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GitHub topics: unity-mesh

SinlessDevil/VisionFieldMesh

VisionFieldMesh was created as a versatile, editor-friendly tool to help developers prototype and implement enemy vision and detection logic quickly.

Language: C# - Size: 53 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 11 - Forks: 0

edgard25/ColliderMeshTool

ColliderMeshTool streamlines the creation of MeshColliders in Unity, allowing users to generate them automatically or draw them manually. This versatile tool enhances workflow efficiency with its easy-to-use interface and robust features. 🛠️💻

Language: C# - Size: 15.2 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 2 - Forks: 0

SinlessDevil/ColliderMeshTool

Generate custom mesh colliders in Unity with hulls or hand-drawn outlines.

Language: C# - Size: 15.3 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 19 - Forks: 1

arhcy/Unity3d-mesh-slicer-for-culling

Slices big meshes into smaller parts to get better performance with occlusion culling.

Language: C# - Size: 2.5 MB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 14 - Forks: 3

zhiyangyou/PNG2Polygon

Generate a mesh using the alpha channel of a PNG image

Language: C++ - Size: 69.2 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 9 - Forks: 0

p-svacha/MeshBuilderLib

Unity library aiming to assist in procedural mesh generation. Includes example projects that use the library for both in-editor mesh generation and runtime mesh generation.

Language: C# - Size: 123 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 5 - Forks: 0

GaelleMarais/geometric-shape-scripts

Scripts that can be used with Unity to modelise basic geometric shapes with triangles

Language: C# - Size: 39.1 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 3 - Forks: 0