GitHub topics: retro-graphics
AnalogFeelings/godot-psx
A small pack of shaders to replicate that old PS1 look in Godot 4.x.
Size: 380 KB - Last synced at: 16 days ago - Pushed at: 27 days ago - Stars: 131 - Forks: 5

jacmoe/retrogardens
16bit retro programming in DosBox with Borland C++ 3.1, Turbo Pascal 7 and TASM
Language: C++ - Size: 847 KB - Last synced at: 21 days ago - Pushed at: almost 3 years ago - Stars: 76 - Forks: 5

asahala/Bitcrush
Converts images into C64, Amiga and PC retro lookalikes
Language: Python - Size: 1.83 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 26 - Forks: 2

gokselgoktas/vertex-snapping
A Unity implementation of PlayStation-style vertex snapping for retro low-poly rendering
Language: HLSL - Size: 44.9 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

Lost-Rabbit-Digital/pixelated_rope_simulation
A high-performance, pixel-perfect rope simulation plugin for Godot 4.4, featuring realistic physics, customizable rendering, and interactive anchors.
Language: GDScript - Size: 206 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

EricFreeman/DungeonGame
Unity Retro FPS
Language: C# - Size: 21.4 MB - Last synced at: 22 days ago - Pushed at: about 4 years ago - Stars: 29 - Forks: 7

dbohdan/hicolor
🎨 Convert images to 15/16-bit RGB color with dithering
Language: C - Size: 639 KB - Last synced at: 6 months ago - Pushed at: 7 months ago - Stars: 195 - Forks: 5

VisualStudioEX3/div2-tlsa98-engine
A native game engine, service and component oriented, for DIV Games Studio 2 (vanilla), writen in ANSI C-89 using Watcom C++ 10.6.
Language: C - Size: 233 KB - Last synced at: 14 days ago - Pushed at: 23 days ago - Stars: 2 - Forks: 0

fzipp/vga
VGA 256-color default palette
Language: Go - Size: 10.7 KB - Last synced at: 29 days ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

Retr0-code/Console-Graphics
This library was created to speed up the process of programming windows applications in C++ using console (pseudo) graphics.
Language: C++ - Size: 133 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

SalilPT/CMPM170-Jam-1-Iteration-3-Game
To play this on itch.io, go here: https://salilpt.itch.io/right-wipe . To play this on GitHub Pages, click the link below.
Language: JavaScript - Size: 17.6 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

SalilPT/CMPM170-Jam-1-Iteration-2-Game
To play this on itch.io, go here: https://salilpt.itch.io/infinibowl . To play this on GitHub Pages, click the link below.
Language: JavaScript - Size: 11.7 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Liebranca/darkage
Retro graphics API
Language: C++ - Size: 89.8 KB - Last synced at: 15 days ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

ensanmartin/godot-2d-dithering
A small collection of ordered dithering (including blue noise) 2D shaders for Godot 4.
Size: 2.91 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

SalilPT/CMPM170-Jam-1-Iteration-1-Game
Language: JavaScript - Size: 2.93 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Liebranca/sin
Byte-sized graphics
Language: C++ - Size: 369 KB - Last synced at: 15 days ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

sinipelto/atari2600
6502 assembly development for Atari 2600 game console.
Language: Assembly - Size: 34.2 KB - Last synced at: 24 days ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0
