GitHub topics: unity-performance-management
arhcy/Unity3d-mesh-slicer-for-culling
Slices big meshes into smaller parts to get better performance with occlusion culling.
Language: C# - Size: 2.5 MB - Last synced at: 2 months ago - Pushed at: over 6 years ago - Stars: 14 - Forks: 3

drexly/SWmaestroMononity
Software Maestro 8th Unity APM solution "Mononity"
Language: JavaScript - Size: 4.03 MB - Last synced at: 10 months ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 2
