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GitHub topics: phong-reflection-model

alexandreLamarre/Golang-Ray-Tracing-Renderer

A native (no external libraries) golang 3D ray tracing renderer, that implements Ray intersection via the Phong-Reflection Model, Recursive Shape grouping with AABB optimizations and Constructive Solid Geometry, augmented with recursively defined Patterns, Perlin/Simplex noise algorihthms, and an efficient convex-hull/half-edge Delaunay Triangulation implementation

Language: Go - Size: 1.79 MB - Last synced at: 4 months ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

NUZEROVI/Ray-Tracer-BVH-Mesh-Speedup-for-TXT-File Fork of nishantb15/Ray-Tracer-Part-2-BVH-and-Mesh

Advanced Computer Graphics Assignments 4

Language: C++ - Size: 9.49 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 1

u-lo-l/miniRT Fork of yunselee/miniRT

Mini raytracing in C

Language: C - Size: 265 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

MasterCourses/Advanced-Computer-Graphics Fork of NUZEROVI/Ray-Tracer-BVH-Mesh-Speedup-for-TXT-File

Advanced Computer Graphics Assignments

Language: C++ - Size: 9.91 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

LeoYulinLi/wall-canvas

A graffiti wall canvas where paints look like actual paints.

Language: TypeScript - Size: 5.31 MB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 0