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GitHub topics: enitity-component-system

jefferyy56/ECS-Smart-Box

C++ implementation of basic ECS using heap allocated, type erased components, that are using mechanism similar to unique_ptr.

Size: 1000 Bytes - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

superPuero/ECS-Smart-Box

C++ implementation of basic ECS using heap allocated, type erased components, that are using mechanism similar to unique_ptr.

Language: C++ - Size: 18.6 KB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

gastonmorixe/ecs-animation-engine

🏂 Entity Component System (ECS) physics animation engine with damped harmonic oscillator (springs, and friction)

Language: TypeScript - Size: 87.9 KB - Last synced at: 18 days ago - Pushed at: 6 months ago - Stars: 1 - Forks: 0

ianpaschal/forge

A real-time-strategy ECS sandbox.

Language: Vue - Size: 12 MB - Last synced at: 9 months ago - Pushed at: over 2 years ago - Stars: 9 - Forks: 0