GitHub topics: game-detection
SinlessDevil/VisionFieldMesh
VisionFieldMesh was created as a versatile, editor-friendly tool to help developers prototype and implement enemy vision and detection logic quickly.
Language: C# - Size: 53 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 32 - Forks: 2

ozanbalci/Window-detection-tool
This code snippet is a module that distinguishes whether the game window is windowed or fullscreen, and it is easy to use, so feel free to use it.
Language: C# - Size: 0 Bytes - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0
