Ecosyste.ms: Repos

An open API service providing repository metadata for many open source software ecosystems.

GitHub topics: entity-component-architecture

PixeyeHQ/actors.unity

πŸš€Actors is a framework empowering developers to make better games faster on Unity.

Language: C# - Size: 147 MB - Last synced: 1 day ago - Pushed: 11 months ago - Stars: 731 - Forks: 75

nidorx/ecs-lib

Tiny and easy to use ECS (Entity Component System) library for game programming

Language: TypeScript - Size: 7.45 MB - Last synced: about 1 month ago - Pushed: about 1 year ago - Stars: 187 - Forks: 11

Hoodrij/Yogurt

πŸ₯› Async Managed Component-Oriented framework for Unity

Language: C# - Size: 75.2 KB - Last synced: 5 months ago - Pushed: 5 months ago - Stars: 11 - Forks: 2

piotr-kozbial/gamebase-ecs

Entity-component-system library for Clojure/ClojureScript

Language: Clojure - Size: 41 KB - Last synced: 6 months ago - Pushed: almost 4 years ago - Stars: 1 - Forks: 0

adizhavo/messycode2d

WIP - 2D game engine armed with GUI and entity component architecture

Language: C++ - Size: 481 KB - Last synced: 9 months ago - Pushed: almost 7 years ago - Stars: 3 - Forks: 0

AndreasHefti/flyko-lib

FlyKo (Firefly for Kotlin) is a Kotlin multiplatform 2d Game high-level API and engine

Language: Kotlin - Size: 1.69 MB - Last synced: 12 months ago - Pushed: 12 months ago - Stars: 11 - Forks: 0

zmeadows/ark

Entity-Component-System (ECS) Framework written in modern C++.

Language: C++ - Size: 1.61 MB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 3 - Forks: 0

Simre1/haskell-worlds

Another Haskell ECS

Language: Haskell - Size: 11.7 KB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 2 - Forks: 0

BinaryMuse/ts-ecs

Simple entity-component-system library in TypeScript

Language: TypeScript - Size: 102 KB - Last synced: about 1 month ago - Pushed: over 1 year ago - Stars: 1 - Forks: 0

zmeadows/zwerg

A purely-functional roguelike game using an entity-component-system written in Haskell.

Language: Haskell - Size: 1.41 MB - Last synced: about 1 year ago - Pushed: over 6 years ago - Stars: 4 - Forks: 0

LIONant-depot/MECSV2

Simple multi-core ECS system. Design to leverage a 21 century way of designing software. Speed, size, GPU, CPU all matters. Useful for games and any other type of realtime app.

Language: C++ - Size: 13.3 MB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 1 - Forks: 0