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GitHub topics: screen-space

EthanSK/Menu-Bar-Dock

Put the MacOS dock of apps in the menu bar (with customizability)

Language: Swift - Size: 2.93 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 191 - Forks: 8

DoerriesT/Separable-Subsurface-Scattering-Demo

Implementation of the Separable Subsurface Scattering technique from http://www.iryoku.com/separable-sss/ in C++ and Vulkan 1.0

Language: C++ - Size: 261 MB - Last synced at: 8 months ago - Pushed at: over 3 years ago - Stars: 37 - Forks: 10

zuuhr/GlobalIlumination-BabylonJS

Real-time screen-space global illumination project made for BabylonJS

Language: TypeScript - Size: 1.64 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 11 - Forks: 5

leopoldek/Screen-Space-Decals 📦

Realtime screen-space decals for Godot 3.x

Language: GDScript - Size: 96.7 KB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 59 - Forks: 8

kristofav/9Akristof

Language: HTML - Size: 1.39 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

ecidevilin/ScreenSpaceDecal

Screen-Space Decal

Language: ShaderLab - Size: 530 KB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 10 - Forks: 2

gameidea-org/misc-shaders

codes for misc shaders.

Size: 3.91 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

CustomPhase/CP_SSSSS

Naive screen-space subsurface scattering solution for Unity 5.

Language: C# - Size: 25.4 KB - Last synced at: over 1 year ago - Pushed at: almost 6 years ago - Stars: 156 - Forks: 27

kraifpatrik/SSGI

Screen space global illumination for GameMaker

Language: Yacc - Size: 134 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 19 - Forks: 1

cgaueb/MFR

Source code and resources related to multifragment rendering

Language: GLSL - Size: 217 MB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 14 - Forks: 3

ACskyline/vksssss

A screen space sub-surface scattering demo implemented with vulkan api

Language: C++ - Size: 160 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 14 - Forks: 1

diharaw/deferred-decals

A sample implementation of Screen Space Deferred Decals using OpenGL.

Language: C++ - Size: 1.64 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 12 - Forks: 0