GitHub topics: entity-component
leudz/shipyard
Entity Component System focused on usability and flexibility.
Language: Rust - Size: 13.8 MB - Last synced at: 1 day ago - Pushed at: 20 days ago - Stars: 786 - Forks: 53

pvigier/ecs
A simple and easy to use entity-component-system C++ library
Language: C++ - Size: 68.4 KB - Last synced at: about 2 hours ago - Pushed at: over 5 years ago - Stars: 64 - Forks: 8

BlackMATov/evolved.lua
Evolved ECS (Entity-Component-System) for Lua
Language: Lua - Size: 538 KB - Last synced at: 2 days ago - Pushed at: 4 days ago - Stars: 9 - Forks: 0

shawnscode/crayon
A small, portable and extensible game framework written in Rust.
Language: Rust - Size: 4.04 MB - Last synced at: 11 days ago - Pushed at: over 2 years ago - Stars: 182 - Forks: 9

HexDecimal/python-tcod-ec
Entity/Component containers for implementing composition over inheritance. Works well with type hinting.
Language: Python - Size: 95.7 KB - Last synced at: 6 days ago - Pushed at: 13 days ago - Stars: 1 - Forks: 0

pangdogs/core
Golaxy Distributed Service Development Framework Core. Golaxy分布式服务开发框架内核。
Language: Go - Size: 1.31 MB - Last synced at: 11 days ago - Pushed at: 13 days ago - Stars: 8 - Forks: 0

re-ovo/nebula
A 3D Engine based on WebGPU
Language: TypeScript - Size: 222 KB - Last synced at: 8 days ago - Pushed at: 16 days ago - Stars: 0 - Forks: 0

redox-os/orbtk
The Rust UI-Toolkit.
Language: Rust - Size: 16.3 MB - Last synced at: 11 days ago - Pushed at: over 2 years ago - Stars: 3,790 - Forks: 187

phisko/kengine
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
Language: C++ - Size: 64.5 MB - Last synced at: 16 days ago - Pushed at: about 2 years ago - Stars: 612 - Forks: 32

nidorx/ecs-lib
Tiny and easy to use ECS (Entity Component System) library for game programming
Language: TypeScript - Size: 7.45 MB - Last synced at: 12 days ago - Pushed at: about 2 years ago - Stars: 200 - Forks: 11

bakpakin/tiny-ecs
ECS for Lua
Language: Lua - Size: 4.33 MB - Last synced at: 16 days ago - Pushed at: about 2 years ago - Stars: 713 - Forks: 60

JuDelCo/Entitas-Cpp
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Language: C++ - Size: 22.5 KB - Last synced at: 13 days ago - Pushed at: almost 2 years ago - Stars: 348 - Forks: 61

JuDelCo/CoreECS
Deterministic lightweight ECS framework
Language: C# - Size: 73.2 KB - Last synced at: 25 days ago - Pushed at: 25 days ago - Stars: 15 - Forks: 1

Ubpa/UECS
Ubpa Entity-Component-System (U ECS) in Unity3D-style
Language: C++ - Size: 889 KB - Last synced at: 14 days ago - Pushed at: about 3 years ago - Stars: 378 - Forks: 54

jefferyy56/ECS-Smart-Box
C++ implementation of basic ECS using heap allocated, type erased components, that are using mechanism similar to unique_ptr.
Size: 1000 Bytes - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

lucasstarsz/Slope-ECS
An Entity Component System written in Java, based on Austin Morlan's C++ ECS.
Language: Java - Size: 362 KB - Last synced at: 15 days ago - Pushed at: about 3 years ago - Stars: 16 - Forks: 1

goldenratio/super-ecs
Super ECS - Entity Component System library for JavaScript/TypeScript games
Language: TypeScript - Size: 704 KB - Last synced at: about 6 hours ago - Pushed at: 4 months ago - Stars: 5 - Forks: 0

torkleyy/nitric
[ABANDONED] General-purpose data processing library. Mirror of https://gitlab.com/nitric/nitric
Language: Rust - Size: 105 KB - Last synced at: 2 days ago - Pushed at: over 4 years ago - Stars: 85 - Forks: 2

AkanshDivker/Simple-ECS
An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.
Language: C# - Size: 145 KB - Last synced at: 14 days ago - Pushed at: about 4 years ago - Stars: 51 - Forks: 6

superPuero/ECS-Smart-Box
C++ implementation of basic ECS using heap allocated, type erased components, that are using mechanism similar to unique_ptr.
Language: C++ - Size: 18.6 KB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

dustinlacewell/react-ecs
An entity-component-system for React
Language: TypeScript - Size: 11.5 MB - Last synced at: 1 day ago - Pushed at: almost 2 years ago - Stars: 127 - Forks: 18

vittorioromeo/bcs_thesis
My bachelor's thesis on the Entity-Component-System pattern and ECST
Language: TeX - Size: 14.5 MB - Last synced at: 16 days ago - Pushed at: about 4 years ago - Stars: 39 - Forks: 2

markmandel/brute
A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.
Language: Clojure - Size: 158 KB - Last synced at: 2 days ago - Pushed at: about 9 years ago - Stars: 180 - Forks: 6

pmbittner/Polypropylene
EDSL for Polymorphism-Aware Entity Component Systems
Language: C++ - Size: 529 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 19 - Forks: 1

lume/element-behaviors
An entity-component system for HTML elements.
Language: TypeScript - Size: 256 KB - Last synced at: 8 days ago - Pushed at: 7 months ago - Stars: 107 - Forks: 3

