/AddressableHelper 📦
🗃 Unity Addressable 小帮手
Language: C# - Size: 26.4 KB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

Raytwo/catalog_bundle_tool
Tool and library to manipulate Catalog files in Unity games for modding purposes
Language: Rust - Size: 77.1 KB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

tetr4lab/ManagedInstance
A class that manages the number of prefabricated instances
Language: C# - Size: 43.9 KB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

NishanthSingaraju/CloudPatch
Unity Package that connects to any CDN. Streamlines asset uploads, authentication, and setting configurations.
Language: C# - Size: 42 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0

altunsercan/AddressableLoading
Code sample for using Extenject to preload Addressables
Language: C# - Size: 22.5 KB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 11 - Forks: 1

Parzival-3141/Abundables
A simple tool that strikes a happy medium between AssetBundles and Addressables
Language: C# - Size: 130 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

qbzjs/hugula Fork of tenvick/hugula
Addressables unity3d lua framwork ,热更新 ,mvvm
Language: C - Size: 33.5 MB - Last synced at: over 1 year ago - Pushed at: about 8 years ago - Stars: 0 - Forks: 0

tetr4lab/GetSharedData2
Unity collaboration development using Google Spreadsheet.
Language: C# - Size: 274 KB - Last synced at: 10 months ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

KonH/Addressables-Sample
Sample project to implement Addressables support
Language: ShaderLab - Size: 1.55 MB - Last synced at: 2 months ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0
