Ecosyste.ms: Repos
An open API service providing repository metadata for many open source software ecosystems.
GitHub topics: mesh-rendering
avik-pal/RayTracer.jl
Differentiable RayTracing in Julia
Language: Julia - Size: 34.9 MB - Last synced: 22 days ago - Pushed: about 1 year ago - Stars: 146 - Forks: 12
aryputh/humans-vs-zombies
A short demo that uses the Unity Game engine. Uses NavMesh, agents, dynamically renders mesh, and has event systems for game states!
Language: ShaderLab - Size: 5.36 MB - Last synced: 4 days ago - Pushed: 7 months ago - Stars: 0 - Forks: 0