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GitHub topics: gaussian-splatting-slam

yanyan-li/4DGS-SLAM

Instead of removing dynamic objects as distractors and reconstructing only static environments, this paper proposes an efficient architecture that incrementally tracks camera poses and establishes the 4D Gaussian radiance fields in unknown scenarios by using a sequence of RGB-D images.

Size: 78.5 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 64 - Forks: 0