Milambeer/unity-entitas-infinite-runner
Little game with unity and entitas in c#
Language: C# - Size: 2.71 MB - Last synced at: 3 months ago - Pushed at: over 7 years ago - Stars: 12 - Forks: 3

pangdogs/framework
Golaxy Distributed Service Development Framework. Golaxy分布式服务开发框架。
Language: Go - Size: 2.17 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 16 - Forks: 3

Lusito/typed-ecstasy
An entity component system for TypeScript (and JavaScript), based on ashley
Language: TypeScript - Size: 5.54 MB - Last synced at: 6 days ago - Pushed at: about 2 years ago - Stars: 28 - Forks: 1

tebjan/Stride.CustomRootRenderFeature
Demo implementation of a Stride root render feature that you can use in the graphics compositor
Language: C# - Size: 1.26 MB - Last synced at: 6 days ago - Pushed at: over 4 years ago - Stars: 17 - Forks: 4

yosriady/ecs
:rabbit: Entity Component System
Language: Elixir - Size: 12.7 KB - Last synced at: 20 days ago - Pushed at: almost 4 years ago - Stars: 68 - Forks: 4

laironcosta1994/Simple-ECS
An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.
Language: C# - Size: 96.7 KB - Last synced at: 13 days ago - Pushed at: 7 months ago - Stars: 1 - Forks: 0

kgorking/ecs
A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.
Language: C++ - Size: 1.5 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 65 - Forks: 3

Yelnats321/EntityPlus
A C++14 Entity Component System
Language: C++ - Size: 218 KB - Last synced at: 5 months ago - Pushed at: over 4 years ago - Stars: 190 - Forks: 11

vittorioromeo/ecst
[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.
Language: C++ - Size: 1.04 MB - Last synced at: 9 months ago - Pushed at: over 5 years ago - Stars: 471 - Forks: 42

endel/behaviour.js
Plugable Entity Component System for Games
Language: JavaScript - Size: 45.9 KB - Last synced at: 8 days ago - Pushed at: almost 5 years ago - Stars: 29 - Forks: 2

jamolnng/uecs
μecs: Micro Entity Component System
Language: C++ - Size: 70.3 KB - Last synced at: 12 months ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

OlegDzhuraev/CeresECL
Experimental architectural approach for gamedev
Language: C# - Size: 134 KB - Last synced at: 5 months ago - Pushed at: almost 4 years ago - Stars: 10 - Forks: 0

conceptsandtraining/lib-ente
An entity component framework for PHP.
Language: PHP - Size: 215 KB - Last synced at: 5 months ago - Pushed at: almost 6 years ago - Stars: 2 - Forks: 4

pangdogs/foundation
GOLAXY分布式服务开发框架,可以像积木一样快速搭建服务器应用。
Size: 11.7 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

adngdb/entity-system-js
ensy - A very simple Entity System for JavaScript
Language: JavaScript - Size: 583 KB - Last synced at: 12 days ago - Pushed at: about 2 years ago - Stars: 90 - Forks: 5

Falldot/Entitas-Go 📦
Entitas-Go is a fast Entity Component System Framework (ECS) Go 1.17 port of Entitas v1.13.0 for C# and Unity.
Language: Go - Size: 21.5 KB - Last synced at: 5 months ago - Pushed at: over 3 years ago - Stars: 26 - Forks: 9

timfi/pyecs
An implementation of the Entity-Component-System pattern.
Language: Python - Size: 193 KB - Last synced at: 6 days ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 1

ladroid/panda-engine
Panda Game Engine
Language: C++ - Size: 18.1 MB - Last synced at: about 2 months ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

doanamo/Game-Engine-12-2013 📦
🔒 Archived. Side scrolling shoot-them-up style game prototype.
Language: C++ - Size: 22.1 MB - Last synced at: about 1 year ago - Pushed at: over 7 years ago - Stars: 7 - Forks: 1

arvidsson/Mix
C++ minimal entity-component system single header library
Language: C++ - Size: 75.2 KB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 120 - Forks: 17

