GitHub topics: pun2
pknu-wap/OverClean
🪠제한시간내에 청소를 완료하라!🪣
Language: C# - Size: 32.9 MB - Last synced at: 2 days ago - Pushed at: about 2 months ago - Stars: 16 - Forks: 1

qt1b/Unity-Zelion
Basic, Zelda-like Unity game. Project of Epita's Second Semester
Language: C# - Size: 183 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

ekito-station/audio-ar-game-maker
音が鳴るARオブジェクトを実空間に配置することで、一人あるいは他の人と一緒に遊びを作れるツール。
Language: C# - Size: 54.6 MB - Last synced at: 2 months ago - Pushed at: almost 2 years ago - Stars: 2 - Forks: 1

parkeston/Spacebrawl
Unity arena-brawler diploma game project using Photon PUN.
Language: C# - Size: 539 MB - Last synced at: 11 months ago - Pushed at: almost 3 years ago - Stars: 2 - Forks: 0

pasuii18/Rocket-League-like-online-game
Unity multiplayer game using Photon Pun2.
Language: C# - Size: 723 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Hostileca/Civ-like-game
Civ-like game in Unity.
Language: C# - Size: 24.5 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

MS-LIMA/PhotonSerializer
Custom Type Serializer For Photon(PUN2), Unity.
Language: C# - Size: 53.7 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 17 - Forks: 1

jekuper/handsignes
Ronikara is a dynamic local network multiplayer first-person shooter (FPS) that leverages the power of Photon Unity Networking 2 (PUN 2) technology
Language: C# - Size: 1000 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 1

fdat3/shooter-multiplayer-unity
Language: C# - Size: 122 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

ekito-station/pluck-city-harmonized-iiiex
Audio AR work that plays sounds by plucking AR strings stretched across space, exhibited at "iiiEx2022 Emulsion" at the University of Tokyo.
Language: C# - Size: 22.1 MB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

AncaElena10/AR-Boardgame-BANG
Personal implementation of the BANG! board game using Unity for placing the game in the scene, Maya for modelling the characters, Vuforia for Augmented Reality and Photon PUN2 for multiplayer.
Language: C# - Size: 216 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 1

ekito-station/pluck-city-harmonized-geijutsusai
Audio AR work that plays sounds by plucking AR strings stretched across space, exhibited at "第二回東大附属芸術祭."
Language: C# - Size: 22.5 MB - Last synced at: 2 months ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

ekito-station/pluck-city-bounded
Audio AR work that plays sounds by plucking AR strings stretched across space, dedicated to urban-scale experiences.
Language: C# - Size: 38.6 MB - Last synced at: 2 months ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

ekito-station/destroy-network-object
Sample project that shows how to delete network objects generated by other players in PUN2 (Photon Unity Networking 2).
Language: C# - Size: 21 MB - Last synced at: 2 months ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

SriramGaddam5/hexagen
Hexagen a 2D Sandbox Survival Game
Language: HTML - Size: 34.7 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

uabhanu/MultiplayerRepo
Mastered Bootcamp Project
Language: C# - Size: 122 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

HugoLeBoennec/project-vr
As part of our training in engineering schools our team offers a multiplayer VR and PC game developed in 3 weeks using Unity and PUN2.
Size: 300 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0