OlegDzhuraev/PlutoECL 📦
Experimental architectural approach for gamedev. Like CeresECL, but fully integrated in Unity.
Language: C# - Size: 200 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 5 - Forks: 0

dsentker/DoctrineWatcher
Allows to track changes on doctrine entities with an easy-to-use and highly customizable API.
Language: PHP - Size: 304 KB - Last synced at: 18 days ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 0

adizhavo/ECS_Cpp
An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity class.
Language: C++ - Size: 178 KB - Last synced at: over 1 year ago - Pushed at: almost 8 years ago - Stars: 4 - Forks: 0

mcamier/ganeshEngine
Language: C++ - Size: 1.01 MB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 1

RockyF/qunity-engine
An game engine base on qunity-core
Language: TypeScript - Size: 131 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

RockyF/qunity-core
An entity-component framework
Language: TypeScript - Size: 214 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

N-A-D/ecfw
C++20 entity component system
Language: C++ - Size: 477 KB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 1 - Forks: 0

PeteyChan/SimpleECS
Probably the simplest to use ECS for C#
Language: C# - Size: 1.14 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 57 - Forks: 14

Ethan13310/ECS
A C++17 Entity Component System library
Language: C++ - Size: 99.6 KB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 10 - Forks: 1

fullptr/apecs
A petite entity component system
Language: C++ - Size: 94.7 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 17 - Forks: 0

rohdesamuel/cubez
C API Game Engine
Language: C++ - Size: 124 MB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 5 - Forks: 1

zmeadows/ark
Entity-Component-System (ECS) Framework written in modern C++.
Language: C++ - Size: 1.61 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 0

AndreasHefti/flyKo 📦
A fully component based 2D game API with DSL support completely designed on the Entity Component System design approach
Language: Kotlin - Size: 8.2 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 10 - Forks: 0

theraot/Theraot.ECS
An Entity-Component-System solution for .NET
Language: C# - Size: 508 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 5 - Forks: 0

fullptr/datamatic
A code generator for entity component systems
Language: Python - Size: 325 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 0

ccaven/xacer3d
WebGL-based 3D rendering engine
Language: JavaScript - Size: 80.1 KB - Last synced at: about 1 year ago - Pushed at: almost 3 years ago - Stars: 5 - Forks: 0

bayganik/EgoCS_RaceCar_Example
A unity 3D example game using EgoCS framework https://github.com/andoowhy/EgoCS
Language: C# - Size: 15.1 MB - Last synced at: 5 months ago - Pushed at: about 8 years ago - Stars: 2 - Forks: 2

ymherklotz/YAGE
2D game engine with integrated Entity Component System
Language: C++ - Size: 7.59 MB - Last synced at: 14 days ago - Pushed at: almost 7 years ago - Stars: 8 - Forks: 1

exomia/ecs
exomia/ecs is an entity component system for the exomia framework
Language: C# - Size: 150 KB - Last synced at: 11 days ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 0

Eforen/UberEntitySystem
My version of an entity system. My goal is to make a system that does not need to have special build steps that make things complicated and take longer.
Language: C# - Size: 69.3 KB - Last synced at: 27 days ago - Pushed at: about 7 years ago - Stars: 4 - Forks: 0

alirezakh74/Mithras-Engine
entity component based game engine
Language: C++ - Size: 39.1 KB - Last synced at: about 1 month ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

bakkerjoeri/heks
A game development framework in JavaScript leveraging events and entities composed of components.
Language: TypeScript - Size: 1.13 MB - Last synced at: 8 months ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

MrSmith33/datadriven
Entity component system (ECS)
Language: D - Size: 40 KB - Last synced at: about 1 month ago - Pushed at: about 8 years ago - Stars: 4 - Forks: 0

tstavrianos/TS.ECS
Simple Entity-Component-System in C#
Language: C# - Size: 23.4 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

lajohnston/eco
Entity Component System for JavaScript/HTML5 games
Language: JavaScript - Size: 226 KB - Last synced at: almost 2 years ago - Pushed at: about 7 years ago - Stars: 4 - Forks: 0

loodakrawa/ScatteredLogic
A simple, lightweight and fast Entity Component System
Language: C# - Size: 301 KB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 4 - Forks: 0

janfic/userlang
A Compiler for a Domain-specific Language for Entity Component Modeling: an NCF Independent Study Project for Interterm 2019
Language: Groovy - Size: 69.3 KB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 2 - Forks: 0

misterpah/khaEC
A Entity Component system for Haxe Kha
Language: Haxe - Size: 74.2 KB - Last synced at: about 1 year ago - Pushed at: about 7 years ago - Stars: 3 - Forks: 0

bayganik/mmECS_RaceCar_Example
A unity 3D example game using my own Entity Component System (ECS)
Language: C# - Size: 4.47 MB - Last synced at: almost 2 years ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 0

SET001/ecsengine
Simple entity component system (ECS) engine for JavaScript
Language: TypeScript - Size: 147 KB - Last synced at: 3 days ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 0
